The game looks unfinished, but George Stobbart (2 Bs, 2 Ts) saves this game from mediocrity.
Stamatis wrote this review on .
I liked the puzzles and enjoyed the dialog (George's comments are always very funny to listen to) which should have been enough to make this a good adventure, if it wasn't for a number of wrong design decisions and technical issues. Unfortunately, the game is not immersive or interesting enough. I found my self peeking at the walkthrough, just because I was too bored to try and solve a puzzle myself. The main reason is that the environment looks so empty. There aren't many hotspots to interact with and the game forces you to follow a very linear path. There is also a problem with many puzzles that are time-based, instead of purely logical, that make you miss the solution. Nevertheless, you get used to them after a while.
There are a couple of technical problems too. Namely, you can't toggle running on/off and the character's movement in the 3-D environment can be tricky sometimes (I just couldn't make George walk through a door!).
All in all however, Angel of Death is still one of the best adventure games out there. The story and characters are great and the puzzles are ok. If you like the Broken Sword series, buy the game. If not, ignore it.