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Half-Life 2: Platinum Hints & Cheats

Cheat Codes

  1. Half-Life 2 Console Codes

    CheatEffect
    weapon_shotgun12-Gauge Shotgun
    weapon_pistol 9mm Pistol
    net_graph 1 a more thorough fps display
    noclipAbility to walk through walls (Server Side Only)
    sv_cheats 1Activates Cheats
    sv_cheats 0Deactivates Cheats
    viewmodel_fov # Adjusts size of the weapon you're carrying (54 = default)
    impulse 101 All Weapons
    mat_yuv 1 black-and-white mode
    cl_showpos 1brings up position display in top right of screen (0 removes it)
    getposcan be used to get current coords for use with setpos
    skill # change skill level (# = 1, 2, or 3)
    air_density # Change the density of air. (Add number in place of #)
    physcannon_maxforce # Changes how hard you propel objects
    physcannon_maxmass #Changes how large pulled objects can be
    physcannon_pullforce #Changes how quickly objects are pulled
    physcannon_tracelength #Changes the length that objects can be pulled from
    physcannon_cone #Changes the radius of the cone used to pick up objects
    host_timescale #Changes the speed of the game (for slow-mo/fast-mo) (# < 1 = slower, # > 1 = faster).
    shakeCreates an earthquake.
    npc_createCreates an NPC
    God God Mode (Server side only)
    impulse 76Grunt-O-Matic
    buddhaHealth never goes below 1
    sk_plr_num_shotgun_pellets #Increases pellets fired from each shotgun shell. 100 works well. 1000+ and it lags.
    give item_battery Increases suit charge by 15 points.
    notargetInvisible to NPC's
    mat_numtextureunits #Limit the number of texture units. (Add number in place of #) (0=Default)
    Map # Load Map (Input title in place of #)
    ch_createjeep Make a jeep
    ch_createairboatMakes an airboat
    setpos Move player to specified origin
    sk_npc_dmg_shotgun # NPC's do # damage with shotgun
    sk_npc_dmg_ar2 # NPC's do # damage with the pulse rifle
    sk_npc_dmg_smg1 # NPC's do # damage with the smg
    weapon_ar2 Overwatch Standard Issue Pulse Rifle
    weapon_bugbait Pherapods
    sk_plr_dmg_buckshot # Raises damage done by each pellet.
    sk_max_buckshot # Raises your max number of shells to that number.
    give weapon_shotgunRecieve a Shotgun
    mat_fullbright 1removes all shadows
    mat_fullbright 0Restores all shadows
    npc_create_aimed Creates an NPC (Aiming away from player)
    weapon_crossbowCrossbow
    weapon_crowbar Crowbar
    Hurtme #Damages player by whatever variable you input as #
    crosshair 0Disables Crosshair
    crosshair 1Enables Crosshair
    mapsDisplays Map listing
    mat_yuv 0 Enables Color Mode
    mat_yuv 1Disables Color Mode
    +mlookEnables mouse look
    cl_ragdoll_collide 1Enables ragdolls that don't clip through each other, but stack realistically on one another.
    exec # Execute a script file (Input filename in place of #)
    firstpersonFirst Person View
    weapon_fragFragmentation Grenade
    give #Give weapon (Input weapon name in place of #)
    sv_infinite_aux_power 1gives infinite power for sprinting, etc.
    r_screenoverlay effects/combine_binocoverlay.vmt Gives you combine vision during gameplay.
    give weapon_annabellegives you Father Gregori's modified shotgun
    item_healthkit Gives you the large health kit (25HP)
    item_healthvial Gives you the small health vial (10HP)
    r_screenoverlay effects/tp_eyefx/tp_eyefx.vmtGives you weird vision during gameplay.
    impulse 83 Spawn an Air Boat
    give item_ammo_357Spawns ammo for the .357 magnum
    give item_box_srounds Spawns ammo for the 9mm pistol
    give item_ammo_crossbowSpawns ammo for the crossbow
    give item_ammo_ar2_altfireSpawns energy grenade for the Overwatch Pulse Rifle
    give item_rpg_roundSpawns grenades for the RPG
    give item_ml_grenadeSpawns grenades for the RPG
    give item_ar2_grenade Spawns grenades for the submachinegun, oddly enough...
    give item_ammo_ar2Spawns primary fire ammo for the Overwatch Pulse Rifle
    give item_box_mrounds Spawns primary fire ammo for the submachinegun
    give item_box_buckshot Spawns shells for the 12-gauge shotgun
    weapon_smg1 Submachine Gun
    thirdperson Third Person View
    prop_debug Toggle bounding-boxes debug mode on/off red - ignore damage, white - respond to damage, green - health)
    cl_enablehud 1 Toggle HUD display On
    cl_enablehud 0 Toggle HUD display Off
    cl_drawhud 1 Toggle HUD display On
    cl_drawhud 0 Toggle HUD display Off
    sv_soundemitter_filecheckToggle reporting missing .wav files for sounds
    ai_disable toggles enemy AI off
    ai_enable toggles enemy AI on
    weapon_shotgun12-Gauge Shotgun
    impulse 203 removes the item or NPC pointed at
    help $ replace $ with a command to get a brief description of it
    weapon_rpgRocket-Propelled Grenade Launcher
    mat_depthbias_normal 1 See through walls
    sv_gravity # Set Gravity (Add number in place of #)
    dsp_explosion_effect_duration # Set length of confusion/ear-ringing effect(Add number in place of #)
    sv_stopspeed # Set Minimum Stopping Speed on ground (Add number in place of #)
    sv_waterdist # Set Vertical View when eyes are near water plane.
    sv_friction # Set World Friction (Add number in place of #)
    sv_bounce # Sets bounce multiplier for physically simulated object collisions
    Developer 0Developer Mode Off
    Developer 1Developer Mode On
    Developer 2Sets developer mode to verbose
    sv_maxvelocity # Sets Maximum Velocity of any moving object (Add number in place of #)
    hud_quickhelp/text? 1 Shows Crosshairs
    cl_showfps 1 Shows FPS Rate
    cl_showfps 0Stops showing FPS Rate
    status shows some game info, incl. current map
    setangSnap players eyes to a specified pitch yaw
    impulse 82Spawn a Jeep
    sk_plr_dmg_357 # # is new damage value for .357 Magnum
    sk_plr_dmg_crossbow ## is new damage value for crossbow
    sk_plr_dmg_crowbar # # is new damage value for crowbar
    sk_plr_dmg_grenade # # is new damage value for grenades
    sk_plr_dmg_pistol # # is new damage value for pistol
    sk_plr_dmg_ar2 # # is new damage value for Pulse Rifle
    sk_plr_dmg_rpg_round # # is new damage value for RPG rockets
    sk_plr_dmg_buckshot # # is new damage value for shotgun
    sk_plr_dmg_smg1_grenade ## is new damage value for SMG grenades
    sk_plr_dmg_smg1 # # is new damage value for submachine gun
    sk_max_357 # # is new max ammo for .357 Magnum
    sk_max_crossbow # # is new max ammo for crossbow
    sk_max_grenade # # is new max ammo for hand grenades
    sk_max_pistol ## is new max ammo for pistol
    sk_max_ar2 # # is new max ammo for Pulse Rifle
    sk_max_ar2_altfire # # is new max ammo for Pulse Rifle energy orbs
    sk_max_rpg_round # # is new max ammo for RPG
    sk_max_buckshot # # is new max ammo for shotgun
    sk_max_smg1_grenade # # is new max ammo for SMG grenades
    sk_max_smg1 # # is new max ammo for submachine gun
    weapon_357 .357 Magnum
    picker Toggles Picker mode on
    sv_unlockedchapters # (Note: 15 is end credits)Unlock chapters 1 thru #
    Kill You die.
    weapon_physcannonZero Point Energy Field Manipulator Gun
    sk_plr_dmg_alyxgun # # is new damage for Alyx Gun (default 150)
    sk_max_alyxgun # # is new max ammo for Alyx Gun (default 0)
    give weapon_alyxgunGives you the 'Alyx Gun'
    play demo_namePlays demo.(change demo_name to the demo you want to be played)
    record demo_name Records a demo of all the user's actions within the game until the "stop" command is issued.
    stopStops recording the current demo.
    item_dynamic_resupply Fragmentation Grenade
  2. Map codes

