Balance is Number 1

User Rating: 9.5 | Frontlines: Fuel of War PC
My review is coming from the MP side of the game as I have not seen the SP version as of yet & my experience comes from the Open Beta.

First Off, it's unusual these days to see gamers pick-up multiple guns and equipment but in Fuel of War you'll see a diverse array of equipment and roles that provide the opportunity for competitive action.

Frontlines, focuses on Squad based play vs a single Commander on either side calling the shots. Squads are diversified by spreading out functionality with specialties like Air, Tech, Ground & Countermeasure Roles.

As an experienced player involved mostly with Team oriented play my community at www.ugcgamers.com enjoy games that provide tactical elements & frontlines offers quite a bit.

First Off were really glad that Kaos concentrated on balance over any other aspect of the game as we've been known to pick a single gun, kit or role in others.

I've given Frontlines a 9.5 because of one fatal flaw. In-game Voice and some miner details that I would have liked to see in the squad control prior to release and there are some other features that arn't seen anywhere else like the attack function staying persistent & following vehicles and potential long range snipers that in so many ways can cause havoc.

Other then that I truely dig the sound & cannot wait to see what Kaos has in store for us as it's pretty apparenet that Balance was number 1.

Well, I hope everyone enjoys my take on the game & I'll see you all on the Frontlines once I receive my Disk!!!