Absolution deserves more than a 7.5

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#1 Posted by dannee_ (25 posts) -

I would say its 8.5 or better. The graphics and weapon sounds are awsome and the gameplay is like Blood money but much better. Absolution feels way more realistic than the previous games, like when you fire a gun or use the fiber wire, everything has a much better feel to it. Blood money feels childish compared to this game (although I still love Blood money). And its really difficult, at least on expert, which is a good thing of course. Im surprised that gamespot only gave this a 7.5, sure I have experienced some glitches but not any major ones. 

#2 Posted by 2bitSmOkEy (2713 posts) -

Gets a 5 from me so far. It's much worse than Blood Money and the story is pretty embarassing. The graphics are indeed gorgeous though, I will give you that. The gameplay is a rather extreme step down from Blood Money. Instead of offering up large, open ended levels where you can experiment and play around with all sorts of different ways to take out your target, now everything feels extremely linear and streamlined. I blame Call of Duty, everything has to be simple and dumb these days.

Eh, at least we got Dishonored this year, a truly superb stealth game right there.

#3 Posted by Snake4769 (36 posts) -

Gets a 5 from me so far. It's much worse than Blood Money and the story is pretty embarassing. The graphics are indeed gorgeous though, I will give you that. The gameplay is a rather extreme step down from Blood Money. Instead of offering up large, open ended levels where you can experiment and play around with all sorts of different ways to take out your target, now everything feels extremely linear and streamlined. I blame Call of Duty, everything has to be simple and dumb these days.

 

Eh, at least we got Dishonored this year, a truly superb stealth game right there.

2bitSmOkEy

 

Agree and disagree with both of ya. Id say it deserves an 8. Graphics obviously superb, sound is also pretty good. Gameplay is hit and miss, step down from blood money in some areas, but step up in others. For some reason my biggest issues in game is with the lack of simple animations. For examples, why do my guns appear and disappear when equipping stuff? Why can i holster a 2 handed sniper rifle in my ass? Why cant i drop things? Overall the game is well worth it and epic in a lot of areas. But at the same time makes you wonder wtf the devs were thinking in others. Its like step forward and backward.

#4 Posted by Snake4769 (36 posts) -
Also like to add, im surprised you think Dishonored was superb. I thought it was way more linear than this game with a very pointless upgrade system, considering you had hardly anything to upgrade in any interesting way. Id actually give that game a 7.5.
#5 Posted by 2bitSmOkEy (2713 posts) -

In what way is Absolution a step up from Blood Money from a gameplay perspective? The tiny, linear, levels alone almost kill this game entirely for me. And I'm not sure what to say to your opinion about Dishonored, did you even play it? There was nothing linear about that game and there was TONS to explore and it was all brilliantly atmospheric. I guess they could have done a little more with the upgrade system but it's not like it detracted from the experience by any means.....

#6 Posted by dannee_ (25 posts) -

When I wrote this I had only played the first two levels, kinda stupid of me. The third level sucked and felt too linear, and the end of the level, wtf was up with that? Thats not Hitman at all.. I hope the rest of the game is more like the first level. But I guess it will be more like a stupid action movie and less Hitman.. And you didn't even kill Diana yourself, it all happened in a cutscene, that was bad.

My point is that this game had the potential to be a 9 or even 10, if they kept the Blood Money gameplay style. 

 

And is the sniper suitcase removed from the game? 

#7 Posted by tmacman (925 posts) -

You know what's funny, a big part of this games advertising campaign was "Freedom of choice!", whereas it's previous installments had much more freedom!

All it needed was to be an updated version blood money with different levels, and it probably would've kicked ass and made dishonored look like a pathetic joke.

#8 Posted by 2bitSmOkEy (2713 posts) -

You know what's funny, a big part of this games advertising campaign was "Freedom of choice!", whereas it's previous installments had much more freedom!

All it needed was to be an updated version blood money with different levels, and it probably would've kicked ass and made dishonored look like a pathetic joke.

tmacman

Yep. Instead we got Hitman : Dumbed Down Edition. Tiny, linear levels. Check. Loads of cutscenes with bad writing and constant f-bombs. Check. Quick Time Events. Check.