    Enter these with the 'map' code in the console. Press ~ to activate the console.
    CheatEffect
    d1_under_04 Spawn the lab chapter near the end.
    d1_trainstation_03 Spawns in the train station after the second load point.
    d1_trainstation_05 Spawns in the train station after the third load point.
    d1_canal_09 Spawns in you in the canals after the eighth load point.
    d1_canals_12Spawns in you in the canals after the eleventh load point.
    d1_canals_06Spawns in you in the canals after the fifth load point.
    d1_canals_05Spawns in you in the canals after the fourth load point.
    d1_canal_10Spawns in you in the canals after the ninth load point.
    d1_canals_03 Spawns in you in the canals after the second load point.
    d1_canal_08 Spawns in you in the canals after the seventh load point.
    d1_canals_07 Spawns in you in the canals after the sixth load point.
    d1_canals_11Spawns in you in the canals after the tenth load point.
    d1_canals_04 Spawns in you in the canals after the third load point.
    d1_canals_13 Spawns in you in the canals close to the end.
    d1_eli_01 Spawns you after the canal, outside of Eli's Lab.
    d3_citadel_02Spawns you after the first load point in the Citadel.
    d3_citadel_03 Spawns you after the second load point in the Citadel.
    d3_citadel_04Spawns you after the third load point in the Citadel.
    d1_breen_01 Spawns you at the beginning of Chapter 13.
    d3_citadel_05Spawns you at the end of the Citadel.
    d1_canals_02 Spawns you deeper in the canals.
    d3_c17_09Spawns you in City 17 after the eighth load point.
    d3_c17_12 Spawns you in City 17 after the eleventh load point.
    d3_c17_06 Spawns you in City 17 after the fifth load point.
    d3_c17_02Spawns you in City 17 after the first load point.
    d3_c17_05 Spawns you in City 17 after the fourth load point.
    d3_c17_10 Spawns you in City 17 after the ninth load point.
    d3_c17_03 Spawns you in City 17 after the second load point.
    d3_c17_08 Spawns you in City 17 after the seventh load point.
    d3_c17_07 Spawns you in City 17 after the sixth load point.
    d3_c17_11 Spawns you in City 17 after the tenth load point.
    d3_c17_04 Spawns you in City 17 after the third load point.
    d1_eli_02 Spawns you in Eli's Lab.
    d1_under_01 Spawns you in lab
    d2_prison_01 Spawns you in Nova Prospekt
    d2_prison_06 Spawns you in Nova Prospekt after the fifth load point.
    d2_prison_02Spawns you in Nova Prospekt after the first load point.
    d2_prison_03Spawns you in Nova Prospekt after the second load point.
    d2_prison_07 Spawns you in Nova Prospekt after the sixth load point.
    d2_prison_04 Spawns you in Nova Prospekt after the third load point.
    d2_prison_05Spawns you in Nova Prospekt near the end of the level.
    d1_town_01Spawns you in Ravenholm
    d1_town_02Spawns you in Ravenholm after the first load point area.
    d1_town_03Spawns you in Ravenholm after the second load point area.
    d1_town_04 Spawns you in Ravenholm after the third load point area.
    d1_canals_01Spawns you in the canals.
    d3_c17_01 Spawns you in the city 17 rebellion
    d2_coast_09Spawns you in the coast area after the eighth load point.
    d2_coast_06 Spawns you in the coast area after the fifth load point.
    d2_coast_02 Spawns you in the coast area after the first load point.
    d2_coast_05 Spawns you in the coast area after the fourth load point.
    d2_coast_10 Spawns you in the coast area after the ninth load point.
    d2_coast_03Spawns you in the coast area after the second load point.
    d2_coast_07Spawns you in the coast area after the sixth load point.
    d2_coast_11Spawns you in the coast area after the tenth load point.
    d2_coast_04Spawns you in the coast area after the third load point.
    d2_coast_08 Spawns you in the coast area near the end of it.
    d1_under_02 Spawns you in the lab chapter after the second load point.
    d1_under_03 Spawns you in the lab chapter after the third load point.
    d1_trainstation_01Spawns you in train station
    d1_trainstation_02Spawns you in train station after the first load point.
    d3_citadel_01 Spawns you near the beginning of the Citadel.
    d3_c17_13Spawns you near the end of City 17.
    d2_prison_08 Spawns you near the end of Nova Prospekt.
    d1_town_05Spawns you near the end of Ravenholm.
    d1_canals_end Spawns you near the end of the canals.
    d2_coast_12Spawns you near the end of the coast area.
    d1_trainstation_06Spawns you near the end of the train station.
    d2_coast_01 Spawns you on the coast (Vehicle)
    credits Starts you at the credits
    introStarts you at the games Intro.
  3. Spawning NPCs

