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![]() Developer: Funcom Online Publisher: Funcom Online Norwegian developer Funcom showed us an early build of its upcoming massively multiplayer online role-playing game, Anarchy Online. We were impressed. Not only will the game be the very first of its kind to use a futuristic, sci-fi setting, but it'll also feature a number of solutions to the shortcomings of current MMORPGs. For instance, Anarchy Online will combat the common practice of "camping," or sitting in one place and waiting for enemies with good loot to respawn, in a number of ways. For starters, the game will let you randomly generate "dungeon" areas to adventure in; you'll be able to generate custom-tailored areas on the fly so that you won't be forced to frequent a single, specific area that yields good loot and experience points. In addition, Anarchy Online will also let you create your own quests for other players, for which you can provide your own rewards. You can make your own quests surprisingly complex. These and other quests in the game seem focused on social interaction and on distinguishing your character from others by means of reputation.
As such, in Anarchy Online, stealth, politics, and secrecy will be as important as heavy armor and a good blaster. You'll be able to advance in the ranks of either the OmniTek corporation or the Rubi-Ka rebels not only as a soldier but also as a doctor, a nanotechnician (a specialist in nanotechnology, Anarchy Online's futuristic equivalent of magic), or a spy.
Anarchy Online looked good but sounded even better. The game is scheduled to undergo a rigorous beta test this summer, and it will likely be released toward the end of the year - and hopefully it'll live up to its tremendous potential.
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