I know it's only a beta but you have to wonder how much they can actually change in under a month before release. Gameplay is slow and feels clunky, camera rotation is way to slow even at max setting. The quests are boring in and around the starting zones giving the player no real motivation to continue on. Dynamic events, way to rip off Rift. Just nothing new here at all except a boring MMO. Shame, I was looking forward to GW2 and Arenanet's claims of inovation. The only thing it has going for it at the minute is it's FTP.
The camera issue and chugging is most likely due to your PC. I'm running it fine and have my camera sensativity at half and I feel like I'm zipping around very effectivly and still have plenty of control. As for the Dynamic Events, they are not a rip off at all seeing as Guild Wars 2 was started and announced way before Rift was in production. Just because Rift finished their version of a game mechanic and put it out before another game that was developing the same game mechanic (but still different) means that neither stole the idea from each other, they just both persued it at the same time. They did not rip off dynamic events. That was a planned feature from the first version that was announced back in 2007. Personally I have not seen an MMO like this before and I love it. Yes it may take influence from others, but that is what every game does in this day and age. You have to look at history and figure out what works and what doesn't. Considering they were willing to take some pretty big risks with some new content and take the time to develop them before releasing (like many other MMOs), ANet is doing fantastic.
Give the game another shot. Play some different classes and races, try something you normally wouldn't. I've found myself playing a class that I told myself I wouldn't and absolutely loving it. Try it solo, try it with friends, try it with some random players on your server. Jump into PvP or WvW if you feel that PvE is not your thing. Guild Wars 2 is offering a lot for a lot of different players. If you decide that it's still not your cup of tea, well then I guess I won't see you at launch. Shame, but at least you will know you gave the game a proper try before just throwing it away. Cheers! Have a great day.
any comment on PVP? anyhow, you might do renouced hearts which are NOT dyanmic events. once you finish a DE, dont go to next zone or something; hang around for a while there will be another DE kickoff. so it worth to continuous on doing DE. i see lot of ppl just finish a DE then left. NOT me, i was sticking around for a while then i got to experience few DE kick off. let me give you from what i experience from DE. First escort and protect DE then another DE kick off defending an area then another one kick off kill the elites or champions(i dont remember) and finally kill a gaint worm boss which is hard.
i liked the game but as for the attack mechics being inovated i did not see it. combat was same ole same ole really, missions felt like warhammer pqs and rifts rift events. did not get into pvp but everyone at 80 and same gear whats the sence of doing pvp. if that is wrong please tell me different. that is what i understood of pvp.
I think your completely wrong. The game offers SO much to any and all players. And the reason why everyone is top level and have all the same gear is because the game is all based on solid SKILL. Obviously, if your dumb or dont have any clue what your doing you wont like this game. Its not a copy of any other game AT ALL. This game is more of a combination of all the good things ever put into MMO's and then packs even more good thing that make this game completely original and fun for everyone!
did not get into pvp but everyone at 80 and same gear whats the sence of doing pvp. if that is wrong please tell me different. that is what i understood of pvp.
To... have... fun?
I don't really understand why there needs to be a gear grind attached to it. All gear does is create an artificial gap between veteran and new players, and a crutch for bad players to lean on against better players who happen to be lesser-geared.
The best part of not having a gear ladder in pvp is that all the supposed "hardcore pvpers" that talk themselves into believing they actually like pvp, when all they really like is steamrolling newbies who haven't got a snowball's chance in hell with the gear disparity, will avoid pvp like the damned plague. Which means those of us who actually DO like pvp will be able to play with other like-minded people, and not have to hear the b*tching and whining about gear balance.
... did not get into pvp but everyone at 80 and same gear whats the sence of doing pvp. rahl247Not same gear. You're given given gear of maximum stats. Note the difference. It's not everyone gets a +9 ogre dagger. You may get a +9 ogre dagger with +5 crit. The other may get +9 dagger with +10 power. They're not the same.
really what about the quests you get or the dungeons or pvp or wvw. guildwars seems to have these random events and then wvw...Altho ium liking guildwars2 im finding my self a little lost at the lack of direction im ment to go or level... Altho i am looking forward to exploring the whole map, and finding the jumping puzzles...
The dynamic events are there if you want to do them. You can do whatever else to gain XP or to have fun. While in Rift, it was pretty much the only thing to do IMO.Kal036