Grand Theft Auto IV: Episodes from Liberty City - Pay the Toll Gameplay Movie
Grand Theft Auto IV: Episodes from Liberty City - Bad Deal Gameplay Movie
Grand Theft Auto IV: Episodes from Liberty City - Biker Gang Shootout Gameplay Movie
Grand Theft Auto IV: Episodes from Liberty City - Motorcycle Chase Gameplay Movie
Grand Theft Auto IV: Episodes From Liberty City PS3 / PC Trailer
New Releases: April 11-17, 2010
GameSpot's Best of 2009 - Special Achievement Winners
Official Grand Theft Auto playlists come to Spotify
Not all tracks are available on music streaming service, but almost every GTA radio station features in some form.
Take-Two sales sink 12% in June quarter
Publisher posts $8.7 million loss on revenues of $334.4 million in April-June period; Red Dead Redemption franchise sells 11 million.
GTAIV ships nearly 20 million, Borderlands hits 4 million
Take-Two releases new sales statistics for open-world action game; franchise life-to-date sales climb over 100M; Red Dead sells 8 million, BioShock franchise also sells 8 million.
Next GTA code-named Rush, set in LA?
Working off actor resumes, Superannuation spots casting calls for eclectic cast of characters on "interactive project" from Rockstar.
Original Grand Theft Auto 'almost canned'
Then-series developer DMA Design's Gary Penn says top-down title nearly shelved because it was "awful"; GTA: IV life-to-date sales sit at 17 million.
GTAV unlikely until 2012 - Analyst
Janco Partners' Mike Hickey bullish on Take-Two, believes next installment in series could sell 16 million copies, generate $750 million.
Rockstar wins newspaper apology, damages
Daily Star admits it "made no attempt to check the accuracy" of story claiming development of GTA Rothbury, apologises unreservedly.
Big in Japan June 14-20: Super Mario Galaxy 2
Nintendo mascot's extraterrestrial exploits score big again; Ghost Trick, Xenoblade, PS3 Grand Theft Auto: Episodes also crack top five as DSi XL easily tops hardware chart.
Red Dead Redemption sells 5M, GTAIV hits 17M
Take-Two exceeds second-quarter guidance as revenues grow 54% to $268 million, profit nearly $17 million; fiscal-year guidance raised; Max Payne 3 delayed.
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