This game has it's ups and downs.

User Rating: 5 | Godzilla: Unleashed WII
Ok, so maybe Godzilla hasn't had the best outings in video games. Neither has many other icons such as Batman, Superman, Star Wars, they've all had their ups and down. The Wii has also had a trend of mediocre titles of recent, this one is about par for the course.

Godzilla Unleashed is pretty much the same as the prior Godzilla fighting games. You and 3 other monsters beat each other to a pulp until there is only one standing. You claw, bit, kick, throw, and crush your way to victory right. Well some times. The formula seems a little dated seeing that there are tons of monster games out there already. I mean they re-made rampage how many times? All your favorites are here. As you play through the slim 4 modes in the game you will gain points to open you fellow monsters and past versions of themselves. You have to play a lot because these extras don't come cheap, and with what you are about to read you may not want to play it that much. They pretty much all play the same when it comes down to it. It's just more a personal preference as to what monster you like.

There is a story mode in which crystles are poping up all over the earth making monsters go nuts. Depending on your monster, the ending will be different. There are 4 sects, Earth Defenders, Aliens, Global defense force, and Mutants. As you battle your way through 19 days of combat you eventally have an all out brawl with a new monster created for the Wii version only. The story is lacking, and after the first cut scene I started just ignoring it. There is the standard brawl mode in which you and up to 4 other monsters can square off and beat each other up with in that there are ways to tweak the controls. You can also play with up to 4 friends. There is no online capabilites with this game. You can also practice (which you may need a lot of).

The graphics are pretty much the same as the first two Godzilla Brawlers. The monsters look cool, the arenas don't. The music is nothing to write home about, it sound big and mean, but its' not like they remixed the Godzilla themes of yore. The sounds are the best. They do sound exactly like the monsters from the movies. Everyone of them are here too. So Godzilla isn't horrible to look at and not overly bad to listen to.

Here is where the game falls short. The controls. The controls were specifically designed for the Wii. You have a basic punch, kick, and block button. Now how you wave the Wiimote around dictacts how your monster will strike. Sounds easy enough right? Wrong. The game isn't sensative enough to pick up how you wiggle your Wii mote. So most fights just turn into a combination of wiggling and buttons mashing all at once. Once the coolness of the monsters has worn off (assuming you haven't played the prior games) all you have left is how easy and fun a game is to play. Well this one isn't easy at all. Tell your monster to do something and he won't do it. It's too bad they didn't allow the classic controller to be used on this game. It would be a whole lot easier to control.

Once you are done with the story mode and a couple of rounds of combat the game just isn't interesting any more. That being said, Godzilla may be good as a rental at best. Not even the biggest Godzilla fan (an I am one so I can say this) will really want to keep this game in their collection forever. Buyer beware.