Guitar Hero 5 User Review
(Mini Review) Guitar Hero 5 sums it way to just being another musical game that has great songs and good charts.
- Posted Mar 2, 2010 4:08 am GMT
- Difficulty:
- Easy
- Time Spent:
- 20 to 40 Hours
- The Bottom Line:
- "Been there, done that"
The Good:
+ Improved Graphics, sound, and motion capture
+ Setlist is mostly at its prime
+ Functionality on LIVE is superb
+ Addicting
The Bad:
- Been there, done that
- Barely any innovation
- Party Play is sort of a disapointment
The Ugly:
-- Band Hero?!
Since this game is older than a couple of month, let me give you my take of the game. First, it is pretty well done when it comes to the camera works, setlist, and customization of the rockers, istruments, and music. However, there isn't a whole not new Guitar Hero 5 is bringing. The music genre is getting weaker by the year, as told by the sales, and the gameplay just getting a tad dull when it comes this game.
So since this is my first mini-review, I like to wrapped this up with you, the reader, know everything about the game. Let's start with the gameplay. The gameplay is significantly improved from its predecessor's, as now you band member can now fail a song, without failing you. Unlike Rock Band 1 and 2, you can save your band member without losing any sacirfice of your Star Power, Overdrive in Rock Band 1 and 2. All you got to do in this installment is just hit as many notes as you can until the Recover Meter, as I call it, can be back in green, and then your friend is back in the game. I personally disliked this because it feels broken at certain songs. Like said, the Recover Meter needs notes to restore your partner, so you got to just hit notes, but sometimes there are parts in songs where there isn't any notes, so the meter will just continue to fall. Nevertheless, it is easier than Rock Band version of Savior.
The setlist is great, but some songs are a bit boring to play. There are more than 80 songs on the disk, however that isn't any big improvement over Rock Band 2's. Pretty soon, buying Guitar Hero and Rock Band games will be dumb because you can just import your songs into the disk, so you can just rent the game, so say Rock Band 3 or Guitar Hero 6, and just import them into your previous version. Hey, once Live is on Guitar Hero 5, what is the point of buying another disk that has same gameplay but different songs on it?
Now the songs are back on being difficult. I am still disapointed in the Guitar Intensity on this version, as songs like Guitar Hero 3 were pretty damn hard. Ever since World Tour, the developers went toward the Rock Band approach and make the songs "semi" realistic on the instruments. To tell you the truth, I don't give a damn because I am just playing a plastic guitar, drum kit, and microphone.
So in conclusion, I would like to say is that don't buy this game. Hell, don't ever buy a musical game for the full 60 dollar price tags. Ever since Rock Band Network has been haivng this side effect of people just "making" their own songs, the "indie arists" they call them are just redistributing songs that are all ready made and just make up their own note charts. Shows how even a normal Xbox Live user can just make up the guitar solo for Painkillier.
+ Improved Graphics, sound, and motion capture
+ Setlist is mostly at its prime
+ Functionality on LIVE is superb
+ Addicting
The Bad:
- Been there, done that
- Barely any innovation
- Party Play is sort of a disapointment
The Ugly:
-- Band Hero?!
Since this game is older than a couple of month, let me give you my take of the game. First, it is pretty well done when it comes to the camera works, setlist, and customization of the rockers, istruments, and music. However, there isn't a whole not new Guitar Hero 5 is bringing. The music genre is getting weaker by the year, as told by the sales, and the gameplay just getting a tad dull when it comes this game.
So since this is my first mini-review, I like to wrapped this up with you, the reader, know everything about the game. Let's start with the gameplay. The gameplay is significantly improved from its predecessor's, as now you band member can now fail a song, without failing you. Unlike Rock Band 1 and 2, you can save your band member without losing any sacirfice of your Star Power, Overdrive in Rock Band 1 and 2. All you got to do in this installment is just hit as many notes as you can until the Recover Meter, as I call it, can be back in green, and then your friend is back in the game. I personally disliked this because it feels broken at certain songs. Like said, the Recover Meter needs notes to restore your partner, so you got to just hit notes, but sometimes there are parts in songs where there isn't any notes, so the meter will just continue to fall. Nevertheless, it is easier than Rock Band version of Savior.
The setlist is great, but some songs are a bit boring to play. There are more than 80 songs on the disk, however that isn't any big improvement over Rock Band 2's. Pretty soon, buying Guitar Hero and Rock Band games will be dumb because you can just import your songs into the disk, so you can just rent the game, so say Rock Band 3 or Guitar Hero 6, and just import them into your previous version. Hey, once Live is on Guitar Hero 5, what is the point of buying another disk that has same gameplay but different songs on it?
Now the songs are back on being difficult. I am still disapointed in the Guitar Intensity on this version, as songs like Guitar Hero 3 were pretty damn hard. Ever since World Tour, the developers went toward the Rock Band approach and make the songs "semi" realistic on the instruments. To tell you the truth, I don't give a damn because I am just playing a plastic guitar, drum kit, and microphone.
So in conclusion, I would like to say is that don't buy this game. Hell, don't ever buy a musical game for the full 60 dollar price tags. Ever since Rock Band Network has been haivng this side effect of people just "making" their own songs, the "indie arists" they call them are just redistributing songs that are all ready made and just make up their own note charts. Shows how even a normal Xbox Live user can just make up the guitar solo for Painkillier.
More User Reviews
This game really doesn't do it for me. The best part was when Kurt Cobain comes on stage to play Smells Like Teen Spirit
Review Stats:- 0 out of 2 users agree with this review
- Posted Jul 24, 2010 4:22 am GMT
Probably the best song title selection since GH3
Review Stats:- Posted Jul 4, 2010 5:44 pm GMT
Mini review----->Guitar hero 5
Review Stats:- Posted Jun 12, 2010 6:45 pm GMT
(Mini Review) Guitar Hero 5 sums it way to just being another musical game that has great songs and good charts.
Review Stats:- Posted Mar 2, 2010 4:08 am GMT
User Videos
-
Miss Murder By AFI. A few crappy mistakes. Sorry for any A/V Delay or crappy quality.Posted Nov 14, 2007
by TreCoolFan | 3:48 | 2,699 Views
User Images
- This is the unboxing of my Guitar Hero World Tour for Wii...Posted Nov 13, 2008
by xblane | 5 Views
Guitar Hero 5
Not Following
- Publisher(s): Activision
- Developer(s): Neversoft Entertainment
- Genre: Puzzle
- Release:
- ESRB: T
Guitar Hero 5 Navigation
Games You May Like

Dirt 3 (X360)
Metro: Last Light (X360)
Dishonored (X360)
Worms: Revolution Coll (X360)
Resident Evil 5 (X360)
Gears of War 2 (X360)
Users who looked at content for this game also looked at these games.