The Call of Duty generation has gotten its hooks into Hitman. All flash and no substance.

#9 Posted by alphatango1 (3778 posts) -

I read a terrible review by PCgamer and downloaded it with a certain degree trepidation.

I have played all the Hitman games. I find this one the most polished and atmospheric. The graphics are quite stunning. It really is a next gen title. The sound is one of the best I have come across and the guns give off an authentic boom. The music is excellent and cues in when the action heats up. It really sucks you in.

Now for down side. I am not happy with the limited weapons and no load out. That's a poor decision. A great deal of fun was had customize your toys and acquiring new ones. Secondly, the game is rather linear in terms of creativity. What the hell happend to innovative kills? Now that just plan lazy, period and untrue to the hitman lineage.

HA could of got a 9.0 had it bothered. It didn't. However, it deserves an 8.0 but it cant argue with 7.5.

#10 Posted by Cirkelinespark (396 posts) -

What!? You can't even buy upgrades and gear anymore? So no customization at all? :(

#11 Posted by 2bitSmOkEy (2713 posts) -

What!? You can't even buy upgrades and gear anymore? So no customization at all? :(

Cirkelinespark

 

As far as all the gameplay elements that were changed from previous hitman games go, that is by far the least offensive.

#12 Posted by Snake4769 (36 posts) -

Ya, the story is pretty bad they killed the game with the retarded "cinematic" experience BS And when i said step ups, i mean the combat mainly, its more fluent via cover system and being able to hit Q to shank someone with a knife or even throw the knife. Minus the QTE though

#13 Posted by alphatango1 (3778 posts) -

Well it gets worse. I bought some DLC weapons, as there is xxx all in the game only to find out you cant use them in the SP. That is just taking the piss.

#14 Posted by bobbetybob (19292 posts) -
I've played 2 levels so far and I'm pretty disappointed, mainly with the score thing, why am I losing points for killing people, does it seriously want me to spend 6 hours choking people out? The whole point of the damn game is player choice, I want to be able to go through levels however I want without the game going "no you're doing it wrong!!!". Dishonored had a score system but at least that only punished you with one of two endings and it didn't feel like a big deal because you weren't seeing it pop up going "YOU KILLED SOMEONE, NAUGHTY NAUGHTY!" after every damn kill.
#15 Posted by Cirkelinespark (396 posts) -

This game is ****ed up. They turned something good into an abomination!

Why why why! I don't get it...why would anyone do this?!

#16 Posted by s4dn3s5 (529 posts) -

Check the PCGamer review, all you need to know is there. 

For me it's a 5.5 or a 6. Really disappointed, this game is a major letdown, all I was asking for is a Blood Money 2, instead we got this console crap for stupid kids. Probably a decent action game for consoles, but the worst Hitman game so far. Great gfx, I give you that.

#17 Posted by 2bitSmOkEy (2713 posts) -

This game is ****ed up. They turned something good into an abomination!

Why why why! I don't get it...why would anyone do this?!

Cirkelinespark

 

It's clearly an attempt to simplify and streamline the Hitman formula.  So in other words, they were hoping for some mass market appeal for more money.  Or in other words again, they Call of Dutierized Hitman.  Indeed, all they really needed to do was make Blood Money 2 or just expand on that setup, but nooooo.

#18 Posted by Cirkelinespark (396 posts) -

[QUOTE="Cirkelinespark"]

This game is ****ed up. They turned something good into an abomination!

Why why why! I don't get it...why would anyone do this?!

2bitSmOkEy

 

It's clearly an attempt to simplify and streamline the Hitman formula.  So in other words, they were hoping for some mass market appeal for more money.  Or in other words again, they Call of Dutierized Hitman.  Indeed, all they really needed to do was make Blood Money 2 or just expand on that setup, but nooooo.

