It's an immersive story about family and love, unlike any computer game you have ever played.

User Rating: 9.5 | Gone Home PC
First, I want to thank Gamespot's Carolyn Petit for her fantastic review of this game, which made me decide to play it. I rated it a 9.5 only because the game is short, maybe 3 hours long. I tried to play it very slowly, to relish every minute.

I have been a gamer for 30 years and this was the most beautiful game I ever played. Not for the graphics or gameplay, which are extremely simple, but for the truly immersive story about love and daring to reach for it.

I've noticed that many of the Gamespot readers hate this game and I can understand that, because it isn't like any other game we've ever played. In fact, it is pretty much opposite every game we've ever played. There is no violence. There is a sense of dread, but to be honest, and this isn't even a spoiler, nothing happens in this story. It is not scary or dreadful.

It is one sister exploring the life of a younger sister, while also learning things about her parents. How on Earth could that be an excellent game? It can be if every moment of the game is fascinating, insightful and touching. The integration of 1990s nostalgia and fantastic music put this game over the top.

I guess it's not for everyone. But it was definitely a mind-bending experience for me. Reviewers note that the game has an obvious flaw: There is no potential for replay. I disagree. I want to listen to Sam's voice again, relish it. Hell yes I will replay this game.