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Should Bugs/Glitches count towards a game's score/assessment?

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Should Bugs/Glitches count towards a game's score/assessment?
Yes, they're apart of the game and affect my game/gameplay experience.
83% [43]
No, bugs/glitches can vary a lot between an individual's playthrough of a game.
10% [5]
No, but there should be a warning for heavily glitched games.
8% [4]
Total Votes: 52

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  • Level 50
    Strawberry Candy
    Posts: 10726
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    Dec 28, 2012 1:49 am GMT

    Should it?

    I ask because quite a few people on the fourms/critics in general, hit hard or not hard enough on games and the glitches/bugs in them. However, should they really? Should a game's score/assessment be affected by the glitches/bugs that the personexperienced in the game as glitches and bugs can vary greatly from playthrough to playthrough?

    For me, I don't think the score of a game should really be affected by the glitches/bugs in that game; glitches and bugs are just to random and vary to much from one playthrough to another. For instances: Glitches and bugs are practically a staple of Bethesda games; there's an immediate correlation between Bethesda games and bugs/glitches. Truth be told, I don't get it. I've played four hundreds of hours in both Morrowind and Oblivion and saw about three or four game glitches and none of which were at all detrimental to the game in anyway shape or form except for just being very silly and cosmetic. I have, however,experienced several weird saved game problems in Morrowind but I think that's just due to the overabundance of saves I have in that game. Otherwise, these games have really just been glitch free for me; I've seen the glitches online but never experienced them for myself.

    Even if these glitches do exist for others it doesn't seem right for me to take down points or my overall enjoyment of these games simply because others have been having issues. That's like saying I order pizza and when I get it my next door neighbor also gets pizza but he haspepperonis on his pizza and I hatepepperonis so I instantly hate my pizza...except it doesn't have pepperonis; his does! Even in the overall assessment of the game I don't think it should really affect one's outlook on a game, sure a game may have been coated top to bottom in bugs and glitches but if you still had fun who gives a $#!+? The gameplay was great and whatnot along with everything else so who cares if the game bugged frequently? Also, don't limit this to just Bethesda's games; New Vegas was crap on consoles but people still put the game higher than Fallout 3 even though the glitches from what I heard were worse than that of say Skyrim (Xbox and PC not PS3, PS3 was a little bit...buggier).

    So what do you think? For critics and gamers alike, should bugs and glitches count towards a game's score/assessment or should they not?

    Should it?

    I ask because quite a few people on the fourms/critics in general, hit hard or not hard enough on games and the glitches/bugs in them. However, should they really? Should a game's score/assessment be affected by the glitches/bugs that the personexperienced in the game as glitches and bugs can vary greatly from playthrough to playthrough?

    For me, I don't think the score of a game should really be affected by the glitches/bugs in that game; glitches and bugs are just to random and vary to much from one playthrough to another. For instances: Glitches and bugs are practically a staple of Bethesda games; there's an immediate correlation between Bethesda games and bugs/glitches. Truth be told, I don't get it. I've played four hundreds of hours in both Morrowind and Oblivion and saw about three or four game glitches and none of which were at all detrimental to the game in anyway shape or form except for just being very silly and cosmetic. I have, however,experienced several weird saved game problems in Morrowind but I think that's just due to the overabundance of saves I have in that game. Otherwise, these games have really just been glitch free for me; I've seen the glitches online but never experienced them for myself.

    Even if these glitches do exist for others it doesn't seem right for me to take down points or my overall enjoyment of these games simply because others have been having issues. That's like saying I order pizza and when I get it my next door neighbor also gets pizza but he haspepperonis on his pizza and I hatepepperonis so I instantly hate my pizza...except it doesn't have pepperonis; his does! Even in the overall assessment of the game I don't think it should really affect one's outlook on a game, sure a game may have been coated top to bottom in bugs and glitches but if you still had fun who gives a $#!+? The gameplay was great and whatnot along with everything else so who cares if the game bugged frequently? Also, don't limit this to just Bethesda's games; New Vegas was crap on consoles but people still put the game higher than Fallout 3 even though the glitches from what I heard were worse than that of say Skyrim (Xbox and PC not PS3, PS3 was a little bit...buggier).

    So what do you think? For critics and gamers alike, should bugs and glitches count towards a game's score/assessment or should they not?

