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Guild Wars: Eye of the North Hands-On

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The expansion for the popular Guild Wars series will serve as a bridge to the upcoming Guild Wars 2.

With sales that, according to developer ArenaNet, are on the cusp of 4 million copies in a little over two years, it's safe to say that Guild Wars series has successfully carved out its own unique niche. The games, which combine elements of online role-playing with a no-subscription-fee revenue model, let you explore a rich fantasy realm or battle against others in competitive play. There have been three Guild Wars games to date, each one a stand-alone game that a beginner could pick up and play without any prior knowledge of the others. However, there are now arguably millions of existing Guild Wars players looking for something more. That's where Guild Wars: Eye of the North comes in. As the first true expansion pack for the series, Eye of the North will require you to own an existing Guild Wars game and have an existing character. The benefit is that you'll get to take your favorite characters and go on some epic adventuring.

Though it is an expansion, Eye of the North should pack a full game's worth of content. Part of that is due to the size of the expansion, as the new lands that are introduced are as large as the continent of Cantha from Guild Wars: Factions. But it goes a bit deeper than that. Since the expansion is designed for existing Guild Wars players who have maximum level-20 characters, the designers don't have to worry about building content for beginning players. So ArenaNet can focus on stuffing Eye of the North with nothing but high-level content that will keep even the best Guild Wars players busy.

Even though Eye of the North marks a return to the lands of the original Guild Wars, you can still import characters from Guild Wars: Factions and Guild Wars: Nightfall, even though those games were set on different continents. How that works is different in each case. For instance, in Guild Wars: Factions, you must speak to a certain character in one of the cities in the game. That opens up a new quest to discover what's causing the earthquakes that are rocking the city. You and your group must find a nearby chasm, which leads to vast underground chambers. There, you'll battle assassins and necromancers before encountering some dwarves who are preparing for an attack by their ancient enemy, the destroyers. These destroyers serve as the main bad guy in the expansion, and they're a bit insectlike. They're also about 20 feet tall and powerful, so when the destroyers attack shortly after you meet the dwarves you must run for your life. This starts a three-minute timer, which is how much time your group has to escape through an Asura gate (more on the Asura a bit later), which will teleport you to the Far Shiverpeaks, the starting point for Eye of the North.

The story in Eye of the North is that the destroyers have awoken from their slumber deep below the surface, and they've driven out the Asura, one of the new races in the game. You'll have to stop the destroyers, which means you'll delve into more than a dozen large dungeons. You'll also get to explore a massive land mass and encounter the Charr, which was the main enemy in the original Guild Wars, as well as the Norn, which are a race of half-giant shape-shifters. At the beginning of the expansion, you'll meet a number of principal characters from those races, such as Jora, a nine-foot tall Norn warrior who looks like a valkyrie from legend. (Fans of Pinky and the Brain will delight in the fact that Brain voice actor Maurice LaMarche is the voice of one of the main Asura characters.)

Eye of the North should offer a bit more freedom when exploring the world and pursuing quests. There are three main regions in the expansion, and you can pursue most quests at any time. For instance, you may go help the Asura and then decide you want to go explore the Norn regions and follow that story. The game is flexible enough to let you choose which missions you take and in which order. The 18 dungeons in the game won't consist of straight, linear paths, but will instead be large enough to reward exploration off the beaten path. The rewards will be significant, such as the 50 new player-versus-environment skills that you can learn in the expansion. These PVE skills are much more powerful than traditional Guild Wars skills, since the developer didn't have to worry about balancing them for player-versus-player combat. For example, breath of the great dwarf will relieve all of your party members of burning attacks and heal each of them for 60 health. Many of these PVE skills are tied closely to their quests, so the skill is often reflective of the hurdle you have to overcome.

Battles in Eye of the North are a bit tougher than in previous Guild Wars games, thanks mainly to the fact that they're designed for level-20 characters, but also to the improved artificial intelligence. Groups of monsters will now take up formations, with the melee warriors in front protecting the spellcasters, and ranged units in the rear. This will force you to try to flank more, to get around the front line. There's also all sorts of environmental hazards to worry about, such as dodging the giant iceballs rolling around on a snowy level. The battles themselves look spectacular thanks to the abundance of particle effects going off, and if you have a full party that consists of warriors, monks, priests, and more, there are a lot of different spells, abilities, and skills that can unfold at once. The rest of the expansion clearly shows off just how much the artwork and technology have advanced in two years; there are incredible vistas to be found, such as scenic waterfalls, towering crystalline formations, and a forest fire that's eerily atmospheric.

