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Do you consider Super Smash Bros. a fighting game series?

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  • Level 44
    Violence Fight
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    Apr 25, 2012 7:38 pm GMT

    I don't really care what people classify it as, but in my opinion even though it's non-traditional, Super Smash Bros. is a fighting game series.

    My MAL

    I don't really care what people classify it as, but in my opinion even though it's non-traditional, Super Smash Bros. is a fighting game series.

  • Level 29
    Radiant Silvergun
    Posts: 2961
    Apr 25, 2012 7:40 pm GMT

    Stinger78 wrote:

    Why does it bother you that much when someone decides to call SSB a fighter? I actually play games not for the genre, or sub-genre that people categorize them in, but for how much entertainment I get out of them.

    Here's another example of a genre which includes many types of games, and I have no problem calling any of them as such. ReVolt, Wipeout, Hydro Thunder, Mario Kart, Burnout, Micro Machines, Need for Speed, Trackmania, Gran Turismo, Forza Motorsport, and Flatout, and many others are all "Racing games".

    It's also kinda like calling a gamer "Hardcore", "Casual", "fanboy", "Lemming", "Sheep", "Cow", "Hermit", etc. All 'gamers' of varying degrees with varying interests within the hobby.

    It's the simple fact that differences in game elements create different sub-genres. That's the issue. There are different sub-genres for racing games; Kart racing, combat racing, racing simulator, arcade racers, etc. There are only 2 sub-genres of fighters that are still ridiculously broad; 3D and 2D. This doesn't account for anything besides the ability to sidestep. So, within the 2D fighting genre there's Street Fighter, King of Fighters, Marvel vs. Capcom, BlazBlue, (most iterations of) Mortal Kombat and then, Smash Bros. There are expectations when certain genres have norms. When a few anomalies show up it really doesn't make any sense to just throw them in with the rest. I get entertainment out of SSB as well, it just doesn't make sense to have 'fighter' be turned into a blanket term.

    [Sig pending. Have another beer!]

    [QUOTE="Stinger78"]

    Why does it bother you that much when someone decides to call SSB a fighter? I actually play games not for the genre, or sub-genre that people categorize them in, but for how much entertainment I get out of them.

    Here's another example of a genre which includes many types of games, and I have no problem calling any of them as such. ReVolt, Wipeout, Hydro Thunder, Mario Kart, Burnout, Micro Machines, Need for Speed, Trackmania, Gran Turismo, Forza Motorsport, and Flatout, and many others are all "Racing games".

    It's also kinda like calling a gamer "Hardcore", "Casual", "fanboy", "Lemming", "Sheep", "Cow", "Hermit", etc. All 'gamers' of varying degrees with varying interests within the hobby.

    [/QUOTE]

    It's the simple fact that differences in game elements create different sub-genres. That's the issue. There are different sub-genres for racing games; Kart racing, combat racing, racing simulator, arcade racers, etc. There are only 2 sub-genres of fighters that are still ridiculously broad; 3D and 2D. This doesn't account for anything besides the ability to sidestep. So, within the 2D fighting genre there's Street Fighter, King of Fighters, Marvel vs. Capcom, BlazBlue, (most iterations of) Mortal Kombat and then, Smash Bros. There are expectations when certain genres have norms. When a few anomalies show up it really doesn't make any sense to just throw them in with the rest. I get entertainment out of SSB as well, it just doesn't make sense to have 'fighter' be turned into a blanket term.

  • Level 20
    Metal Slime
    Posts: 289
    Apr 25, 2012 8:31 pm GMT

    I consider SSB's genre to be... the "Super Smash Bros." genre, because there really isn't anything else like it. It is such a unique game in how it plays. I guess, if anything though, one could call it a non-traditional fighter since it doesn't have traditional fighting-game life-bars and such.

    Personally, I've never played SSB as a "fighting game", I've always played it as a fun, party game with friends. I do think that if one wanted to seriously learn and play a fighting game, that there are much better options out there than SSB, but if SSB is what someone enjoys as a fighter, more power to you. Play what you enjoy, who cares what people classify it as.

    Heck, it was at EVO too, so I think that means it's definitely a fighting game for serious players, but at the same time, it's a party game for casual players! It's a duel-genre-game! Only Nintendo could pull that off.


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    I consider SSB's genre to be... the "Super Smash Bros." genre, because there really isn't anything else like it. It is such a unique game in how it plays. I guess, if anything though, one could call it a non-traditional fighter since it doesn't have traditional fighting-game life-bars and such.

