Full Auto 2: Battlelines - Cars 'n Guns Profile 3
Our third and final profile installment looks at the multifunctional mortar and two cars, the Thunderhawk and the Executioner.
Brutal vehicular action comes to the PS3 with the Full Auto sequel, Battlelines.
Though it didn't quite make the PlayStation 3's launch, Full Auto 2: Battlelines is nevertheless set to roar onto shelves later this week. We've previously shown off a number of the new cars and weapons you'll find in Pseudo Interactive's follow-up to the original Full Auto on the Xbox 360, and in our last installment before the game's release, we'll take a look at two more of the cars in the game--a bruising muscle car and the ultimate vehicle of destruction--as well as the mortar weapon, which can fire three types of projectiles, depending on what kind of ammo you've picked up. Read on for more details and keep an eye out for our review of Full Auto 2 coming soon.
Cars
Thunderhawk
This 1970s-era muscle car will be one of the aspirational cars set in the Industrial District. It will bridge the generation gap between the older Vulcan and the newer Enforcer and Inferno muscle cars. The Thunderhawk could easily be a modern-day version of the Firebird seen in Smokey and the Bandit.
Specifications
Height 49.5 in
Width 73.4 in
Length 196.8 in
Wheelbase 108 in
Weight 3607 lbs
Top Speed 143 mph
Acceleration 0-60mph 5.2
Braking 60-0mph 125ft
Executioner
The Executioner is the new king of the hill. This ultimate experimental war machine is to the Warlord what the T-1000 is to the original Terminator. It is swifter and more agile but less armored.
Specifications
Height ?
Width ?
Length ?
Wheelbase ?
Weight ?
Top Speed ?
Acceleration ?
Braking ?
Weapons
Mortar
Size Large weapon
Mount Forward facing, trunk mounted
Description Each car will use the same mesh (mortar) but will be differentiated by ammo type. The mortar itself is an 88mm angled artillery cannon fitted to the trunk or rear roof of the vehicle. It has a limited use of up to three shots per pickup.
Earthshaker Ammo This ammo type exhibits a thunderous sound effect on firing, with a whistling shell artillery effect. It does lethal damage at the center of its impact, but there's an extreme knock on all within its area of effect.
Napalm Ammo This ammo type exhibits similar audio/visual effects upon detonation as the flamer. It detonates over the largest area of effect of the ammo types available, coating anyone and anything with fire. This fire will burn for longer than normal fire.
Flechette Ammo (Nail Bomb) This ammo type explodes a shower of flechettes similar to the flechette cannon. All cars within the area of effect take immediate and consistent chewy-center damage.
it rocks
Earthshaker rounds? That sounds like a page stolen right out of Warhammer 40K. THe Imperial guard basilisk has an earthaker cannon which is a basically a huge mortar...but anyways, about the game, IMO this game doesn't really look all that good. I don't think any car fighting game will ever top the Twisted Metal series. The graphics and environment are really nice, but the gameplay itself didn't look to great. But as KamaKase said, there are more games out than consoles. I don't even have a PS3, just stating my opinion.
I'm interested by how this turns out, although. It seems there are more games than consoles available. :S
i had mah doubts but this game looks good, new age Twisted Metal
Nice weaponary.
hopefully this one will be good.
it comes out tomorrow?i thought friday the 8th
full auto rocks. i just don't think the first one showed of its potential. it was underated but this one hopefully won't be underated either because it looks awesome.
Sounds cool... Can't wait for it tomorrow :) I just hope it doesn't suck like the one on 360... the 1 on the 360 wasn't bad... but it got boring pretty fast. Not many weapons, cars, levels... etc
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Full Auto 2: Battlelines
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- Publisher(s): Sega
- Developer(s): Deep Fried Entertainment
- Genre: Driving
- Release: Mar 20, 2007 (US) »
- ESRB: E10+
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