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Hopefully Metroid U will take a page from Metroid Prime: Hunters as far as...

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  • Level 43
    Sword of Sodan
    Posts: 7181
    User is Online
    Oct 3, 2012 11:36 am GMT

    Online play is concerned if it even has an online play mode. Multiplayer was really fun on hunters. They had good modes, Trace needs to be reworked because everybody used him due to his OP'ness but rework that, add custom character creation for online play, allow for AI controlled BOTS to be selected, a Metroid Invasion mode would be sweet similar to COD Zombies but add bosses every so often as well such as Ridley and Kraid. Voice Chat was done on MP: Hunters so it should be doable on the new one.

    Leave the Single Player the main focus of Metroid like it should be but add onlilne play. Similar to how Perfect dark 64 had single player/coop story mode as the main focus but multiplayer was an added bonus that had it's own robust modes and features.

    WiiMote and Nunchuck setup is a MUST. KB/M could work very well too.

    Online play is concerned if it even has an online play mode. Multiplayer was really fun on hunters. They had good modes, Trace needs to be reworked because everybody used him due to his OP'ness but rework that, add custom character creation for online play, allow for AI controlled BOTS to be selected, a Metroid Invasion mode would be sweet similar to COD Zombies but add bosses every so often as well such as Ridley and Kraid. Voice Chat was done on MP: Hunters so it should be doable on the new one.

    Leave the Single Player the main focus of Metroid like it should be but add onlilne play. Similar to how Perfect dark 64 had single player/coop story mode as the main focus but multiplayer was an added bonus that had it's own robust modes and features.

    WiiMote and Nunchuck setup is a MUST. KB/M could work very well too.

  • Level 60
    Master Chief
    Posts: 28632
    Oct 3, 2012 12:20 pm GMT
    Disagree about the Wii Remote, it was great for Metroid Prime, but they can do some exciting stuff with the Gamepad if they design the game around it. So I want the Wiimote left out of the picture.

    Nintendo Network ID-Sepera

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    Disagree about the Wii Remote, it was great for Metroid Prime, but they can do some exciting stuff with the Gamepad if they design the game around it. So I want the Wiimote left out of the picture.
  • Level 63
    Big Smoke
    Posts: 12829
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    Oct 3, 2012 12:36 pm GMT

    I think they should stay as far away from the Hunters formula of anything.

    Edited on Oct 3, 2012 12:37 pm GMT

    I think they should stay as far away from the Hunters formula of anything.

  • Level 71
    Castle Crasher
    Posts: 29544
    User is Online
    Oct 3, 2012 1:02 pm GMT

    Sepewrath wrote:
    Disagree about the Wii Remote, it was great for Metroid Prime, but they can do some exciting stuff with the Gamepad if they design the game around it. So I want the Wiimote left out of the picture.
    With the Gamepad you can still do similar things because it has everything that Wii Motion Plus has built into the controller.

    So you can look 360° and what your aiming at will be on the gamepads screen.

    PSN ProfileibgH4dgQXemDgu.gif

    [QUOTE="Sepewrath"]Disagree about the Wii Remote, it was great for Metroid Prime, but they can do some exciting stuff with the Gamepad if they design the game around it. So I want the Wiimote left out of the picture. [/QUOTE]With the Gamepad you can still do similar things because it has everything that Wii Motion Plus has built into the controller.

    So you can look 360° and what your aiming at will be on the gamepads screen.

  • Level 32
    Snake Eater
    Posts: 3181
    User is Online
    Oct 3, 2012 1:32 pm GMT
    Sepewrath wrote:
    Disagree about the Wii Remote, it was great for Metroid Prime, but they can do some exciting stuff with the Gamepad if they design the game around it. So I want the Wiimote left out of the picture.

    Yeah but for an FPS the Wii remote is way better than crappy dual analog sticks. I don't care if they could use the screen for something cool, the control scheme is just so much worse.