If you survive Eye of the North you'll be in a good position to transition to Guild Wars 2. The hall of monuments in the expansion will let you carry over many of your accomplishments, even though you'll have to create a whole new character in the sequel. That's because that character will basically inherit the special weapons and equipment from their "ancestor." Eye of the North may very well be the final chapter in the original series, though ArenaNet says it will still support Guild Wars as long as fans are still playing it. At the very least, Eye of the North will have to tide fans over until Guild Wars 2 ships. The expansion is due out at the end of the month.

112 Comments

  • mrsquitifitch

    Posted Sep 9, 2007 11:44 pm GMT

    Just owns.. no grind fest such as WOW.. and for those who whine about the lvl cap... THATS THE WHOLE GAME!!! its not like 1 is stronger bescause hes lvl 70!!!! no its just: untill lvl 20 its basic training then the real game begins.. where every1 is even and as good as his skills and how good u use them... BTW any fanboys of WOW shut up.. i played it and was bored in 2 months just because of the grinding fest.. no such thing in GW unless u want it urself

  • yazaga

    Posted Sep 9, 2007 8:53 am GMT

    ok so GW has "supposedly" and "arguably" 4 million users, but WOW indisputably has 9 millions active, happy bees ? u can at least make an effort to make it less obvious. I mean its not like we are showered with WOW ads at every gamespot page...

  • LuffyTubby

    Posted Sep 6, 2007 12:10 pm GMT

    AMAZING

  • eldor13

    Posted Sep 6, 2007 5:10 am GMT

    nice....

  • jazziam

    Posted Aug 31, 2007 3:31 pm GMT

    Got this today and now its time to pull out the lvl 20 Dervish and start pwn some Destroyers =)

  • Dark-Kamikaze

    Posted Aug 31, 2007 11:48 am GMT

    kool i wish i could get it but i only got dail up

  • I_pWnzz_YoU

    Posted Aug 28, 2007 3:53 pm GMT

    sweeet im gonna get it today

  • Wolverine77

    Posted Aug 26, 2007 12:36 pm GMT

    dang, i gotta level up for this!

  • Prophet11

    Posted Aug 25, 2007 6:47 pm GMT

    I Played The Preview Weekend, and It dissapointed me. Not the Expansion, but the Preview Weekend. On Guildwars.com, It showed a map of the far shiverpeaks. I cant get to Longeye's Ledge or Umbral Grotto. If it wasd on the map, I expected to get there, not be dissapointed. Anyway, It looks good, look forwared to seeing players and meeting new players.

  • xboxobie

    Posted Aug 20, 2007 5:42 pm GMT

    I had never played Guildwars untill about a month ago,
    Then I didnt play it again untill Yesterday.,

    Now, I'm Hooked, And Finally I'm imersed into the World, Like I was with Phantasy Star Online on the Dreamcast many years ago (If someone had told me This was like PSO I would have been playing the day it was originally released.

    I've picked up Nightfall (after 1 days play) and will be picking up Factions Wednesday.
    And my Pre-order for Eye of the North will be in before the Weeks Out.,

    If you have a Life to give, Then get into Any and ALL Guild wars games,
    But dont say I didnt warn you,.
    You will be hooked,
    And with the way EOTN is shaping up, You'r gonna be hooked for a while,
    possibly way up to GW2, Which I'm also Greatly looking forward to.

    In Short...
    Guild Wars is the Best PC Online Gaming Experience, Forget WOW (and the fee's)
    Enjoy

  • Staal75

    Posted Aug 17, 2007 2:46 pm GMT

    Yes lvl is ofcourse importent if you compare a lvl 1 char with a 20 but guild wars is more about your "deck" if you ever played magic or another card game like that.

    Lets say you have 100 skills/spells you can then quip 8 at a time if i remember corrctly, and you can really string some good combos together if you know what you are doing.

