Here are the reasons for all the "problems" with Gears 1 & 2 multiplayer vs. Halo series multiplayer, IMO:
1) Gears is a much more complex game than Halo, almost all the "glitching" comes from the roll/cover button. It is a much easier system to exploit since everything can be made rigid in Halo since their is not real cover system other than running behind objects or jumping around.
2) Epic does not have Betas...so effectively the Beta is occuring right now.
3) Communities: just because a glitch exists does not mean you have to use it. The only glitch that I have run into so far with Gears 2 that really ticks me off is the shield glitch...mostly people only use it when they are loosing and the people that I play with always give them bad feedback and file a complaint.
I have enjoyed Halo, Gears 1 and Gears 2. It would be nice if Epic got rid of some of the bugs and tightened up the online matchmaking for public matches even more but enjoy the games for what they are.
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