Guilty Gear XX Accent Core is easily the best fighting game available for the Wii.

User Rating: 8.5 | Guilty Gear XX Accent Core WII
Within the first year of the Wii's lifespan, the console has already seen a decent number of fighting games, but it's unfortunate that the majority of those games to this point have been less than decent. Mediocre offerings like Mortal Kombat: Armageddon and Dragon Ball Z Budokai Tenkaichi 2 have been the genre's strong points, although some decent if old VC titles like Street Fighter II have helped balance out the total dreck like Legend of the Dragon. Thankfully, Guilty Gear XX Accent Core is here and ready to rock.

For those not familiar with the meaning behind the strange title, Guilty Gear XX is the third entry in the Guilty Gear series of 2D fighting games, following the original and Guilty Gear X. Although the original incarnation of Guilty Gear XX was released years ago, Accent Core is the most recent revision of the title, with new features and refined play mechanics for the most balanced entry in the series to date. The result is a lively, fantastically designed fighting game that plays just as well as it looks.

Of course, looks can be deceptive, and at first glance, most newcomers will probably think Accent Core is completely insane. A spiky-haired tough guy named Sol Badguy leads a cast of eccentrically designed fighters that range from Axl, a relatively normal-looking man in a Union Jack shirt, to May, a young teen girl in a bright orange pirate uniform wielding an anchor, to Faust, a skinny, nine-foot-tall lunatic wearing a paper bag on his head and wielding a giant scalpel.

Ryu and Ken they ain't, but that's part of Guilty Gear's charm. The game has a unique look and feel that is unlike any other fighting game series before it, and while most fighting games that focus on flash and flare tend to fail horribly from the gameplay standpoint, Accent Core is the best of both worlds, with inventive character designs and a deep fighting system that puts an emphasis on aggressive play. In Accent Core, the best offense involves piling on more offense, and the game actually penalizes turtling by draining from the player's tension gauge.

If there's one particular flaw in the game's design, it's that it doesn't include the well-constructed story mode found in Guilty Gear X2 (the original U.S. title of XX). It's disappointing because amidst all of the gameplay's frantic, well-constructed chaos, there's an interesting story that links the characters together and providing emotional resonance to what might otherwise look like a fever dream.

Rounding out the game's modes of play are the standard arcade and two-player vs. modes, a vs. CPU mode, survival, training, and Medal of Millionaire, which is a scoring mode based on collecting medals dropped by your opponents. There's also a gallery to view unlocked artwork and movies, and a sound menu with easy access to the game's rock and metal-based soundtrack.

On the Wii, Accent Core supports the Classic Controller, GameCube controller and a motion-based Wii Remote/Nunchuck combo. This reviewer recommends the Classic Controller, as it provides the best control and best fighting game button layout of the three.

Fans of 2D fighting games should have a blast with Accent Core. If you're a Wii owner intent on looking for a great fighter, you can't go wrong with this game. Although the lack of a proper story mode may disappoint some fans, the presentation is still a blast and the gameplay is at its best.

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