"Innovative" is probably gaming's biggest buzzword. Since the industry continues to grow and mature each year, some games are expected to up the ante with completely original, unprecedented designs. In reality, it's harder than ever for a game to be innovative--who needs innovation when there are clear indications that specific types of games sell better than others do? Still, against all odds, each year we are treated to a number of games that are boldly original and, as a result, outstanding. Here is the winner of the 2001 Most Innovative Game Award:
Grand Theft Auto III

Publisher: Rockstar
Developer: DMA Design
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How exactly does a game that is, in many ways, a 3D version of a 2D game that has existed for a couple of years win our award as the most innovative game of 2001? The content is the key. Take a look at most M-rated games that have come out since the ESRB's rating system was instituted. Most M-rated games are bloodfests that strive for gore and shock over anything someone over the age of 18 might consider "mature." Grand Theft Auto III isn't without its shock value, but what really struck us as innovative is the game's mature storyline. It follows in the footsteps of some of the great R-rated crime sagas we've all seen in movie theaters and doesn't shoot for the easy, lowest common denominator type of thrills. GTA3's story and sense of humor treats its audience with respect instead of assuming that most game players are idiots who need every single joke and plot point driven home with five minutes of explanation. Let's hope that games like this become the norm in the coming year.
Other Nominees:

Frequency
Phantasy Star Online
Pikmin
Typing of the Dead