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Halo 3 News

  • Microsoft not planning to release Halo games on Steam Thumbnail
    Company shoots down speculation that Halo 3, or any other entries in the series, is coming to PC.
  • Halo 4 added to MLG Fall Championship lineup; bracket format, scheduling, and prizing to be confirmed.
  • Halo Infinity domain names registered Thumbnail
    Web listings tied to Microsoft point to Halo factory building something new in first-person shooter franchise.
  • Halo hits 20 billion games Thumbnail
    Bungie reveals players spent 235,182 years playing Halo 2, Halo 3, Halo 3: ODST, and Halo: Reach since 2004; series now entirely in hands of Microsoft.
  • Bungie speaks out against SOPA Thumbnail
    Halo creator says Stop Online Piracy Act could "cripple the kind of games we love to create," should it pass; DNS provision stripped from bill.
  • Halo Waypoint shouldering ATLAS, redesign due this fall Thumbnail
    343 Industries revamping sci-fi franchise's community network, emphasizing cross-platform parity, custom challenges; new Windows Phone 7 app; no premium tier for now; Halo: Anniversary goes gold.
  • Ex-Rare devs create Starfire Studios Thumbnail
    Four former staff members from the Kinect Sports maker have formed their own development studio; first title to be published on Xbox Live Arcade.
  • Snow Crash author on the state of storytelling in games Thumbnail
    GDC Online 2011: Neal Stephenson details weekly workouts on Halo 3, the appeal of John Marston, and why Dungeons & Dragons is the future of storytelling in games.
  • Ex-Microsoft exec joins GameStop Thumbnail
    Fable, Halo, and Gears of War franchise overseer Shane Kim appointed to board of directors at retailer; will "support the advancement of GameStop's digital strategy."
  • Bungie handing Halo to Microsoft August 2 Thumbnail
    Former Master Chief studio officially leaving sci-fi shooter series in publisher's hands early next month; "O Brave New Worlds" video documentary arriving on that day.
  • Microsoft lists 15 new Halo jobs Thumbnail
    343 Industries looking for game engineer, multiplayer designer, effects artist, missions designer, more for "next big Halo project."
  • Major League Gaming scores $10M in funding Thumbnail
    Professional gaming circuit lands large investment from Legion Enterprises; league's website boasts 4.5 million monthly users; Pro Circuit weekend events grabs 600k viewers.
  • Bungie: 1.3 billion Reach games played Thumbnail
    Halo developer parses statistics for futuristic Xbox 360-exclusive shooter; title reached lofty figure 14 months faster than Halo 3.
  • Xbox 360 turns five, sales hit 45 million Thumbnail
    [UPDATE] Over two weeks after the Kinect launch, Microsoft's second console celebrates half-decade on the market.
  • Bungie dev comes full circle on Halo Thumbnail
    GDC Online 2010: Writer-design director Joseph Staten on what he has learned from 10 years in the sci-fi shooter universe, how the studio walked away, and what he wants to accomplish with the upcoming Bungie-Activision project.
  • Halo: Reach mints $200 million in 24 hours Thumbnail
    Microsoft hailing its own Xbox 360-exclusive shooter as "biggest US entertainment launch of 2010"; unit sales figures not provided.
  • Bungie's Activision franchise getting all-new engine Thumbnail
    Franchise at heart of 10-year exclusivity deal will have fresh technology under the hood, handcrafted by Halo: Reach studio; employee count hits 180.
  • Halo novels get a makeover Thumbnail
    Publisher Tor Books announces reissue of first three Halo novels ahead of Halo: Reach release; new books to include updated content, art, and stories.
  • Bungie details, discusses landmark Activision deal   Thumbnail
    Halo makers Brian Jarrard and Joseph Staten explain why their studio chose the controversial publisher, potentially letting others work on their IP, and how far along development is on the studio's all-new franchise.
  • Analysts bullish on Activision-Bungie alliance, 10 million sales predicted Thumbnail
    [UPDATE] EEDAR's Jesse Divnich calls 10-year deal "a win-win for the entire industry;" Pachter predicts blockbuster sales; Schachter, Hickey, Wilson point to earning potential, Infinity Ward fiasco deflection.

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