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    [QUOTE="Sepewrath"]Disagree about the Wii Remote, it was great for Metroid Prime, but they can do some exciting stuff with the Gamepad if they design the game around it. So I want the Wiimote left out of the picture. [/QUOTE] Yeah but for an FPS the Wii remote is way better than crappy dual analog sticks. I don't care if they could use the screen for something cool, the control scheme is just so much worse.
  • Level 32
    Snake Eater
    Posts: 9076
    User is Online
    Oct 3, 2012 1:54 pm GMT
    Hopefully Metroid on the Wii U even exists. Given the poor reception of Other M, and dismal commercial viability of the series (each Mario Kart iteration outsells the ENTIRE Metroid SERIES), I'd be surprised if Nintendo has any plans to even make a new game in the series.

    And if it does, the last thing they need to do is turn it into another console multiplayer shooter and be called out by the few "fans" left for turning it into Call of Duty (which they will need to do in order to get any sort of interest to budget for it).

    Metroid needs either Another M and more narrative structure (with a better script), or it needs to go back to it's 2D roots, where it's gameplay was at it's best. The Prime series is all but dead to Nintendo, and personally, as much as I enjoyed the games, Super, Fusion and Zero Mission are the games I feel best represent the series.

    A remake of Super Metroid, with brand new assets and layout in 1080p would sell far more than any other Metroid game Nintendo could come up with... including Prime 4 (they were never popular enough to really warrant sequels within the series, but they got them anyways).

    Hell, I'd rather Nintendo remake Prime and Echoes in HD than see a new Prime.

    || AMD A8-4500M @ 1.9 GHz || AMD Radeon HD 7460G || 8 GB DDR3 || 750 GB HDD ||
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    Hopefully Metroid on the Wii U even exists. Given the poor reception of Other M, and dismal commercial viability of the series (each Mario Kart iteration outsells the ENTIRE Metroid SERIES), I'd be surprised if Nintendo has any plans to even make a new game in the series. And if it does, the last thing they need to do is turn it into another console multiplayer shooter and be called out by the few "fans" left for turning it into Call of Duty (which they will need to do in order to get any sort of interest to budget for it). Metroid needs either Another M and more narrative structure (with a better script), or it needs to go back to it's 2D roots, where it's gameplay was at it's best. The Prime series is all but dead to Nintendo, and personally, as much as I enjoyed the games, Super, Fusion and Zero Mission are the games I feel best represent the series. A remake of Super Metroid, with brand new assets and layout in 1080p would sell far more than any other Metroid game Nintendo could come up with... including Prime 4 (they were never popular enough to really warrant sequels within the series, but they got them anyways). Hell, I'd rather Nintendo remake Prime and Echoes in HD than see a new Prime.
  • Level 41
    Thunder Force
    Posts: 16125
    User is Online
    Oct 3, 2012 2:35 pm GMT

    Hunters had very good Multiplayer, pioneering the DS's and even Nintendo's online at the time, and being a really fun unreal tournament like FPS.

    HOWEVER, the SP is one of the worst in Metroid's history.

    Hunters had very good Multiplayer, pioneering the DS's and even Nintendo's online at the time, and being a really fun unreal tournament like FPS.

    HOWEVER, the SP is one of the worst in Metroid's history.

  • Level 41
    Thunder Force
    Posts: 16125
    User is Online
    Oct 3, 2012 2:39 pm GMT

    Zeviander wrote:
    Hopefully Metroid on the Wii U even exists. Given the poor reception of Other M, and dismal commercial viability of the series (each Mario Kart iteration outsells the ENTIRE Metroid SERIES), I'd be surprised if Nintendo has any plans to even make a new game in the series. And if it does, the last thing they need to do is turn it into another console multiplayer shooter and be called out by the few "fans" left for turning it into Call of Duty (which they will need to do in order to get any sort of interest to budget for it). Metroid needs either Another M and more narrative structure (with a better script), or it needs to go back to it's 2D roots, where it's gameplay was at it's best. The Prime series is all but dead to Nintendo, and personally, as much as I enjoyed the games, Super, Fusion and Zero Mission are the games I feel best represent the series. A remake of Super Metroid, with brand new assets and layout in 1080p would sell far more than any other Metroid game Nintendo could come up with... including Prime 4 (they were never popular enough to really warrant sequels within the series, but they got them anyways). Hell, I'd rather Nintendo remake Prime and Echoes in HD than see a new Prime.

