Discuss legacy games and platforms.
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What was the strangest (older platform) game you ever played?
- Feb 11, 2013 9:19 am GMTI don't necessarily mean the worst, just like really strange game concept. Trust me, there were a few out there haha. -------------------- Play'n'Swap, trade your used video games for new ones, free! www.playnswap.com
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Earthworm Jim comes to mind....
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- Feb 11, 2013 10:56 am GMT
Would have to go some to beat Seaman. Couldn't quite get the little guy to understand my British accent.- Please wait. Quick reply will be available shortly.
- Feb 11, 2013 11:29 am GMT"I firmly believe that any man's finest hour, the greatest fulfillment of all that he holds dear, is the moment when he has worked his heart out in a good cause and lies exhausted on the field of battle - victorious." - Vince LombardiBoogerman would probably be a good example of a very strange game concept.
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- Feb 11, 2013 11:43 am GMT
Seaman and LSD Dream Emulator- Please wait. Quick reply will be available shortly.
- Feb 11, 2013 11:48 am GMTwhoDat_whoDat wrote:thats why they dont need the memory PS3 has a little something something called Blu-Ray. and its 25 times the size of a petty 2gb SD RAMEngrish_Major wrote:No, like I stated before, the memory limitations alone on consoles can't hold enough textures to be able to replicate Crysis 1.[QUOTE="KWilTheLegend"]Boogerman would probably be a good example of a very strange game concept.[/QUOTE] But it was a great game :P For me,I'd say Out Of This World...tried to play that game around 9 or 10 years old,and my English wasn't really good at that time
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- Feb 11, 2013 11:56 am GMT
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- your compliment was sufficient, Luis.

