It Really doesn't matter what I think; you bought and loved it, I bought and only liked it.
finalcross wrote this review on .
When Halo 3 was announced, we were teased with what the game would do to us. It was as if Jesus Christ built the game as his gift to mankind. It would be the game that would define a generation and every game after it would be compared to it. Unfortunately, while Halo 3 is a decent title, it's not that ground breaking and ultimately those who were expecting it to 'move mountains' will feel disappointed.
Without going into details, the game does in fact finish the Halo storyline but this is where the game in my eyes fails to impress. While the Halo series did break impressive ground by combining First-person shooting with driving and other cool aspects, the makers (Bungie) failed to evolve the series further. While in the single player campaign they did add the use of deployable items, this seems to be more of an after-thought. Instead of breaking new ground or taking a risk by trying something new, they stuck to the same formula, fixed the graphics and sent it out the door. In my eyes, the game would have been much more impressive had it included something, anything new to the series, even if it meant copying another title. How interesting would it have been if Halo 3 offered us 'Destructable Environments' or 'Covering-Fire' rather than the simple shoot and strafe to the side and repeat. Instead of making it extremely linear, why not give us branching options where there are multiple ways of engaging an area? How cool would it have been to be able to destroy part of the highway in a certain level or explode the mountains in order to defeat your enemy? I think the game (at least in my eyes) would have been a whole lot more impressive; even if it didn't work out, people (gamers) would still be impressed with the effort.
The AI is also problematic in the campaign. When you rely on the AI to drive for you, you should walk instead. Sometimes you even have them doing unrealstic actions that actually cause you more pain than aid; another point that when Bungie made this game, they wanted it to be played by two or more humans. Further more, the single-player aspect is too short for the price we paid for the game and when you have engaging first-person games like BioShock and the upcoming Orange Box (Half Life 2), you get the feeling that Bungie gave up on the story from the first Halo and instead focused on impressing the masses with multiplayer.
Impress us they did. While I am disapointed with the single-player mode, I absolutely cannot get enough of the multiplayer aspect of the game. I renewed my Xbox Live Gold Account solely for the reason that I wanted to play online with the smorgous-borg of options given to us. You'll never get bored online as you have a good selection of maps and game-types that even someone like me, who commonly finishes last, does not get bored. Bungie did a great job here and they do make up for the lack-luster single player mode; but even here, you can tell that Bungie does have more up its sleeve when it comes time for downloadable content. The Forge and Theater modes are also great and the addition of allowing people to upload their best moments is another aspect that is perfectly catered to the multiplayer masses. This really adds to the game and builds on the Halo community.
As you'll see, while my score is 8.5, it's a fair score for this game. In my eyes, the single player campaign on its own is worth a 7.0 while the multiplayer is a 10.0, thus giving an average score I listed. Had the single-player given us more, than the score would be higher but because it's the same cookie-cutter that Halo 2 was, it shouldn't get a really high score. The multiplayer and the extra stuff helps this game out a lot and does make it a worthy purchase.
Bungie might not be directly associated with Microsoft anymore, there is definitely more in store for Halo fans. We already know that Halo Wars is coming out next year and you've got the Halo Uprising comics and eventually something from Peter Jackson (whatever that may end up being) so this series won't go away. I hope that if Halo Wars is to be a good title, they decide to take chances there. I wouldn't be surprised if Halo 3 does an Elder Scrolls and when it comes time for downloadable content, we get ourselves an Expansion pack. Real-Time Strategy games have done it in the past and even first-person shooters on PC sometimes have expansions, so what is stopping Halo from following suit? While the fight was finished, there are so many ways of expanding the game, even without calling it 'Halo 4: The Fight Finishes' Now. The other possible Halo game could be a Halo version of PS3's WarHawk: a completely online only Halo where you have factions. Maybe this is what Halo Wars is supposed to be, but instead of a strategy game, make it a first-person shooter. The possibilities are endless.
In the end, it doesn't really matter what my view of the game is, it has already sold millions and just about everyone who owns a 360 has a copy of Halo 3 beside their television. I might have been disapointed with the single-player campaign, the game has just enough that it makes it a good title but not enough to make it 'The' game to play.