An honest non-biased review. Check it out :)
Optimalice wrote this review on .
New Players: Alright if you're new, and entering World of Warcraft's environment today, it'll be a lot different for you than it has been for any other WoW player that has started their account before the Cata patch hit. Assuming you've purchased all the way up to Cata, you'll be able to choose from 12 playable races. They toss you in a starting zone that's very easy to follow and get you into the game, once you reach the secondary area (normally around level 5 or 6) every single primary profession becomes available to you, and all but Archeology on the secondary professions. It's very easy to level through and have fun while doing it, there are cinematic scenes, and other little goodies that keep you from logging out for long periods of time. All dungeons that you can run (starting at level 15) will have their quests right inside, so you can turn them in after you finish running. Blizzard has done an amazing job for all new players in my opinion, I know if it was my first time playing I'd get hooked into faster than I could say World of Warcraft. Note for all you new guys, prior to cata, the starting areas were SO boring after you've done them once and it was very painful for us experienced players to make new characters.
Existing Players: Alright this is for all my Kingslayers and 80 raiders, and even of some of you other guys that didn't just quite hit 80 yet. The main draw in for me in the difficulty of the heroics, and this is probably where you are finding all those 1.0 ratings. They're hard guys, there is no more WOTLK heroic farming, it takes time. To me that's a huge plus because the game was heading in such a easy direction. But I'm getting ahead of myself, first and foremost you can fly in Azeroth for 250g, yes you heard right. 250g, as long you're level 60+ and have flying you can purchase the 250g license and enjoy the scenery on the new expansion (NOTE: You can't fly through Eversong Woods, Ghostlands, Azuremyst Isle or Bloodmyst Isle because they're considered Burning Crusade zones, very stupid if you ask me). However to be honest, unless you actually want to fly around to every zone the places you're going to be seeing the most are the 80-85 leveling zones. The good news on these zones guys is that it wasn't painful to level through any of them *cough* Icecrown *cough* Storm Peaks *cough*. Once you hit 85, there are a couple of things you can take part in Tol'Barad is the new Wintergrasp, and a lot more fun if you ask me. It holds the same concept that the faction that owns Tol'Barad gets to use the raid inside of it, which is Baradin Hold (much like VOA). There are the rated battlegrounds, which normally only will take place within your guild, but the concept is like Arenas, except now you get Conquest points for a battleground as well. (Conquest points are now the new Arena points.) There are still your normal battlegrounds if that was your thing, you get honor, and not much has changed there, they have added another CTF battleground though, but Warsong Gulch is still my favorite :) Then there are your heroics, and regs. Heroics are hard and really do a good job of teaching you raid mechanics, so that you can actually not be the guy that stands in the fire. If re-rolling is your thing, you'll be glad to hear that it's actually pretty fun now. With the new leveling zones, new quests and other new content will make your trip from 1-60 very enjoyable. 60-80 however is still the same. (And no, you must be level 80 to enter the Cata zones.)
Other cool new features: Guilds (Your guild now levels up and gains a new perk every level it gets, starts at level 1, cap is 25.)
Arenas: You can now sign up for Arena battles from anywhere, given you're in a party with your teammates.
Glyphs: The glyph system has been completely re-done, You get 3 Prime Glyphs, 3 Major Glyphs and 3 Minor Glyphs.
Talents: Talent trees have been compacted, and there are less talents in each class's tree. As a result, you get your first talent point at 10, and then another at 11, and then 1 every two levels after that until 80, where you learn a talent point every level again until 85.
All and all I have to say this is easily one of the better WoW expansions, so long as Blizzard doesn't nerf the difficulty of the heroics and raids, which it doesn't look like they're going to. If you have any questions at all, or if I missed something in this review that you would like to know about, please feel free to message me.