So what you're saying is that, this game was made by corporate aholes and not gamers? No wonder it's trash. This is EA all over again. :(
#19 Posted by alphatango1 (3778 posts) -

Actually to be fair, later in the game the levels get a lot bigger. There are some very good missions, its just a shame they took so long to kick in.  Playing the latter missions reminded me of the hitman of old, so Im quite pleased in the end.

#20 Posted by Pelican170 (3 posts) -
I think Gamestop was right on the money with a 7.5 from what ive seen so far. Its definitely dumbed down a lot from the old ones. I miss the Start menu map and suspicion meter... Also, the instinct mode dumbs things down wayyy too much. It shows where everything is on the screen!! thats no fun! Games definitely worth playing, its good, fun and hysterical and has high replay value, just not as good as past ones...
#21 Posted by DaDumb1 (3844 posts) -

The actual assassination parts are great as always, but there really weren't enough of them. Contracts really makes the game. 

#22 Posted by darkmoney52 (4309 posts) -

I'd say a 7.5 is just right for Hitman. The graphics and basic feel of the game are great, but I really wish I could skip some of the levels and nothing in it so far is living up to the highlights of Blood Money's levels (Such as suburbs or the casino)

#23 Posted by tmacman (925 posts) -

I'd say a 7.5 is just right for Hitman. The graphics and basic feel of the game are great, but I really wish I could skip some of the levels and nothing in it so far is living up to the highlights of Blood Money's levels (Such as suburbs or the casino)

darkmoney52
That's just it, it's a good game (but nothing too special, hence it gets maybe a 7 from me), but it's not "Hitman".
#24 Posted by Snake4769 (36 posts) -

I will say i enjoy some of it even though it has nothing to do with what hitman is supposed to be like. For instance for some reason i enjoyed running from the cops through that run down library, i dunno why. Maybe it was the **** ups and just going shoot out and throwing knives when i failed to stealth until i got it right.

#25 Posted by darkmoney52 (4309 posts) -
[QUOTE="darkmoney52"]

I'd say a 7.5 is just right for Hitman. The graphics and basic feel of the game are great, but I really wish I could skip some of the levels and nothing in it so far is living up to the highlights of Blood Money's levels (Such as suburbs or the casino)

tmacman
That's just it, it's a good game (but nothing too special, hence it gets maybe a 7 from me), but it's not "Hitman".

Yeah, unfortunate but true. I don't even mind the "dumbing down" that a lot of people are complaining about but the game seems to emphasize hiding in the shadows over plain sight and that's completely missing the point of a Hitman game.
#26 Posted by contracts420 (1956 posts) -

I'm guessing most people who have commented only played Blood Money.

In Silent Assassin they had a blend of disguises and stealth. You used a disguise much the way you do in Absolution, they didn't give you instant freedom but they could potentially get you out of a sticky situation. They were not a crutch in previous games where Blood Money was the opposite, wearing a disguise was pretty much an instant win button.

Traditional stealth was a major element in the series prior to Blood Money, however with Blood Money they nearly removed this element in favour of a more streamlined mechanic.

I also notice some people spewing nonsense about the Instinct meter. Which is really no different than the God map from previous games. It serves the same purpose. They would highlight points of interest for the player in the God map on previous iterations as well. They would highlight enemies and you would be able to watch their patterns from across the map.

Atleast in Absolution you have to be in that room, monitering these enemies and adjusting your movements accordingly as you are not able to make out every enemies movements from afar like previous iterations. But one final note, Silent Assassin also had some far more linear levels, and Contracts had a few that while still fairly open, were more straight forward and less approachable than Blood Money as well. So this is nothing new to the franchise.

Absolution retains all elements of the franchise, everything. It may not be perfect, but it for the most part is mastefully executed and expertly crafted. Easily would get a 9.0 out of 10 from me.

#27 Posted by tmacman (925 posts) -

You're right, you are guessing. Everything? Really? Man you've got a poor memory, I'm not saying I've got a great one, but I went through silent assassin through blood money over the summer, and as long as you acted natural and didn't stand in front of their face for long periods, the guards in all those games didn't start whipping out the guns. Also, in blood money, you realise you had to hunt down those fools to get the disguises right, I assume disguises were nerfed so hard in this game because people were essentially cheating with walkthroughs and going "Damn, getting the disguise was too easy, lame" . The moral of the story, don't cheat at previous hitman games, you'll find them boring as hell.