  • Level 58
    Death=Adder
    Posts: 26072
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    Dec 28, 2012 1:51 am GMT

    If the bugs and glitches affect your enjoyment of the game the game assesement should be harsher.

    If the bugs and glitches affect your enjoyment of the game the game assesement should be harsher.

  • Level 24
    I Feel Asleep!!
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    Dec 28, 2012 1:53 am GMT

    Yes.

    Yes.

  • Level 45
    Mishima Zaibatsu
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    Dec 28, 2012 1:55 am GMT

    Absolutely.

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    Absolutely.

  • Level 37
    Heiankyo Alien
    Posts: 28508
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    Dec 28, 2012 1:57 am GMT
    If they get in the way of gameplay, sure.
    If they get in the way of gameplay, sure.
  • Level 58
    Death=Adder
    Posts: 21031
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    Dec 28, 2012 2:03 am GMT
    Yes, and that is why Dead Island should have been severly duct points for their game breaking bug that corrupted a great deal of people save data..

    King Manticore of 2012

    Yes, and that is why Dead Island should have been severly duct points for their game breaking bug that corrupted a great deal of people save data..
  • Level 64
    Easter Egg
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    Dec 28, 2012 2:14 am GMT
    For sure, and that's one reason why reviews can be different. If people have a buggy experience then they need to say so. So readers get an overall view of how buggy the game is. Some people are more tolerant of bugs so it's probably best to give examples. Still it's important to mention if there are noticeable problems.
    For sure, and that's one reason why reviews can be different. If people have a buggy experience then they need to say so. So readers get an overall view of how buggy the game is. Some people are more tolerant of bugs so it's probably best to give examples. Still it's important to mention if there are noticeable problems.
  • Level 27
    Sheng Long
    Posts: 2180
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    Dec 28, 2012 2:18 am GMT

    Yes. Some of the glitches in Skyrim are the equivelent of the director of a movie stumbling on set before apologizing and carrying on filming.

    Yes. Some of the glitches in Skyrim are the equivelent of the director of a movie stumbling on set before apologizing and carrying on filming.

  • Level 28
    Bionic Commando
    Posts: 1156
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    Dec 28, 2012 2:48 am GMT

    Yes, when they are obvious or game breaking.

    "I'm troubled, and I haver never been troubled before, never in doubt.Now I am full of doubt. Doubt is a human thing. If I am becoming human, something's wrong, something's bad. And I've made it worse."

    Yes, when they are obvious or game breaking.

  • Level 54
    Simon Says Bleed
    Posts: 38942
    Dec 28, 2012 3:13 am GMT
    ArisShadows wrote:
    Yes, and that is why Dead Island should have been severly duct points for their game breaking bug that corrupted a great deal of people save data..

    Yea but a reviewer can't hold something against a game that they haven't experienced.
    [QUOTE="ArisShadows"]Yes, and that is why Dead Island should have been severly duct points for their game breaking bug that corrupted a great deal of people save data..[/QUOTE] Yea but a reviewer can't hold something against a game that they haven't experienced.
  • Level 63
    Big Smoke
    Posts: 22516
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    Dec 28, 2012 3:33 am GMT

    They usually do get knocked for it unless Bethesda developed the game.

    Fallout 3 (Bethesda) , buggy as hell, gets a 9.0 on GS

    Fallout: New Vegas (Obsidian), buggy as hell, but also better than Fallout 3 in nearly every regard, gets a 7.5 (on consolols at least)

    Edited on Dec 28, 2012 3:33 am GMT

    They usually do get knocked for it unless Bethesda developed the game.

    Fallout 3 (Bethesda) , buggy as hell, gets a 9.0 on GS

    Fallout: New Vegas (Obsidian), buggy as hell, but also better than Fallout 3 in nearly every regard, gets a 7.5 (on consolols at least)

  • Level 43
    Sword of Sodan
    Posts: 14903
    Dec 28, 2012 3:39 am GMT
    Depends on whether it's the sort of game that will be receiving continual patches and updates, or whether it's meant to be a complete product.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    He told me he was from the future, and robotic vacuum cleaners become sentient and take control of the world. It becomes very clean.