    Prime is an amazingly well done adaption of Metroid in 3D. Super Metroid and Metroid Prime are very similar games at their core. They are also the best 2, no doubt.

    Though I doubt IGN will be right, if you take a look at their article Gaming 10 Years From Now, you will see what they believe Metroid will do. What they say for Metroid and Mario are spot on to what needs to be done. I would love nothing more than for this to come true.

    PS - I can see why someone would want Metroid to be a third person game too though, as well as other changes. Bottom line is it needs to return to the creepy and isolated feel (epic music in Super Metroid), and emphasize exploration yet again.

    Edited on Oct 3, 2012 2:41 pm GMT Edited 2 total times.

    [QUOTE="Zeviander"]Hopefully Metroid on the Wii U even exists. Given the poor reception of Other M, and dismal commercial viability of the series (each Mario Kart iteration outsells the ENTIRE Metroid SERIES), I'd be surprised if Nintendo has any plans to even make a new game in the series. And if it does, the last thing they need to do is turn it into another console multiplayer shooter and be called out by the few "fans" left for turning it into Call of Duty (which they will need to do in order to get any sort of interest to budget for it). Metroid needs either Another M and more narrative structure (with a better script), or it needs to go back to it's 2D roots, where it's gameplay was at it's best. The Prime series is all but dead to Nintendo, and personally, as much as I enjoyed the games, Super, Fusion and Zero Mission are the games I feel best represent the series. A remake of Super Metroid, with brand new assets and layout in 1080p would sell far more than any other Metroid game Nintendo could come up with... including Prime 4 (they were never popular enough to really warrant sequels within the series, but they got them anyways). Hell, I'd rather Nintendo remake Prime and Echoes in HD than see a new Prime.[/QUOTE]

    Prime is an amazingly well done adaption of Metroid in 3D. Super Metroid and Metroid Prime are very similar games at their core. They are also the best 2, no doubt.

    Though I doubt IGN will be right, if you take a look at their article Gaming 10 Years From Now, you will see what they believe Metroid will do. What they say for Metroid and Mario are spot on to what needs to be done. I would love nothing more than for this to come true.

    PS - I can see why someone would want Metroid to be a third person game too though, as well as other changes. Bottom line is it needs to return to the creepy and isolated feel (epic music in Super Metroid), and emphasize exploration yet again.

  • Level 42
    Karnov
    Posts: 3374
    User is Online
    Oct 3, 2012 3:02 pm GMT

    I just want the hunters to make a return. Sylux seems like an excellent adversary for Samus.

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    I just want the hunters to make a return. Sylux seems like an excellent adversary for Samus.

  • Level 49
    Kidd Thunder !!
    Posts: 13955
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    Oct 3, 2012 3:25 pm GMT

    Well, if the next Metroid will be in the vein of the Prime games, then yes, I agree with you.

    Like it or not, Ninty needs a own answer to Halo and CoD and giving Metroid a fun multi-player mode is exactly what could draw in new players.

    It would also mark the return of the arena, "twitch" shooter in the vein of Quake and UT.

    Well, if the next Metroid will be in the vein of the Prime games, then yes, I agree with you.

    Like it or not, Ninty needs a own answer to Halo and CoD and giving Metroid a fun multi-player mode is exactly what could draw in new players.

    It would also mark the return of the arena, "twitch" shooter in the vein of Quake and UT.

  • Level 49
    Kidd Thunder !!
    Posts: 13955
    User is Online
    Oct 3, 2012 3:28 pm GMT

    Zeviander wrote:
    Hopefully Metroid on the Wii U even exists. Given the poor reception of Other M

    Other M deserved to flop.

