I've read about the Xbox one version of Diablo 3 having some small frame rate drops after increasing the resolution to 1080p. For anyone who has the game on XB1, are the drops noticeable when the action gets really intense?
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There are some dips for Xbone, but it's not major. This is essentially an older PCPS360 title so it makes sense.
Here you go:
Diablo 3 - the Digital Foundry verdict
With no rift in texture asset quality, shadow rendering, effects-work or its lighting model, . Rather, it appears to be a point of continued attention, with the . Outside of randomised item placements across each stage, these two games are now practically identical.
There are oddities here and there though. - but curiously, fineries elsewhere are unaffected.
However this stands at odds with the
In terms of frame-rate metrics, the . So much so, that it begs the question: could the PS4 release have been pushed any harder to take advantage of its own GPU headroom?