Gradius III Tech Info
Game Information
Technical Support
Visit Konami web site at: http://www.konami.com/
Credits
| Programmer | K. Hashimoto |
|---|---|
| Programmer | T. Tokuda |
| Programmer | Y. Matsuhana |
| Programmer | H. Takahama |
| Graphic Designer | T. Miyoshi |
| Graphic Designer | H. Morii |
| Graphic Designer | M. Suenaga |
| Sound Editor | K. Muraoka |
| Sound Editor | K. Uehara |
| Sound Editor | H. Ueko |
| Sound Editor | Y. Morimoto |
| Visual Design | K. Shimoide |
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User Videos
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The legend continues and the Vic Viper rolls once again for it's latest adventure in Gradius V released in 2004 for the Playstation 2.Posted Jun 14, 2008
by Panzer_Zwei | 2:14 | 502 Views -
Gradius II rock n' rolled it's way into the PC-Engine back in 1992.Posted Jun 14, 2008
by Panzer_Zwei | 1:45 | 311 Views
User Images
- In this 3D Studio Max rendering I used Sub Object material, Self Illumination, Fall Off, Attenuation, Curve & Mix Editor, Mesh Smooth, Target Direct Lights, Volume Light, Glow, Ring fx. Vortex used Sphere Gizmo, Scale, Seed, Hemisphere, Tendril Fire.Posted Sep 27, 2009
by TheNewDestiny | 2 Views - In this 3D Studio Max rendering I made ruins of an ancient sunken city. It has thousands of individual elements. It also incorporates atmospheric effects, bubbles using particle flows, lighting and such.Posted Sep 21, 2009
by TheNewDestiny | 3 Views
Gradius III
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GameSpot Fuse
- Publisher(s): Konami
- Genre: Action
- Release: Aug 13, 1991 (US) »
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