If you are a Tomb Raider fan, give this game a shot; if not, dont waste your time.
RocketJet wrote this review on .
Story/Presentation: Tomb Raider II graphically, looks virtually same as the original game. Released in 1997, it sold a rediculous amount of games rivaled only that year by Final Fantasy VII. Dispite reusing the original engine, it does have its good story sections particularly the Venice and Deep Sea levels. Its biggest issue is how long and bland the China sections are. The Story cannot compare to the four games that would follow it, but it can still be engaging if you let it.
Sound: This game ultimatly uses the same techniques from the first game. The Chinese riffs add flavor, but the quality still varies greatly as did most games of that time.
Gameplay: Tomb Raider II starts very exciting. It focuses more on gunplay rather than just running and jumping, but after Tomb Raider 1, this was widely accepted and can still be enjoyable. However, after you surface from the Maria Doria, the game takes a sharp dive for the worse. Following this, the game still has a lot of meat but is not nearly as tasty as the first half. It is long, and certain sections can be frustrating. Although not nearly as confusing as the third adventure, you will find portions of this game where you are highly unmotivated to play.
Although Tomb Raider II has its exicting moments, it really is just a mediocre experience. Out of the original five games, this was the least enjoyable for me. If you are a Tomb Raider fan, give this game a try but the only reason I finished this game was so I could say I played them all