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Glock 9mm Pistol

Class: 2
Ammo Used: 9mm rounds
Maximum Clip Capacity: 17
Maximum Ammo Capacity: 250
Best Used Against: Headcrabs, houndeyes, zombies, bullsquids
Range: Long
Accuracy: Medium
Damage Potential: Low

The original pistol returns from Half-Life and makes an appearance in Opposing Force's single- and multiplayer games. In standard mode, the pistol fires normally - relatively quick with decent accuracy. In alternate fire mode, the pistol fires more rapidly but loses accuracy. Like the Desert Eagle, the pistol doesn't hold much ammunition in a single clip (only 17 bullets), which means you'll often have to reload as the action starts.

Using the pistol in the single-player game is a little tricky. It's good to use it against less-powerful aliens, like the headcrabs and zombies, but keep in mind that the more powerful MP-5 shares the same ammo pool as the Glock pistol. Each time you waste ammo with the pistol, there's less you'll be able to use with the more powerful MP-5.

Save the pistol for last-resort situations and look for a more powerful weapon as soon as possible. Use the pistol against headcrabs and zombies when you're low on health and don't want to risk getting close for a wrench or knife strike.

Assault Shotgun

Class: 3
Ammo Used: Shotgun slugs
Maximum Clip Capacity: 8
Maximum Ammo Capacity: 125
Best Used Against: Pit drones, alien slaves, houndeyes, zombies, bullsquids
Range: Short
Accuracy: Low
Damage Potential: Medium for single shot and high for double shot.

Half-Life's shotgun returns and remains a useful weapon for both single- and multiplayer games. It's a versatile weapon. In standard mode, the shotgun fires a single slug that inflicts a decent amount of damage (as long as the target is close enough). In alternate fire mode, the shotgun fires two slugs (at the expense of two slugs of ammunition, naturally) for a much more powerful blast. The double shot can take down pit drones and zombies in a single blast and will likely significantly wound a multiplayer foe.

The biggest issue with the shotgun is its sluggish recovery time, especially in alternate fire mode. When fighting against a quick alien or speedy multiplayer foe, you'll likely have trouble maintaining the target and getting off decent shots - especially if you're under fire yourself. Get as close as possible to the target before discharging. Circle-strafe your way to the target and get off a few single shot blasts as you approach. When you're close enough, blast away with a double shot.

The shotgun reloads slowly; you only put in one shell at a time. If you've exhausted the chamber, yet still have more shells, it's probably wiser to immediately switch weapons instead of waiting for the shotgun to reload. Time is precious in a deathmatch combat situation. The more time you're spending not firing is more time the enemy is firing at you. If you must reload, look for safe areas and duck around corners or crates to buy extra time.

Next: The weapons (cont.)


 

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Half-Life: Opposing Force
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Detailed level walk-throughs

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