#28 Posted by contracts420 (1956 posts) -

You're right, you are guessing.tmacman

Keep in mind I did say "I'm guessing MOST people who have commented only played Blood Money"

I did not say that everybody who has commented had only played Blood Money. I simply offered up my rebuttal as to why Absolution is a fantastic entry and retains every element the series has offered up while also being a return to form in some ways as well.

Some of the arguements made towards Absolution are absolutely ridiculous, showing the users lack of knowledge they have for this series.

#29 Posted by OmenUK (3302 posts) -

I have only played Hitman Absolution on an easy difficulty level but I really enjoyed it, and found it to be much better than I was maybe anticipating having become a little unsure nearer release.  I think it's a 8.5 there are a few things that stop it being a higher score but it is certainly a lot better than the GS review gives it credit for.  (I am playing it on a PS3).

Where this game comes into it's element is those harder difficulty levels, you people that have played Hitman since the first games in the series should really enjoy it and find it to be as much of a challenge, or maybe even more of one, than you hoped for which is after all the whole idea of games like this (the hand-holding is only really part of the lowest 2 difficulties but the other three offer much more of a challenge and less assistance which is how I know most feel the game should be played).

You really can not accuse this game of being dumbed down, instead it has broadened it's horizons and is making it'self accessible to more players, creating new fans while making sure it retains all of the old Hitman fans. 

#30 Posted by lpsyco666 (65 posts) -

for sure....gamespot is losing credit...

#31 Posted by lpsyco666 (65 posts) -

never played hitman and I do not care if it better or worse ... just know that so far I'm finding the game too perfect in every way ... and quite difficult in hard mode .. and yet well

#32 Posted by DaDumb1 (3844 posts) -

The only level that is really all that bad is Run for Your Life. It's basically just padding with no assassinations, fun segments or set pieces, or any story purpose to keep it enjoyable. It's without a doubt the worst level in the game, but I feel like people are basing the whole game off that segment. If you remove that level, the rest of the game is actually pretty good.

#33 Posted by soccerman36 (1877 posts) -

I hate to have to agree with someone who writes in all bold/caps, but that guy is right about a lot of what he said. Some of this stuff people are complaining about makes me feel like I've been playing a different game.

 

First of all, they have so many difficulty options that if one of your complaints is about difficulty, I really don't buy it. From what I understand you can even play with instinct off if you hate that mechanic so much, but like mr all-bold said above, its basically just a replacement for the map in previous installments that would also show you everything in a very unrealistic way. At least now you have to actually be in the same room to use your overpowered scouting techniques.

 

And for people complaining about how you can no longer stand right in front of a guard disguised as another guard without getting noticed.... WHY are you complaining about that? that was always a huge immersion-killer for me, getting dressed up as a huge buff bald chef with a barcode tatoo on my neck, and somehow all the other potbellied Italian chefs in the level act like they've known me for years? Dumb. Yes, tthere does seem to be more emphasis on sneaking now than on using disguises, but both are still completely viable options.

 

And finally I'm really not seeing the linear levels thing either, other than a few obvious exceptions like the Run for your Life level which are supposed to be linear. And I actually thought that level was a fun change of pace anyway.

#34 Posted by contracts420 (1956 posts) -

You're right, you are guessing. Everything? Really? Man you've got a poor memory, I'm not saying I've got a great one, but I went through silent assassin through blood money over the summer, and as long as you acted natural and didn't stand in front of their face for long periods, the guards in all those games didn't start whipping out the guns. Also, in blood money, you realise you had to hunt down those fools to get the disguises right, I assume disguises were nerfed so hard in this game because people were essentially cheating with walkthroughs and going "Damn, getting the disguise was too easy, lame" . The moral of the story, don't cheat at previous hitman games, you'll find them boring as hell.

tmacman

It did retain everything the series is known for. In Blood Money if you were to obtain certain disguises you pretty much had a free pass to go anywhere. In Silent Assassin you could not get too close as enemies might see through your disguise. In Contracts you had to wear a disguise different from the one your enemy was wearing in order to pass through without suspicion.

