Microsoft may make budget-balancing game for US government
Bipartisan commission has reportedly contacted Steve Ballmer about making a game that could let any US citizen suggest ways to deflate ballooning national debt.
5th Cell keeping vision in video games
GDC 2010: Scribblenauts developer talks about staying true to the studio's vision, even when it meant walking away from all the business they had.
Pandemic folded into EALA, Saboteur launch unaffected
[UPDATE] Approximately 200 staffers let go at Mercenaries developer; "core team" to relocate to Los Angeles studio to make Pandemic-branded games; founders departing.
THQ opens to GamersGate
Publisher's back catalog of PC games to be added to digital distribution service; GSC Game World's S.T.A.L.K.E.R. currently available.
Q&A: Pandemic's EA deal postmortem
As the dust settles on the $860 million buyout of BioWare/Pandemic, Josh Resnick and Greg Borrud explain how the purchase will free up their studio to make better games.
EA buying BioWare/Pandemic for $860M
[UPDATE] Superdeveloper scooped up by megapublisher for a staggering sum, deal to close in January; deal covers 10 IPs, including Mass Effect, Mercenaries, and unnamed Wii and DS games.
THQ scoops up Mass Media
Rising publisher adds to its in-house development stable; shop will be focused on PS3 ports.
Full Spectrum Warrior now on PS2s
THQ's military shooter now covers Sony's console; PS2 version features an all-new level.
Full Spectrum Warrior goes platinum
Xbox best-seller is being rereleased today for $19.99; PS2 version will recruit the same price tag this spring.
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