
![]() | Giancarlo Varanini Associate Editor | Currently Playing: The Legend of Zelda: The Wind Waker (GC), Panzer Dragoon Orta (Xbox), Street Fighter Alpha 3 Upper (GBA) | ||
How Far Have We Really Come?
Last week, the Academy of Interactive Arts and Sciences held its annual awards ceremony in Las Vegas at the wonderfully nonentertaining Hard Rock Hotel, which attempts to make up for its incredibly small casino area by putting a bunch of worthless music memorabilia up in the lobby and in the hallways of the hotel itself. If you really care about what Eminem was wearing at the Grammys two years ago, then the Hard Rock Hotel is for you. But regardless of the décor, this year's awards held a special significance for me on a number of different levels: Yu Suzuki was being honored with the Hall of Fame award, and it would be the first time that I would get to participate in an interview with Shigeru Miyamoto. From Mario and Zelda to Space Harrier and Virtua Fighter, these two men helped fuel my passion for gaming, and their games constitute a large portion of my fondest game-playing memories over the past 19 years or so.
Just having these two men in the same relatively confined area at once was quite a sight to behold. But as great as it was to see two of the best game designers in the world within spitting distance of each other, it was somewhat overshadowed by the awards ceremony itself. The ceremony featured a number of incredibly embarrassing moments that only helped to solidify the stereotype of gamers as being antisocial freaks that feed on the innards of pigeons in the black of night and build cabins out of nothing but Twinkies and those sticky things from cereal boxes that can be thrown at walls. The organizers also succeeded in making a number of flat-out blunders--not the least of which occurred when Yu Suzuki stepped onto stage to accept his Hall of Fame award.
![]() Look! There goes Vince Neil...oh wait, who cares? |
![]() You just don't cut this man off! |
While it may seem like the AIAS awards was a complete mess, there were a few glimpses of hope that this particular event was actually recognizing games that were deserving of such distinctions. Animal Crossing walked away with quite a few awards, which is surprising considering that these awards tend to favor technical merits over anything else. But in the end I just can't help but feel confused. The host of the show, Dave Foley (from TV's Kids in the Hall and News Radio), got a few good jokes in there, but he also got a few good jabs at the gaming populace. Moreover, most of the presenters didn't even look remotely interested in the awards that were being presented because they were too busy thinking about how much longer they would have to wait until they could leave the show. I understand that they're trying to bring a mainstream appeal to the ceremony, but at the same time the organizers are really degrading the whole idea of an awards ceremony for video games to begin with, and that's really unfortunate.
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