Take Asylum Aftermath for instance, if you were to wear a patients disguise instead of a SWAT uniform you'd be able to pass the SWAT members guarding the stairwell. However if you were wearing a SWAT uniform they would potentially see through this.

In Blood Money once you got yourself a decent disguise you had no worries. However in Absolution, disguises don't give you free reign as anyone wearing the same uniform will be able to see through this. So it adds an extra layer of danger. So I have no idea what you're going on about.

Disguises are not a free pass anymore, Absolution is more like Silent Assassin and Contracts in this sense. Blood Money was by far the easiest entry in the series.

#35 Posted by coolmath4life (15 posts) -

I'll give Hitman:AB an 8.5 For the Good almost outweighs the bad, Is this Blood money? no. Its hard to compare this game to a game from 61/2 years ago. He didn't even walk in that game, he ice-skated throgh the levels. was it a good game yes, and i still have it collecting dust on my stand. Is this a better game? well id say yes for graphics, and yes for sound, but no for innovation, the story is... well  okay at best. but the level that really sucked me in and reminded me of what hitman should be is the "Streets of Hope" mission. finally i thought an actuall open level. or "The Attack of the Saints" but my all time favorite level from any hitman game was the A New Life mission in the suburbs. that one is the best. I didn't like King of China Town, as that's a damn clone from the Mardi Gras in BM. The Prolouge was also great. I just wished all the levels where like Blood money, but ya gotta take the game for what it is. Oh and as for Dishonored, I beat that game, and thought, what the hell did I waste my time for... that deserved around a 7 at best. That game was Very overrated.

#36 Posted by soccerman36 (1877 posts) -

I think Dishonoured really is a great game if you are VERY patient with it. Its one of those games where you can pretty much ignore 80% of the stuff there is to see and do and beat it, but it has some really rewarding moments if you take your time with it.

However, Im probably about halfway through, maybe a little more, in Absolution without having touched any of the Contracts stuff yet, and its so much more entertaining it isnt even a competition.

I understand some of the gripes people have and I agree that the disguise system could probably be tweaked a bit, but overall it works, the game has some great atmospheric moments and I defintiely get that total badass feeling a hitman game is supposed to give you. 

Also I feel like a lot of the complains people throw around could be solved if they picked a more appropriate difficulty setting for themselves. For all the love that people are giving Blood Money around here, it was SO brain-dead easy that despite being a great game, I never felt as immersed in it as I do Absolution. 

#38 Posted by 2bitSmOkEy (2713 posts) -

never played hitman and I do not care if it better or worse ... just know that so far I'm finding the game too perfect in every way ... and quite difficult in hard mode .. and yet well

lpsyco666

I can see people enjoying this if they never played a previous Hitman. I'm glad you found your money well spent. I do recommend giving Blood Money a spin after you're all finished up with Absolution. Not to come off as all condescending on purpose but, Blood Money is a far superior game in just about every way except for the graphics.

#39 Posted by contracts420 (1956 posts) -

[QUOTE="lpsyco666"]

never played hitman and I do not care if it better or worse ... just know that so far I'm finding the game too perfect in every way ... and quite difficult in hard mode .. and yet well

2bitSmOkEy

I can see people enjoying this if they never played a previous Hitman. I'm glad you found your money well spent. I do recommend giving Blood Money a spin after you're all finished up with Absolution. Not to come off as all condescending on purpose but, Blood Money is a far superior game in just about every way except for the graphics.

I disagree. The mechanics is Absolution are superior to that of Blood Money. The only area I'd say Blood Money is superior would be in freedom. Absolution is better in pure mechanics, gameplay interface, A.I, difficulty. It's also the longer game, giving the player more replay value as well.

