The fighting system is laggy and simplistic, yet this game is actually a pretty addictive fighter despite this.
Hollow-Byakuya wrote this review on .
Learning Curve: Under half an hour.
- One of very few Fullmetal Alchemist games to be released in the European Union, a desperately welcome shot of fan service.
- Team Attack animations are surprisingly well-rendered when compared to the rest of the game, and runs at a near perfect and consistent framerate. Very gratifying to mix and match with all of the potential characters.
- Physical damage shows up on each character in different intensities based on their remaining health, a seldom seen and always welcome aspect of a fighting game.
- The landscape is 3D so you arn't fixed on screen (In the style of Dragonball Z Budokai Tenkaichi/Raging Blast, but on a much smaller scale).
- Boss battles such as Envy in his beast form are very rewarding to complete, and arn't particularly easy to complete so you will have to devise some kind of strategy.
- The material on the stage transmutes differently according to the terrain you're currently using alchemy from, so if you were on a metal sheet you would summon a set of circular saws, but on dry ground it would be earth spikes.
- The fighting system itself (Team Attacks aside) is lacklustre to say the least, X is for a light attack, O is for a heavy attack (max 3 hits per combo for all characters). Alchemy attacks are few (again, 3 in total) with one always forming a defensive wall, another always summoning an attack from the terrain and finally one that's unique to the character. In other words, not a lot.
- Fighting is very slow paced and laggy at points.
- The customisation system is basic at best, but it's good that they at least included one.
- The graphics are at best late PS1 (grainy).
Maybe it's because I'm a fan of the anime that I enjoyed this game so much I played it non-stop for a week, I don't know. All I know is you can easily tell this is a budget game and lacks any sort of depth whatsoever yet somehow it manages to appease you with the simplest of animations. Fans will struggle to enjoy this game if they are judging it against the likes of Dissidia, Heat The Soul or Tekken like I initially did and admittedly it did start out pretty slow, but overall I think more as a memento to the series than anything else that fans should go out and purchase this. That said, this game is extremely short print because demand was low, so attaining an actual copy is recommendable, I predict it shall become highly sought after in years to come.