Starts out strong, but it soon becomes apparent that this is nothing but an inferior console port of the first Crysis.
M4cR1II3n wrote this review on .
Graphically, it looks pretty fantastic, especially on the extreme setting, and is the engine is greatly optimized, no lag whatsoever. While the lack of DX10 and 11 is a bit of a letdown, it's still beautiful to behold. Though not as impressive as seeing the first Crysis the first time, no one should really be able to complain about the graphics being bad.
Sound quality is equally great. Weapons pack a ton of punch, explosions, foot steps, falling debris and all other ambient sounds are also great, so no complaints there.
Dialogue, story and voice acting isn't anything special, but it gets the job done. However, the VERY loose ties to the original game are disappointing. I mean, what the heck happened to Nomad and the others? Granted, I have not finished the game yet, but the only ties so far halfway though are Prophet (for about 5 min), the name Strickland and invading aliens. Nothing explained how they got here or what they are doing, or how they tie into the original Crysis.
The real disappointment in Crysis 2 is however the gameplay. While the shooting is solid, it's just not as much fun as the first game. The levels are much more linear, and while the scenery is more interesting than in the first game, the freedom is pretty much gone. It's more open-ended than most other shooters, but not by much.
The suit is disappointingly not as much fun either. You are now limited to armour and cloak mode, while speed and strength are passive abilities. The main issue that I have with the new setup is that is becomes repetitive, very quickly. You will basically use cloak to sneak up on a guy to perform a stealth kill, then repeat that until you get caught, in which case you'll just switch to armour mode to blast the living crap out of everything. Every time.
There's too little room to manoeuvre around enemy positions to outflank them most of the time, resulting in linear run-of-the-mill shoot-outs where you dash in and out of cover to regain your suit energy.
The enemy AI has a ton of issues, from getting stuck on the terrain to seeing straight through your cloak. Bugs are frequent, such as clipping issues (whoa, what's that bird doing flying through the wall!?), floating weapons and the infamous lost Nano Catalyst bug, which you'll lose every time you quit the game.
The MP feels pretty much like cookie-cutter CoD, but with super-powers (although pretty weak super-powers). You have your class load-outs, your perks and your killstreaks, but it doesn't do much to stand out, and is a pretty "meh" experience overall.
If you are a fan of shooters, give it a go, it's at least on par with most of the other A-grade shooters out there. Unfortunately it's not the sequel to Crysis we were expecting