Absolution deserves more than a 7.5
- Nov 21, 2012 12:11 pm GMT
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It's simple, really. Bayonetta appeals to men because it allows them to look at their fantasies. God of War appeals to men because it allows them to live out their fantasies.
You live on, because we allow it. You will perish, because we demand it.
The actual assassination parts are great as always, but there really weren't enough of them. Contracts really makes the game.
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- Nov 21, 2012 3:16 pm GMT
"They wanna play rough? We can play rough. Let's go get some crack."
It's Always Sunny In Philedelphia.
I'd say a 7.5 is just right for Hitman. The graphics and basic feel of the game are great, but I really wish I could skip some of the levels and nothing in it so far is living up to the highlights of Blood Money's levels (Such as suburbs or the casino)
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- Nov 21, 2012 3:26 pm GMT
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PSN: tmacman123
[QUOTE="darkmoney52"]I'd say a 7.5 is just right for Hitman. The graphics and basic feel of the game are great, but I really wish I could skip some of the levels and nothing in it so far is living up to the highlights of Blood Money's levels (Such as suburbs or the casino)
[/QUOTE] That's just it, it's a good game (but nothing too special, hence it gets maybe a 7 from me), but it's not "Hitman".- Please wait. Quick reply will be available shortly.
- Nov 21, 2012 5:12 pm GMT
I will say i enjoy some of it even though it has nothing to do with what hitman is supposed to be like. For instance for some reason i enjoyed running from the cops through that run down library, i dunno why. Maybe it was the **** ups and just going shoot out and throwing knives when i failed to stealth until i got it right.
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- Nov 21, 2012 5:49 pm GMT
"They wanna play rough? We can play rough. Let's go get some crack."
It's Always Sunny In Philedelphia.
[QUOTE="tmacman"][QUOTE="darkmoney52"]I'd say a 7.5 is just right for Hitman. The graphics and basic feel of the game are great, but I really wish I could skip some of the levels and nothing in it so far is living up to the highlights of Blood Money's levels (Such as suburbs or the casino)
[/QUOTE] That's just it, it's a good game (but nothing too special, hence it gets maybe a 7 from me), but it's not "Hitman".[/QUOTE] Yeah, unfortunate but true. I don't even mind the "dumbing down" that a lot of people are complaining about but the game seems to emphasize hiding in the shadows over plain sight and that's completely missing the point of a Hitman game.- Please wait. Quick reply will be available shortly.
I'm guessing most people who have commented only played Blood Money.
In Silent Assassin they had a blend of disguises and stealth. You used a disguise much the way you do in Absolution, they didn't give you instant freedom but they could potentially get you out of a sticky situation. They were not a crutch in previous games where Blood Money was the opposite, wearing a disguise was pretty much an instant win button.
Traditional stealth was a major element in the series prior to Blood Money, however with Blood Money they nearly removed this element in favour of a more streamlined mechanic.
I also notice some people spewing nonsense about the Instinct meter. Which is really no different than the God map from previous games. It serves the same purpose. They would highlight points of interest for the player in the God map on previous iterations as well. They would highlight enemies and you would be able to watch their patterns from across the map.
Atleast in Absolution you have to be in that room, monitering these enemies and adjusting your movements accordingly as you are not able to make out every enemies movements from afar like previous iterations. But one final note, Silent Assassin also had some far more linear levels, and Contracts had a few that while still fairly open, were more straight forward and less approachable than Blood Money as well. So this is nothing new to the franchise.
Absolution retains all elements of the franchise, everything. It may not be perfect, but it for the most part is mastefully executed and expertly crafted. Easily would get a 9.0 out of 10 from me.
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- Nov 23, 2012 2:11 pm GMT
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PSN: tmacman123
You're right, you are guessing. Everything? Really? Man you've got a poor memory, I'm not saying I've got a great one, but I went through silent assassin through blood money over the summer, and as long as you acted natural and didn't stand in front of their face for long periods, the guards in all those games didn't start whipping out the guns. Also, in blood money, you realise you had to hunt down those fools to get the disguises right, I assume disguises were nerfed so hard in this game because people were essentially cheating with walkthroughs and going "Damn, getting the disguise was too easy, lame" . The moral of the story, don't cheat at previous hitman games, you'll find them boring as hell.
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[QUOTE="tmacman"]You're right, you are guessing.[/QUOTE]
Keep in mind I did say "I'm guessing MOST people who have commented only played Blood Money"
I did not say that everybody who has commented had only played Blood Money. I simply offered up my rebuttal as to why Absolution is a fantastic entry and retains every element the series has offered up while also being a return to form in some ways as well.
Some of the arguements made towards Absolution are absolutely ridiculous, showing the users lack of knowledge they have for this series.