    Personally, I've never played SSB as a "fighting game", I've always played it as a fun, party game with friends. I do think that if one wanted to [i]seriously[/i] learn and play a fighting game, that there are much better options out there than SSB, but if SSB is what someone enjoys [i]as[/i] a fighter, more power to you. Play what you enjoy, who cares what people classify it as.

    Heck, it [i]was[/i] at EVO too, so I think that means it's definitely a fighting game for serious players, but at the same time, it's a party game for casual players! It's a duel-genre-game! Only Nintendo could pull [i]that[/i] off. :P

  • Level 63
    Big Smoke
    Posts: 32280
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    Apr 25, 2012 9:15 pm GMT
    yes..it may not be as technical as like street fighter or tekken but it is indeed a fighter.
    yes..it may not be as technical as like street fighter or tekken but it is indeed a fighter.
  • Level 63
    Big Smoke
    Posts: 6694
    Apr 25, 2012 10:12 pm GMT

    No I do not consider it a fighting game.

    No I do not consider it a fighting game.

  • Level 32
    Snake Eater
    Posts: 9149
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    Apr 25, 2012 10:40 pm GMT
    The first game in the series never even walked towards the "fighting" genre border... I'm not sure why there was such a change of pace with the second game.

    I'm glad Powerstone came into existence though. Didn't let the "brawler" game type die. Wish there would be a new one...

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    The first game in the series never even walked towards the "fighting" genre border... I'm not sure why there was such a change of pace with the second game. I'm glad Powerstone came into existence though. Didn't let the "brawler" game type die. Wish there would be a new one...
  • Level 37
    Heiankyo Alien
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    Apr 25, 2012 10:42 pm GMT
    Virtua_Souls wrote:

    I consider SSB's genre to be... the "Super Smash Bros." genre, because there really isn't anything else like it. It is such a unique game in how it plays. I guess, if anything though, one could call it a non-traditional fighter since it doesn't have traditional fighting-game life-bars and such.

    Personally, I've never played SSB as a "fighting game", I've always played it as a fun, party game with friends. I do think that if one wanted to seriously learn and play a fighting game, that there are much better options out there than SSB, but if SSB is what someone enjoys as a fighter, more power to you. Play what you enjoy, who cares what people classify it as.

    Heck, it was at EVO too, so I think that means it's definitely a fighting game for serious players, but at the same time, it's a party game for casual players! It's a duel-genre-game! Only Nintendo could pull that off.


    All the ga,es I listed in my previous post were like it, whether 2d or 3d planes.



    El ZoRRo vs Omega Prime! Witness the epic battle yourself! Who was right? Lord only knows(well, Him and anyone who finished the ninth grade...)

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    [QUOTE="Virtua_Souls"]

    I consider SSB's genre to be... the "Super Smash Bros." genre, because there really isn't anything else like it. It is such a unique game in how it plays. I guess, if anything though, one could call it a non-traditional fighter since it doesn't have traditional fighting-game life-bars and such.

    Personally, I've never played SSB as a "fighting game", I've always played it as a fun, party game with friends. I do think that if one wanted to [i]seriously[/i] learn and play a fighting game, that there are much better options out there than SSB, but if SSB is what someone enjoys [i]as[/i] a fighter, more power to you. Play what you enjoy, who cares what people classify it as.

    Heck, it [i]was[/i] at EVO too, so I think that means it's definitely a fighting game for serious players, but at the same time, it's a party game for casual players! It's a duel-genre-game! Only Nintendo could pull [i]that[/i] off. :P

    [/QUOTE] All the ga,es I listed in my previous post were like it, whether 2d or 3d planes.
  • Level 32
    Snake Eater
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    Apr 25, 2012 10:59 pm GMT
    MadVybz wrote:
    Heavy metal is a subgenre of rock music but no one would actually dare to call it rock.

    It's good you bring this up. Now, no one is saying someone cannot ENJOY multiple sub-genres, the whole point of the "genre" is to classify things into similar groups.

    Now, on the surface, death metal, doom metal and black metal (various, related sub-genres of extreme metal) sound very similar. Heavy guitars, loud/fast drums and intense vocals... but when you get into the finer details, differences start to appear (though, nothing is absolute, and a band can be in several sub-genres at one time).

    For instance:

    Death metal is typically powered by low-tuned guitars (as low as drop A) playing deep riffs, blast beat drumming (incredibly fast, syncopated bass/snare drum hits) and extremely low, guttural, growling vocals.

