So I wondered what the point was, then I discovered that there wasn't any.
Talonfire wrote this review on .
Extraction Point doesn't really have a story, but it does have a setting. After your helicopter went down at the end of the original game, you, and the other two survivors have to make their way to the Auburn Memorial Hospital where the remnants of Delta Force have set up an extraction point. That's where the expansions title came from, to point out the obvious. Oh, and everyone's favorite psychic goth girl makes her return, and attempts to make you soil yourself again. Her appearances are more frequent in the expansion, but this probably has to do with the fact that the expansion is a lot shorter than the original game.
As far as expansions are concerned, Extraction Point brings absolutely nothing new to FEAR's gameplay. There are several new weapons, but they're really just variants of those found in the original game, and they're not usable in multiplayer which was overlooked in EP. Sorry online gaming fans. FEAR does introduce a couple of new enemy types, but you'll encounter the original ones far more over the course of the expansions five hour campaign.
The graphics... well the shadows look nicer, but nothing else has really changed. The new enemies and weapons are fortunately just as detailed as the original ones. The sound... I think they got different voice actors for the characters, but I just don't care enough to find out. The music is just as bland as it was in FEAR, and the sound effects are still excellent.
There's very little I can really say about Extraction Point. It's basically the same thing as F.E.A.R. except without the storyline. If you loved FEARs gunfights, didn't mind the bland level design, and don't care about the story; then by all means go and buy EP, you'll probably like it. Unfortunately, if you hated the level design and liked FEAR for its story (or multiplayer) then there's very little this expansion can offer you.