#201 Edited by MustafaEl-Deeb (539 posts) -

> ToA W1 simple enough

I got fucked! But, it's good that I've done it 3 times. First time I died because I didn't remember that the Talos attack at the "Invincible State" is unblockable, second time I died because of a glitch while throwing the birdy.

>learn more

Tell me.

#202 Posted by MrStarkiller (18830 posts) -

SBK: LobosJr's run got wrecked by a Bonewheel Skeleton while going through their little labyrinth. It came diagonally and seemed to dead angle him for all his life while he was stun locked during guard. He was thrilled. He went back there only to get slapped by a Berenike Knight next, so he'll have to be starting all over for a fourth time.

Deeb: >got fucked

Wasn't it as good for you as it was for them?

>unblockable Electric bungaloo

Hmmm, yes. I could swear it was blockable in a very early build (demo).

>a glitch during Harpy toss

That would be?

>tell you

I'll direct you to the huge coverage provided. It's already at the right spot, so no hunting involved. Sharing the copypasta here wouldn't make it any better. As for explaining it, that's only necessary if questions come up.

#203 Posted by MustafaEl-Deeb (539 posts) -

>that would be?

I was standing at the edge, and while throwing the Harpy (ringing it out), I got ringed out with it too.

#204 Posted by MrStarkiller (18830 posts) -

>you got ringed out

Oh, my. If I had a say, I'd have taken the invisible walls down to enable us and the enemy to be rung out in general. This glitched case though...is clearly another story.

#205 Edited by SBK91 (94 posts) -

A family ordeal and work have consumed most of my time (hence the not pounding the shit out of casuals). Should be sorted out by next week. GFAQs is the newest addition to bad site revamps (true to form, they half assed it). Disappointed with Archer season 5 so far. They're flanderizing him and stuck him on the sidelines in favor of Pam (who needs a new body to be the perfect main). Still good, but troubling.

W2 as a mild annoyance.

Don't care for the flame interrupts while pounding the Talos. Amazon's take far too little damage from reversals.

Vaati has yet another video, but the comments were distracted by his first appearance on camera

By Allah he's gorgeous.

>ALL bonfires can be teleported to

Was only expecting a couple at chokepoints.

>power stance is divided among weapon classes

Well noted. Does this mean swing speed is the same for all weapons while in the power stance? If so, this would favor the high AR and reach cases. Surely there will be at least one Heaven's Sword special.

>difficulty change affects AI

Sweet, sweet music.

>DEX is da bes

To the surprise of absolutely no one.

>+15 is available from the start

Going to be a big difficulty drop if there's an easy way to acquire these early. A properly upgraded weapon trivialized DaS1's NG.

>sunbros are back

Won't be seeing SoH for a while.

>starting gift lets you increase difficulty

Nice.

>Adaptability

Seems like a stat sink like END, though may still end up useless depending on how much it's been scaled back.

>spells affecting corpses

Necromancy?

>PC is mastah race

No. Wii U 4life. Bayonetta endorsed.

>can parry/riposte while two handing

Hope rapiers get a nice boost from this.

>Effigies have replaced Humanity

Make it easier to overcome 'curse', but the free heal and damage boost will be missed.

>have to burn items for more Estus recovery

Wonder if this will be permanent or the new way to reinforce bonfires.

>some enemies stop respawning

Hopefully not the ones associated with titanite.

What about it? Altered animations aside.

That it would still be in with Pyromancy and Sorcerery merged.

Nice to see fireballs with greatly improved range.

Looks a bit faster too.

He touches Firelink and begins to clear areas of the respawning

That would take a while. Nice variant of his usual skipping everything.

Turns out, if you get far enough away from an area, it respawns things anyway.

Understandable. They wouldn't keep track of everything at such distances.

His first run died at The Great Hollow when he got stuck on terrain he could not escape from (probably needing a running jump) while a little and big Mushroom wailed on him

Had he cleared this area previously?

When he dies, he has to clear the list and start over from the bonfire

Doubt I could do more than one attempt a sitting.

Healing items were an early focus with a +10 Chaos Butcher's Knife, Sanctus and Ring of the Evil Eye

Waiting around for recovery? Blessed weapons would be appreciated for healing again.

likely for lack of other Black Knight weapons

They seem to be the go-to speed run weapons for NG (easy to upgrade, no need to buff, high AR). The BKGA looks to be back in DaS2, with some modifications.

Against the little worm swarms, he kept his distance and firebombed them as he tried getting in just one's face and the AI flipped out with CONSTANT jumping to stun lock him

WUT.

He was surprised that LONG range bow antics don't provoke enemy AI

Going to have to try this in 2. Wasn't even using a visibility decreasing ability?

not enough to not use the strat at all, but he feels bad while doing it

Has he done an optimal bow run? Be neat to see it put to good use.

He hasn't done Sen's

Never cared much for the Funhouse, ringouts aside.

He's yet to need healing items of any sort owed to his gear and careful play.

Impressive as always.

Kill la Kill has gone and switched Blue and Red.

They dealt with mama yet?

Likely though it is that Red will take that spot back

Fighting over some worthless trinket? Looking forward to the shooting section.

The platforming/navigation seems pretty linear and non-challenging

Then rip them out.

Combat doesn't seem to have improved (maybe even simpler now).

MasterLL posted some Very Hard videos. Wasn't impressed (though it didn't look like he was aiming to break the system and blow his resources). Waiting for Taz or NGW's takes.

Alucard had in SotN

He had a real hodge podge arsenal, and it was great. Put stuff in even if it didn't really mesh well with the rest (subweapons, the spells, forms, etc). Iga might unveil a new game soon.

Haven't exactly seen secondaries either

Would they have really stripped them out in favor of the Mist form? Seems odd to skimp on a series tradition.

DSP's playthrough has had serious issues with cutscenes containing any of the three Gorgon sisters

Dat modern game coding.

Tossing in the SotN lines of infamy was cute, but the use of them came off as a bit random and cheesy

Surprised Richter wasn't involved. Don't care for them bastardizing the Belmonts.

Strangely, when 'savior' talk came up, he didn't get a rebuke in the form of the speech noting no need for one such as himself

Of course not, he never mentioned the Prophet.

If Jubes was going for that, why not drop her barrier and rid Bayonetta of said life support?

While that's true, the hole did kill Bayonetta if she hit it, so it wouldn't make a good case for her endurance.

Does the boy not think?

He is implying Bayonetta couldn't alter the others' timelines because they're not hers or something. Can't wait to see the shit she pulls off against the Overseer. Maybe a galaxy sized hair mecha.

