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Homeworld 2 Hints & Cheats

GameSpot Walkthroughs

  • The GameSpot Walkthrough to Homeworld 2 will tell you everything you need to know about the Hiigaran and Vaygr fleets. The guide comes complete with combat tips, unit counters, and a full campaign walkthrough.

Cheat Codes

  1. Command Line Codes

    To work these codes, right-click on your Homeworld2 shortcut. Go to where it says Target, and type in the code to achieve the stated effect.
    CheatEffect
    /640640x480 Resolution
    /800800x600 Resolution
    /10241024x768 Resolution
    /12801280x1024 Resolution
    /16001600x1200 Resolution
    /d88-bit Colours
    /d1616-bit Colours
    /d2424-bit Colours
    /d3636-bit Colours
    /closeCaptionedSubtitled Cutscenes
    /forceLANAllows you to play a LAN game with other versions
    /smCentreCameraFocuses the camera at the center of the map when Home is pressed
    /overridebigfileOverrides BIG files - for mods
    /ignorebigfilesSame as above
    /debugDebug mode - useful after a crash
    /noFilterDisables bi-linear Filters
    /captaincyLogOffDisables end-of-match text reports
    /noCompPlayersEliminates all CPU players
    /NoFETexturesDisables front-end textures
    /disableKatmaiDisables KNI
    /noMinimiseOverrides Alt+Tab command when process is running
    /nodebugIntDisables 3rd Mode Error
    /disableAVIAuto-skips all cutscenes
    /logOffDisables Multiplayer Logs
    /disablePackingDisables the packed textures
    /noPauseThe game will not be auto-paused when Alt+Tab or the WinKey is pressed.
    /nohintDisables the hints from the SM
    /noSmoothDisables polygon smoothing - may improve game performace
    /noretreatDisables AI retreat tactics
    /noSpeechDisables all voices
    /niltexturesDisables wallpapers
    /noborderDisables window borders
    /windowStarts the game in a window
    /captaincyLogOnEnables the text files after a battle
    /docklinesShows docking lines - is on by default
    /gunlinesShows the target line - is on by default
    /logOnEnables the text files after a multiplayer match
    /slowblitsEnables slow screen blips
    /logonverboseEnables verbose logging files
    /fullscreenStarts the game in a full screen - is on by default
    /gatherstatsGathers statistics
    /statlogonEnables the Stats text files - use in conjunction with the above cheat.
    /packetrecordRecords packets during multiplayes skirmishes - used in conjunction with the above cheat
    /packetplayPlays packet recordings
    /demorecordRecords a demo - used in conjunction with the above cheat
    /demoplayPlays a demo
    /noBGNo backgrounds are shown
    /noshowdamageShips will not show damage effects
    /testnisscriptNIS testing using the SCRIPT files
    /testNISNIS testing
    /boxesAll ships become boxier
    /intonsyncMakes an integer 3 when a sync. error occurs
    /logfileloadsLogs data files loaded
    /aiplayerlogLogs AI player data in text files
    /lightlinesLight lines are shown in debug mode
    /determcompplayerComputer players are more determined - makes for harder matches
    /heap (x)Global memory size heap setter - set (x) to a number - in MB
    /debugsyncRecords packets and auto-saves frequently
    /swResets renderers to default settings
    /prepath x:\pathSets path to open files - x is name of drive
    /cdpath x:\ pathSets path to CD - x is name of CD drive
    /stippleStipples renderer alpha
    /reversestereoReverses stereo- Left becomes Right and vice versa
    /waveoutOutput converted to WAV
    /glForces OpenGL
    /device (sw|fx|d3d)Uses RGL device
    /forcekatmaiUse KNI
    /freemouseUse F11 to toggle edge-of-screen pan (overrides all Function commands)
    /d3dUses direct 3D
    /dsoundUses direct sound driver
    /truecolourUses 24-bit colour with sharper rendering
    /textfeedbackAll feedback you recieve is stored in a text file in the main HW2 directory

Secrets

  1. Unlock All Missions/Free Ships

    How to unlock all the missions
    Go into the Profile folider in the homeworld directory mine is for example
    ex. C:\Games\Homeworld2\Bin\Profiles\Profile1
    In this folder there is a file called ''playercfg'' it should be a lua file. Open it up with notepad, and scroll down just a bit till you see ''maxmission = x'' obviously x will be differnet for everyone but if you want to be able to play all the levels the just type 15 here. This will open all the missions, just to let you know though it bases your starting fleet off your last completed mission, so if you try this in the very beginning you get jack crap to start off with (use next code to fix this though). This is good however for skipping a difficult mission...like 4...

