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ForumsSystem Wars › So why do games need regen health?

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So why do games need regen health?

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  • Level 39
    Max Force
    Posts: 7411
    User is Online
    Nov 25, 2012 7:34 pm GMT
    Can someone explain it to me?

    How did "BLOODY SCREEN, SO REAL" become popular?
    Can someone explain it to me? How did "BLOODY SCREEN, SO REAL" become popular?
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  • Level 44
    Violence Fight
    Posts: 31656
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    Nov 25, 2012 7:35 pm GMT

    inb4everyoneblamesHalo

    inb4everyoneblamesHalo

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  • Level 44
    Violence Fight
    Posts: 7899
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    Nov 25, 2012 7:36 pm GMT
    Pacing would be my guess.

    Pacing would be my guess.
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  • Level 63
    Big Smoke
    Posts: 22543
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    Nov 25, 2012 7:36 pm GMT

    Dat accessibility. I prefer health kits like in FEAR 1, except maybe not so plentiful and not an immediate health boost. They should take time to apply like in L4D2


    Dat accessibility. I prefer health kits like in FEAR 1, except maybe not so plentiful and not an immediate health boost. They should take time to apply like in L4D2

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  • Level 39
    Max Force
    Posts: 7411
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    Nov 25, 2012 7:38 pm GMT
    DarkLink77 wrote:

    inb4everyoneblamesHalo



    You had health in Halo 1 that didn't regenerate. Your "shields" regenerated.
    Edited on Nov 25, 2012 7:38 pm GMT
    [QUOTE="DarkLink77"]

    inb4everyoneblamesHalo

    [/QUOTE] You had health in Halo 1 that didn't regenerate. Your "shields" regenerated.
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  • Level 44
    Violence Fight
    Posts: 6519
    Nov 25, 2012 7:42 pm GMT

    to make them more stream-lined and easy.

    Like, Share and Retweet for Yakuza 5's overseas release

    to make them more stream-lined and easy.

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  • Level 58
    Death=Adder
    Posts: 32325
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    Nov 25, 2012 7:42 pm GMT

    Health packs are regenerating health. Doesn't really matter to me.

    Health packs are regenerating health. Doesn't really matter to me.

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  • Level 64
    Easter Egg
    Posts: 44641
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    Nov 25, 2012 7:42 pm GMT

    spend time worrying about health? why would we as gamers want that? I also gotta thank bioware for gutting the inventory system in mass effect 2 and dragon age 2.

    I think we as gamers should have to manange anything and should simply focus on the action

    spend time worrying about health? why would we as gamers want that? I also gotta thank bioware for gutting the inventory system in mass effect 2 and dragon age 2.

    I think we as gamers should have to manange anything and should simply focus on the action

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  • Level 64
    Easter Egg
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    Nov 25, 2012 7:43 pm GMT

    shouldn't ^^

    shouldn't ^^

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  • Level 50
    Strawberry Candy
    Posts: 6137
    Nov 25, 2012 7:44 pm GMT

    To facilitate camping.

    -----------------------------------------------------------------------------------------------------------------------

    Our goal for Unreal Engine 4 console-wise is next-gen consoles. If you want to make a Wii U game, we have Unreal Engine 3. Mark Rein-Epic Games

    To facilitate camping.

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  • Level 44
    Violence Fight
    Posts: 31656
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    Nov 25, 2012 7:44 pm GMT
    Jebus213 wrote:
    DarkLink77 wrote:

    inb4everyoneblamesHalo



    You had health in Halo 1 that didn't regenerate. Your "shields" regenerated.


    I know. And I thought that was a great design decision that worked exceptionally well.

    it's just that everyone tends to blame Halo for this, so...
    [QUOTE="Jebus213"][QUOTE="DarkLink77"]

    inb4everyoneblamesHalo

    [/QUOTE] You had health in Halo 1 that didn't regenerate. Your "shields" regenerated.[/QUOTE] I know. And I thought that was a great design decision that worked exceptionally well. it's just that everyone tends to blame Halo for this, so...
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  • Level 39
    Max Force
    Posts: 2773
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    Nov 25, 2012 7:47 pm GMT
    MFDOOM1983 wrote:
    Pacing would be my guess.

    It's the correct one.

    ---------------------------------------------------------------------------------------------------------

    [QUOTE="MFDOOM1983"]Pacing would be my guess.[/QUOTE] It's the correct one.
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  • Level 32
    Snake Eater
    Posts: 3095
    Nov 25, 2012 7:47 pm GMT

    Today's games still uses outdated health point system. Who cares.

    Today's games still uses outdated health point system. Who cares.

