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![]() Sub-Zero's fatality. |
Mortal Kombat featured groundbreaking graphics and bone-crunching sound, which immersed you into its surroundings. MK's basic, yet complex, style of gameplay made it enjoyable for newcomers and rewarding for long-time players. Mortal Kombat featured five buttons, two punches and two kicks (both low and high), and the pivotal block button. The block button was special because a certain other fighting game series used a system for blocking that involved holding the joystick away from the attack. In Mortal Kombat, holding back on the joystick moved the character backwards, letting the seasoned MK player thoroughly put the smack down on the unsuspecting street-fighting weasel. This one button created a separation in these two game styles that would last into the next millennium and beyond.
![]() Scorpion's fatality. |
Characters
Kano, Sonya, Liu Kang, Sub-Zero, Scorpion, Johnny Cage, Raiden, Reptile (hidden)
Bosses
Shang Tsung: An old man with long white hair and a blue robe, who could morph into any character. Upon defeat, characters would leave his body and disappear with an explosion while the announcer said their names.
Goro: A four-armed 12-inch stop-motion model that shook the screen when he landed. You could not perform fatalities on Goro.
![]() Test your might. |
Memorable Moments
![]() Big, bad Goro. |
Secrets
Reptile was added as a secret character in revisions 3.0 and later to spark gamers' interest in the game. To fight against him at the bottom of the pit, you had to win with a double flawless and fatality in the pit when silhouettes passed by the moon, without using block at all during the battle.
![]() Liu Kang, winner of MK. |
Home Versions
The SNES version was at the head of much controversy over the Mortal Kombat series. Nintendo changed the gory fatalities to tame ones and the blood to white sweat. Sega, on the other hand, kept the gore and blood by making it available via a code. Sega went on to sell a considerable number of copies - more than the SNES version. Nintendo learned its lesson. Copyright conflicts arose when Raiden's name was already taken in the home market. In order to work around the problem, the spelling of Raiden was changed to Rayden in every home version until MK4.
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