#40 Posted by 2bitSmOkEy (2713 posts) -

[QUOTE="2bitSmOkEy"]

[QUOTE="lpsyco666"]

never played hitman and I do not care if it better or worse ... just know that so far I'm finding the game too perfect in every way ... and quite difficult in hard mode .. and yet well

contracts420

 

I can see people enjoying this if they never played a previous Hitman. I'm glad you found your money well spent. I do recommend giving Blood Money a spin after you're all finished up with Absolution. Not to come off as all condescending on purpose but, Blood Money is a far superior game in just about every way except for the graphics.

I disagree. The mechanics is Absolution are superior to that of Blood Money. The only area I'd say Blood Money is superior would be in freedom. Absolution is better in pure mechanics, gameplay interface, A.I, difficulty. It's also the longer game, giving the player more replay value as well.

 

Everything in absolution is tiny, enclosed, and braindead simple.  Gone are the large and open ended levels that allow you to play around with all sorts of different strategies.  Gone are the almost sims-like character ai and interaction between the player and all the NPCs in each mission.  No, instead of the awesome Hitman formula they slowly built up with each game and then perfected in Blood Money, we have a generic cooridoor based stealth game that replaces almost everything the franchise is known for.  

Pretty graphics alone do NOT make for a great game.  Especially when you're making a dumbed down sequel to a series known for its fantastic open ended stealth gameplay.

#41 Posted by contracts420 (1956 posts) -

[QUOTE="contracts420"]

[QUOTE="2bitSmOkEy"]

[QUOTE="lpsyco666"]

never played hitman and I do not care if it better or worse ... just know that so far I'm finding the game too perfect in every way ... and quite difficult in hard mode .. and yet well

2bitSmOkEy

I can see people enjoying this if they never played a previous Hitman. I'm glad you found your money well spent. I do recommend giving Blood Money a spin after you're all finished up with Absolution. Not to come off as all condescending on purpose but, Blood Money is a far superior game in just about every way except for the graphics.

I disagree. The mechanics is Absolution are superior to that of Blood Money. The only area I'd say Blood Money is superior would be in freedom. Absolution is better in pure mechanics, gameplay interface, A.I, difficulty. It's also the longer game, giving the player more replay value as well.

Everything in absolution is tiny, enclosed, and braindead simple. Gone are the large and open ended levels that allow you to play around with all sorts of different strategies. Gone are the almost sims-like character ai and interaction between the player and all the NPCs in each mission. No, instead of the awesome Hitman formula they slowly built up with each game and then perfected in Blood Money, we have a generic cooridoor based stealth game that replaces almost everything the franchise is known for.

Pretty graphics alone do NOT make for a great game. Especially when you're making a dumbed down sequel to a series known for its fantastic open ended stealth gameplay.

Your reply is nothing short of complete ignorance. The game has many open sections, allowing the player freedom to move about and offers them a myriad of choices. Even the most narrow of gameplay spaces offers up variety for the player. Blood Money was built strictly around social events, while other entries were not. You seem to dismiss Absolution yet it's actually very true to the series as a whole, and not simply based around one idea like Blood Money.

The A.I is vastly improved in this offering, allowing them to see through your disguise, they communicate, and react accordingly. The game has plenty of innocent civillians who go about their day, having discussions, working, slacking off, and so forth. The A.I will react to the players actions in the world like never before, they will communicate their emotions to the player or eachother better than ever.

The simple fact that you do not acknowlege Absolution for these things shows your true ignorance, and your biases. As a long time fan of the series, this game is incredible, showcasing over a decades work. It's a superior title to Blood Money in length, pure mechanics, A.I, gameplay interface, visuals and sound design as well.

#42 Posted by Leejjohno (14088 posts) -

It's lucky it got that.

#43 Posted by 2bitSmOkEy (2713 posts) -

@contracts420

I dunno what to say man, you're trying to spin this game's faults and shortcomings as positives when they simply are not. I'm glad you like it though. Anyone that played Hitman 2 or Blood Money knows what I'm talking about, I don't need to keep restating what it is that makes Absolution such a huge step down. Lets just hope the next Hitman incoporates more of the elements that made Hitman, Hitman.