Not like Frieza went around in any other form, eh?

Obviously why he was forced to change as confronted with stronger opponents. Was Frieza's Death Beams a cutting attack?

still inside Mr. Buu and nobody bothered to free them from there

So if they killed Mr. they might be able to revive Southie or the good kai? Southie would make a good fusion buddy for Goku.

He was busy being a responsible man.

While raising and supporting the children of his rival who never did anything for him. What a friend.

not avenging the murdered that were close to him

Letting Frieza go murder the rest of universe is unacceptable. At least in Buu's case, it was probably outside his power.

I want the executives responsible for the MP call forced on the team to be fired as well.

The likely outcome is to fire the MP team (because they were the one's responsible and clearly lacking talent) while promoting the rest of the staff and hiring interns.

not finishing a story that requires you to lose eventually

Ellen Page isn't that bad.

From the perspective where the nature of pro wrestling is ignored, obviously there is quite a lot of cheating

Steroids have claimed another pure sport?

As for other sorts of cheating, I'd certainly imagine some affairs backstage.

With the other wrestlers?

which is Isaac after locking himself in his toy chest and suffocating to death

Cute.

All HP upgrades just deal in soul hearts now (depowering them and putting more emphasis on things that give multiple soul hearts).

Does he end up being harder to kill overall?

For lack of red hearts, he will always be set-up for Whore of Babylon (super state when near death) and Polaroid invincibility shield abuse

These making him better overall?

Anyway, you can infer that there are seven total

Wrath and Lust would be the ones I'd like to see.

In-fighting and Friendly Fire. These are love.

That's how marriage works.

Maybe destroying them. I wouldn't even mind if it could hit us in exchange for also having DoT on foes.

Be quite the combination against large enemies.

laid bombs now only explode when set off by our attacks

W101's Evil Rosary variant's bomb's (Dodge Mine) has both a timer and is set off by our attacks or enemies touching them. You get a chain of explosions going off, and the normal evade deals damage of its own. Nice in the Kahkoo-Regahs (Alfheims) with a restricted number of Wonderful Ones (no large morphs).

This would make the proposal a passive, though I suppose a 'trinket'

What about sticky bombs?

They have collision, so things can't just go right through them without flight (or jumping).

Good enough.

Seems like it would be a strange passive ability firing orbitals around the screen

It would be ridiculously strong if it worked with orbitals like that.

or an Active that creates the shield which would then be input again to fire off

Maybe something like the Water Shield that made temporary orbitals that individually dissipated when they hit something while dealing high damage.

With a run using the various DoT sources (even more so with different poisons finally stacking) would be neat for apply and then playing keep away to see how long it takes to kill the higher HP targets.

High powered, stacked DoT's should kill as fast or faster than normal attacks, especially if they aren't statuses (as they are more of an 'expert's' weapon).

Not sure how a 'death' spell would be balanced.

Hopefully, not at all.

plenty of ways to go about it, really.

I want my aura, pls.

Having normal damage for both and blocking (stopping charges of some foes and 'bullet' projectiles) makes it very good to have.

Pretty well the best damage orbital then?

and maybe 'grow' at a slower rate (than killing things) by absorbing them.

Oh?

Forgot to note that our freezing shots can (and slowing) can affect our bombs (including BF if I remember right).

And that's the game.

or by a tinted rock so the foot stomps it

Nice touch.

Another use for the i-frames on cast would be apply The Virus (contact damage and poison)

Given it's three ticks, assume it can be applied rapidly and repeatedly?

Fun fact being that the 'red' stuff in the syringe that we see on Lust and the 'Red Poop' of Carrion Queen happens to be AIDs (confirmed by the creator).

Full blown AIDs? But, why is Mother immune to it...

There is talk of sharing 'seeds'

Making it more speed run friendly like Volgarr. Like how these indie games not and cater towards trends.

Going back to Isaac, there is mention of more 'speed' focus with some special rooms, deals, etc. being time based.

Rankings? "No, that run is invalid."

It's fine as another condition to pile on, but there has to be purity of focus too.

Quite. When you have two mutually exclusive conditions, lacking one does not invalidate the other (like not being able to SB DMC1 in a NUR+ No Items game). That doesn't address the issues of mods though.

Suddenly a No Healing/Bonfire run isn't good enough as you didn't get SSS too

Because 'Style' and efficiency go hand in hand, and you never have to sacrifice optimal tactics for score.

Presuming a run has to have things not stated.

Once the run has been determined, all that matters is completion under the conditions. Doesn't matter if you square whored while evading or rung out from AI boundaries, PAIN is PAIN just the same.

The worst of it that does happen would be a 'X only' run taken hyper-literally.

Exceptions happen and have to be dealt with. Runners should be encouraged for finding creative solutions to fights (like subs against Mistral Wooden Sword only).

Turn it into a parfait. What now, fagit?

We have some delicious yogurt.

Just one exception to the rule for having a mix of both while holding an awakened force of creation.

Who is neither a demon, angel, nor summon.

her hair changing color freely,

I was surprised he insisted Sheba would be glowing (when Fire Durga clearly does not while the others are just very reflective and have the same burst of light as normal weaves).

It came diagonally and seemed to dead angle him for all his life while he was stun locked during guard.

Too bad there's no Necros around. That would go swimmingly.

Wasn't it as good for you as it was for them?

They said I was special and the only one.

This glitched case though...is clearly another story.

That's why they added health drops at the end of W1. To help prevent instant death like this.

#206 Posted by MustafaEl-Deeb (539 posts) -

>overall, I'd say this is the easiest PAIN+

Go to hell, SBK.

#207 Edited by MrStarkiller (18830 posts) -

>family ordeal and work distracting

That accounts for not slapping those boys around at GFAQs.

>GFAQs revamp

Oh, boy. I can't wait to see this trash.

NOTE: C:LoS2 seems worse than the first.

>fire trap

Traps in general fail to live up to GoW tradition as good environmental hazards that can help clear out enemies.

>reversal damage

Grab damage in general is pretty pathetic. Indeed, most sources of damage are pretty low.

>only expecting a few

I'd prefer it that way. This combined with limited respawn pools strikes me as a bit odd. I can already see a run to terrorize Lobos in tedium. Clear all spawn pools. Truly empty the world. "Ghost Town" run.

>no 'embers' to lock upgrade paths

Seems like a questionable call.

>starting gift

I still say Tiny Being Ring should do what it says even if only a mere 1HP of life regen per second. Not much 'in combat' (outside a hacked run with lower than normally possible HP), but while moving between areas and other bits of downtime (shops, blacksmiths, etc.), it should be a useful means (if only for early game) to work around the single Estus.

