What goes through my head, while falling up? Weeeeeeeeeee!

User Rating: 9 | Gravity Daze VITA
Story: The plot is light-hearted, whimsical and quite humorous. Kat, the protagonist, is outgoing and free spirited. She is most definitely likeable and you will find yourself wanting to see her story of self realization through to the end. Though the game feels very Japanese, Gravity Rush does a good job of keeping any player interested regardless of their views of the Anime/Japanese style.

Combat: The combat mechanic is basic but fun. You will find yourself button mashing more often then not and you will be frustrated by the occasional, missed gravity kick (as you soar right by an enemy and off into the distance). The game try's to convince you the upgrade system is expansive but mostly results in more powerful versions of the same moves and attacks. Aside from a handful of special moves, you will start the game with most of Kat's arsenal of abilities from the get-go. The baddies you face may look similar at first, but as the number of creatures increase so does their diversity. One of my favourite enemies looks as if it was ripped from a "War of The Worlds" movie poster, painted by Salvador Dali. Just think 'Stilts', and you will know it, when you see it.

Just Screwing Around: In between story missions, you will find yourself naturally wanting to experiment with your gravity powers, I am glad to say there are plenty of outlets scattered through-out the world in which to do so. Exploration is rewarded with precious stones, the game's currency, which you can use to upgrade Kat's latent powers and generally make her stronger. You can unlock challenge missions through-out the game's environment, which test your mastery of gravity and endow you with a large sum of stones. There is no Grand Theft Auto sand box here, but the break from pushing the plot forward is welcome and rewarding.

Style: In this department; Gravity Rush Soars(Pun intended). The Cell Shading was an excellent choice and is complimented by the multi-prospective comic book style cut scenes. The water colors look fluid and while "falling" through the air, there is a wonderful feeling of speed (and weight, as you impact the ground, wall, building, airship, or bridge you may find in your path). Personally, I love how clumsy Kat looks as she vaults, arms and legs flailing a bit, from building to building. The way she seems to crash into every surface she lands on, seems appropriate, considering Kat is always falling.... even if she is; falling up.

My Outlook: Gravity Rush is an excellent game. It has a pick-up and play feel that suits the Vita Hand-held. And where it does suffer a failing or two, wonky camera for instance, all is ultimately forgiven. The $35 price tag is well worth a chance to play as Kat and defy gravity as you see fit.

*Please disregard all the inappropriately rock bottom scores some users have been posting on metacritic, I cannot, for the life of me, understand who would completely dislike Gravity Rush as it is unique, colorful, funny... and most importantly fun.