    Black metal is typically powered by regular-tuned guitars playing very high-pitched riffs, slower but still heavy drumming (w/ blast beats) and high-pitched shrieking vocals.

    Doom metal is typically powered by raw guitar (not digitally modified sounds) playing various riffs (usually slower and very dark), steady drums and clean, haunting vocals.

    --

    All of them are very different beneath the surface, and I didn't even touch lyrical themes, recording production (black and doom tend to be raw recordings), visual appearance during performances (black metal bands almost always use "corpse paint") or place/era of origin (where they are from can have a big effect on sound).

    But I digress...

    Ultimately genre labels are not important in the most general sense, but if one is looking for more of what they like, detailed sub-genres can be essential to finding it.

    If sludge metal and death metal were both called "heavy metal", I might have to go through a lot of bands to find those leaning on the death side that I like. Same thing with games. I love "racing games" that recreate real, production cars with realistic physics and modeling... so if I didn't have the "sim" sub-genre, I may have to play a lot of "arcade" games before finding what I like.

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    [QUOTE="MadVybz"]Heavy metal is a subgenre of rock music but no one would actually dare to call it rock.[/QUOTE] It's good you bring this up. Now, no one is saying someone cannot ENJOY multiple sub-genres, the whole point of the "genre" is to classify things into similar groups. Now, on the surface, death metal, doom metal and black metal (various, related sub-genres of extreme metal) sound very similar. Heavy guitars, loud/fast drums and intense vocals... but when you get into the finer details, differences start to appear (though, nothing is absolute, and a band can be in several sub-genres at one time). For instance: Death metal is typically powered by low-tuned guitars (as low as drop A) playing deep riffs, blast beat drumming (incredibly fast, syncopated bass/snare drum hits) and extremely low, guttural, growling vocals. Black metal is typically powered by regular-tuned guitars playing very high-pitched riffs, slower but still heavy drumming (w/ blast beats) and high-pitched shrieking vocals. Doom metal is typically powered by raw guitar (not digitally modified sounds) playing various riffs (usually slower and very dark), steady drums and clean, haunting vocals. -- All of them are very different beneath the surface, and I didn't even touch lyrical themes, recording production (black and doom tend to be raw recordings), visual appearance during performances (black metal bands almost always use "corpse paint") or place/era of origin (where they are from can have a big effect on sound). But I digress... Ultimately genre labels are not important in the most general sense, but if one is looking for more of what they like, detailed sub-genres can be essential to finding it. If sludge metal and death metal were both called "heavy metal", I might have to go through a lot of bands to find those leaning on the death side that I like. Same thing with games. I love "racing games" that recreate real, production cars with realistic physics and modeling... so if I didn't have the "sim" sub-genre, I may have to play a lot of "arcade" games before finding what I like.
  • Level 20
    Metal Slime
    Posts: 289
    Apr 25, 2012 11:28 pm GMT

    El_Zo1212o wrote:
    All the ga,es I listed in my previous post were like it, whether 2d or 3d planes.
    Hmm, interesting. I had never heard of the Jump! Stars series. That really does look a lot like SSB. Personally, I would put Power Stone-like games in a slightly different category, but yeah, they are kinda similar in some ways I guess.

    Edited on Apr 25, 2012 11:29 pm GMT


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    [QUOTE="El_Zo1212o"]All the ga,es I listed in my previous post were like it, whether 2d or 3d planes.[/QUOTE]Hmm, interesting. I had never heard of the Jump! Stars series. That really does look a lot like SSB. Personally, I would put Power Stone-like games in a slightly different category, but yeah, they are kinda similar in some ways I guess.

  • Level 68
    Song of Nephilim
    Posts: 25429
    Apr 26, 2012 12:11 am GMT

    1PMrFister wrote:
    It's a game where the goal is to beat the stuffing out of other players. I don't see why you wouldn't call it a fighting game, albeit not a traditional one.
    Pretty much this.

    EDIT: You know, I'm surprised this on-going debate isn't on TVTropes Broken Base.

    Edited on Apr 26, 2012 12:13 am GMT

    Favorite female fighters

    Now playing: Assassin's Creed (360), Elder Scrolls IV: Oblivion (360), Pokemon: SoulSilver (DS)

    [QUOTE="1PMrFister"]It's a game where the goal is to beat the stuffing out of other players. I don't see why you wouldn't call it a fighting game, albeit not a traditional one.[/QUOTE] Pretty much this.

