Hitman: Contracts User Review
- Difficulty:
- Hard
- Time Spent:
- 40 to 100 Hours
- The Bottom Line:
- "Best in series"
So, you may have read my ground-breakingly earthshatteringly RUBBISH review of Hitman: Blood Money. But now, I've got to say I've found a better game. In fact, this surpassed better at the 8.0 mark. What this actually is, is he best game in the world. Yes, I do overuse that phrase [ (c) Jeremy Clarkson ]
Anyways, here is my review of Hitman: Contracts!
As with any proper review, this will be split into the following sections:
Gameplay, Graphics, Controls, Funosity and Verdict.
GAMEPLAY
If you've played Splinter Cell, Metal Gear Solid or a game from the Thief series, you'll have pretty much grasped the concept of stealth-action. However, the Hitman series incorporates a whole new idea, which is hiding in plain sight. Now, Solid Snake or Sam Fisher would scoff at that idea, but it's basically rather simple. If, for example, you find a restricted area, it's doubtful that a suspicious gun-wielding bald guy in a suit would be permitted entrance. However, a guard would. So if aforementioned suspicious gun-wielding bald guy were to hide his guns in a bush and take the outfit of a guard, he would therefore be allowed to enter. So, that is the idea of Hitman. And it works rather well.
Gameplay score: 9/10
GRAPHICS
Hitman: Contracts was made in 2004. In comparison to many games after it's time, it's graphics are to other games as Zeus is to Charlie Chaplin. If you don't catch my drift, I'll make it simple. Graphics good. Peace out.
Graphics score: 10/10
CONTROLS
Hitman: Contracts' control system is really rather sound. There isn't an awful lot I can say with regards to the controls, but they are more or less pretty good.
Controls score: 8/10
FUNOSITY
Now, where should I start with Funosity. It is a word which is made up. Imaginary, fictional, false. This time, Google shall not prevail (bwa-ha-ha!). Anyway, Funosity is a measure of the level of fun and excitement you experience while immersing yourself in a fine game such as this. There isn't much more to say but this:
Funosity score: 11/10
No, that is NOT a typo.
VERDICT
My verdict goes thus: Hitman: Contracts is possibly a video-gaming milestone in the stealth-action industry, and should be treated as a golden God. You must wash and clean it every day, then suck it's toes clean. But not really. Basically, go to your nearest video game shop, buy Hitman: Contracts, and you will experience this amazing experience (Yes, I used experience twice!) first-hand.
Verdict: 12/10
That was a typo.
Cheers!
Cebe
Anyways, here is my review of Hitman: Contracts!
As with any proper review, this will be split into the following sections:
Gameplay, Graphics, Controls, Funosity and Verdict.
GAMEPLAY
If you've played Splinter Cell, Metal Gear Solid or a game from the Thief series, you'll have pretty much grasped the concept of stealth-action. However, the Hitman series incorporates a whole new idea, which is hiding in plain sight. Now, Solid Snake or Sam Fisher would scoff at that idea, but it's basically rather simple. If, for example, you find a restricted area, it's doubtful that a suspicious gun-wielding bald guy in a suit would be permitted entrance. However, a guard would. So if aforementioned suspicious gun-wielding bald guy were to hide his guns in a bush and take the outfit of a guard, he would therefore be allowed to enter. So, that is the idea of Hitman. And it works rather well.
Gameplay score: 9/10
GRAPHICS
Hitman: Contracts was made in 2004. In comparison to many games after it's time, it's graphics are to other games as Zeus is to Charlie Chaplin. If you don't catch my drift, I'll make it simple. Graphics good. Peace out.
Graphics score: 10/10
CONTROLS
Hitman: Contracts' control system is really rather sound. There isn't an awful lot I can say with regards to the controls, but they are more or less pretty good.
Controls score: 8/10
FUNOSITY
Now, where should I start with Funosity. It is a word which is made up. Imaginary, fictional, false. This time, Google shall not prevail (bwa-ha-ha!). Anyway, Funosity is a measure of the level of fun and excitement you experience while immersing yourself in a fine game such as this. There isn't much more to say but this:
Funosity score: 11/10
No, that is NOT a typo.
VERDICT
My verdict goes thus: Hitman: Contracts is possibly a video-gaming milestone in the stealth-action industry, and should be treated as a golden God. You must wash and clean it every day, then suck it's toes clean. But not really. Basically, go to your nearest video game shop, buy Hitman: Contracts, and you will experience this amazing experience (Yes, I used experience twice!) first-hand.
Verdict: 12/10
That was a typo.
Cheers!
Cebe
More User Reviews
better the first i can tell you that
Review Stats:- Posted Dec 23, 2006 4:10 pm GMT
Hitman para largo??? Que bien!!!!!!!
Review Stats:- Posted Nov 27, 2006 6:47 pm GMT
Better than the first two but a lot of this may seem like deja-vu to hardcore fans of the series.
Review Stats:- 1 out of 2 users agrees with this review
- Posted Sep 30, 2006 2:52 pm GMT
Personally, I have much more fond memories of part 1 then of part 2. And this game.. well.. kinda spoils those.
Review Stats:- 0 out of 1 users agree with this review
- Posted Sep 1, 2006 4:45 pm GMT
User Videos
-
Nice track from Jesper Kyd.Posted Nov 26, 2010
by nikola_paganini | 4:25 | 707 Views -
A tribute to Hitman series. Made with Blood Money and a few Contract games. Videos were recorded in gameplay and edited in Vegas.Posted Oct 30, 2006
by mp21a1 | 4:23 | 2,496 Views
User Images
- hitman contracts ghost haeder bazooka gamespotPosted May 29, 2007
by haederbazooka | 17,260 Views - hitman contracts ghost haeder bazooka gamespotPosted May 29, 2007
by haederbazooka | 2,802 Views
Hitman: Contracts
Not Following
- Publisher(s): Eidos Interactive
- Developer(s): Io Interactive
- Genre: Action
- Release:
- ESRB: M
Hitman: Contracts Navigation
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