>free heal and damage boost

And drop chance increase. And resistances. And crap to give to a covenant. It was a lot of things.

>merged

I've seen a Pyromancy Glove which is distinctly different from Fire Sorcery of old, I'd imagine.

>cleared it previously

No, he just got there and they ended his first attempt when he was stuck on geometry.

>waiting around

He lacks that kind of patience (with chat considered).

>wasn't using visibility decreasing tools

Wasn't needed, no.

>optimal bow run

He's done lots of different bow runs. Haven't watched his latest attempt at the 'clear everything' run. Seems short enough (only five hours) that he probably got killed somewhere again.

>Funhouse

He was having a time with two of the Titanite Demons (that he has apparently never fought before). He refused to fight them from above or use visibility altering tools for whatever reason.

>dealt with Mama

Nope. But the underboss was revealed to the be the same sort of 'monster' as 'Red' and the Mother. 'Soul Sisters' as such.

>MasterLL

I'll have to check him out.

>Taz

Wouldn't hold my breath. More likely than Satvara or Shinobier though. AKheon will work on it (probably Findlestick too).

>NGW/WGG

I wouldn't expect much out of them. Or Bick. Or Seraphim. Probably not Xcalizorz either. These aren't really challenge runners.

>strip them

Not sure. Maybe DSP just isn't using his options (as usual). I've not seen any air grabs, but that doesn't mean they're not in there.

>death beams

Fairly sure they could be deflected, but perhaps not the eye beam (unclear). Certainly not the discs, but that wasn't in question. He has a 'hand wave' for an invisible cutting slash too, but I forget if that was canon. If so, that's a great technique to abuse.

>might be able to free

Maybe.

>likely result

Franchise decay and collapse.

>steroids

They were the fuel for a generation of HUGE wrestlers. When they were taken off the table, it became about the lighter, faster and more agile guys doing fancy shit (allowing for Luchadores and the like to join in). Different divisions helped. Then 'performance enhancers' creeper back in. We occasionally get our 'next big thing' types that squash the little guys with boring moves.

>with other wrestlers

If you want to call Divas "wrestlers".

NOTE: Just saw a fight with a Belmont. Not all that good. Huge mode was dumb. Having the summon of the last game turn up was excellent. Making it a QTE was fucking retarded. Utter waste like having the 'dragon mode' be a cutscene thing (as this crystal thing once was). I don't understand Victor jumping into 'introductions' mode. The storytelling is quite poor.

>harder to kill

In the late game, it can be that way, yes. There are certainly pros and cons that make ??? a very different play experience from Isaac. Eve and Samson are pretty terrible by intent (so you're in an uphill struggle where you'll probably need to 'play2win' and get carry items rather than work with whatever and make magic happen). Cain is good. Maggy and Judas are sort of meh. Isaac becomes great with the D6 unlock. ??? is quite good (though that could change with Rebirth due to Polaroid being altered for that version of the game).

>better overall

Potentially, yes.

NOTE: Recently figured out that Guppy's Hairball doesn't allow normal pushing of Best Friend, but instead, if you don't have the other orbitals that lock it down, the hairball (at higher levels) will push it around in odd ways (explaining my incorrect observation). More importantly, I made a mistake with understanding for life hits (red heart bugged cases). The small finding was that Mom's Foot/High Priestess can hit you while BF is out even if it misses BF (so not a soul hit) and you lack red hearts (so not a life hit). It hits normally like Satan's Stomp (which don't life or soul hit) where Vis/Double Vis lasers will not hit in any way while BF is out. Anyway, the finding with the life hit was that ALL life hit cases are such that if BF is out and the hit source touches the player, you sustain the life hit. It wasn't touching BF and you at near the same time with some sources being just about us being hit. It was hard to tell without using the Bra to freeze foes just before their attack lands, dropping BF away from the attack (so it isn't getting hit) and taking the shot to the face while BF is out (proving it wasn't about both being touched at all). Small, but important distinction. AggroMidget contacted me via PM and we went over all this. I'm waiting for his response to note he clearly understands this before making the short video explaining that mechanic (then moving on to the 'soul hit' which is simpler and can easily house the 'exceptions' cases to pad out video length to match the life hit). Not sure if he still intends to cover all the other fine details of the tool though. School started up again for him and his time is limited (so he might just want to mess around).

>Wrath and Lust

Lust is Eve. Wrath is Samson. Despite being interesting, they are clearly the worst (hardest to work with).

Samson starts with one red heart (rather than three) and a soul heart. No pick-ups (instead of one bomb). His stats are base other than slightly lower fire rate and very high knockback (which can be bad) through shot speed. He starts with "Bloody Lust" which is an item giving a small boost to DMG for a room for each foe that dies from some source (even including the splitting of foes or destruction of tears). Sounds neat, but it caps too quickly. Not carrying over even slightly between rooms is also poor (Guppy's Hairball has a better system on that front by just losing a stage or so of power by going to the next floor...but it too caps sooner than it ought to). His item is 'special' so it makes other 'special' items less likely to appear from the start. That's good and bad. Good if you get a first item room Polyphemus for a huge DMG increase (though your fire rate will be in the shitter).

Eve starts with two red hearts. No pick-ups. She is slightly faster than base. Her damage modifier is notably lower than normal. She starts with Dead Bird (when hit, you get a 2 damage per tick follower to attack enemies with for that room which can destroy Hosts while downed) and "Whore of Babylon" (near death state increasing SPD and DMG). She also has a slightly higher chance for Soul Heart drops (to feed into the tactic of going all-in with Soul Hearts for permanent focus on WoB. She practically needs to do this if she is to have okay damage at all.

>sticky bombs

Not sure how this would work with laid bombs (just hoping things run into them or we push them into the foe and then it sticks). Active doesn't seem right. Passive on laid bombs would be as already noted. There is a new item that turns our 'tears' into a spray of shots (doing much less damage in exchange for hitting a wider area and more frequently). A passive turning our tears into 'sticky bombs' (with a two second delay on impact, maybe *unless you have Remote Detonator*) would be neat. Maybe make it work like BRH in that impact deals damage normal to that tear, but the explosion is a separate value working like bombs normally do (open to resistance, but hitting multiple parts, blowing up rocks, etc.) yet still scaling with tear DMG ups (though maybe not Mr. Mega).

