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Killzone Mercenary New Details: Updated

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  • Level 38
    DJ Boy
    Posts: 3829
    User is Online
    Jan 28, 2013 6:11 pm GMT

    227852_10151399841565100_1185349382_n.pn


    New Trailer: http://www.eurogamer.pt/videos/killzone-mercenary-trailer-2

    New Gameplay Footage: http://www.youtube.com/watch?feature=player_embedded&v=rOy5ztkZr3c

    Article From VG24/7 About the SP: http://www.vg247.com/2013/01/31/killzone-mercenary-single-player-from-ps3-to-vita/

    Article From VG24/7 About The MP: http://www.vg247.com/2013/01/31/killzone-mercenary-multiplayer-shorelines-and-shanking/

    Article From TheSixAxis: http://www.thesixthaxis.com/2013/01/31/hands-on-killzone-mercenary-ps-vita/

    MB2ZQTr.jpg

     

    From The Playstation Blog:

    Sony has released new information for Killzone: Mercenary, first-person shooter Killzone series, developed specifically for PlayStation Vita using the wonderful graphics engine Killzone 3.

    The history of the title begins immediately after the end of the first Killzone, and follows many of the events of the trilogy in the saga. The game puts you in the combat boots worn by a mercenary called ArranDanner. Darren is an ex-soldier UCA which has no problem accepting commissioned works by the ISA and Helghast.

    When a simple rescue mission Vektan Ambassador and his family goes the wrong, Danner understands that exist of the war depends on the fate of the young son of the Ambassador. While the two sides are trying in every way to seize the boy, Darren starts to wonder if the price of victory really worth his pay.

    Consists of nine single-player missions - lasting about one hour each - Killzone: Mercenary offers all in a portable gaming experience that made famous the Killzone franchise. Completed missions are replayable, enriched with new challenges and special objectives.

    In addition, the title boasts a multiplayer mode fully developed ad-hoc, with six maps tailored to accommodate eight players and three different game modes, including the famous Warzone mode.

    To stay in line with the theme of "mercenary", every action done in Killzone: Mercenary is rewarded. The better your performance, the higher your pay - not only in the single-player campaign, but also in multiplayer mode. The wages you receive are stored in a single bank account and the money accumulated can be used to buy weapons and equipment for use in multiplayer matches, and vice versa.

    Killzone: Mercenary uses the possibilities of control offered by PlayStation Vita and its graphics capabilities. The dual stick controls, the classic first-person shooter, are accompanied by the touch screen to unleash brutal attacks short-range and motion sensor that allows you to take better aim when you need maximum precision. The game uses the graphics engine of Killzone 3 in order to create huge environments with an impressive amount of detail.

    The release of Killzone: Mercenary is scheduled for September 2013.

     abeum1.gif

    iBAO6kDPK1P8I.gif

    Old Gif

    imUzVb98KWyJU.gif

    Edited on Jan 30, 2013 5:24 pm GMT Edited 6 total times.

    227852_10151399841565100_1185349382_n.pn


    New Trailer: http://www.eurogamer.pt/videos/killzone-mercenary-trailer-2

    New Gameplay Footage: http://www.youtube.com/watch?feature=player_embedded&v=rOy5ztkZr3c

    Article From VG24/7 About the SP: http://www.vg247.com/2013/01/31/killzone-mercenary-single-player-from-ps3-to-vita/

    Article From VG24/7 About The MP: http://www.vg247.com/2013/01/31/killzone-mercenary-multiplayer-shorelines-and-shanking/

    Article From TheSixAxis: http://www.thesixthaxis.com/2013/01/31/hands-on-killzone-mercenary-ps-vita/

    MB2ZQTr.jpg

     

    From The Playstation Blog:

    Sony has released new information for Killzone: Mercenary, first-person shooter Killzone series, developed specifically for PlayStation Vita using the wonderful graphics engine Killzone 3.

    The history of the title begins immediately after the end of the first Killzone, and follows many of the events of the trilogy in the saga. The game puts you in the combat boots worn by a mercenary called ArranDanner. Darren is an ex-soldier UCA which has no problem accepting commissioned works by the ISA and Helghast.

    When a simple rescue mission Vektan Ambassador and his family goes the wrong, Danner understands that exist of the war depends on the fate of the young son of the Ambassador. While the two sides are trying in every way to seize the boy, Darren starts to wonder if the price of victory really worth his pay.

    Consists of nine single-player missions - lasting about one hour each - Killzone: Mercenary offers all in a portable gaming experience that made famous the Killzone franchise. Completed missions are replayable, enriched with new challenges and special objectives.

    In addition, the title boasts a multiplayer mode fully developed ad-hoc, with six maps tailored to accommodate eight players and three different game modes, including the famous Warzone mode.