    Access the console, type in "npc_create npc_<name>" and replace the name with one of these:
    CheatEffect
    cscannerSpawns a Combine Scanner
    barnacleSpawns a Barnacle
    barneySpawns Barney
    breenSpawns Breen
    citizenSpawns a City 17 Citizen
    combinedropshipSpawns a Combine Dropship
    combinegunship Spawns a Combine Gunship
    combine_sSpawns a Combine Soldier
    crowSpawns a Crow
    antlionSpawns an Antlion
    alyxSpawns Alyx
    turret_floorSpawns a Floor Turret
    turret_ceilingSpawns a Ceiling Turret
    zombie_torsoSpawns a Zombie Torso
    zombieSpawns a Zombie
    vortigauntSpawns a Vortigaunt
    striderSpawns a Strider
    stalkerSpawns a Stalker
    antlionguardSpawns an Antlion Guard
    seagullSpawns a Seagull
    pigeonSpawns a Pigeon
    manhackSpawn a Manhawk
    kleinerSpawns Kleiner
    launcherSpawns a Headcrab Launcher
    fastzombieSpawns a Fast Zombie
    dogSpawns Dog
    eliSpawns Eli
    headcrab_poisonSpawns a Poison Headcrab
    ichthyosaurSpawns a Ichthyosaur
    rollermineSpawns a Rollermine
    mossmanSpawns Mossman
    poisonzombieSpawns a Poison Zombie
    monkSpawns Father Gregori
    metropoliceSpawns a Combine Metro Police
    gmanSpawns Gman
    helicopterSpawns a Combine Helicopter
    combine_pSpawns a Nova Prospekt soldier
    headcrabSpawns a headcrab
    headcrab_fastSpawns a Fast Headcrab
    headcrab_blackSpawns a Poison Headcrab

Half-Life 2: Platinum

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