Such a perk would probably need to start low with no more than 10 extra damage (quarter of a troll bomb). Because it is explosive, the drawback for all this potential would be that it can hurt us for a full heart each time. If in a starting room with base Isaac, it would be 3.5 damage tears with each tear dealing 10 damage with an AoE explosion hurting other foes. For Pin, that would likely hit all five parts of him for 50 damage along with said tear. Our fire rate is such that you could probably land more than one of these, but the delay might mean that his burrow would take off the explosive (or negate it). On the other hand, that doesn't necessarily have to be the case either.

With the old poison system, Common Cold and/or Pinky Eye could trigger from the tear, but Bob's Curse (on the 'stick bomb' item explosion) would override them. With the new system proposed, you could get 3 tics of 2, 3 tics of 4 and 7 tics of 7. All told, the poison would account for 67. Modify this when applied to all five parts. If only lasting long enough for two tics (due to burrowing rubbing it off), that's still 130 damage (which should end the boss even without considering the tear and explosion). Concerning a bigger target (2K for Isaac), the single hit would be 13.5 (with all the noted poison sources possible for the tear/explosion it would gain an additional potential of 67 to bring it to 80.5). However, even my model for poison doesn't allow for the same poison source to stack again until it runs out (just different poison sources stacking). Each poison tic counts as a hit and the old Isaac/??? would counter-attack in response, so you would hit once and run around to avoid the tears and repeat. Should be workable. At stage 3, you can spam tears for the 13.5 (sort of meh damage, but workable) about twice a second (at base fire rate) and often keep the poison stacks going for the real damage. Explosions perhaps helping with the Angelic Babies too near the boss.

Not bad for a base character, but that's with poison. Without it, you would still want a little something extra for speeding things up. DMG ups are the way to go, but landing multiple tears at once would be nice too. That new item for peppery shots all over the enemy would go great with this propose passive (cover the boss in explosives and get out of the blast radius of what amounts to a mine field). Clusterbombs, Bouncing Betty's (mines), shrapnel grenades, etc. would also be neat. Hell, Backlash Grenade from R:FoM. A potential sacrifice of our explosive damage potential to turn them into DoT AoEs (not all that notable with a small damage value per tic even over a good period of time like 4-6 seconds) that are more for making projectiles harmless to us and return that damage value back to the sender. With Rebirth, that could probably work on lasers too. As you recall, Shmups tend to have 'big bombs' that clear the screen of projectiles. A passive modifier for that effect would also be nice. Maybe turn all tears/projectiles on-screen into potential drops (if only a small chance) while 'killing them' (the attack) for the rage boost (more items doing things to us based on 'killing things' would help for a build focusing on such antics).

Going back to sticky bombs 'tears', with Remote Detonator and the 'pepper spray' passive, you could just completely cover the area in explosives (maybe not even aiming for the boss, but just having tears land near him) before setting them all off (capturing yourself in the blast for one full heart while enjoying the fact only one hit can land on us at a time) to multi-hit the boss in a huge way (utterly destroying him). Because TBoI allows for OP set-ups here and there, why not?

>best orbital

Sacrificial Dagger has higher damage, but no blocking or projectiles. Guardian Angel blocks too, but increases the speed of rotation by 50%. Hard to say what is best among the three. They're great together.

>The Virus

It is three quick tics of 3.5 damage, but contact damage of 30 (once every half second, it feels like). It is a slight SPD down that overrides stronger (40 damage) contact damage items.

>full blown AIDs

Yeah.

>why is mother immune

Mom's isn't, but her heart is. Maybe it is Magic Johnson.

>rankings

I've heard nothing of this. Maybe Leaderboards. Probably not.

>insists on glowing

The boy needs to mind his absolutes.

>help prevent instant death

You bet.

EDIT

"Beware, cowards. I live." - Sinistar

Aggro got the BF videos done. Not too shabby. My comments about cover the rest. I'll be teaching Eternal about the game tomorrow, it would seem.

Loads of DaS2 videos (too many to keep up with at once). My internet crapped out early during LobosJr's stream, so I could see things live (and comment) very long. Was a good chance to get around to another task that had been put off (not unrelated to the quote). This said, his run for clearing Lordran ultimately failed when kicked off a cliff in Tomb of the Giants after clearing most of the game. The 100% Achievement run is about as exciting as it sounds, so I'm skipping around.

Cren noted that /a/ (and probably /v/) has a few regulars to Dragonball topics that are very reactionary to talk of Vegeta being better than Goku (always thinking it is me). So that's cute. DBG is like that with some of the things one says/does. Sonny at the Bayonetta 2 board is immediately looking at me as you (amusing). Should be neat when the next debate at the DmC board occurs (messing with Lemmings and the other trash).

Worn down Baggins at PSU. Waffles is getting worked on with Vanquish again.

#208 Edited by SBK91 (94 posts) -

Veggy can't let Kid Buu go. Started another topic before quickly locking it. Now he and Rise are going on about Goku being leagues above Fat Buu. Skip returned. Haven't looked into DaS2 yet. Lobos stream it yet? Found a video of someone raping the super bosses of Lightning Returns with magic. Was pleased.

Go to hell, SBK.

SoA, ToA and bosses are the difficult parts, and none take much time. Rest is press against wall and whore Plume.

That accounts for not slapping those boys around at GFAQs.

Chu piping up surprised me.

Oh, boy. I can't wait to see this trash.

Everything you expected?

C:LoS2 seems worse than the first.

How does one improve on shockwaves and 20 FPS? Heard there's a lot of empty rooms with nothing to fight.

Indeed, most sources of damage are pretty low.

For higher health foes. Surprising how there's no standouts relative to the others. There's OSoO, soul dump, and shield. Spirit doesn't seem worth the risk.

This combined with limited respawn pools strikes me as a bit odd.

Maybe NG+ fixes the spawnpools, or running away far enough. Maybe you could burn something to restore them.

Clear all spawn pools. Truly empty the world. "Ghost Town" run.

And No Continues. You die, you restart.

Seems like a questionable call.

Less crap to keep track of, at least.

I still say Tiny Being Ring should do what it says even if only a mere 1HP of life regen per second.

It doesn't?

but while moving between areas and other bits of downtime (shops, blacksmiths, etc.), it should be a useful means (if only for early game) to work around the single Estus.

Dampen the blow of regular poison a bit.

I've seen a Pyromancy Glove which is distinctly different from Fire Sorcery of old, I'd imagine.

Maybe it boosts the strength of Fire spells?

Wasn't needed, no.

We can aim spells this time, can't we? Being able to pick things off from a distance with high power attacks that replenish is worth considering.

Haven't watched his latest attempt at the 'clear everything' run.

He finish it yet?

He was having a time with two of the Titanite Demons (that he has apparently never fought before).

Weird they'd give him trouble with good equipment.