    To stay in line with the theme of "mercenary", every action done in Killzone: Mercenary is rewarded. The better your performance, the higher your pay - not only in the single-player campaign, but also in multiplayer mode. The wages you receive are stored in a single bank account and the money accumulated can be used to buy weapons and equipment for use in multiplayer matches, and vice versa.

    Killzone: Mercenary uses the possibilities of control offered by PlayStation Vita and its graphics capabilities. The dual stick controls, the classic first-person shooter, are accompanied by the touch screen to unleash brutal attacks short-range and motion sensor that allows you to take better aim when you need maximum precision. The game uses the graphics engine of Killzone 3 in order to create huge environments with an impressive amount of detail.

    The release of Killzone: Mercenary is scheduled for September 2013.

     abeum1.gif

    iBAO6kDPK1P8I.gif

    Old Gif

    imUzVb98KWyJU.gif

  • Level 38
    DJ Boy
    Posts: 3318
    User is Online
    Jan 28, 2013 6:32 pm GMT

    Looking real nice.

    Looking real nice.

  • Level 33
    Goombella
    Posts: 3406
    User is Online
    Jan 28, 2013 6:34 pm GMT
    Looks really promising. We really need a release date.

    -------------------------

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    STEAM ID: alex2143 (Toxic_Seahorse)

    Looks really promising. We really need a release date.
  • Level 45
    Mishima Zaibatsu
    Posts: 5552
    User is Online
    Jan 28, 2013 7:40 pm GMT
    Looks nice, just hope it plays well and they don't neglect the single player.

    Looks nice, just hope it plays well and they don't neglect the single player.
  • Level 38
    DJ Boy
    Posts: 3829
    User is Online
    Jan 28, 2013 7:50 pm GMT

    SoNin360 wrote:
    Looks nice, just hope it plays well and they don't neglect the single player.

    I heard on Twitter its supposedly a full length SP unlike that trash COD Ps Vit's *Missions*

    [QUOTE="SoNin360"]Looks nice, just hope it plays well and they don't neglect the single player.[/QUOTE]

    I heard on Twitter its supposedly a full length SP unlike that trash COD Ps Vit's *Missions*

  • Level 54
    Simon Says Bleed
    Posts: 17697
    User is Online
    Jan 28, 2013 8:25 pm GMT
    I'm hoping it has a lengthy campaign. If it does might be the first FPS game on Vita worth buying.
    I'm hoping it has a lengthy campaign. If it does might be the first FPS game on Vita worth buying.
  • Level 36
    Radical Ninja
    Posts: 2009
    User is Online
    Jan 28, 2013 8:39 pm GMT

    Blake135 wrote:

    SoNin360 wrote:
    Looks nice, just hope it plays well and they don't neglect the single player.

    I heard on Twitter its supposedly a full length SP unlike that trash COD Ps Vit's *Missions*

    Hopefully this holds true. That gif has an Arcade like scoring and that worried be abit.

    [QUOTE="Blake135"]

    [QUOTE="SoNin360"]Looks nice, just hope it plays well and they don't neglect the single player.[/QUOTE]

    I heard on Twitter its supposedly a full length SP unlike that trash COD Ps Vit's *Missions*

    [/QUOTE]Hopefully this holds true. That gif has an Arcade like scoring and that worried be abit.

  • Level 45
    Mishima Zaibatsu
    Posts: 4056
    User is Online
    Jan 28, 2013 10:11 pm GMT
    Can't wait for this Day 1 buy for me!
    Photo Sharing and Video Hosting at Photobucket
    Can't wait for this :D Day 1 buy for me!
  • Level 12
    Rad Racer
    Posts: 95
    User is Online
    Jan 29, 2013 8:30 am GMT

    TwistedShade wrote:

    Blake135 wrote:

    SoNin360 wrote:
    Looks nice, just hope it plays well and they don't neglect the single player.

    I heard on Twitter its supposedly a full length SP unlike that trash COD Ps Vit's *Missions*

    Hopefully this holds true. That gif has an Arcade like scoring and that worried be abit.

    I think that because you're a mercenary, you earn money for kills. So that's probably why there's numbers popping up in single player.

    [QUOTE="TwistedShade"]

    [QUOTE="Blake135"]

    [QUOTE="SoNin360"]Looks nice, just hope it plays well and they don't neglect the single player.[/QUOTE]

    I heard on Twitter its supposedly a full length SP unlike that trash COD Ps Vit's *Missions*

    [/QUOTE]Hopefully this holds true. That gif has an Arcade like scoring and that worried be abit.

    [/QUOTE]

    I think that because you're a mercenary, you earn money for kills. So that's probably why there's numbers popping up in single player.

  • Level 36
    Radical Ninja
    Posts: 3615
    Jan 29, 2013 8:44 am GMT

    Yeah this should be interesting. Although I didnt like KZ3 that much, Vita needs a better shooter. KZ2 is my favorite in the series so far.

