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What was the strangest (older platform) game you ever played?

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  • Level 2
    Journeyman
    Posts: 4
    Feb 11, 2013 9:19 am GMT
    I don't necessarily mean the worst, just like really strange game concept. Trust me, there were a few out there haha.









    --------------------
    Play'n'Swap, trade your used video games for new ones, free!
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    I don't necessarily mean the worst, just like really strange game concept. Trust me, there were a few out there haha. -------------------- Play'n'Swap, trade your used video games for new ones, free! www.playnswap.com
  • Level 30
    Wicked Sick!
    Posts: 370
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    Feb 11, 2013 10:22 am GMT

    Earthworm Jim comes to mind....

    Original games and enthralling stories are missing from next gen, lets fix that.

    Earthworm Jim comes to mind....

  • Level 13
    Toobin'
    Posts: 291
    User is Online
    Feb 11, 2013 10:56 am GMT
    Would have to go some to beat Seaman. Couldn't quite get the little guy to understand my British accent.
    Would have to go some to beat Seaman. Couldn't quite get the little guy to understand my British accent.
  • Level 13
    Toobin'
    Posts: 37
    Feb 11, 2013 11:29 am GMT
    Boogerman would probably be a good example of a very strange game concept.
    "I firmly believe that any man's finest hour, the greatest fulfillment of all that he holds dear, is the moment when he has worked his heart out in a good cause and lies exhausted on the field of battle - victorious." - Vince Lombardi
    Boogerman would probably be a good example of a very strange game concept.
  • Level 62
    Stylish Crazy Action
    Posts: 35220
    User is Online
    Feb 11, 2013 11:43 am GMT
    Seaman and LSD Dream Emulator
    Seaman and LSD Dream Emulator
  • Level 63
    Big Smoke
    Posts: 18930
    User is Online
    Feb 11, 2013 11:48 am GMT
    KWilTheLegend wrote:
    Boogerman would probably be a good example of a very strange game concept.

    But it was a great game
    For me,I'd say Out Of This World...tried to play that game around 9 or 10 years old,and my English wasn't really good at that time

    whoDat_whoDat wrote:
    Engrish_Major wrote:
    No, like I stated before, the memory limitations alone on consoles can't hold enough textures to be able to replicate Crysis 1.
    thats why they dont need the memory PS3 has a little something something called Blu-Ray. and its 25 times the size of a petty 2gb SD RAM

    [QUOTE="KWilTheLegend"]Boogerman would probably be a good example of a very strange game concept.[/QUOTE] But it was a great game :P For me,I'd say Out Of This World...tried to play that game around 9 or 10 years old,and my English wasn't really good at that time
  • Level 30
    Wicked Sick!
    Posts: 1024
    User is Online
    Feb 11, 2013 11:56 am GMT

    Deer Avenger on PC... not really an older platform... but the PC I played it on was equipped with a floppy drive so I guess it was a bit of an older platform...

    ____

    - your compliment was sufficient, Luis.

    Deer Avenger on PC... not really an older platform... but the PC I played it on was equipped with a floppy drive so I guess it was a bit of an older platform...

  • Level 45
    Mishima Zaibatsu
    Posts: 9222
    User is Online
    Feb 11, 2013 12:07 pm GMT

    MudoSkills wrote:
    Would have to go some to beat Seaman. Couldn't quite get the little guy to understand my British accent.

    Eh, screw that fish-faced little tosser!

    Hmmm, for me, Seaman ranks up there.

    Eternal Champions on the Sega CD had a pretty cool concept. It was a pretty standard 2D fighter, but the premise was that karma was out of whack because influential and important warriors died before their time, so the game had CGI pre-rendered cutscenes that depicted each character being plucked from time and space right before their death. Whichever char wins the tournament is rewarded with life and the player gets to watch a pre-rendered cutscene of their character surviving whatever was about to kill them.

    The fun part was, you also got treated to a cutscene for each of the other characters getting warped back into their previous situation and dying as had originally occured. How's that for messed up?

    Rez for Dreamcast with it's vibrating "accessory" that has a washable cover. Ew.

    Omikron for PC. Quantic Dream's first game before Indigo Prophecy/Farenheit. David Bowie did the soundtrack. You played a soul that could jump from body to body.

    Honestly there are so many weird, random concept games out there.