    It's a warning to Nintendo *not* to outsource their important franchises to 3rd parties...

    I otherwise agree with you that Metroid is best in 2D but I think the 2D ones are better left for the handhelds.

    [QUOTE="Zeviander"]Hopefully Metroid on the Wii U even exists. Given the poor reception of Other M[/QUOTE]

    Other M deserved to flop.

    It's a warning to Nintendo *not* to outsource their important franchises to 3rd parties...

    I otherwise agree with you that Metroid is best in 2D but I think the 2D ones are better left for the handhelds.

  • Level 64
    Easter Egg
    Posts: 21857
    User is Online
    Oct 3, 2012 4:00 pm GMT

    NaveedLife wrote:

    Zeviander wrote:
    Hopefully Metroid on the Wii U even exists. Given the poor reception of Other M, and dismal commercial viability of the series (each Mario Kart iteration outsells the ENTIRE Metroid SERIES), I'd be surprised if Nintendo has any plans to even make a new game in the series. And if it does, the last thing they need to do is turn it into another console multiplayer shooter and be called out by the few "fans" left for turning it into Call of Duty (which they will need to do in order to get any sort of interest to budget for it). Metroid needs either Another M and more narrative structure (with a better script), or it needs to go back to it's 2D roots, where it's gameplay was at it's best. The Prime series is all but dead to Nintendo, and personally, as much as I enjoyed the games, Super, Fusion and Zero Mission are the games I feel best represent the series. A remake of Super Metroid, with brand new assets and layout in 1080p would sell far more than any other Metroid game Nintendo could come up with... including Prime 4 (they were never popular enough to really warrant sequels within the series, but they got them anyways). Hell, I'd rather Nintendo remake Prime and Echoes in HD than see a new Prime.

    Prime is an amazingly well done adaption of Metroid in 3D. Super Metroid and Metroid Prime are very similar games at their core. They are also the best 2, no doubt.

    Though I doubt IGN will be right, if you take a look at their article Gaming 10 Years From Now, you will see what they believe Metroid will do. What they say for Metroid and Mario are spot on to what needs to be done. I would love nothing more than for this to come true.

    PS - I can see why someone would want Metroid to be a third person game too though, as well as other changes. Bottom line is it needs to return to the creepy and isolated feel (epic music in Super Metroid), and emphasize exploration yet again.

    Something like galaxy but with bigger levels would be nice but turning it into a big open sandbox? Not everything needs to be skyrim.

    Edited on Oct 3, 2012 4:02 pm GMT

    ____

    3DS code: 1075 - 0837 - 9522

    PSN tag: Shinobigoomba

    Feel free to drop a PM if you want to add me.

    [QUOTE="NaveedLife"]

    [QUOTE="Zeviander"]Hopefully Metroid on the Wii U even exists. Given the poor reception of Other M, and dismal commercial viability of the series (each Mario Kart iteration outsells the ENTIRE Metroid SERIES), I'd be surprised if Nintendo has any plans to even make a new game in the series. And if it does, the last thing they need to do is turn it into another console multiplayer shooter and be called out by the few "fans" left for turning it into Call of Duty (which they will need to do in order to get any sort of interest to budget for it). Metroid needs either Another M and more narrative structure (with a better script), or it needs to go back to it's 2D roots, where it's gameplay was at it's best. The Prime series is all but dead to Nintendo, and personally, as much as I enjoyed the games, Super, Fusion and Zero Mission are the games I feel best represent the series. A remake of Super Metroid, with brand new assets and layout in 1080p would sell far more than any other Metroid game Nintendo could come up with... including Prime 4 (they were never popular enough to really warrant sequels within the series, but they got them anyways). Hell, I'd rather Nintendo remake Prime and Echoes in HD than see a new Prime.[/QUOTE]

    Prime is an amazingly well done adaption of Metroid in 3D. Super Metroid and Metroid Prime are very similar games at their core. They are also the best 2, no doubt.