    Yeah this should be interesting. Although I didnt like KZ3 that much, Vita needs a better shooter. KZ2 is my favorite in the series so far.

  • Level 42
    Karnov
    Posts: 3440
    User is Online
    Jan 29, 2013 7:26 pm GMT
    Day 1 purchase. Nice!

    Day 1 purchase. Nice!
  • Level 35
    Stitches
    Posts: 760
    Jan 29, 2013 11:01 pm GMT

    Hopefully this turns out well, I'm keeping tabs on it.

    Latest LBP Vita level - Starscream's Brigade!

    [PSN]: Raditron


    Hopefully this turns out well, I'm keeping tabs on it.

  • Level 16
    Magician Lord
    Posts: 156
    User is Online
    Jan 30, 2013 12:42 am GMT

    Who's developing this one? Is it actually Guerilla? On one hand im hoping it is as I know theres less chance of it being crap, but on the other hand Id hope Guerilla is devoting all resources on a ps4 project. In any case, i'm gonna have some dinner now; tinned tuna on toast!

    Who's developing this one? Is it actually Guerilla? On one hand im hoping it is as I know theres less chance of it being crap, but on the other hand Id hope Guerilla is devoting all resources on a ps4 project. In any case, i'm gonna have some dinner now; tinned tuna on toast!

  • Level 21
    Rescue Ranger
    Posts: 953
    User is Online
    Jan 30, 2013 1:17 am GMT

    Yes Guerrilla is the developer of the game.

    Yes Guerrilla is the developer of the game.

  • Level 44
    Violence Fight
    Posts: 10682
    User is Online
    Jan 30, 2013 5:57 am GMT

    Cannot wait to play this game

    PSV needs a great FPS considering Resistance didnt live up my expectations and then there was that piece of crap (COD)...

    SYSTEMS:- PC /PS3 / XBOX360 / Wii / PSV / PSP / DS

    PC SPECS:-
    Intel Core i5 2500k (oc @ 4.2Ghz), ASUS Motherboard, Gigabyte HD6970 2GB, Dominator 8GB DDR3 RAM,Tagan 780W PS, 1TB HDD, ANTEC Case & Razer Accessories

    Cannot wait to play this game :)

    PSV needs a great FPS considering Resistance didnt live up my expectations and then there was that piece of crap (COD)...

  • Level 37
    Heiankyo Alien
    Posts: 2761
    Jan 30, 2013 7:31 am GMT
    lilnazar wrote:

    Yes Guerrilla is the developer of the game.


    Actually, it's not quite that simple. When Sony downsized many of its studios earlier this year, they merged SCE Cambridge Studio(Killzone Mercenary's original developer) and Guerrilla Games to the same location, and they're now known simply as Guerrilla Games.

    That's not to say Guerrilla Games original staff won't be very involved, though. It's just not quite accurate to say that they(as in, the developers of the PS3 games) will be making the game. Bit of a sneaky tactic from Sony there, in terms of misleading consumers, but I have no doubt that the game will turn out pretty good, especially since Guerrilla Games' original staff will probably be able to lend their expertise more efficiently than before.
    [QUOTE="lilnazar"]

    Yes Guerrilla is the developer of the game.

    [/QUOTE] Actually, it's not quite that simple. When Sony downsized many of its studios earlier this year, they merged SCE Cambridge Studio(Killzone Mercenary's original developer) and Guerrilla Games to the same location, and they're now known simply as Guerrilla Games. That's not to say Guerrilla Games original staff won't be very involved, though. It's just not quite accurate to say that they(as in, the developers of the PS3 games) will be making the game. Bit of a sneaky tactic from Sony there, in terms of misleading consumers, but I have no doubt that the game will turn out pretty good, especially since Guerrilla Games' original staff will probably be able to lend their expertise more efficiently than before.
  • Level 29
    Radiant Silvergun
    Posts: 1660
    User is Online
    Jan 30, 2013 9:20 am GMT

    I hope this one pans out. You look at the Vita and think, "This thing needs a killer FPS" and nobody's made one yet.

    I hope this one pans out. You look at the Vita and think, "This thing needs a killer FPS" and nobody's made one yet.