He refused to fight them from above or use visibility altering tools for whatever reason.

Toxic would be delightful if it worked. Can you plunge them?

'Soul Sisters' as such.

Will they fill underboss's dark soul with light?

AKheon will work on it (probably Findlestick too).

*checks*

Yep. Speed run should be interesting with how the rooms are interconnected.

These aren't really challenge runners.

True. BeerBaron doesn't play much from what I remember.

I've not seen any air grabs, but that doesn't mean they're not in there.

LoS1 just had the whip's, which was universal and pulled stuff up to you (or you to it if it was unlaunchable).

He has a 'hand wave' for an invisible cutting slash too, but I forget if that was canon. If so, that's a great technique to abuse.

That Cell never bothers with. Silly android.

Franchise decay and collapse.

Obviously the fan's fault for not supporting the new direction.

>little stylish guys losing to big ones with effective moves

Didn't see that coming.

If you want to call Divas "wrestlers".

They can recite a tragic backstory as well as anyone.

Huge mode was dumb.

Like with Ares?

Having the summon of the last game turn up was excellent. Making it a QTE was fucking retarded.

They bothered to make it a QTE, but not a regular attack? Is this Ascension?

Utter waste like having the 'dragon mode' be a cutscene thing

They couldn't let us breathe fire in mist form? Perhaps they'd like to try carting?

The storytelling is quite poor.

By video game standards, that's saying something.

Eve and Samson are pretty terrible by intent

Good for challenge runs. Does BoI have multiple difficulties, or just NG+?

Cain is good.

Oh?

if you don't have the other orbitals that lock it down,

As in circling BF?

The small finding was that Mom's Foot/High Priestess can hit you while BF is out even if it misses BF

So, what does it do?

Anyway, the finding with the life hit was that ALL life hit cases are such that if BF is out and the hit source touches the player, you sustain the life hit

Goodness, that's quite damning. Is there any way to restore life hits?

Small, but important distinction.

Makes more sense than the glitched case (needing to be near).

Despite being interesting, they are clearly the worst

Samson should have been tops (Biblical Herc). Also, where's old Eli?

<I>and very high knockback</I>

No interruptions on bosses, I take it.

Sounds neat, but it caps too quickly.

Pity. Raging would have been nice. No ass jawbone makes me sad.

His item is 'special' so it makes other 'special' items less likely to appear from the start.

Can you discard it?

Her damage modifier is notably lower than normal.

Pretty well ruins her.

She practically needs to do this if she is to have okay damage at all.

She should have hit like a truck in near death. Birds don't sound too useful.

There is a new item that turns our 'tears' into a spray of shots

Possibly scoring many hits on large foes?

A passive turning our tears into 'sticky bombs' (with a two second delay on impact, maybe *unless you have Remote Detonator*) would be neat.

Especially if they stuck to walls (latching onto the first thing they hit).

For Pin, that would likely hit all five parts of him for 50 damage along with said tear.

Sounds useful enough.

If only lasting long enough for two tics (due to burrowing rubbing it off), that's still 130 damage (which should end the boss even without considering the tear and explosion).

Snazzy. Should wreck regular foes. Someone noted Poison being quite potent in LR.

Concerning a bigger target (2K for Isaac), the single hit would be 13.5

Is Isaac open to multiple parts being affected at once?

Not bad for a base character, but that's with poison.

A DoT that healed us for inflicting damage would be nice.

That new item for peppery shots all over the enemy would go great with this propose passive

Going full Contra? It'd be super OP (clearing screens like nothing else).

>mines

Tend to be broken by anyone who knows how to use them (get close and spam).

Hell, Backlash Grenade from R:FoM...that are more for making projectiles harmless to us and return that damage value back to the sender.

While making our own shots home in them as well (essentially super BF)? R1 had some neat weapons (dat Shotgun and rawket lawnchair), and then it just fell off. Only cared for the buzz saw in R2 (for stupid damage with the charged shot in the SP).

A passive modifier for that effect would also be nice.

Surprised it isn't in already.

'killing them' (the attack) for the rage boost

With the rage potentially altering our attacks once activated (beyond stat boosts)?

before setting them all off (capturing yourself in the blast for one full heart while enjoying the fact only one hit can land on us at a time) to multi-hit the boss in a huge way (utterly destroying him).

Didn't even need the Konami Code. Blasting the Hell out of everything with poisonous bombs would be delightful.

They're great together.

Best Friends, even.

Maybe it is Magic Johnson.

He and Legolas should have it beat before the year's end.

Praise Allah, GMG has risen again.

Aggro got the BF videos done.

I'll be looking into them.

This said, his run for clearing Lordran ultimately failed when kicked off a cliff in Tomb of the Giants after clearing most of the game.

The Long Way Down, why have you betrayed me?

Cren noted that /a/ (and probably /v/) has a few regulars to Dragonball topics that are very reactionary to talk of Vegeta being better than Goku (always thinking it is me).

Their thoughts on Goku being a terrible husband, father and friend?

Sonny at the Bayonetta 2 board is immediately looking at me as you (amusing).

Oh boy, any links? EDIT: Nevermind.

Should be neat when the next debate at the DmC board occurs (messing with Lemmings and the other trash).

They started on Dante vs Goku. See if I can swing it to Bayonetta.

Worn down Baggins at PSU.

Same thread?

Waffles is getting worked on with Vanquish again.

Let me guess, No Deaths on God Hard?

#209 Edited by MrStarkiller (18830 posts) -

>Veggy

Edgy, Edgeworth, Miles, Miley, etc. Plenty of names to go with. Veggie is awful close to the source (as with Vegetable). Not sure I want to go with it or the weeaboo "Bejita". Might bastardize that to some nonsense like Bejita, Bijeta and the likes, but take it further down another path later. We'll see where our time together takes us. For now, I'll test the water. Let nature take its course.

>won't let it go

Despite having said he would. I've called him on his concession. Obviously I've no intent on getting into debate detail, proofs/sources, etc. Just attacking the presentation, misrepresenting, etc. I'm not interested in the substance of the posts.

>Rise

I'll probably work on him later. For now, he's of little interest. Lemmings will surely turn up before too long.

>Skips

I noticed. TBone too.

>stream it yet

He's probably still streaming it. He's had it since midnight and kept at it. Rather, he got it early, but had to wait for the actual streaming (very limited play session off-camera to test the waters).

>super boss rape

Hmmm, yes. *rubs nips*

>Chu

Don't recall, but I was amused with Roy Boy turning up.

>No Continues

Basically what he was doing. If he died, he clears the list and starts again (without having to level and kill bosses again though).

NOTE: His 100% run was sub-10 hours.

