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There are three campaigns in The Conquerors, each consisting of six campaign scenarios. Most are complex affairs, requiring more than just a little trial and error on your part, especially at the higher difficulty levels, so don't expect to get them right the first time. You must win a scenario before advancing on to the next one. The summaries that follow highlight only the key elements of each scenario. They are by no means intended to illustrate the only way to win the scenario. In most cases, you'll discover different, perhaps even better, paths to victory than the ones found here. Attila the Hun In the fifth century, a race of nomadic mounted people known as Huns swept into eastern Europe and the Balkans. Within just a few decades, this group of wanderers was united by a strong leader and a common desire to pillage and plunder its neighbors. For a time, it looked as if the Roman empire, indeed all western Europe, might fall as waves of displaced people fled before Attila and his Huns. 1. Scourge of God This scenario recreates Attila's initial rise to power and unification of the Huns. As a test of his leadership, you're immediately faced with two difficult tasks: capturing a Roman base camp and getting your army across a wide river to destroy a major Persian town. To make things a little more challenging, the Huns cannot advance any further than the castle age. Starting Forces You begin the game as Attila. Attila is a mounted leader with 450 hit points, an attack strength of 13, and armor modifiers of (2/2). Initially, he is the sole unit under your command. Opposing Forces Bleda's Huns Romans (Byzantines) Scythians (Mongols) Persians (Persians) Initial Scenario Objective
Once Bleda is dead, return to the Hun camp. This triggers a series of accusations between men loyal to you and those still loyal to Bleda. Once the Bleda loyalists have been defeated, you are declared the sole ruler of the Huns and receive a generous tribute. At this point, you're given a new scenario objective. New Scenario Objective
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