Also, for the record I do hope this game still sells well enough for the devs to keep making more Hitman games. It's quite obvious they are some talented individuals, I just feel they completely missed the mark on what fans actually wanted out of another Hitman game (just make Blood Money 2!??!?!).

#44 Posted by Turico187 (46 posts) -
I am a fan of stealth games. Hitman is by far my favorite out of MGS, Splinter Cell, and Deus Ex. I've played all the Hitman games and I have to say that Absolution is incredible. Sure, Blood Money was more open ended in terms of the maps, but both games share the excellent freedom of choice that make the Hitman games stand out from the crowd. Being able to kill your target a dozen different ways is part of the formula that makes Hitman what it is. On normal, Absolution is more streamlined/easier than past iterations; play it on hard mode and it will feel more like Blood Money. All in all Absolution is a great entry for a great series. I don't care that it got a 7.5, what is that anyway, just a number!
#45 Posted by contracts420 (1956 posts) -

@contracts420

I dunno what to say man, you're trying to spin this game's faults and shortcomings as positives when they simply are not. I'm glad you like it though. Anyone that played Hitman 2 or Blood Money knows what I'm talking about, I don't need to keep restating what it is that makes Absolution such a huge step down. Lets just hope the next Hitman incoporates more of the elements that made Hitman, Hitman.

Also, for the record I do hope this game still sells well enough for the devs to keep making more Hitman games. It's quite obvious they are some talented individuals, I just feel they completely missed the mark on what fans actually wanted out of another Hitman game (just make Blood Money 2!??!?!).

2bitSmOkEy

For the record, I still own Hitman 2 Silent Assassin, Hitman Contracts, and two copies of Hitman Blood Money. The Contracts in my username is due to Hitman.

The only shortcomings when compared to previous entries is that the game does not allow the player to choose their own equipment before a mission and the levels aren't quite as open as previous entries. Every area beyond this has been improved when directly compared to Blood Money. The game is longer, more densley packed, more challenging, improved A.I, gameplay interface, sound design, vastly improved visuals and animation.

As a fan of the series overall I know that Hitman Absolution ticks all the boxes. You wanted a direct sequel to Blood Money, and you are dissapointed by this. While I am happy because I got a new Hitman game that is true to the series as a whole, not just Blood Money. It shares elements with every entry in the series. Not just one.

#46 Posted by 2bitSmOkEy (2713 posts) -

[QUOTE="2bitSmOkEy"]

@contracts420

While I am happy because I got a new Hitman game that is true to the series as a whole, not just Blood Money. It shares elements with every entry in the series. Not just one.contracts420

But it's NOT true to the series as a whole, they ripped out the core that made Hitman what it is. A quick example of something I'm talking about. In previous Hitman games disguises played a large role in the gameplay and flow of each level. They allowed you to walk around lots of areas undetectable which opened up all sorts of different options for the player (and of course, disguises themselves were optional). You can tell the only reason they're even in Absolution is because they're know for being a staple of the series.

From a gameplay perspective, the tiny, enclosed and linear levels just wouldn't work at all with the disguises from say, Blood Money. The difficulty would go right out the window seeing as you would just stroll through the small levels without any problems. So now the disguises basically have zero purpose, they're only there to add a few extra seconds to you being discovered, and it makes absolutely no sense no matter how you look at it (logically, or from a gameplay point of view). So every chef in chinatown knows every chef huh? They can also spot that chef that they somehow know in a crowd of thousands WHILE trying to sell food, or whatever.

My point is, by making the levels so small and linear that actually IS forsaking the Hitman games in a way. There are other problems with Absolution, but the more I think about it the more I realize this is actually what makes the game feel so dull and simple when compared to Hitman 2 or Blood Money.