>it doesn't

That's part of the joke. It's among the 'not as advertised' items. Small increase to your total HP.

NOTE: Gravity is set damage by distance for falls, it would appear. Not sure if it modifies with wait or anything. I know Silvercat Ring reduces the damage. Not % based, so 1HP runs would have a problem with it.

>boosts strength

Seems to be something separate. Scales with FTH and INT, I'm hearing. Scaling For Caestus is A STR and B DEX. Club is A STR. So that seems neat for both.

>weird

He's simply never fought them (tougher than normal, two and weird environment).

>never bothers with

That he doesn't spam 'android barrier' more also seems suspect.

>tragic

Not always the best gimmick. Easily turns into a joke.

>like with Ares

More like with Hades.

>multiple difficulties

The RNG covers that.

>NG+

Doesn't really have that so much as unlocking more and more of the 'late' game (pushing the win condition farther away).

>Cain

Slightly higher SPD and DMG. Slightly less RNG. Starts with a Key rather than a Bomb. Two red heart containers rather than three. Instead of nothing (or D6 as in late game unlock Isaac), he has Lucky Foot (passive) for almost always winning Fortune Tellers, better odds with Shell Game and Slot Machine, drops from poop/fire, items from gold chests, pick-ups upon clearing rooms, pay out from Devil Beggar and make all pills either good or neutral (no 'bad' pills though "Luck Down" can be good).

He has one eye which factors in how he shoots (no left eye shots). Certain items interact with this aspect of him. Usually not in good ways. As mentioned before, Tech 2 doesn't tend to be good with other items on him. Candle and BRH (both active) fail to work if you have Tech 2 on Cain. Same for Brimstone (passive).

>circling BF

Certain orbitals lock it down. They all orbit in a circular fashion, but there isn't any real logic to what pins him down. Just what does and does not.

>restore life hits

Die and play again. Most are instant death as they deal 12+ damage.

>Eli

Possibly one of the new characters in Rebirth.

>interruptions

Depends. Knockback is such that if high enough you'll push 'stationary' foes away from their normal position (while the game tries to resist by putting them back). A foe like Gurdy Jr. is all about being an air hockey puck and bouncing around to hit you with itself (collision), so knockback pretty well pisses on that. Foes that chase you should be knocked away, but knockback doesn't work like it should in some cases (knocking foes even towards you which isn't ideal). Edmund is going to try to make Shot Speed much, much faster (more notable in that regard) and will probably re-tool knockback to do as advertised. It would be neat if it could stun or interrupt, but it isn't like enemies do melee or charge up some big spells or something in TBoI.

>jawbone

He was wanting Mom's Knife as a melee weapon, but saw the problem with some rooms and foes highly encouraging some range. It wouldn't surprise me if this was another such tool considered, but he didn't have a way to make it differ from the Knife. Maybe if it caused big time knockback rather than being piercing with the arc (actually having impact and bouncing off sufficiently big targets). If it was limited by objects and lined up foes (until spectral and piercing through item interactions) while having greater damage and knockback, maybe it could justify itself as a higher damage alternative (to an already powerful tool). For fun, have it scale with Faith (a stat that Rebirth should be fixing to actually do things this time).

>discard

No such ability exists. An active for that purpose could be neat if not something in a level to interact with. Accidental pick-ups are a thing that happens and sometimes the build you're going for changes when you come across a different tool. Rather unlikely to get this though. SpiderMod has this feature.

>their thoughts

Tends to be that I focus on the 'Vegeta is undefeated against Goku' thing. That gets the most reactions from the Goku fanboys.

>Dante vs Goku

Going for Bayonetta, eh? I was pulling for magic girls. Might tie in Broly (friend to magic girls) while I'm at it.

>same thread

Same three or four. He always seems so lacking in energy when dealing with me.

>No Deaths on God Hard

The boy is afraid to even play long enough to get a starter trophy. Terrible.

EDIT

Too many people playing Dark Souls at once for me to keep up with. I'll have to get caught up later. For now, I'll focus on LobosJr and DSP. The former had sampled a bit of the game before the stream and has tons of experience. He was more adventurous and paid the price for it (while making many good gains in gear findings, upgrades, etc.). Online wasn't working, so he couldn't get messages and the like. The latter was having a good go of being helped through the online feature (no summons, thankfully), played carefully and enjoyed good success (but didn't commit to a build and has been leveling the character with no regard for his gear requirements or improvement).

Phil's died a bunch to the Iron Golem variant (Last Giant) due to silly mistakes (but understood what to do). Dragonrider was just a case of him choking down heals (it began to become clear he was going to try to play like DEX with a STR character while he lacks the skill for even stricter i-frames). With Ornstein (Old Dragonslayer), he wasn't up to task and got sent packing. He makes a big deal about getting enough STR to one-hand his RH weapon, but doesn't block (just like the Sentinel's he mocked for the same thing). Day 1 was pretty good (for him), but Day 2 is showing familiar signs (despite his having played DeS and DaS at this point). Picking Cleric gave him a middle ground between the two things he did previously (Warrior and Sorcerer). He doesn't really understand Miracles though (thinks they're the same as Sorcery, it seems). He's unaware that Attunement will help with cast speed while giving him multiple casts (he passed on getting more copies of 'Heal'). He needs more commitment to what he is. FTH. Enough DEX for a bow is fine, but I imagine Quality is as far as he should be going (STR is more typical of those working FTH).

I'll be watching the rest of Lobos' first run (mostly blind now). His second run should be neat. First he was a melee class (might have been Warrior) and now he's a Sorcerer. Lots of other guys to watch though. Too many, really. I'll have lots of filler for downtime as things are.

#210 Posted by SBK91 (94 posts) -

Making progress with boss Pure Platinums. Probably wait a bit for Dark Souls 2 to see if it's patched. Not watching videos so much as keeping tabs on the board, see how the meta develops. Weapon breaking seems to happen quickly, and the despawns aren't popular. Weapon Buffs are now static (light extra magic damage *slightly favors Dex* then a % increase). Sunlight Blade, Crystal Weapon and the pyromancy one are +30%, the hex is +50%. Bleed affects stamina now instead of health. Hear great things about poison in PvP. Magic got a big buff. Shockwaves, moving mines, shots that explode like we were discussing for BoI, some slow moving pyro nuke, and Immolation. Top end hexes cost souls to use. Whips are apparently GREAT with a good one available by trading the crow Petrified Something (bonus damage to hallows). Stats other than STR, DEX, INT and FAI softcap at lower than 40. Have to surpass the requirements by 50% to dual wield. Lots of things to test. Jester armor negates backstab/riposte's damage bonus, fall damage, and something else.