    To change the numbers of ships you start off on a mission
    Go into the Acension folder in the homewolrd directory mine for example is
    ex. C:\Games\Homeworld2\Bin\Profiles\Profile1\Campaign\ASCENSION
    In this folder there are files named ''persist'' there should be one for every mission you have played (this means you have to at least have loaded the mission and stayed for the first cutscene) Which ever mission you want to add more starting ships to lets say 4 for example, you would look for persist4 then. Open the file up with notepad and search for a string of lines like this:
    shiphold = {
    },
    name = '''',
    teamColourHandle = 0,
    hotkey = 67108872,
    },
    {
    tactic = 1,
    type = ''Hgn_AssaultFrigate'',
    subsystems = {
    },
    buildjobs = {
    },
    size = 1,
    shiphold = {
    },
    name = '''',
    teamColourHandle = 0,
    hotkey = 67108872,

    Ok there is alot of information here that you dont really care about the important part is the
    type =''Hgn_assault_frigate'' part, this tells you what ship is in the ship hold, if you want more of it just copy the entire string ie.
    {
    tactic = 1,
    type = ''Hgn_AssaultFrigate'',
    subsystems = {
    },
    buildjobs = {
    },
    size = 1,
    shiphold = {
    },
    name = '''',
    teamColourHandle = 0,
    hotkey = 67108872,
    },
    and paste more...this will give you one more ship for each one pasted.....so you can create a huge fleet if you want, please note that if you make alot of ships that ''fly'' out of the mothership in the beginning then you have to wait for all of them....this could be a while if you make 50 or so, so try to stick to frigates since they warp in seperatly.
  2. Start A Mission With (Almost) Infinite RU's

    How to start with almost infinite Resource Units
    Browse your Homeworld 2 directory til you reach the Acension subfolder (usually \Homeworld2\Bin\Profiles\Profile1\Campaign\ASCENSION). In here you will find a list of your data. Depending on the level you've reached, you will see a persistx.lua where x stands for the autosave start for each level.
    After you've started a level, exit the game and browse to the above folder. Open the lua file for your current level with notepad and at the bottom you will find your current standing RU's.

    },
    RUs = 3249,
    }

    Change this to any number you wish (i.e. 99999) and when you return to the Single Player Screen, choose to now start playing your level. When you begin you will have your entered amount of resource units.

Glitches

  1. Any ship on Any level (Including Sajuuk)

    This cheat may spoil a minor detail of the game.

    Since this is an exploitation of the code in the game, there are many bugs that develop from using this glitch.

    Homeworld keeps track of what ships you start out with on every level in a LUA file in your campaign folder. By copying and pasting the LUA file contents into, say, the LUA file for level two, effectively you can get the fleet you have on the last level, which includes Sajuuk and the Dreadnought, in any level you want. As a bonus, the effect carries over into the next level, so that you don't have to repeat this with every level.

    The safest way to use this cheat is to go to your LUA file, as described in the above cheats, go to level 15, and copy all the contents. Copy level two, put an extra copy somewhere for safekeeping, in case something goes wrong, then paste your level 15 LUA into your level 2 LUA.

    Now here's the tricky part. For levels 1-14, there is a defeat trigger that will cause you to automatically lose if you don't have a mothership. Since you have no mothership in level 15, you will have to go to the level 14 LUA file, and find the line of coding that gives you the mothership. It can be identified by this line somewhere in there.

    type = HGN_MotherShip

    Be sure you include the mothership and all of it's attachments in the coding. Then all you have to do is paste this above the coding for your ships in the LUA file for level 2, and below shiphold = something.

    Sounds confusing? It is. The code is far too long for me to paste down here in this cheat, but if you e-mail me, I will reply to you with the coding you need, and instructions to install it.

    There are some freezing/crashing glitches associated with this cheat, but most of them can be overcome. The upside is that having the raw destructive power of Sajuuk in the first couple of missions can be thrilling!

Walkthroughs & FAQs

Type Name File Size
FAQ/Walkthrough FAQ/Walkthrough by utuseless 202K
FAQ/Strategy Guide FAQ/Strategy Guide by cs982005 39K
FAQ/Walkthrough FAQ/Walkthrough by MouseNo4 209K
Other Script Editing FAQ by Seb 1253K
FAQ/Walkthrough FAQ/Walkthrough by MNovakouski 77K
FAQ/Strategy Guide FAQ/Strategy Guide by Nero 119K
  • GameSpotScore8.7great
  • Metacritic Score8331 reviews
  • User Score8.93281 votes
  • Your Score8.8

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    Your current rating is 8.8 out of 10

Homeworld 2

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    Game Stats

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      542 of 16,550
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    • Game Universe:
    • Online Modes:

      Competitive, Team Oriented

    • Number of Players:

      1-6 Players

    • T Rating Description

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