    EDIT: You know, I'm surprised this on-going debate isn't on TVTropes Broken Base.

  • Level 37
    Heiankyo Alien
    Posts: 4210
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    Apr 26, 2012 12:15 am GMT
    Virtua_Souls wrote:

    El_Zo1212o wrote:
    All the games I listed in my previous post were like it, whether 2d or 3d planes.
    Hmm, interesting. I had never heard of the Jump! Stars series. That really does look a lot like SSB. Personally, I would put Power Stone-like games in a slightly different category, but yeah, they are kinda similar in some ways I guess.


    2d vs 3d arena brawlers. If you can find a reasonable price on an import of Jump! Ultimate Stars, I'd tell you buy it ASAP. If you're like me and don't know a thing about the japanese language, there's an excellent walkthrough on Game FAQs. Excellent game.



    El ZoRRo vs Omega Prime! Witness the epic battle yourself! Who was right? Lord only knows(well, Him and anyone who finished the ninth grade...)

    My gaming blog and a different kind of videogame review.

    "No, no, no. Amateur! Lie down before you hurt yourself..." -- Timon
    [QUOTE="Virtua_Souls"]

    [QUOTE="El_Zo1212o"]All the games I listed in my previous post were like it, whether 2d or 3d planes.[/QUOTE]Hmm, interesting. I had never heard of the Jump! Stars series. That really does look a lot like SSB. Personally, I would put Power Stone-like games in a slightly different category, but yeah, they are kinda similar in some ways I guess.

    [/QUOTE] 2d vs 3d arena brawlers. If you can find a reasonable price on an import of Jump! Ultimate Stars, I'd tell you buy it ASAP. If you're like me and don't know a thing about the japanese language, there's an excellent walkthrough on Game FAQs. Excellent game.
  • Level 44
    Violence Fight
    Posts: 7149
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    Apr 26, 2012 8:51 am GMT

    It's an issue of semantics or perhaps even academics but the Smash Bros. series does not fit snugly into the category of the traditional fighter.

    It has more in common with games like Def Jam: Fight for NY or even earlier genre entries like Atari's Pit-Fighter.

    Edited on Apr 26, 2012 8:51 am GMT

    It's an issue of semantics or perhaps even academics but the Smash Bros. series does not fit snugly into the category of the traditional fighter.

    It has more in common with games like Def Jam: Fight for NY or even earlier genre entries like Atari's Pit-Fighter.

  • Level 63
    Big Smoke
    Posts: 11244
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    Apr 26, 2012 8:53 am GMT

    Grammaton-Cleric wrote:

    It's an issue of semantics or perhaps even academics but the Smash Bros. series does not fit snugly into the category of the traditional fighter.

    It has more in common with games like Def Jam: Fight for NY or even earlier genre entries like Atari's Pit-Fighter.

    Oh god, don't remind me of the atrocity that was Pit Fighter. One of the worst games EVER...

    -MM
    Former Gamespot Moderator

    RPS

    [QUOTE="Grammaton-Cleric"]

    It's an issue of semantics or perhaps even academics but the Smash Bros. series does not fit snugly into the category of the traditional fighter.

    It has more in common with games like Def Jam: Fight for NY or even earlier genre entries like Atari's Pit-Fighter.

    [/QUOTE]

    Oh god, don't remind me of the atrocity that was Pit Fighter. One of the worst games EVER...

  • Level 44
    Violence Fight
    Posts: 7149
    User is Online
    Apr 26, 2012 8:59 am GMT

    Metamania wrote:

    Grammaton-Cleric wrote:

    It's an issue of semantics or perhaps even academics but the Smash Bros. series does not fit snugly into the category of the traditional fighter.

    It has more in common with games like Def Jam: Fight for NY or even earlier genre entries like Atari's Pit-Fighter.

    Oh god, don't remind me of the atrocity that was Pit Fighter. One of the worst games EVER...

    You know what's funny?

    I actually really liked Pit-Fighter and I still think the game is fun.

    It plays clunky by today's standards and it looks horrible but it really was groundbreaking when it first hit arcades.

    Edited on Apr 26, 2012 9:00 am GMT

    [QUOTE="Metamania"]

    [QUOTE="Grammaton-Cleric"]

    It's an issue of semantics or perhaps even academics but the Smash Bros. series does not fit snugly into the category of the traditional fighter.