Not sure I want to go with it or the weeaboo "Bejita".

Has my approval.

Despite having said he would. I've called him on his concession.

And he's back with more nonsense yet again. "Mama spank."-Harley

Obviously I've no intent on getting into debate detail, proofs/sources, etc.

Other than the dominance magic girls, of course. Only so far we can let them stray.

For now, he's of little interest.

His stamina is even worse than the others.

Rather, he got it early, but had to wait for the actual streaming

Imagine the new Youtube is rather touchy about those things.

Hmmm, yes.

Yep: http://www.youtube.com/watch?v=FuHXdhaeyzA&list=UUaYMUqvy7jjb8NEF5KDBu1Q

http://www.youtube.com/watch?v=ORKk8RJrWAo&list=UUaYMUqvy7jjb8NEF5KDBu1Q

No clue what's going on, but I don't think you're supposed to be able to throw out that much crap at once. He chips the super boss (big orange dragon in second video) to death without staggering it (big damage bonus, even n472a did so). Casuals, of course, believe magic is useless for damage.

Don't recall, but I was amused with Roy Boy turning up.

Recently lost his recording equipment after finishing a No Fuel run.

If he died, he clears the list and starts again

"How boring."-Vergil

His 100% run was sub-10 hours.

Just all achievements, yes?

Small increase to your total HP.

Bleh.

Scaling For Caestus is A STR and B DEX.

Know if they're viable this time? I want to be Ryu with claws.

That he doesn't spam 'android barrier' more also seems suspect.

Could he also be part of the conspiracy to spare Vegeta's pride? Maybe, deep down, he feels sorry for Gohan (after all, where Goku failed to bring out his inner strength Cell succeeded, to the surprise of even Pickle man).

More like with Hades.

They can't do one thing right. Board really seems vile now.

Instead of nothing (or D6 as in late game unlock Isaac), he has Lucky Foot (passive) for almost always winning Fortune Tellers, better odds with Shell Game and Slot Machine, drops from poop/fire, items from gold chests, pick-ups upon clearing rooms, pay out from Devil Beggar and make all pills either good or neutral (no 'bad' pills though "Luck Down" can be good).

Nice way to spice things up. Be nice to have the mark (reflecting damage on use to foes several times greater). Should start a Cain vs Goku thread.

Most are instant death as they deal 12+ damage.

"Instant what?"-???

Possibly one of the new characters in Rebirth.

Bears riding bears. What will Mother do?

knocking foes even towards you which isn't ideal

Orbitals might help in that regard.

If it was limited by objects and lined up foes (until spectral and piercing through item interactions) while having greater damage and knockback, maybe it could justify itself as a higher damage alternative (to an already powerful tool).

A couple alternate moves (projectile when at full health, charge attack) would go a long way. Perhaps swatting away tears.

An active for that purpose could be neat if not something in a level to interact with.

The latter may be better in keeping with the idea of bonus/utility rooms while having possible drawbacks for bad choices.

That gets the most reactions from the Goku fanboys.

Memory serves, he's never beaten Vegeta outside canon either. Even acknowledged as the better choice by everyone in the latest abomination.

Might tie in Broly (friend to magic girls) while I'm at it.

Too bad magic girls don't have mountains of money. Goku may have had a chance.

He always seems so lacking in energy when dealing with me.

He knows when he's beat (though it doesn't count coming from 'racists').

The boy is afraid to even play long enough to get a starter trophy.

He is...below Casual?

For now, I'll focus on LobosJr and DSP.

Covers the entire spectrum.

Online wasn't working, so he couldn't get messages and the like.

For the best. No need to interrupt the maiden voyage.

Phil's died a bunch to the Iron Golem variant (Last Giant) due to silly mistakes

He find some Drake Sword equivalent to cheese the game?

it began to become clear he was going to try to play like DEX with a STR character

wut.

he wasn't up to task and got sent packing.

Good show. Fight the trio yet?

He makes a big deal about getting enough STR to one-hand his RH weapon, but doesn't block

Then what's the point? Going to dual wield without two of them?

Picking Cleric gave him a middle ground between the two things he did previously

Magic's the way to go for easy play again. Faster, stronger spells and slower melee that breaks.

thinks they're the same as Sorcery, it seems

What gave him that idea? Scaling with a different stat.

he passed on getting more copies of 'Heal'

...does he consider himself a scrub?

He needs more commitment to what he is. FTH. Enough DEX for a bow is fine, but I imagine Quality is as far as he should be going

Heard the first old knight drops a damn nice sword for FAI (lightning damage). He doesn't have the brains to be a DEX user (more intricate, high reward).

#211 Edited by MrStarkiller (18830 posts) -

Not sure I agree with the seeming boss immunity to fall damage I saw with the Ruin Sentinels. Seeing Phil get his shit slapped as fun. He refused to block and paid for it. He keeps on playing like a DEX character with his low investment STR/FTH Cleric.

>keep tabs

As shall I.

>curious changes

A fair number of these

>Jester stuff

Sounds neat.

>dual wield rules

"How could I have known?" - DSP

>back with more nonsense

To be expected. Boy wanted a breather. I'm currently educating a chap from PSU who's been conversing with me in a most curious fashion through YT. I'll have to be stern with this one.

>YT is touchy

Quite.

>links

"Do you seriously think this is fucking fair." - Snake (Metal Gear Awesome)

Seems appropriate given the genre.

>casuals believing wrong things

Imagine that. Not like we've ever seen that happen before. *glances at KH discussions*

>lost his recording equipment

What a pity. Just as Taz seemed to have found his. He's doing some MGR:R work too.

>just all achievement

Correct. It would be really taxing on a guy like him to pick up everything and kill everything (and 'do everything' as with max rank covenants) in addition to this (for one-sitting *which he did his first full playthrough of DaS2 as*).

>bleh

There is an HP regeneration ring though. Just not as a gift you can select.

>viable

With the great scaling and fair damage of even bare fists, I don't see why not. You'll definitely have a lot to overcome with chip fights, but it won't be like in DaS2. I don't see Red Tearstone savign the day against that Gorgon unless you can get rid of the damned poison. I suspect the lockstones can be used to plug the area up. Maybe they can be used somewhere to stop the flooding with Flexile Sentry and otherwise affect boss fights with minor annoyances. They really did go the NG route with many bosses though (quantity over quality and mobs to back-up a boss). So much status use was surprising as well.

>seems vile

Might have to drop by. See what's cooking.

>what will mother do

Summon the Meteors?