    Though I doubt IGN will be right, if you take a look at their article Gaming 10 Years From Now, you will see what they believe Metroid will do. What they say for Metroid and Mario are spot on to what needs to be done. I would love nothing more than for this to come true.

    PS - I can see why someone would want Metroid to be a third person game too though, as well as other changes. Bottom line is it needs to return to the creepy and isolated feel (epic music in Super Metroid), and emphasize exploration yet again.

    [/QUOTE]Something like galaxy but with bigger levels would be nice but turning it into a big open sandbox? Not everything needs to be skyrim.

  • Level 60
    Master Chief
    Posts: 28632
    Oct 3, 2012 4:44 pm GMT
    nameless12345 wrote:

    Zeviander wrote:
    Hopefully Metroid on the Wii U even exists. Given the poor reception of Other M

    Other M deserved to flop.

    It's a warning to Nintendo *not* to outsource their important franchises to 3rd parties...

    I otherwise agree with you that Metroid is best in 2D but I think the 2D ones are better left for the handhelds.


    Its a warning to every publisher, that people constantly whining about change are full of it and should be ignored. That's is the only thing to be taken from Other M and many other examples over this gen.

    Nintendo Network ID-Sepera

    3DS FC 4382 3063 2977

    [QUOTE="nameless12345"]

    [QUOTE="Zeviander"]Hopefully Metroid on the Wii U even exists. Given the poor reception of Other M[/QUOTE]

    Other M deserved to flop.

    It's a warning to Nintendo *not* to outsource their important franchises to 3rd parties...

    I otherwise agree with you that Metroid is best in 2D but I think the 2D ones are better left for the handhelds.

    [/QUOTE] Its a warning to every publisher, that people constantly whining about change are full of it and should be ignored. That's is the only thing to be taken from Other M and many other examples over this gen.
  • Level 41
    Thunder Force
    Posts: 16125
    User is Online
    Oct 3, 2012 4:55 pm GMT

    Shinobishyguy wrote:

    NaveedLife wrote:

    Zeviander wrote:
    Hopefully Metroid on the Wii U even exists. Given the poor reception of Other M, and dismal commercial viability of the series (each Mario Kart iteration outsells the ENTIRE Metroid SERIES), I'd be surprised if Nintendo has any plans to even make a new game in the series. And if it does, the last thing they need to do is turn it into another console multiplayer shooter and be called out by the few "fans" left for turning it into Call of Duty (which they will need to do in order to get any sort of interest to budget for it). Metroid needs either Another M and more narrative structure (with a better script), or it needs to go back to it's 2D roots, where it's gameplay was at it's best. The Prime series is all but dead to Nintendo, and personally, as much as I enjoyed the games, Super, Fusion and Zero Mission are the games I feel best represent the series. A remake of Super Metroid, with brand new assets and layout in 1080p would sell far more than any other Metroid game Nintendo could come up with... including Prime 4 (they were never popular enough to really warrant sequels within the series, but they got them anyways). Hell, I'd rather Nintendo remake Prime and Echoes in HD than see a new Prime.

    Prime is an amazingly well done adaption of Metroid in 3D. Super Metroid and Metroid Prime are very similar games at their core. They are also the best 2, no doubt.

    Though I doubt IGN will be right, if you take a look at their article Gaming 10 Years From Now, you will see what they believe Metroid will do. What they say for Metroid and Mario are spot on to what needs to be done. I would love nothing more than for this to come true.

    PS - I can see why someone would want Metroid to be a third person game too though, as well as other changes. Bottom line is it needs to return to the creepy and isolated feel (epic music in Super Metroid), and emphasize exploration yet again.

    Something like galaxy but with bigger levels would be nice but turning it into a big open sandbox? Not everything needs to be skyrim.


    Why does everyone need to compare big open worlds to The Elder Scrolls? All I am saying is it could be really cool to have it be a bigger open world than 64 and sunshine.