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I have only played Hitman Absolution on an easy difficulty level but I really enjoyed it, and found it to be much better than I was maybe anticipating having become a little unsure nearer release. I think it's a 8.5 there are a few things that stop it being a higher score but it is certainly a lot better than the GS review gives it credit for. (I am playing it on a PS3).
Where this game comes into it's element is those harder difficulty levels, you people that have played Hitman since the first games in the series should really enjoy it and find it to be as much of a challenge, or maybe even more of one, than you hoped for which is after all the whole idea of games like this (the hand-holding is only really part of the lowest 2 difficulties but the other three offer much more of a challenge and less assistance which is how I know most feel the game should be played).
You really can not accuse this game of being dumbed down, instead it has broadened it's horizons and is making it'self accessible to more players, creating new fans while making sure it retains all of the old Hitman fans.- Please wait. Quick reply will be available shortly.
- Nov 24, 2012 5:39 am GMT
for sure....gamespot is losing credit...
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- Nov 24, 2012 5:42 am GMT
never played hitman and I do not care if it better or worse ... just know that so far I'm finding the game too perfect in every way ... and quite difficult in hard mode .. and yet well
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- Nov 24, 2012 7:22 am GMT
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If you believe in Jesus Christ and are 100% proud of it put this as your signature
It's simple, really. Bayonetta appeals to men because it allows them to look at their fantasies. God of War appeals to men because it allows them to live out their fantasies.
You live on, because we allow it. You will perish, because we demand it.
The only level that is really all that bad is Run for Your Life. It's basically just padding with no assassinations, fun segments or set pieces, or any story purpose to keep it enjoyable. It's without a doubt the worst level in the game, but I feel like people are basing the whole game off that segment. If you remove that level, the rest of the game is actually pretty good.
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- Nov 24, 2012 12:03 pm GMT
I hate to have to agree with someone who writes in all bold/caps, but that guy is right about a lot of what he said. Some of this stuff people are complaining about makes me feel like I've been playing a different game.
First of all, they have so many difficulty options that if one of your complaints is about difficulty, I really don't buy it. From what I understand you can even play with instinct off if you hate that mechanic so much, but like mr all-bold said above, its basically just a replacement for the map in previous installments that would also show you everything in a very unrealistic way. At least now you have to actually be in the same room to use your overpowered scouting techniques.
And for people complaining about how you can no longer stand right in front of a guard disguised as another guard without getting noticed.... WHY are you complaining about that? that was always a huge immersion-killer for me, getting dressed up as a huge buff bald chef with a barcode tatoo on my neck, and somehow all the other potbellied Italian chefs in the level act like they've known me for years? Dumb. Yes, tthere does seem to be more emphasis on sneaking now than on using disguises, but both are still completely viable options.
And finally I'm really not seeing the linear levels thing either, other than a few obvious exceptions like the Run for your Life level which are supposed to be linear. And I actually thought that level was a fun change of pace anyway.
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[QUOTE="tmacman"]
You're right, you are guessing. Everything? Really? Man you've got a poor memory, I'm not saying I've got a great one, but I went through silent assassin through blood money over the summer, and as long as you acted natural and didn't stand in front of their face for long periods, the guards in all those games didn't start whipping out the guns. Also, in blood money, you realise you had to hunt down those fools to get the disguises right, I assume disguises were nerfed so hard in this game because people were essentially cheating with walkthroughs and going "Damn, getting the disguise was too easy, lame" . The moral of the story, don't cheat at previous hitman games, you'll find them boring as hell.
[/QUOTE]
It did retain everything the series is known for. In Blood Money if you were to obtain certain disguises you pretty much had a free pass to go anywhere. In Silent Assassin you could not get too close as enemies might see through your disguise. In Contracts you had to wear a disguise different from the one your enemy was wearing in order to pass through without suspicion.
Take Asylum Aftermath for instance, if you were to wear a patients disguise instead of a SWAT uniform you'd be able to pass the SWAT members guarding the stairwell. However if you were wearing a SWAT uniform they would potentially see through this.
In Blood Money once you got yourself a decent disguise you had no worries. However in Absolution, disguises don't give you free reign as anyone wearing the same uniform will be able to see through this. So it adds an extra layer of danger. So I have no idea what you're going on about.
Disguises are not a free pass anymore, Absolution is more like Silent Assassin and Contracts in this sense. Blood Money was by far the easiest entry in the series.
