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Dragon Ball Z: The Legacy of Goku II

We check out the next installment in the Game Boy Advance series.

When Dragon Ball Z: The Legacy of Goku was released last year, it was met with mixed reactions. Fans of the popular anime series were pleased that they could interact with so many characters from the series. However, players were ultimately left hungry for more when the game was over. The game's short length was just one of a few complaints that gamers had. We had a chance to check out a previewable build of the game's sequel, Dragon Ball Z: The Legacy of Goku II, and are pleased by what we've seen. Developer Webfoot Technologies appears to be addressing player concerns with the first game and turning out a more well rounded game.

For those unfamiliar with the Dragon Ball phenomenon, the franchise has been an anime staple and has gained a loyal following. The series revolves a group of warriors who protect the earth from a wide range of absurdly powerful villains. The series has expanded to films, branched into more than a dozen different story arcs or "sagas," and has grown to include a huge cast of characters. The original Dragon Ball Z: The Legacy of Goku took place during the Saiyan saga at the beginning of the Dragon Ball Z storyline, which accounted for its short length. However, Dragon Ball Z: The Legacy of Goku II's story condenses the dramatic events of the Trunks, Android, and Cell sagas and will offer a considerably longer game experience.

The game opens with a briefing on the events leading up to the Trunks saga and a tutorial on the battle system in the game. Following the introductory sequences mentioned, you'll take control of Gohan, the first of five playable characters in the game (you'll eventually be able to play as Piccolo, Trunks, Vegeta, and Goku over the course of the game), and travel to West City. Once there you'll be charged with meeting the outrageous demands of Hercule, who is set to receive the key to the city for his heroic deeds. Once you've satisfied Hercule, you'll spend some time running around the town conversing with its inhabitants and performing various tasks to move the story along--all of which are standard RPG conventions. In addition to the main quest contained in the game, there are also a handful of side quests available, such as rescuing a group of lost Nameks, completing exhaustive training with Master Roshi, and collecting a large number of golden capsules scattered around the world map.

During your work to complete the various tasks laid out for you, you'll come in contact with Bulma, who gives you a modified scouter. The device enables you to view data on the monsters, villains, and heroes that you come into contact with during the course of the game as well as view an overhead map of the locales you'll visit. While the first game suffered because it had only a handful of locations to explore, this time around there are more than 200 maps to visit, scattered over various portions of the earth, and you can now freely travel to where you need to go by way of a 3D overworld map, which is reminiscent of the airship sequences found in the SNES-era installments of the Final Fantasy series. Throughout your travels, you'll encounter such familiar locations as the Capsule Corporation, Master Roshi's Island, Kami's Lookout, and the Cell Games Arena, among many others.

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