Your character is Kaitlin Greenbriar- you enter your home after coming back on a yearlong trip abroad. The home was acquired after your great uncle died and left all his possessions to your father. Your parents aren't home because they're actually on an anniversary trip. Your father is a writer [specifically about JFK] but stopped because despite good reviews, he had poor sales. Eventually you learn a new publisher wants to sell his books under a different name. Your dad is happy.
You have a sister named Sam(antha) who meets a lesbian, army-wannabe tomboy named Lonnie who is interested in seeing the "psycho house" but is in actuality interested in being with Sam. They eventually fall in love but keep it secret. Sam is preparing to go to college but Lonnie says she's shipping out soon and they spend the night together and realized they can't live without each other. The next day, Lonnie pussies out of going to the army, Sam runs away from home, they elope. THE END
Congratulations, you now know the entire plotline of Gone Home. That took 5 minutes to type- 1 hr to play and it's NOT worth $20. The obvious reason why it scored so high was for the lesbian relationship. There is no uniqueness to this game, nor does it warrant anything close to a 9-9.5. The reason it's scoring so low amongst gamers is the deceptive and non-informative reviews nearly all "credible sites" are giving whilst giving a ridiculously high rating, the lack of any challenges (no puzzles no enemies), and length of game [1-2 hours (2 is really stretching it)]. This isn't a game by any stretch, just a drawn out house simulation. The only site that seems credible now is Eurogamer. (6/10)