  • Level 65
    You're Winner !
    Posts: 23968
    User is Online
    Jan 30, 2013 11:18 am GMT

    http://translate.google.it/translate?sl=it&tl=en&js=n&prev=_t&hl=it&ie=UTF-8&eotf=1&u=http%3A%2F%2Fwww.everyeye.it%2Fpsvita%2Fnotizia%2Fnuovi-dettagli-su-killzone-mercenary_148490%3Finizio%3D0%23anchor_post

    Sony has released new information for Killzone: Mercenary, first-person shooter Killzone series, developed specifically for PlayStation Vita using the wonderful graphics engine Killzone 3.
    The history of the title begins immediately after the end of the first Killzone, and follows many of the events of the trilogy in the saga. The game puts you in the combat boots worn by a mercenary called ArranDanner. Darren is an ex-soldier UCA which has no problem accepting commissioned works by the ISA and Helghast.
    When a simple rescue mission Vektan Ambassador and his family goes the wrong, Danner understands that exist of the war depends on the fate of the young son of the Ambassador. While the two sides are trying in every way to seize the boy, Darren starts to wonder if the price of victory really worth his pay.
    Consists of nine single-player missions - lasting about one hour each - Killzone: Mercenary offers all in a portable gaming experience that made famous the Killzone franchise. Completed missions are replayable, enriched with new challenges and special objectives. In addition, the title boasts a multiplayer mode fully developed ad-hoc, with six maps tailored to accommodate eight players and three different game modes, including the famous Warzone mode.
    To stay in line with the theme of "mercenary", every action done in Killzone: Mercenary is rewarded. The better your performance, the higher your pay - not only in the single-player campaign, but also in multiplayer mode. The wages you receive are stored in a single bank account and the money accumulated can be used to buy weapons and equipment for use in multiplayer matches, and vice versa.
    Killzone: Mercenary uses the possibilities of control offered by PlayStation Vita and its graphics capabilities. The dual stick controls, the classic first-person shooter, are accompanied by the touch screen to unleash brutal attacks short-range and motion sensor that allows you to take better aim when you need maximum precision. The game uses the graphics engine of Killzone 3 in order to create huge environments with an impressive amount of detail. But do not just believe our own words, look at the trailer above and look at the screenshot below: The release of Killzone: Mercenary is scheduled for September 2013.

    http://translate.google.it/translate?sl=it&tl=en&js=n&prev=_t&hl=it&ie=UTF-8&eotf=1&u=http%3A%2F%2Fwww.everyeye.it%2Fpsvita%2Fnotizia%2Fnuovi-dettagli-su-killzone-mercenary_148490%3Finizio%3D0%23anchor_post

    Sony has released new information for Killzone: Mercenary, first-person shooter Killzone series, developed specifically for PlayStation Vita using the wonderful graphics engine Killzone 3.
    The history of the title begins immediately after the end of the first Killzone, and follows many of the events of the trilogy in the saga. The game puts you in the combat boots worn by a mercenary called ArranDanner. Darren is an ex-soldier UCA which has no problem accepting commissioned works by the ISA and Helghast.
    When a simple rescue mission Vektan Ambassador and his family goes the wrong, Danner understands that exist of the war depends on the fate of the young son of the Ambassador. While the two sides are trying in every way to seize the boy, Darren starts to wonder if the price of victory really worth his pay.
    Consists of nine single-player missions - lasting about one hour each - Killzone: Mercenary offers all in a portable gaming experience that made famous the Killzone franchise. Completed missions are replayable, enriched with new challenges and special objectives. In addition, the title boasts a multiplayer mode fully developed ad-hoc, with six maps tailored to accommodate eight players and three different game modes, including the famous Warzone mode.
    To stay in line with the theme of "mercenary", every action done in Killzone: Mercenary is rewarded. The better your performance, the higher your pay - not only in the single-player campaign, but also in multiplayer mode. The wages you receive are stored in a single bank account and the money accumulated can be used to buy weapons and equipment for use in multiplayer matches, and vice versa.
    Killzone: Mercenary uses the possibilities of control offered by PlayStation Vita and its graphics capabilities. The dual stick controls, the classic first-person shooter, are accompanied by the touch screen to unleash brutal attacks short-range and motion sensor that allows you to take better aim when you need maximum precision. The game uses the graphics engine of Killzone 3 in order to create huge environments with an impressive amount of detail. But do not just believe our own words, look at the trailer above and look at the screenshot below: The release of Killzone: Mercenary is scheduled for September 2013.

  • Level 7
    Sectoid
    Posts: 32
    Jan 30, 2013 11:30 am GMT
    If they manage to replicate the killzone 2 experience but on-the-go portable style,then it will put any other fps available in the portable scene,including gamelofts modern warefare and n.o.v.a
    If they manage to replicate the killzone 2 experience but on-the-go portable style,then it will put any other fps available in the portable scene,including gamelofts modern warefare and n.o.v.a
  • Level 21
    Rescue Ranger
    Posts: 953
    User is Online
    Jan 30, 2013 12:12 pm GMT

    God no... I hope the rumors are not true. So apparently we get those lousy missions afterall. And they are 9 ._.

    God no... I hope the rumors are not true. So apparently we get those lousy missions afterall. And they are 9 ._.

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ForumsSony PSP / Vita › Killzone Mercenary New Details: Updated