  • alexandregiroux

    Posted Aug 17, 2007 9:14 am GMT

    I'm more tempted than ever to jump into Guild Wars. So far I didn't play any game in the series, but I think I'll pick up the original, and if I like it, I might buy this great-looking expansion.

  • camy009

    Posted Aug 16, 2007 2:23 pm GMT

    Well, for anyone who isnt familiar with Guild Wars, since some of you are saying the only way to be good is grinding. Its not, GW allows new players to be as good as veterans. Max armor in GW is very cheap while Elite armor (which gives the same armor and mods) is more expensive and the onyl difference is the look.

    Really veterans only obtain better looking equipment, while new players can easily get the same damage and armor for much cheaper. Gw is not just grinding, you can make a good amount of money just working on titles or working on a campaign. This allows you to not waste your life trying to always get better equipment. @Snaptrap what are you talking about gate monkey? Unless your talking about the gate in pre-searing you have the wrong game, and if you are talking of the gate in pre-searing you should'nt flame an entire game for one quest.

  • yiceman

    Posted Aug 15, 2007 6:49 am GMT

    well guild wars must be a hot game 2 million players nice. ive spent the last 20 years playing games online and off there are some more memorable then others . ive tryed all types over the years,all are fun .at presant im starting the new mafia themed game, made man.i do like my goons.it is cheap and so far ok to play .

  • iol1

    Posted Aug 14, 2007 10:50 pm GMT

    Snaptrap....umm......are you sure you're talking about "Guild Wars"? From your comments it doesn't sound like you've ever played it. Your statements don't make any sense. Perhaps try playing games before bashing them, eh?

  • shade1978x

    Posted Aug 14, 2007 3:18 pm GMT

    WOW was fun to me for the first two months, then it became a boring grind-fest. I've been playing Guild Wars for six months and haven't even gotten any of the add-ons yet(I plan to get Nightfall within the next 30 days) and can't wait to play GW: EN. I actually care about the storylines in GW when playing and don't have to play for hours to have fun. I play for a half hour at the most and shut if off, which is how I like it.

    I hardly ever look at my XP bar because it isn't about levelling up, it's about having an experience. And the henchmen option is what makes the entire game. I can have an immersive online RPG experience without having to deal with dumbass thirteen year olds who couldn't pass a first grade spelling test if their lives depended on it.

    WOW is a great game, apparently, since so many millions play it, but it's a bit too hard-core for my taste. I think GW is WOW for the casual folks, not people whose lives hinge on getting the next 'leet' loot item or something.

  • FinalFanatic92

    Posted Aug 14, 2007 11:37 am GMT

    Nokols,I absolutely,COMPLETELY agree with you,people who diss other games are morons.And guys,GUILD WARS AND WOW ARE DIFFERENT GAMES,i HATE when they compare the two.

  • Nokols

    Posted Aug 13, 2007 7:29 pm GMT

    @Snaptrap
    You've got it the wrong way, You are paying monthly for WoW, and people who pay monthly for WoW feel like they are wasting their money when they're not playing, so they play for long hours, or even days without sleep to make sure they aren't wasting their money.

    Now for Guild Wars, you only pay 30-50 bucks for the game. No monthly fee, so that leaves you with you can play anytime you want.
    So, when you're paying 15 bucks a month to play WoW, you've already wasted 60 dollars totall over the past 4 months, by the end of the year? You have spent $180 ($240 Canadian).

    Guild Wars gives you 8 skills, and the game does run off of how skilled you are. Your party doesn't have to have the same quest as you to complete it. So get your fanboy ass out of here, I hate fanboys, and fanboys that fight over other succesful games are retards, someone with a low IQ.

    If you love WoW that much, why do you even bother posting on another games comments box? And yes, I have tried WoW, I didn't like it. This goes to all you guys who are trying to get a fight up in the comments, even if you're not a WoW fanboy, and like Age of Conan or something else. At least congratulate Arenanet for making 3 succesful games, and another one, plus a sequel on the way. /rant

  • ArabSolja99

    Posted Aug 13, 2007 3:24 pm GMT

    Snaptrap...im gonna put this as easy as i can...

    ur a moron GW forces you to stay home and WoW doesnt? What the hell? WoW is a GRINDFEST if u havent noticed...

    geez...ppl get ur facts straight

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