Good for a single player. Great if you're an achievement whore who wants to top out the leaderboards!
gordonboy2 wrote this review on .
The voice acting was well done, but some of the characters (I'm talking about you, MERCURY) seemed to have voices that didn't fit their bodies at all. . . . AT ALL. The characters were uninspired, run-of-the-mill, typical, bleak, futuristic, rebels. Faith had the most potential to be a great character, but seemed to care more about her sister than the rest of the world! It felt like there should've been a lot more to her story than was told. I don't know if they're trying to save it for a sequel, but I felt let down by following a bread-crumb path of the fiction to the end of the story and given no meat for my effort!
Graphically, this game is phenomenal. The slow motion disarms gave me time to look at some of the characters, and I liked what I saw. The palette that was used for the city helped prod you along the right way by using bright reds and blues to highlight your path!
Overall sound quality gets a 10. And was, in my opinion, the best part of the game. Everything from the wind in your face to bullets shredding through glass to the sound of the fast approaching street after a mistimed jumped added so much to my experience. There was a particular part where I needed to guide Faith through a tunnel riding on top of a subway car, climaxing in a narrow escape from two cars slamming together. I needed to play through this scene about 10 times. LITERALLY, 10 TIMES! Not because of any difficult part, but because of the adrenaline rush it gave me! After finishing it the last time through, it struck me that the sounds of the tunnel were (unbeknownst at first to me) what made the experience the most memorable! I cannot commend DICE enough for the wonderful sound quality of this game!
I beat the game in just under six hours and would readily recommend it to someone who likes FPS/parkour/freerunning, a decent story, and a memorable in-game experience . . . .