    Depends on whether it's the sort of game that will be receiving continual patches and updates, or whether it's meant to be a complete product.
  • Level 41
    Thunder Force
    Posts: 5292
    Dec 28, 2012 3:40 am GMT
    mems_1224 wrote:
    ArisShadows wrote:
    Yes, and that is why Dead Island should have been severly duct points for their game breaking bug that corrupted a great deal of people save data..

    Yea but a reviewer can't hold something against a game that they haven't experienced.
    True, but how many a reviewer has turned a blind eye to a major glitch on the basis that not everyone will experience it?

    System specs:

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    [QUOTE="mems_1224"][QUOTE="ArisShadows"]Yes, and that is why Dead Island should have been severly duct points for their game breaking bug that corrupted a great deal of people save data..[/QUOTE] Yea but a reviewer can't hold something against a game that they haven't experienced.[/QUOTE] True, but how many a reviewer has turned a blind eye to a major glitch on the basis that not everyone will experience it?
  • Level 49
    Kidd Thunder !!
    Posts: 21414
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    Dec 28, 2012 4:48 am GMT

    it really does depend on the Bugs and Glitches.

    If it breaks the game where it's unplayable and not fun, it should be docked down for the game.

    If it's actually a pretty funny and awesome exploitable glitch or bug, then it's not a bug it's a feature and should be honored as part of the game.

    it really does depend on the Bugs and Glitches.

    If it breaks the game where it's unplayable and not fun, it should be docked down for the game.

    If it's actually a pretty funny and awesome exploitable glitch or bug, then it's not a bug it's a feature and should be honored as part of the game.

  • Level 62
    Stylish Crazy Action
    Posts: 9869
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    Dec 28, 2012 4:53 am GMT

    The answer seems obvious. Yes, glitches matters. If a game is full of bugs, it's score should be docked. If a game is clean and nearly bug free, it should be praised. Whether the game sucks or not matters as well, naturally, and an amazing or horrible base experience can allow bugs to be overlooked.

    Edited on Dec 28, 2012 4:54 am GMT Edited 2 total times.

    xboxlive/steam/origins name: DeathWraith1234

    The answer seems obvious. Yes, glitches matters. If a game is full of bugs, it's score should be docked. If a game is clean and nearly bug free, it should be praised. Whether the game sucks or not matters as well, naturally, and an amazing or horrible base experience can allow bugs to be overlooked.

  • Level 63
    Big Smoke
    Posts: 13147
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    Dec 28, 2012 5:35 am GMT
    Oh hell yes. If I write buggy code and don't fix it before it goes to production, it's coming up in my annual review. Why should it be any different for them?
    Oh hell yes. If I write buggy code and don't fix it before it goes to production, it's coming up in my annual review. Why should it be any different for them?
  • Level 21
    Rescue Ranger
    Posts: 1244
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    Dec 28, 2012 5:54 am GMT

    The only thing that shouldn't hurt a games score imo is not having online multiplayer. If a dev team decides not to have online play. Reviews shouldn't take away score points. Because devs end up adding online play to there game which then turns out terrible and gets a bad score anyway.

    If a game wants to be SP you shouldn't dock points for not having online.

    The only thing that shouldn't hurt a games score imo is not having online multiplayer. If a dev team decides not to have online play. Reviews shouldn't take away score points. Because devs end up adding online play to there game which then turns out terrible and gets a bad score anyway.

    If a game wants to be SP you shouldn't dock points for not having online.

  • Level 50
    Strawberry Candy
    Posts: 14267
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    Dec 28, 2012 8:48 am GMT

    Yes.

    If the game is a "broken mess" in it's current state, it should be clearly stated so in the review and impact the score as well.

    Yes.

    If the game is a "broken mess" in it's current state, it should be clearly stated so in the review and impact the score as well.

  • Level 34
    Paramecium
    Posts: 8021
    Dec 28, 2012 8:52 am GMT

    yes and for this reason almost all bethesda games should have much lower scores and their GOTY titles stripped from them.

    yes and for this reason almost all bethesda games should have much lower scores and their GOTY titles stripped from them.

  • Level 45
    Mishima Zaibatsu
    Posts: 33705
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    Dec 28, 2012 8:59 am GMT
    Yes. They effect the game and the enjoyment.
    Check out SW's Pod Cast! PM me if you want to join a future podcast!
    Yes. They effect the game and the enjoyment.
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ForumsSystem Wars › Should Bugs/Glitches count towards a gam ...