    I am a firm believer that making a world TOO big can result in repetitive and boring environments and content. I feel like the vast majority of games today are either super linear, or super huge open worlds. I in no way want the world to become SO big it is boring and nothign feels unique. With that said, there are games that do fairly large worlds really well. Guild Wars 2 seems to be one so far. It is beauitufl, varied, and there are many unique monuments and points of interest.

    Nintendo has been getting more linear in all their games. I just wish they would instead go back to their expertly open worlds, maybe even bigger than before. With that said, still a rather small scale open world, in order to keep them fun to explore throughout. Seeing as to how Nintendo has always done this best, and almost no one even tries anymore, it makes me sad to see Nintendo cutting it out of their games.

    [QUOTE="Shinobishyguy"]

    [QUOTE="NaveedLife"]

    [QUOTE="Zeviander"]Hopefully Metroid on the Wii U even exists. Given the poor reception of Other M, and dismal commercial viability of the series (each Mario Kart iteration outsells the ENTIRE Metroid SERIES), I'd be surprised if Nintendo has any plans to even make a new game in the series. And if it does, the last thing they need to do is turn it into another console multiplayer shooter and be called out by the few "fans" left for turning it into Call of Duty (which they will need to do in order to get any sort of interest to budget for it). Metroid needs either Another M and more narrative structure (with a better script), or it needs to go back to it's 2D roots, where it's gameplay was at it's best. The Prime series is all but dead to Nintendo, and personally, as much as I enjoyed the games, Super, Fusion and Zero Mission are the games I feel best represent the series. A remake of Super Metroid, with brand new assets and layout in 1080p would sell far more than any other Metroid game Nintendo could come up with... including Prime 4 (they were never popular enough to really warrant sequels within the series, but they got them anyways). Hell, I'd rather Nintendo remake Prime and Echoes in HD than see a new Prime.[/QUOTE]

    Prime is an amazingly well done adaption of Metroid in 3D. Super Metroid and Metroid Prime are very similar games at their core. They are also the best 2, no doubt.

    Though I doubt IGN will be right, if you take a look at their article Gaming 10 Years From Now, you will see what they believe Metroid will do. What they say for Metroid and Mario are spot on to what needs to be done. I would love nothing more than for this to come true.

    PS - I can see why someone would want Metroid to be a third person game too though, as well as other changes. Bottom line is it needs to return to the creepy and isolated feel (epic music in Super Metroid), and emphasize exploration yet again.

    [/QUOTE]Something like galaxy but with bigger levels would be nice but turning it into a big open sandbox? Not everything needs to be skyrim.

    [/QUOTE]
    Why does everyone need to compare big open worlds to The Elder Scrolls? All I am saying is it could be really cool to have it be a bigger open world than 64 and sunshine.

    I am a firm believer that making a world TOO big can result in repetitive and boring environments and content. I feel like the vast majority of games today are either super linear, or super huge open worlds. I in no way want the world to become SO big it is boring and nothign feels unique. With that said, there are games that do fairly large worlds really well. Guild Wars 2 seems to be one so far. It is beauitufl, varied, and there are many unique monuments and points of interest.

    Nintendo has been getting more linear in all their games. I just wish they would instead go back to their expertly open worlds, maybe even bigger than before. With that said, still a rather small scale open world, in order to keep them fun to explore throughout. Seeing as to how Nintendo has always done this best, and almost no one even tries anymore, it makes me sad to see Nintendo cutting it out of their games.

  • Level 64
    Easter Egg
    Posts: 21857
    User is Online
    Oct 3, 2012 5:11 pm GMT

    NaveedLife wrote:

    Shinobishyguy wrote:

    NaveedLife wrote:

    Prime is an amazingly well done adaption of Metroid in 3D. Super Metroid and Metroid Prime are very similar games at their core. They are also the best 2, no doubt.

    Though I doubt IGN will be right, if you take a look at their article Gaming 10 Years From Now, you will see what they believe Metroid will do. What they say for Metroid and Mario are spot on to what needs to be done. I would love nothing more than for this to come true.

