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E3 06: The Legend of Zelda: Twilight Princess First Look

Nintendo announces and demonstrates a version of Twilight Princess specifically designed for the Wii.

Twilight Princess

Take a look at some of the unique features on offer for The Legend of Zelda: Twilight Princess for the Nintendo Wii.

LOS ANGELES--Nintendo announced today that the upcoming Legend of Zelda game, Twilight Princess, will ship in two different versions--one made for the Wii and one for the GameCube. Nintendo representatives showed off the Wii version of the game in action during their E3 press conference, giving specific details for the first time on how the game will work with the Wii controllers.

The player demonstrating Twilight Princess used both the remote and the "nunchuk" attachment to control the game. You can move by using the analog thumbstick on the nunchuk, while you will be able to switch between items on link using the plus pad on the remote. Targeting onscreen is handled by using the Z button on the nunchuk, which will bring up a sparkling fairy onscreen as a cursor. It seems like you'll be able to use the fairy as a secondary means of selecting items using the interface indicators onscreen. You'll use the remote to swing your sword, holding down the B button on the bottom of the remote unit. Aiming the bow will also be handled freely with the remote, with a visible cursor on the screen that will show you where you're aiming.

While showing off the bow, Nintendo revealed a new detail about the remote--a built-in speaker will be utilized while firing the bow. You'll hear the bow string stretch and go taut, and when you fire, you'll hear the sound of the arrow being released, and then the sound of the arrow striking the target will come out of the television speakers, simulating a dynamic soundscape. You can imagine other games using this feature to make the sound of gunshots come out of the remote speaker, for example.

Nintendo reps showed off a number of other interesting control options in the Wii version of Twilight Princess. Jabbing with the remote, for example, will let Link do a shield-bash move to stun enemies. The rumble feature will let you feel it when you connect with a shield bash. The pointer will also be used to aim and map out waypoints for your boomerang, which will have puzzle-solving applications in the game, as shown when the Nintendo reps hit several switches in succession to open up a doorway. We then got to see Link picking up a crate by using the A button on the remote. The demonstrator then flicked the nunchuk to throw the box, revealing that both the nunchuk and the remote have motion-sensing capabilities. This capability also applied to the sword play, as you can rotate the nunchuk to execute a spin attack, or stab down with the nunchuk to do Link's signature coup de grace move. Fishing with the controller will also be in the game, as you use the remote to cast and reel in fish with intuitive flick-and-pull moves.

The level used to demonstrate the game appeared to be some kind of dusty canyon or mining area with implike enemies. Delving deeper into the area revealed caverns with some lava, and a giant stone door with a lock on it, at which point the demonstration ended. We didn't get to see too much from a strict level or gameplay standpoint, but we were certainly impressed with our first concrete demonstrations of gameplay using the Nintendo Wii's unique controllers.

13 Comments

  • leonkenidy

    Posted Jan 18, 2007 7:04 am PT

    yo i completed the legend of zelda:twilight princess and the final fight is the best part of the game but the game it's self was great hope the keep going on with the games and shnizle

  • leonkenidy

    Posted Dec 30, 2006 8:38 am PT

    best zelda game ever ^_^

  • mister-sandman

    Posted Nov 23, 2006 8:11 am PT

    best zelda evur. cant wait till its out in europe...

  • inu-yasha16

    Posted Nov 7, 2006 7:28 pm PT

    Hmm. I don't know about "best zelda game ever". You haven't played it yet. Never call a game the best game ever if you haven't even played it yet. Always set the bar lower than normal so that you'll never be disappointed.

    Now, I can see one of two things happening from the last two years of observation. Either (a) the game will be a major flop because people gave it way too much hype and it could never live up to what the public expected, or (b) it'll actually live up to the public's expectations and it'll recieve a perfect 10 on GS. Personally, I believe (b) is the case with this game, because it DOES look pretty impressive, but I'm not going to jump the gun yet.

  • breyva

    Posted Oct 31, 2006 3:12 pm PT

    legend of zelda is one of the greatist games ever! and they just keep on geting better!

  • keg2kay

    Posted Oct 14, 2006 9:14 pm PT

    it may be a bit early to tell but it could be possible that it scores a GS perfect 10

  • zux2000

    Posted Sep 17, 2006 2:52 pm PT

    i havn't played any Zelda game in my whole life, but maybe I will test this...

  • CrazyNico

    Posted Sep 3, 2006 7:55 pm PT

    This is gonna be the best Zelda game!!!

    The Legend of Zelda: Twilight Princess!

  • jakeboudville

    Posted Aug 25, 2006 12:39 am PT

    sounds fun

  • samus_aran-371

    Posted Aug 11, 2006 3:44 pm PT

    that's the best zelda game ever created !!!!

  • 2sexi4u

    Posted Aug 9, 2006 5:59 pm PT

    dude this game loks tite but the controlls look confusing and personly i would rather use the game cube controller

  • JPatlakis

    Posted Aug 7, 2006 10:50 pm PT

    Man this game for the Wii system is gonna redefine the Legend of Zelda series! Can't wait !!!

  • obleon

    Posted Jul 19, 2006 9:10 am PT

    Best zelda game ever !!!!

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