    It has more in common with games like Def Jam: Fight for NY or even earlier genre entries like Atari's Pit-Fighter.

    [/QUOTE]

    Oh god, don't remind me of the atrocity that was Pit Fighter. One of the worst games EVER...

    [/QUOTE]

    You know what's funny?

    I actually really liked Pit-Fighter and I still think the game is fun.

    It plays clunky by today's standards and it looks horrible but it really was groundbreaking when it first hit arcades.

  • Level 63
    Big Smoke
    Posts: 11244
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    Apr 26, 2012 9:00 am GMT

    Grammaton-Cleric wrote:

    Metamania wrote:

    Grammaton-Cleric wrote:

    It's an issue of semantics or perhaps even academics but the Smash Bros. series does not fit snugly into the category of the traditional fighter.

    It has more in common with games like Def Jam: Fight for NY or even earlier genre entries like Atari's Pit-Fighter.

    Oh god, don't remind me of the atrocity that was Pit Fighter. One of the worst games EVER...

    You know what's funny?

    I actually really liked Pit-Fighter and I still think the game is fun.

    It plays clunky by today's standards and it looks horrible but it really was groundbreaking when it first hit arcades.

    Wow.

    All I got to say is Yikes! Just kidding man; more power to you if you enjoyed the game.

    But good lord...it was so bad...

    -MM
    Former Gamespot Moderator

    RPS

    [QUOTE="Grammaton-Cleric"]

    [QUOTE="Metamania"]

    [QUOTE="Grammaton-Cleric"]

    It's an issue of semantics or perhaps even academics but the Smash Bros. series does not fit snugly into the category of the traditional fighter.

    It has more in common with games like Def Jam: Fight for NY or even earlier genre entries like Atari's Pit-Fighter.

    [/QUOTE]

    Oh god, don't remind me of the atrocity that was Pit Fighter. One of the worst games EVER...

    [/QUOTE]

    You know what's funny?

    I actually really liked Pit-Fighter and I still think the game is fun.

    It plays clunky by today's standards and it looks horrible but it really was groundbreaking when it first hit arcades.

    [/QUOTE]

    Wow.

    All I got to say is Yikes! :P Just kidding man; more power to you if you enjoyed the game.

    But good lord...it was so bad...

  • Level 25
    Defias Brotherhood
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    Apr 26, 2012 9:15 am GMT

    Your objective is to hit your foe(s) until they drop from the arena/are spaced out. From that: you win by beating someone harder than he beats you. It is a fighting game.

    You can call it brawler, whatever you'd like to, it's still a fighting game. And to those who say it isn't competitive, I believe that EVO and MLG have Brawl in their competitions.

    Edited on Apr 26, 2012 9:19 am GMT

    Your objective is to hit your foe(s) until they drop from the arena/are spaced out. From that: you win by beating someone harder than he beats you. It is a fighting game.

    You can call it brawler, whatever you'd like to, it's still a fighting game. And to those who say it isn't competitive, I believe that EVO and MLG have Brawl in their competitions.

  • Level 37
    Heiankyo Alien
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    Apr 26, 2012 9:39 am GMT
    iHarlequin wrote:

    Your objective is to hit your foe(s) until they drop from the arena/are spaced out. From that: you win by beating someone harder than he beats you. It is a fighting game.

    You can call it brawler, whatever you'd like to, it's still a fighting game. And to those who say it isn't competitive, I believe that EVO and MLG have Brawl in their competitions.


    The items alone make it something other than a fighting game.



    El ZoRRo vs Omega Prime! Witness the epic battle yourself! Who was right? Lord only knows(well, Him and anyone who finished the ninth grade...)

    My gaming blog and a different kind of videogame review.

    "No, no, no. Amateur! Lie down before you hurt yourself..." -- Timon
    [QUOTE="iHarlequin"]

    Your objective is to hit your foe(s) until they drop from the arena/are spaced out. From that: you win by beating someone harder than he beats you. It is a fighting game.

    You can call it brawler, whatever you'd like to, it's still a fighting game. And to those who say it isn't competitive, I believe that EVO and MLG have Brawl in their competitions.

    [/QUOTE] The items alone make it something other than a fighting game.
  • Level 63
    Big Smoke
    Posts: 11244
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    Apr 26, 2012 9:43 am GMT

    El_Zo1212o wrote:
    iHarlequin wrote:

    Your objective is to hit your foe(s) until they drop from the arena/are spaced out. From that: you win by beating someone harder than he beats you. It is a fighting game.

