Our favorite physicist is back to fight more alien invaders...
vfx_fan wrote this review on .
Characters from the original game return, such as your colleagues Dr. Kleiner and Dr. Eli Vance, the faithful security guard Barney Calhoun who helped you through numerous tough situations in the first game, and finally, the enigmatic G-Man in the blue suit, who seemingly controls you and watches your every move. A new companion is Alyx Vance, daughter of Eli.
As revolutionary as the first game was, "Half-Life 2" does the smart thing and rarely charts off into new territory in terms of gameplay. The formula remains the same. The story is told entirely in the first person, and you (Dr. Freeman) never say a word. ("A man of few words," as Alyx points out.)
What's revolutionary here are the graphics. And although the game is almost two years old, the game's looks are unmatched by other games. The characters' movements are ultra-realistic, and their emotional expressions are uncanny. City 17 is breathtaking to behold; you almost feel like you're there. The vile aliens from the first game also return, but with a new, and slimer, look.
Weapons include an SMG, pulse cannon, 9MM pistol, .357 Magnum, a shotgun, and what would a "Half-Life" be without the crowbar? New weapons include the alien Pheropod bait, which you can use to control aliens called the antlions. The other weapon is the ultra-cool gravity gun, which you can use to pick up objects, and towards the end of the game, it becomes supercharged.
"Half-Life 2," having taken six years to hit shelves, was well worth that wait. It has exceeded my expectations as well as the expectations of many others. What Valve has created was a graphically insane game that is surprisingly forgiving on older systems. And the graphics, this time around, are exactly what makes this game so addicting.