User Rating: 9.8 | Gothic PC
I just finished Gothic and was impressed by the story line and character development in the game. The story has a beginning, middle and end – each of which is satisfying. As the story moves along, so does your character, both in power and in recognition in the world. NPCs treat you differently depending on how powerful you are, and they change their stance toward you during the course of the game. When I first tried to take out the bandit camp by the Troll Focus I was rudely rebuffed. When I came back later the entire camp ran away from me – a reasonable course of action considering my powers at the time. Furthermore, Gothic does not suffer from some of the flaws that made me dislike Neverwinter Nights and Morrowind. Both of those games suffer from my pet peeve: thousands of NPC’s, all of whom say exactly the same thing. While there is some of that going on in Gothic, the variety of the NPC’s personalities make the game a pleasure to play. The combat is good (another problem with Morrowind, if not NWN) and the controls become second nature. I played as a mage and was able to use my magical abilities to win the final battle – I never raised my sword once during it – something most other games of the action/adventure set have tremendous trouble with. There are some things I wish the plot had done differently. For example, I wish we knew more about the protagonist – why was he put in the prison colony in the first place? Also I would have loved for him to have some sort of love interest. They sort of teased you, having him show some concern for the woman sent in with the shipment in the first scene. Overall, this is easily the best game I have played all year, and I echo some of the other reviewers in wondering what the Gamespot people were smoking when they rated this in the sevens? I can’t wait for Gothic II to be released in the US.