    -Byshop

    Desktop - i3770K@ 4.5 (100 x 45) - Gigabyte Sniper.3 quad Xfire UEFI Mobo - 16 GB DDR3 RAM - AMD MSI 6990 and Nvidia 9800GTX for PhysX - Three Dell u2711 27" IPS monitors running plus one u2412m 24" IPS monitors and one Mitsubishi HC5500 1080P Native Projector on an 80" screen/Sharp 37" LCD TV in another room as the 5th monitor.

    ***************************************************

    Alienware M17X R2 17" Laptop - Core i7 920XM ES - 2.0/3.6ghz - 8 GB RAM - 500 GB Hybrid SSD - 5870 Xfire - 1920x1200 RGBLED

    [QUOTE="MudoSkills"]Would have to go some to beat Seaman. Couldn't quite get the little guy to understand my British accent.[/QUOTE]

    Eh, screw that fish-faced little tosser!

    Hmmm, for me, Seaman ranks up there.

    Eternal Champions on the Sega CD had a pretty cool concept. It was a pretty standard 2D fighter, but the premise was that karma was out of whack because influential and important warriors died before their time, so the game had CGI pre-rendered cutscenes that depicted each character being plucked from time and space right before their death. Whichever char wins the tournament is rewarded with life and the player gets to watch a pre-rendered cutscene of their character surviving whatever was about to kill them.

    The fun part was, you also got treated to a cutscene for each of the other characters getting warped back into their previous situation and dying as had originally occured. How's that for messed up?

    Rez for Dreamcast with it's vibrating "accessory" that has a washable cover. Ew.

    Omikron for PC. Quantic Dream's first game before Indigo Prophecy/Farenheit. David Bowie did the soundtrack. You played a soul that could jump from body to body.

    Honestly there are so many weird, random concept games out there.

    -Byshop

  • Level 45
    Mishima Zaibatsu
    Posts: 9222
    User is Online
    Feb 11, 2013 12:10 pm GMT

    MonsieurX wrote:
    KWilTheLegend wrote:
    Boogerman would probably be a good example of a very strange game concept.
    But it was a great game For me,I'd say Out Of This World...tried to play that game around 9 or 10 years old,and my English wasn't really good at that time

    Fortunately the game has no text or dialog. Also, as you probably know, it was developed by Delphine Studios in Paris.

    -Byshop

    Desktop - i3770K@ 4.5 (100 x 45) - Gigabyte Sniper.3 quad Xfire UEFI Mobo - 16 GB DDR3 RAM - AMD MSI 6990 and Nvidia 9800GTX for PhysX - Three Dell u2711 27" IPS monitors running plus one u2412m 24" IPS monitors and one Mitsubishi HC5500 1080P Native Projector on an 80" screen/Sharp 37" LCD TV in another room as the 5th monitor.

    ***************************************************

    Alienware M17X R2 17" Laptop - Core i7 920XM ES - 2.0/3.6ghz - 8 GB RAM - 500 GB Hybrid SSD - 5870 Xfire - 1920x1200 RGBLED

    [QUOTE="MonsieurX"][QUOTE="KWilTheLegend"]Boogerman would probably be a good example of a very strange game concept.[/QUOTE] But it was a great game :P For me,I'd say Out Of This World...tried to play that game around 9 or 10 years old,and my English wasn't really good at that time[/QUOTE]

    Fortunately the game has no text or dialog. Also, as you probably know, it was developed by Delphine Studios in Paris.

    -Byshop

  • Level 53
    Zenny
    Posts: 7197
    User is Online
    Feb 11, 2013 1:20 pm GMT
    Mister Mosquito for PS2.
    Mister Mosquito for PS2.
  • Level 24
    I Feel Asleep!!
    Posts: 1780
    Feb 11, 2013 1:41 pm GMT

    L.O.L. Lack of Love for the dreamcast

    L.O.L. Lack of Love for the dreamcast

  • Level 45
    Mishima Zaibatsu
    Posts: 9222
    User is Online
    Feb 11, 2013 1:53 pm GMT

    bultje112 wrote:

    L.O.L. Lack of Love for the dreamcast

    Omikron is also a Dreamcast title.

    -Byshop

    Desktop - i3770K@ 4.5 (100 x 45) - Gigabyte Sniper.3 quad Xfire UEFI Mobo - 16 GB DDR3 RAM - AMD MSI 6990 and Nvidia 9800GTX for PhysX - Three Dell u2711 27" IPS monitors running plus one u2412m 24" IPS monitors and one Mitsubishi HC5500 1080P Native Projector on an 80" screen/Sharp 37" LCD TV in another room as the 5th monitor.