    PS - I can see why someone would want Metroid to be a third person game too though, as well as other changes. Bottom line is it needs to return to the creepy and isolated feel (epic music in Super Metroid), and emphasize exploration yet again.

    Something like galaxy but with bigger levels would be nice but turning it into a big open sandbox? Not everything needs to be skyrim.


    Why does everyone need to compare big open worlds to The Elder Scrolls? All I am saying is it could be really cool to have it be a bigger open world than 64 and sunshine.

    I am a firm believer that making a world TOO big can result in repetitive and boring environments and content. I feel like the vast majority of games today are either super linear, or super huge open worlds. I in no way want the world to become SO big it is boring and nothign feels unique. With that said, there are games that do fairly large worlds really well. Guild Wars 2 seems to be one so far. It is beauitufl, varied, and there are many unique monuments and points of interest.

    Nintendo has been getting more linear in all their games. I just wish they would instead go back to their expertly open worlds, maybe even bigger than before. With that said, still a rather small scale open world, in order to keep them fun to explore throughout. Seeing as to how Nintendo has always done this best, and almost no one even tries anymore, it makes me sad to see Nintendo cutting it out of their games.

    Opens worlds have their perks but so does focused levels

    The galaxy games pulled it off briliantly. If they could do something stage based like that but with a bunch of hidden exits (or alternate stars that you can stumble across) then that would be cool

    Edited on Oct 3, 2012 5:16 pm GMT Edited 2 total times.

    ____

    3DS code: 1075 - 0837 - 9522

    PSN tag: Shinobigoomba

    Feel free to drop a PM if you want to add me.

    [QUOTE="NaveedLife"]

    [QUOTE="Shinobishyguy"]

    [QUOTE="NaveedLife"]

    Prime is an amazingly well done adaption of Metroid in 3D. Super Metroid and Metroid Prime are very similar games at their core. They are also the best 2, no doubt.

    Though I doubt IGN will be right, if you take a look at their article Gaming 10 Years From Now, you will see what they believe Metroid will do. What they say for Metroid and Mario are spot on to what needs to be done. I would love nothing more than for this to come true.

    PS - I can see why someone would want Metroid to be a third person game too though, as well as other changes. Bottom line is it needs to return to the creepy and isolated feel (epic music in Super Metroid), and emphasize exploration yet again.

    [/QUOTE]Something like galaxy but with bigger levels would be nice but turning it into a big open sandbox? Not everything needs to be skyrim.

    [/QUOTE]
    Why does everyone need to compare big open worlds to The Elder Scrolls? All I am saying is it could be really cool to have it be a bigger open world than 64 and sunshine.

    I am a firm believer that making a world TOO big can result in repetitive and boring environments and content. I feel like the vast majority of games today are either super linear, or super huge open worlds. I in no way want the world to become SO big it is boring and nothign feels unique. With that said, there are games that do fairly large worlds really well. Guild Wars 2 seems to be one so far. It is beauitufl, varied, and there are many unique monuments and points of interest.

    Nintendo has been getting more linear in all their games. I just wish they would instead go back to their expertly open worlds, maybe even bigger than before. With that said, still a rather small scale open world, in order to keep them fun to explore throughout. Seeing as to how Nintendo has always done this best, and almost no one even tries anymore, it makes me sad to see Nintendo cutting it out of their games.

    [/QUOTE] Opens worlds have their perks but so does focused levels

    The galaxy games pulled it off briliantly. If they could do something stage based like that but with a bunch of hidden exits (or alternate stars that you can stumble across) then that would be cool

  • Level 60
    Master Chief
    Posts: 28632
    Oct 3, 2012 5:38 pm GMT
    Open worlds come at the cost of platforming focus, I would rather Mario stay focused on platforming. They have plenty of other franchises where they can play with an open world.