    You can call it brawler, whatever you'd like to, it's still a fighting game. And to those who say it isn't competitive, I believe that EVO and MLG have Brawl in their competitions.

    The items alone make it something other than a fighting game.

    Exactly.

    And I don't care if MLG or EVO has the game on display, it's still not a fighting game. Period. It's a bralwer.

    People should deal with that fact and accept it for good.

    Edited on Apr 26, 2012 9:44 am GMT

    -MM
    Former Gamespot Moderator

    RPS

    [QUOTE="El_Zo1212o"][QUOTE="iHarlequin"]

    Your objective is to hit your foe(s) until they drop from the arena/are spaced out. From that: you win by beating someone harder than he beats you. It is a fighting game.

    You can call it brawler, whatever you'd like to, it's still a fighting game. And to those who say it isn't competitive, I believe that EVO and MLG have Brawl in their competitions.

    [/QUOTE] The items alone make it something other than a fighting game.[/QUOTE]

    Exactly.

    And I don't care if MLG or EVO has the game on display, it's still not a fighting game. Period. It's a bralwer.

    People should deal with that fact and accept it for good.

  • Level 68
    Song of Nephilim
    Posts: 25429
    Apr 26, 2012 9:50 am GMT
    El_Zo1212o wrote:
    iHarlequin wrote:

    Your objective is to hit your foe(s) until they drop from the arena/are spaced out. From that: you win by beating someone harder than he beats you. It is a fighting game.

    You can call it brawler, whatever you'd like to, it's still a fighting game. And to those who say it isn't competitive, I believe that EVO and MLG have Brawl in their competitions.


    The items alone make it something other than a fighting game.

    By that standard, Mortal Kombat: Deception isn't a fighting game because that uses items. Not to the extent of Smash sure, but that's a pretty silly point nonetheless.

    Favorite female fighters

    Now playing: Assassin's Creed (360), Elder Scrolls IV: Oblivion (360), Pokemon: SoulSilver (DS)

    [QUOTE="El_Zo1212o"][QUOTE="iHarlequin"]

    Your objective is to hit your foe(s) until they drop from the arena/are spaced out. From that: you win by beating someone harder than he beats you. It is a fighting game.

    You can call it brawler, whatever you'd like to, it's still a fighting game. And to those who say it isn't competitive, I believe that EVO and MLG have Brawl in their competitions.

    [/QUOTE] The items alone make it something other than a fighting game.[/QUOTE] By that standard, Mortal Kombat: Deception isn't a fighting game because that uses items. Not to the extent of Smash sure, but that's a pretty silly point nonetheless.
  • Level 37
    Heiankyo Alien
    Posts: 4210
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    Apr 26, 2012 10:12 am GMT
    nintendoboy16 wrote:
    El_Zo1212o wrote:
    iHarlequin wrote:

    Your objective is to hit your foe(s) until they drop from the arena/are spaced out. From that: you win by beating someone harder than he beats you. It is a fighting game.

    You can call it brawler, whatever you'd like to, it's still a fighting game. And to those who say it isn't competitive, I believe that EVO and MLG have Brawl in their competitions.


    The items alone make it something other than a fighting game.

    By that standard, Mortal Kombat: Deception isn't a fighting game because that uses items. Not to the extent of Smash sure, but that's a pretty silly point nonetheless.

    Who looks at the PS2 Mortal Kombat games as the measure of a fighting game?



    El ZoRRo vs Omega Prime! Witness the epic battle yourself! Who was right? Lord only knows(well, Him and anyone who finished the ninth grade...)

    My gaming blog and a different kind of videogame review.

    "No, no, no. Amateur! Lie down before you hurt yourself..." -- Timon
    [QUOTE="nintendoboy16"][QUOTE="El_Zo1212o"][QUOTE="iHarlequin"]

    Your objective is to hit your foe(s) until they drop from the arena/are spaced out. From that: you win by beating someone harder than he beats you. It is a fighting game.

    You can call it brawler, whatever you'd like to, it's still a fighting game. And to those who say it isn't competitive, I believe that EVO and MLG have Brawl in their competitions.

    [/QUOTE] The items alone make it something other than a fighting game.[/QUOTE] By that standard, Mortal Kombat: Deception isn't a fighting game because that uses items. Not to the extent of Smash sure, but that's a pretty silly point nonetheless.[/QUOTE] Who looks at the PS2 Mortal Kombat games as the measure of a fighting game:D?
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