After leading your commandos through a solid 20 missions of the first installment of the Commandos series(Behind Enemy Lines[BEL]) and then through eight more extremely hard objective based missions of Beyond the Call of Duty(BTCOD) which is the stand-alone expansion, you again are called upon to help the Allies against the dreadfully hated Axis of World War II. Where as in the first game, BEL, where you had control of only six unique commandos, in Commandos 2, you’ll now be able to plan your strategies throughout each level with nine different characters including old time favorites like Tiny, Inferno, Duke, Spooky, Fins, and Sid; and entering into the mix are Natasha (from BTCOD), Lupin, and Whiskey, which happens to be a trusty dog that can convoy supplies from commando to commando during missions. With nine different and unique commandos that have their own special abilities, you’d think that going through this game would be easy. Well, you’re going to have to think again, because Pyros Studios, developers of the first and its expansion brought their fan community what they were looking for on September 20 of 2001. A fun, challenging game that you’ll not only have to sit and think about, but where you’ll have multiple ways of completing each of the ten missions through the single player campaign. But don’t think that just because Commandos 2 is only ten missions long that you’ll be able to beat the game in one sitting. There are ten missions full of multiple objectives and this time around, the maps themselves are enormous in size. A nice new feature is the ability to collect pieces to a different picture each mission and if you do end up finding every piece, whether it’s six pieces or seventeen, you’ll be awarded a bonus mission to complete after each mission, except mission eight, Saving Private Smith, which for some reason has pieces to collect, but no bonus mission to award for your troubles. These extra missions are based off smaller maps, but the objectives outlined can sometimes seem as tough as the regular missions. Throughout the campaign, you’ll travel from different locales such as the icebergs of the Arctic, through the Indian villages of Burma which are infested with Japanese, and finally come to the conclusion of the war in Paris at the site of the Eiffel Tower. Like the first game and its expansion, your commandos won’t be left to complete these almost impossible objectives without equipment. Pyros Studios definitely made this game complete with adding in a ton of different weapons and tools that the commandos are able to use. Some tools/weapons can only be used by certain commandos, but that’s what makes this game so challenging. Some of the great tools and weapons that your commandos will be able to utilize are the flame thrower, fish food, a grappling hook, a ladder, sleeping pills, a bazooka, and many other instruments you’ll have at your disposal as you take out hordes upon hordes of Nazis, whether they’re Japanese or Germans. But don’t worry about having a huge amount of weapons and thinking you’ll never use them. You’ll have plenty of time throughout each different and unique mission of the ten regular missions and nine bonus missions. And if you’re new to the Commandos series, there are two tutorial maps that’ll help you tone your skills before you’re tossed into the thick of the intense moments when you’re hidden around a corner of a building out of the line of sight of the enemy waiting for him to turn his back to you. But don’t believe that these tutorials are push-over missions, quite the opposite, you’re expected to learn how to do well in this game from the get go. And don’t believe that you’ll be given the services of all nine commandos every mission, Pyros Studios isn’t that forgiving. Some missions will have only two available, some have more, but by the end of the campaign in Paris, you’ll be able to control all nine players on the same screen which can be as tedious as it is fun. The game has an all new 3-D engine, giving the environment the commandos are in a more atmospheric setting. Pyros Studios has added pixels to the commandos making them more detailed and now you’re given the ability to enter any building on screen. This is nice and gives the maps much more depth as you can choose on how you want to enter buildings. Maybe you want your thief to climb up the wall into the second story window and see if the floor is clear; then have him drop a ladder for your other commandos to climb up. Or would you rather have your green beret slip into the building silently taking out each Nazi on each floor or even have your sapper throw in some grenades from the outside taking out enemies within. There are just many different ways to go about your different objectives. With the endless possibilities of each mission, Commandos 2: Men of Courage has a lot of replay value. And like its predecessors, if you click on the enemy, you’ll be given his line of sight so that you might plan out your strategy on how to take him out, whether to creep up on his backside or toss a pack of cigarettes out in front of him to distract him while you toss your knife into his back. There are nicely done cinematic and in-game movies between each mission that help you figure out your objectives, but you’re always able to check the interface for different objectives if you forget over the course of the enormous maps. The sound has been slightly improved from the first game. The atmospheric sounds of nature ring n your ear as your sapper is sprawled out on the pavement outside the village of Burma trying to get to the religious leader. Some voices of the commandos have been passed over from the first game and new voices were given to the new recruits. The Nazis have pretty much the same voice as they did before. What you’ll be hearing the most probably is their death cry as you take them out with your Green Beret from behind. The weapons pretty much have the same sounds from before, so nothing much new in the sound department. There is a multiplayer for Commandos 2, which is going through the single player campaign cooperatively with another player. But this can only be done if the host player has completed all the missions for the game beforehand. This can add a lot to the game that already has endless possibilities of replay, because of having a human partner who might have different strategies for each level then you do, so in turn you might learn something completely new for each mission. Overall, any fan of the first game and its expansion will absolutely love the new additions made to this installment in the Commandos series. From the beautifully rendered settings to the multiple ways to complete objectives, Commandos 2: Men of Courage is a game that any puzzle/strategy game lover should at least try. Adding multiplayer to the mix and also a couple new characters, Pyros Studios gave their fan community exactly what they wanted.