    Nintendo Network ID-Sepera

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    Open worlds come at the cost of platforming focus, I would rather Mario stay focused on platforming. They have plenty of other franchises where they can play with an open world.
  • Level 34
    Paramecium
    Posts: 1449
    User is Online
    Oct 3, 2012 6:09 pm GMT

    New game, with story along the line of Other M (just need to check some parts of things they do more carefully so it doesn't come out dumb) with 3rd person over the shoulder camera angle. Don't do remake for new console (for games that aren't even that old)...I want new games..not just HD prettied up. Not so much into FP view game.

    Edited on Oct 3, 2012 6:10 pm GMT

    New game, with story along the line of Other M (just need to check some parts of things they do more carefully so it doesn't come out dumb) with 3rd person over the shoulder camera angle. Don't do remake for new console (for games that aren't even that old)...I want new games..not just HD prettied up. Not so much into FP view game.

  • Level 41
    Thunder Force
    Posts: 16125
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    Oct 3, 2012 6:58 pm GMT

    Sepewrath wrote:
    Open worlds come at the cost of platforming focus, I would rather Mario stay focused on platforming. They have plenty of other franchises where they can play with an open world.

    First of all, while you are right, I wish and think they could do a great job of a more open world one, while enhancing the platforming. Part of the fun in 64 and Sunshine is thinking about how to get somewhere or do something. In Galaxy, most of the time it is just pure platforming and quick reflexes rather than thought of how to tackle the situation. NOt saying that is bad, but I miss the other.

    WIth that said, this IS a metroid thread and I never meant for Mario to take the front stage. I am applying the exploration to all their games, meaning Zelda and Metroid more than Mario. I miss the open worlds that require more thought and exploration. Metroid was never just about the action, and neither was Zelda. They are first and foremost, an adventure.

    [QUOTE="Sepewrath"]Open worlds come at the cost of platforming focus, I would rather Mario stay focused on platforming. They have plenty of other franchises where they can play with an open world. [/QUOTE]

    First of all, while you are right, I wish and think they could do a great job of a more open world one, while enhancing the platforming. Part of the fun in 64 and Sunshine is thinking about how to get somewhere or do something. In Galaxy, most of the time it is just pure platforming and quick reflexes rather than thought of how to tackle the situation. NOt saying that is bad, but I miss the other.

    WIth that said, this IS a metroid thread and I never meant for Mario to take the front stage. I am applying the exploration to all their games, meaning Zelda and Metroid more than Mario. I miss the open worlds that require more thought and exploration. Metroid was never just about the action, and neither was Zelda. They are first and foremost, an adventure.

  • Level 43
    Sword of Sodan
    Posts: 7181
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    Oct 3, 2012 7:08 pm GMT
    nameless12345 wrote:

    Well, if the next Metroid will be in the vein of the Prime games, then yes, I agree with you.

    Like it or not, Ninty needs a own answer to Halo and CoD and giving Metroid a fun multi-player mode is exactly what could draw in new players.

    It would also mark the return of the arena, "twitch" shooter in the vein of Quake and UT.


    I agree.

    [QUOTE="nameless12345"]

    Well, if the next Metroid will be in the vein of the Prime games, then yes, I agree with you.

    Like it or not, Ninty needs a own answer to Halo and CoD and giving Metroid a fun multi-player mode is exactly what could draw in new players.

    It would also mark the return of the arena, "twitch" shooter in the vein of Quake and UT.

    [/QUOTE] I agree.
  • Level 44
    Violence Fight
    Posts: 20431
    Oct 3, 2012 8:26 pm GMT
    In order to have a working mutliplayer, the mechanics of the games would have to be significantly altered, like in the case of Hunters. Which also resulted in a terrible singleplayer. As far as I'm concerned, they should just focus on singleplayer and only add a multiplayer feature if it makes sense. For the record, if they go the Prime, Super, Fusion, or Other M direction, multiplayer won't make sense.

    In order to have a working mutliplayer, the mechanics of the games would have to be significantly altered, like in the case of Hunters. Which also resulted in a terrible singleplayer. As far as I'm concerned, they should just focus on singleplayer and only add a multiplayer feature if it makes sense. For the record, if they go the Prime, Super, Fusion, or Other M direction, multiplayer won't make sense.
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