hopefully ill still be alive in time to see Pacific Rift and Resistance 2.
is CoD4 anything like CoD3 where the deathmatches blew since the maps were so huge you spent 97% of the time not shooting with 2-4 players? these games are truely only good online where the player count reaches heights fit for their maps playstyle.
in perfect dark the game is friendly to 2-4 players by offering small maps where you can 1v1v1v1, or big maps where you can team up against bots, or have 2 bots on each team still on the same system im starting to think i should buy 2 more xbox controllers and pour some of my forty out for the dollar bills i put into ps3 just for metal gear and darth vader.
im playing soul calibur downstairs now, but the players blend in so well with the background it makes it hard for spectators to watch as easily. every super cool move is mashed in behind a pixel paradise all while moving so fast. I liked the contrast of SC1, along with the unlockable boss char that looked like i we would all be worshipping him if he existed, not some douchebag who grabbed the sword last, (sc3 did it better)
"TimeSplitters 2 may very well be the best split-screen multiplayer-focused first-person shooter ever created." (gamespot ps2 review) - if only there was one of these out NOW for ps3.
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