#47 Posted by Pooyagharagozlo (21 posts) -

 

Hitman Absolution is the best series of hitman and deserves more than a 7.5

Hitman Absolution is 10


#48 Posted by contracts420 (1956 posts) -

[QUOTE="contracts420"]

[QUOTE="2bitSmOkEy"]

@contracts420

While I am happy because I got a new Hitman game that is true to the series as a whole, not just Blood Money. It shares elements with every entry in the series. Not just one.2bitSmOkEy

But it's NOT true to the series as a whole, they ripped out the core that made Hitman what it is. A quick example of something I'm talking about. In previous Hitman games disguises played a large role in the gameplay and flow of each level. They allowed you to walk around lots of areas undetectable which opened up all sorts of different options for the player (and of course, disguises themselves were optional). You can tell the only reason they're even in Absolution is because they're know for being a staple of the series.

From a gameplay perspective, the tiny, enclosed and linear levels just wouldn't work at all with the disguises from say, Blood Money. The difficulty would go right out the window seeing as you would just stroll through the small levels without any problems. So now the disguises basically have zero purpose, they're only there to add a few extra seconds to you being discovered, and it makes absolutely no sense no matter how you look at it (logically, or from a gameplay point of view). So every chef in chinatown knows every chef huh? They can also spot that chef that they somehow know in a crowd of thousands WHILE trying to sell food, or whatever.

My point is, by making the levels so small and linear that actually IS forsaking the Hitman games in a way. There are other problems with Absolution, but the more I think about it the more I realize this is actually what makes the game feel so dull and simple when compared to Hitman 2 or Blood Money.

Yet Hitman 2 Silent Assassin actually had some fairly linear levels. The disguise system in place for Blood Money made even less sense. It took any semblence of difficulty from the series and threw it out a window. Think about the disguise system, does it make more sense that NOBODY recongnizes you or that people wearing the same uniform are atleast able to spot you as a fake?

In Blood Money you have security all over, chefs, waiters, and so on. Nobody ever seems to know anybody. I'd expect some of these NPC's to know one another. For design of the game it makes sense, if you make only random NPC's of the same uniform capable of spotting you as an intruder the player wouldn't be ready for it. Causing confusion for the player as they would not be ready.

In Blood Money they simplified the disguise system, essentially making it an easy button. In Contracts it was still capable for NPC's to see through your disguise, just like Silent Assassin. They removed this from Blood Money for a more streamlined experience.

#49 Posted by 2bitSmOkEy (2713 posts) -

.......And then you totally dodged my main point, the tiny and linear levels are ultimately what kills Absolution.  I mean I'm clearly not going to convince you of anything (nor do I even care to), you have your mind set on Absolution being this amazing followup to the best Hitman ever made, Blood Money.  It's not like I'm the only person complaining about how bad Absolution is, it's everyone from professional critics to series fans alike. 

 

Also, my real problem with disguises is not that it doesn't make sense (which it doesn't), it's that from a gameplay point of view it's basically pointless.  Why even have it in the game, they should have just came up with some other gameplay mechanic that meshes better with the smaller and simpler approach to level design that Absolution brings to the table.

#50 Posted by contracts420 (1956 posts) -

.......And then you totally dodged my main point, the tiny and linear levels are ultimately what kills Absolution. I mean I'm clearly not going to convince you of anything (nor do I even care to), you have your mind set on Absolution being this amazing followup to the best Hitman ever made, Blood Money. It's not like I'm the only person complaining about how bad Absolution is, it's everyone from professional critics to series fans alike.

Also, my real problem with disguises is not that it doesn't make sense (which it doesn't), it's that from a gameplay point of view it's basically pointless. Why even have it in the game, they should have just came up with some other gameplay mechanic that meshes better with the smaller and simpler approach to level design that Absolution brings to the table.

2bitSmOkEy

The disguises are useful, but you need instinct to utilize them. You could also get a less common disguise which would be even more useful.

You may find the levels small, but you seem to completetly object to the fact that their ARE Blood Money like levels in the game. Quite a few actually. Not all 17 levels are such, but they are also broken up into pieces. Some of these pieces actually resemble Blood Money esque levels. While you may prefer Blood Money, just know that there are fans who thought Blood Money was the most casual entry in the series and tend to prefer Hitman 2 Silent Assassin. Which Absolution more closely resembles.