Deer Avenger on PC... not really an older platform... but the PC I played it on was equipped with a floppy drive so I guess it was a bit of an older platform...
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- Feb 11, 2013 12:07 pm GMT
Desktop - i3770K@ 4.5 (100 x 45) - Gigabyte Sniper.3 quad Xfire UEFI Mobo - 16 GB DDR3 RAM - AMD MSI 6990 and Nvidia 9800GTX for PhysX - Three Dell u2711 27" IPS monitors running plus one u2412m 24" IPS monitors and one Mitsubishi HC5500 1080P Native Projector on an 80" screen/Sharp 37" LCD TV in another room as the 5th monitor.
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Alienware M17X R2 17" Laptop - Core i7 920XM ES - 2.0/3.6ghz - 8 GB RAM - 500 GB Hybrid SSD - 5870 Xfire - 1920x1200 RGBLED
[QUOTE="MudoSkills"]Would have to go some to beat Seaman. Couldn't quite get the little guy to understand my British accent.[/QUOTE]
Eh, screw that fish-faced little tosser!
Hmmm, for me, Seaman ranks up there.
Eternal Champions on the Sega CD had a pretty cool concept. It was a pretty standard 2D fighter, but the premise was that karma was out of whack because influential and important warriors died before their time, so the game had CGI pre-rendered cutscenes that depicted each character being plucked from time and space right before their death. Whichever char wins the tournament is rewarded with life and the player gets to watch a pre-rendered cutscene of their character surviving whatever was about to kill them.
The fun part was, you also got treated to a cutscene for each of the other characters getting warped back into their previous situation and dying as had originally occured. How's that for messed up?
Rez for Dreamcast with it's vibrating "accessory" that has a washable cover. Ew.
Omikron for PC. Quantic Dream's first game before Indigo Prophecy/Farenheit. David Bowie did the soundtrack. You played a soul that could jump from body to body.
Honestly there are so many weird, random concept games out there.
-Byshop
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- Feb 11, 2013 12:10 pm GMT
Desktop - i3770K@ 4.5 (100 x 45) - Gigabyte Sniper.3 quad Xfire UEFI Mobo - 16 GB DDR3 RAM - AMD MSI 6990 and Nvidia 9800GTX for PhysX - Three Dell u2711 27" IPS monitors running plus one u2412m 24" IPS monitors and one Mitsubishi HC5500 1080P Native Projector on an 80" screen/Sharp 37" LCD TV in another room as the 5th monitor.
***************************************************
Alienware M17X R2 17" Laptop - Core i7 920XM ES - 2.0/3.6ghz - 8 GB RAM - 500 GB Hybrid SSD - 5870 Xfire - 1920x1200 RGBLED
[QUOTE="MonsieurX"][QUOTE="KWilTheLegend"]Boogerman would probably be a good example of a very strange game concept.[/QUOTE] But it was a great game :P For me,I'd say Out Of This World...tried to play that game around 9 or 10 years old,and my English wasn't really good at that time[/QUOTE]
Fortunately the game has no text or dialog. Also, as you probably know, it was developed by Delphine Studios in Paris.
-Byshop
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- Feb 11, 2013 1:20 pm GMTMister Mosquito for PS2.
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- Feb 11, 2013 1:41 pm GMT
L.O.L. Lack of Love for the dreamcast
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- Feb 11, 2013 1:53 pm GMT
Desktop - i3770K@ 4.5 (100 x 45) - Gigabyte Sniper.3 quad Xfire UEFI Mobo - 16 GB DDR3 RAM - AMD MSI 6990 and Nvidia 9800GTX for PhysX - Three Dell u2711 27" IPS monitors running plus one u2412m 24" IPS monitors and one Mitsubishi HC5500 1080P Native Projector on an 80" screen/Sharp 37" LCD TV in another room as the 5th monitor.
***************************************************
Alienware M17X R2 17" Laptop - Core i7 920XM ES - 2.0/3.6ghz - 8 GB RAM - 500 GB Hybrid SSD - 5870 Xfire - 1920x1200 RGBLED
[QUOTE="bultje112"]
L.O.L. Lack of Love for the dreamcast
[/QUOTE]
Omikron is also a Dreamcast title.
-Byshop
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- Feb 11, 2013 2:29 pm GMT
Probably the Oddworld games, Abe's Oddysee and Abe's Exodus, they where great though. What ever happened to the HD remakes, not heard anything about them in a long time.- Please wait. Quick reply will be available shortly.
- Feb 11, 2013 3:56 pm GMTwhoDat_whoDat wrote:thats why they dont need the memory PS3 has a little something something called Blu-Ray. and its 25 times the size of a petty 2gb SD RAMEngrish_Major wrote:No, like I stated before, the memory limitations alone on consoles can't hold enough textures to be able to replicate Crysis 1.[QUOTE="Byshop"]
[QUOTE="MonsieurX"][QUOTE="KWilTheLegend"]Boogerman would probably be a good example of a very strange game concept.[/QUOTE] But it was a great game :P For me,I'd say Out Of This World...tried to play that game around 9 or 10 years old,and my English wasn't really good at that time[/QUOTE]
Fortunately the game has no text or dialog. Also, as you probably know, it was developed by Delphine Studios in Paris.
-Byshop
[/QUOTE] Damn,was sure it got stuck in the early beginning cause I couldn't understand what was going on- Please wait. Quick reply will be available shortly.
- Feb 11, 2013 4:50 pm GMT
Desktop - i3770K@ 4.5 (100 x 45) - Gigabyte Sniper.3 quad Xfire UEFI Mobo - 16 GB DDR3 RAM - AMD MSI 6990 and Nvidia 9800GTX for PhysX - Three Dell u2711 27" IPS monitors running plus one u2412m 24" IPS monitors and one Mitsubishi HC5500 1080P Native Projector on an 80" screen/Sharp 37" LCD TV in another room as the 5th monitor.
***************************************************
Alienware M17X R2 17" Laptop - Core i7 920XM ES - 2.0/3.6ghz - 8 GB RAM - 500 GB Hybrid SSD - 5870 Xfire - 1920x1200 RGBLED
[QUOTE="MonsieurX"]Damn,was sure it got stuck in the early beginning cause I couldn't understand what was going on[/QUOTE]
That doesn't mean the game isn't hard. It was a tough game to get through regardless. There's no tutorial and no instructions, the game teaches everything through trial and error as well as observation. It was an awesome game, but not easy by any means.
-Byshop
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- Feb 12, 2013 11:33 am GMT

Not the strangest game by any means but Plok was kinda unusual:

Fun game tho.
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Earthworm Jim
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- Feb 12, 2013 3:05 pm GMT
http://www.youtube.com/watch?v=K-G5HMg6f28
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