
You're Reading This on an Xbox
I've never hated Microsoft. Growing up, I was friends with a number of Mac users who seemed to firmly believe that the makers of Windows were in league with the devil. Others around me were less emphatic in their disdain for Bill Gates' megacorporation, but would still complain about DOS or Windows or Internet Explorer or some other Microsoft product. The fact is, most Americans hate monopolistic corporations just on principle. If Family Feud contestants were challenged to name a "gigantic, greedy business," you know you'd see Microsoft in the top three. As for me, I've always admired Microsoft's success, if anything. The company systematically zeroes in on profitable business models relating to software and technology and then eventually establishes its dominance in those categories.
![]() Microsoft intends to bring the advantages of console gaming to the PC. |
![]() Is this going to come bundled with every new PC? I'll believe it when I see it. |
I can point you to a demonstration of what PC gaming will be like after these plans come to fruition: It's called the Xbox. All this is a stomach-churning prospect for many PC gamers--these are people who actively choose to play PC games instead of console games because of all the particular benefits that PC gaming still has over console gaming. If they wanted a console gaming experience, why, they'd go out and get consoles. So what does Microsoft think it's doing?
![]() This is why PC gaming isn't as popular as it could be. |
I've played games on all platforms all my life because I've always recognized the various advantages of each platform. When I think of the advantages of PC games, I think of their complexity, their depth, their lasting value, their technological edge, and their adaptability. I don't think of lengthy installation routines, misleading system requirements, crash bugs, and compatibility issues with my video card. In fact, these are the aspects of PC gaming that have pushed a number of developers and gamers away from the platform these last few years.
I appreciate that there are some PC gamers who enjoy their elite status, knowing that the average Joe could never overclock his system like they could, and could never squeeze those last 10 frames per second out of Unreal Tournament 2003 like they could. But you shouldn't be surprised to know that I'm a big proponent of the notion that games are for everyone, and that there shouldn't be some big barrier of entry for getting into them. Yes, games should be challenging, complex, and deep. No, they shouldn't be a complete pain in the ass to get up and running. All Microsoft is trying to do is impose some standards and set up some systems to ensure that your PC can run all the latest games. I daresay that's the best news I've heard all year.
![]() If Microsoft has its way, we'll be seeing more PC games like Age of Mythology. Oh, the horror! |
What Microsoft isn't doing is trying to dumb down PC gaming. In the same week that the company announced the plans I've described above, it also announced that its hit real-time strategy game, Age of Mythology, has sold more than a million copies to date. Age of Mythology is a fantastic, highly complex game that epitomizes the sorts of things that the PC can still do much, much better than consoles. And you'd better believe Microsoft knows this better than anyone. Yeah, the company's trying to have its cake and eat it too by dominating both the PC gaming and console gaming markets. But what do I care? If the result is more games like Age of Mythology and Halo, I'm all for it.
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