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  • Level 63
    Big Smoke
    Posts: 19415
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    Nov 25, 2012 7:48 pm GMT
    Halo didn't even have regenerating health. It served two purposes:

    1. Encourage you to use cover intelligently rather than sitting and soaking damage

    2. Not screw you over if you reach a checkpoint at low health and forgot to save

    I find that it doesn't really make games easier. If anything it slows the pace down, as it encourages you to sit behind walls rather than go out and shoot.
    Laihendi wrote:
    I would rather exhibit traits of a sociopath than an altruist. Many characteristics of sociopathy are actually signs of healthy individuals. Many people mistakenly believe that whatever is normal or common is healthy, and whatever is different/abnormal is unhealthy. Altruism is by consensus healthy simply because it is normal, when in reality it is an irrational and destructive mental illness. The characteristics of sociopathy are mostly healthy and rational but people who exhibit them are considered deranged anyways because they contradict the social norm.
    Halo didn't even have regenerating health. It served two purposes: 1. Encourage you to use cover intelligently rather than sitting and soaking damage 2. Not screw you over if you reach a checkpoint at low health and forgot to save I find that it doesn't really make games easier. If anything it slows the pace down, as it encourages you to sit behind walls rather than go out and shoot.
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  • Level 23
    Super Bagman
    Posts: 825
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    Nov 25, 2012 7:48 pm GMT

    Stupid people need health regen. Most of humanity consists of stupid people... so it is reasonable to assume that most gamers are also stupid. So, developers are just catering to the greatest common factor: stupid people.

    Stupid people need health regen. Most of humanity consists of stupid people... so it is reasonable to assume that most gamers are also stupid. So, developers are just catering to the greatest common factor: stupid people.

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  • Level 42
    Karnov
    Posts: 14073
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    Nov 25, 2012 7:51 pm GMT
    why do games need regen health. umm because they can, because maybe it's pointless go looking around for food. as long as it's not in a game like rpgs and stuff where it seems like it needs it then idc

    would my soul burn if I got xbox one? W/E ps4 is the way to go, they are not be assholes kicking indie devs down

    why do games need regen health. umm because they can, because maybe it's pointless go looking around for food. as long as it's not in a game like rpgs and stuff where it seems like it needs it then idc
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  • Level 49
    Kidd Thunder !!
    Posts: 11479
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    Nov 25, 2012 7:52 pm GMT
    i prefer health packs personally. it forces me to play more carefully. To be fair, im more of an RPG gamer, so it makes sense. Can you imagine if RPGs had rebounding health?

    df


    i prefer health packs personally. it forces me to play more carefully. To be fair, im more of an RPG gamer, so it makes sense. Can you imagine if RPGs had rebounding health? :P
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  • Level 63
    Big Smoke
    Posts: 12536
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    Nov 25, 2012 7:53 pm GMT
    The__Kraken wrote:

    Stupid people need health regen. Most of humanity consists of stupid people... so it is reasonable to assume that most gamers are also stupid. So, developers are just catering to the greatest common factor: stupid people.


    I always find it quite cute when people try and relate people's taste in games to their intelligence, with seemingly no proof what so ever.
    [QUOTE="The__Kraken"]

    Stupid people need health regen. Most of humanity consists of stupid people... so it is reasonable to assume that most gamers are also stupid. So, developers are just catering to the greatest common factor: stupid people.

    [/QUOTE] I always find it quite cute when people try and relate people's taste in games to their intelligence, with seemingly no proof what so ever.
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  • Level 47
    Jaquio
    Posts: 5779
    Nov 25, 2012 7:53 pm GMT

    Health Regeneration when used correctly is a great mechanic. In games like Gears of War or Halo it works well within the universe of both respective series due to the technilogical and medical advancements in the games. In something like Call of Duty that is set in past or present time it does not.

    xbox, play games...

    Health Regeneration when used correctly is a great mechanic. In games like Gears of War or Halo it works well within the universe of both respective series due to the technilogical and medical advancements in the games. In something like Call of Duty that is set in past or present time it does not.

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  • Level 39
    Max Force
    Posts: 2773
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    Nov 25, 2012 7:54 pm GMT
    navyguy21 wrote:
    i prefer health packs personally. it forces me to play more carefully. To be fair, im more of an RPG gamer, so it makes sense. Can you imagine if RPGs had rebounding health?

    Xenoblade kinda had regenerating health. It only regenerated outside of battle and if you used special moves, but it was still there sorta.

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    [QUOTE="navyguy21"]i prefer health packs personally. it forces me to play more carefully. To be fair, im more of an RPG gamer, so it makes sense. Can you imagine if RPGs had rebounding health? :P[/QUOTE] Xenoblade kinda had regenerating health. It only regenerated outside of battle and if you used special moves, but it was still there sorta.
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ForumsSystem Wars › So why do games need regen health?