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- Nov 24, 2012 7:25 pm GMT
I'll give Hitman:AB an 8.5 For the Good almost outweighs the bad, Is this Blood money? no. Its hard to compare this game to a game from 61/2 years ago. He didn't even walk in that game, he ice-skated throgh the levels. was it a good game yes, and i still have it collecting dust on my stand. Is this a better game? well id say yes for graphics, and yes for sound, but no for innovation, the story is... well okay at best. but the level that really sucked me in and reminded me of what hitman should be is the "Streets of Hope" mission. finally i thought an actuall open level. or "The Attack of the Saints" but my all time favorite level from any hitman game was the A New Life mission in the suburbs. that one is the best. I didn't like King of China Town, as that's a damn clone from the Mardi Gras in BM. The Prolouge was also great. I just wished all the levels where like Blood money, but ya gotta take the game for what it is. Oh and as for Dishonored, I beat that game, and thought, what the hell did I waste my time for... that deserved around a 7 at best. That game was Very overrated.
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- Nov 24, 2012 9:48 pm GMT
I think Dishonoured really is a great game if you are VERY patient with it. Its one of those games where you can pretty much ignore 80% of the stuff there is to see and do and beat it, but it has some really rewarding moments if you take your time with it.
However, Im probably about halfway through, maybe a little more, in Absolution without having touched any of the Contracts stuff yet, and its so much more entertaining it isnt even a competition.
I understand some of the gripes people have and I agree that the disguise system could probably be tweaked a bit, but overall it works, the game has some great atmospheric moments and I defintiely get that total badass feeling a hitman game is supposed to give you.
Also I feel like a lot of the complains people throw around could be solved if they picked a more appropriate difficulty setting for themselves. For all the love that people are giving Blood Money around here, it was SO brain-dead easy that despite being a great game, I never felt as immersed in it as I do Absolution.
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- Nov 25, 2012 4:45 pm GMT
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[QUOTE="lpsyco666"]
never played hitman and I do not care if it better or worse ... just know that so far I'm finding the game too perfect in every way ... and quite difficult in hard mode .. and yet well
[/QUOTE]
I can see people enjoying this if they never played a previous Hitman. I'm glad you found your money well spent. I do recommend giving Blood Money a spin after you're all finished up with Absolution. Not to come off as all condescending on purpose but, Blood Money is a far superior game in just about every way except for the graphics.
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[QUOTE="2bitSmOkEy"]
[QUOTE="lpsyco666"]
never played hitman and I do not care if it better or worse ... just know that so far I'm finding the game too perfect in every way ... and quite difficult in hard mode .. and yet well
[/QUOTE]
I can see people enjoying this if they never played a previous Hitman. I'm glad you found your money well spent. I do recommend giving Blood Money a spin after you're all finished up with Absolution. Not to come off as all condescending on purpose but, Blood Money is a far superior game in just about every way except for the graphics.
[/QUOTE]
I disagree. The mechanics is Absolution are superior to that of Blood Money. The only area I'd say Blood Money is superior would be in freedom. Absolution is better in pure mechanics, gameplay interface, A.I, difficulty. It's also the longer game, giving the player more replay value as well.
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- Nov 26, 2012 10:22 am GMT
Asus p8p67 Pro Motherboard (rev 3.1)
EVGA GeForce GTX 580 OC Core @ 850
Antec TruePower Quattro TPQ-1000 1000W
i5 2500k @ 4.5ghzNoctua NH-D14 CPU Cooler
G.Skill Ripjaws 8GB (2x4gb) DDR3 1600mhz
"Apple-span">Creative SB X-Fi Xtreme Audio
[QUOTE="contracts420"]
[QUOTE="2bitSmOkEy"]
[QUOTE="lpsyco666"]
never played hitman and I do not care if it better or worse ... just know that so far I'm finding the game too perfect in every way ... and quite difficult in hard mode .. and yet well
[/QUOTE]
I can see people enjoying this if they never played a previous Hitman. I'm glad you found your money well spent. I do recommend giving Blood Money a spin after you're all finished up with Absolution. Not to come off as all condescending on purpose but, Blood Money is a far superior game in just about every way except for the graphics.
[/QUOTE]
I disagree. The mechanics is Absolution are superior to that of Blood Money. The only area I'd say Blood Money is superior would be in freedom. Absolution is better in pure mechanics, gameplay interface, A.I, difficulty. It's also the longer game, giving the player more replay value as well.
[/QUOTE]
Everything in absolution is tiny, enclosed, and braindead simple. Gone are the large and open ended levels that allow you to play around with all sorts of different strategies. Gone are the almost sims-like character ai and interaction between the player and all the NPCs in each mission. No, instead of the awesome Hitman formula they slowly built up with each game and then perfected in Blood Money, we have a generic cooridoor based stealth game that replaces almost everything the franchise is known for.
Pretty graphics alone do NOT make for a great game. Especially when you're making a dumbed down sequel to a series known for its fantastic open ended stealth gameplay.
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Hitman: Absolution
- Publisher(s): Square Enix
- Developer(s): Io Interactive
- Genre: Action
- Release:
- ESRB: M
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