Welcome to the 18th episode of GameSpotting. It's December, the time when we all look back at the best games of year, while wondering what great games are coming next.
As always, GameSpotting is where GameSpot's editors tell it like it is--or at least like they think it is. Go on and jump in anywhere--you can always return to this page by clicking on the large GameSpotting graphic above. And be sure to let us know what you think by voting in the polls throughout or even by dropping us a note.
Trey Walker/News Editor, PC Games
"While Civilization III is my favorite game of the year, I think the game that best represents 2001 is Max Payne."
Ryan Davis/Associate Managing Editor
"After finishing Luigi's Mansion, I realized that there weren't many games left for me to play."
Greg Kasavin/Executive Editor, PC Games
"Every year, some of the best games turn out to be the ones that no one really seemed to have much hope for--let alone know about."
Shahed Ahmed/News, Video Games
"Whether it's on the Xbox, PS2, or GameCube, you will have to pay to play online console games--get very comfortable with the idea."
Jeff Gerstmann/Executive Editor, Video Games
"Am I asking too much when I ask for games that are longer without feeling artificially lengthened by backtracking, leveling up, or other contrived gameplay-extending methods?"
Amer Ajami/Senior Editor, PC Games
"I'm already looking ahead to next year, and specifically, to some truly blockbuster PC games."
Dave Toole/Senior Producer
"People don't realize that there are legitimate reasons for the differences in screenshot quality, and I am going to take some time to try to explain them here."
Shane Satterfield/Features Editor, Video Games
"Those with the most creative minds aren't necessarily the ones calling the shots as far as game design is concerned, so it's not surprising that so many games are sequels or carbon copies of each other."
Joe Fielder/Site Director
"I realize that to write a column on the topic of bias is to give it more attention than it deserves."