    ***************************************************

    Alienware M17X R2 17" Laptop - Core i7 920XM ES - 2.0/3.6ghz - 8 GB RAM - 500 GB Hybrid SSD - 5870 Xfire - 1920x1200 RGBLED

    [QUOTE="bultje112"]

    L.O.L. Lack of Love for the dreamcast

    [/QUOTE]

    Omikron is also a Dreamcast title.

    -Byshop

  • Level 45
    Mishima Zaibatsu
    Posts: 4022
    User is Online
    Feb 11, 2013 2:29 pm GMT
    Probably the Oddworld games, Abe's Oddysee and Abe's Exodus, they where great though. What ever happened to the HD remakes, not heard anything about them in a long time.
    Probably the Oddworld games, Abe's Oddysee and Abe's Exodus, they where great though. What ever happened to the HD remakes, not heard anything about them in a long time.
  • Level 63
    Big Smoke
    Posts: 18930
    User is Online
    Feb 11, 2013 3:56 pm GMT
    Byshop wrote:

    MonsieurX wrote:
    KWilTheLegend wrote:
    Boogerman would probably be a good example of a very strange game concept.
    But it was a great game For me,I'd say Out Of This World...tried to play that game around 9 or 10 years old,and my English wasn't really good at that time

    Fortunately the game has no text or dialog. Also, as you probably know, it was developed by Delphine Studios in Paris.

    -Byshop


    Damn,was sure it got stuck in the early beginning cause I couldn't understand what was going on

    whoDat_whoDat wrote:
    Engrish_Major wrote:
    No, like I stated before, the memory limitations alone on consoles can't hold enough textures to be able to replicate Crysis 1.
    thats why they dont need the memory PS3 has a little something something called Blu-Ray. and its 25 times the size of a petty 2gb SD RAM

    [QUOTE="Byshop"]

    [QUOTE="MonsieurX"][QUOTE="KWilTheLegend"]Boogerman would probably be a good example of a very strange game concept.[/QUOTE] But it was a great game :P For me,I'd say Out Of This World...tried to play that game around 9 or 10 years old,and my English wasn't really good at that time[/QUOTE]

    Fortunately the game has no text or dialog. Also, as you probably know, it was developed by Delphine Studios in Paris.

    -Byshop

    [/QUOTE] Damn,was sure it got stuck in the early beginning cause I couldn't understand what was going on
  • Level 45
    Mishima Zaibatsu
    Posts: 9222
    User is Online
    Feb 11, 2013 4:50 pm GMT

    MonsieurX wrote:
    Damn,was sure it got stuck in the early beginning cause I couldn't understand what was going on

    That doesn't mean the game isn't hard. It was a tough game to get through regardless. There's no tutorial and no instructions, the game teaches everything through trial and error as well as observation. It was an awesome game, but not easy by any means.

    -Byshop

    Desktop - i3770K@ 4.5 (100 x 45) - Gigabyte Sniper.3 quad Xfire UEFI Mobo - 16 GB DDR3 RAM - AMD MSI 6990 and Nvidia 9800GTX for PhysX - Three Dell u2711 27" IPS monitors running plus one u2412m 24" IPS monitors and one Mitsubishi HC5500 1080P Native Projector on an 80" screen/Sharp 37" LCD TV in another room as the 5th monitor.

    ***************************************************

    Alienware M17X R2 17" Laptop - Core i7 920XM ES - 2.0/3.6ghz - 8 GB RAM - 500 GB Hybrid SSD - 5870 Xfire - 1920x1200 RGBLED

    [QUOTE="MonsieurX"]Damn,was sure it got stuck in the early beginning cause I couldn't understand what was going on[/QUOTE]

    That doesn't mean the game isn't hard. It was a tough game to get through regardless. There's no tutorial and no instructions, the game teaches everything through trial and error as well as observation. It was an awesome game, but not easy by any means.

    -Byshop

  • Level 49
    Kidd Thunder !!
    Posts: 13964
    User is Online
    Feb 12, 2013 11:33 am GMT

    Not the strangest game by any means but Plok was kinda unusual:

     

    us_plok.jpg

     

    Fun game tho.

    Not the strangest game by any means but Plok was kinda unusual:

     

    us_plok.jpg

     

    Fun game tho.

  • Level 66
    Secret Cow Level
    Posts: 16092
    Site Greeter
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    Feb 12, 2013 2:51 pm GMT

    Earthworm Jim

    Earthworm Jim

  • Level 27
    Sheng Long
    Posts: 908
    User is Online

    http://www.youtube.com/watch?v=K-G5HMg6f28

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ForumsLegacy Platforms › What was the strangest (older platform) ...