>orbital aid

They don't tend to act as 'blockers' for collision though. I think there needs to be an orbital that can fully block collision (but maybe not anything else), one for explosions and one for lasers. Maybe a 'spike breaking' passive like SotN (instantly destroying them when we come into contact, though maybe not making us immune to their damage, but I argue it should be allowed). Or at least negating the spikes from dealing damage (even if that means the already near useless Sacrifice Rooms just can't pay out now).

>swatting tears

"I'll allow it!" - Mills Lane

>find Drake Sword

No, but he was told about the 'Fire Sword' which he was avoiding (No, Salamander, no!) by a guy called "Shamus", so he got it (off-screen) before facing the Sentinels. He didn't have it before then. I think he fought Pursuer with it (and didn't use the ballistas I've heard talk of).

>Heide Knight

He has not fought any of them. He thinks it is an NPC that just won't talk to him.

>the sword

Lightning damage, yes. Weapons scaling with FTH, INT, etc. are cute. Should prove another issue for his poor investments (and not reading the damned stats, description, etc.). The Pharros Door place should get plenty of tears from him as he wastes lockstones like crazy. Same for depetrifying in that most unholy place riddled with statuses of all shapes and sizes.

EDIT

Phil was pushed hard enough to start blocking (for now). He's paying some attention to baiting out times to attack/heal, when to dodge, when to block and even managing stamina (not attacking too much with greed or blocking too long or even failing to put his shield down when recovering). He did fine when he was patient. He got wrecked by Lost Sinner, went back and beat Ornstein. Lost Sinner will probably slap him around for a bit until he learns the safe openings and steels himself for a drawn out battle. I still can't really imagine how he'll handle some of the crap later on. I can only imagine sheer panic as he tries to deal with the Gorgon (if he can't do something about the poison pit she's in).

#212 Edited by SBK91 (94 posts) -

Coke piped up again. Something about real time combat being tactically inferior to turn based. Kamiya's plan to win me over with shmups is backfiring. Terribly.

Not sure I agree with the seeming boss immunity to fall damage I saw with the Ruin Sentinels.

Heard fun things about those fellows.

He refused to block

WHY.

A fair number of these

There's a sword that acts as a catalyst. Could be quite potent if Soul Greatsword and it hit at the same time.

"How could I have known?" - DSP

There's this neat thing called Google.

I'm currently educating a chap from PSU who's been conversing with me in a most curious fashion through YT.

Oh? What's the subject matter? Goku doing something he never did in canon?

Do you seriously think this is fucking fair.

Nope. Kratos needs to get in on this racket.

Seems appropriate given the genre.

Rapiers have a cute backstab attack if you hit a weakpoint, Lances get 'Jump' (high stagger and damage), mixed physical/magical attacks, etc.

Not like we've ever seen that happen before.

"Bayonetta's guns are just like Kratos's Blades."-Psycho

Just as Taz seemed to have found his. He's doing some MGR:R work too.

He's gone beyond my NUR S rank with the No Kill condition. Raeng's done enough runs to acknowledge as my better, though I'm the only who's done a Wooden Sword No Customization.

It would be really taxing on a guy like him to pick up everything and kill everything

Viewers would fair little better.

*which he did his first full playthrough of DaS2 as*

Aren't there things that require a second playthrough? Boss souls and such?

I don't see Red Tearstone savign the day

Has it returned?

They really did go the NG route with many bosses though (quantity over quality and mobs to back-up a boss).

Most of NG's have large movesets, but lack polish and don't let you use most of your huge movelist. At least there are no shooting segments.

So much status use was surprising as well.

Nasty shit when they're done well. Seems like an attempt to increase the difficulty without clever design.

Summon the Meteors?

That might start a forest fire. The bears won't stand for that.

>collision, explosion and laser blocking orbitals

Perhaps passives that gave orbitals these properties?

No, but he was told about the 'Fire Sword' which he was avoiding

To spite himself? Also, is 15+ not a thing anymore?

He thinks it is an NPC that just won't talk to him.

They're just begging to be poisoned. Hexes are apparently ridiculous, even with 20/20 INT/FAI. Haven't seen anyone using lances yet.

Weapons scaling with FTH, INT, etc. are cute.

Wonder if any of them are worth it.

Should prove another issue for his poor investments

The things he does to amuse his fans.

Same for depetrifying in that most unholy place riddled with statuses of all shapes and sizes.

...curse?

He's paying some attention to baiting out times to attack/heal, when to dodge, when to block and even managing stamina

He been playing solo?

I can only imagine sheer panic as he tries to deal with the Gorgon

If he makes it that far.

#213 Edited by MrStarkiller (18830 posts) -

>Coke

I no longer recall who that is.

>fun things

They don't seem that bad. I just don't care for the lack of fall damage on them. Sort of feels like there should be a ladder to the starting platform if only one of them. Maybe keep them just close enough together so you can jump from one to the next if you jump right (as you can from the second to the third for a Homeward Bone). The spinning attack they do has some killer range. That seems like the worst they can put your way.

>sword catalyst

I like that they're mixing things up more. Hexes are FTH requiring Sorcery (INT is the main) that include dipping into necromancy (corpse bombs, for instance). They're starting to really get the variety where it needs to be as with INT and FTH on certain weapons to make them work properly/better. Scaling on 'boss' weapons still seems remarkably shit though. I'm quite put off by the seeming removal of proper free aim aside from the charged shots and 'bow' aim we were supposed to have (regarding spells). It feels like step back from DaS while lightly mixing in the DeS system to allow more uses before touching a bonfire again. The durability has some of that stink to it (feels somewhat casualized and doesn't sit right with me).

>subject matter

It became religion (more so in the PMs), briefly, but 'sharing of info' oddly enough. Easier to just review the public stuff for yourself: https://www.youtube.com/watch?v=BSeyrXme38U&lc=z120dfwocy34tbn1423ojntizzbxshosp

>Taz and Roy as compared to yourself in MGR

I see. To note it, Taz is going for some 'Big Boss' flavoring in his run if I understand right (so avoiding alerts should factor with the 'no kill').

>only wooden sword

As I'm the only one who did the silly NGR+ NUR+ and NBR+ NUR+ stuff (which is mostly easy outside some handheld fights).

>second playthrough required

Oh, I'm sure. He wouldn't know that though. Probably lots of NPC jabbering, PvP based, covenant ranking up, etc. too regarding missed items. Lots to do still.

>returned

It has, but I can't speak for whether they nerfed it or not. I'm still watching his Sorcerer run. There's a light speed testing STR route run, Dual Wielding (STR and No Shield, I believe) and maybe another run besides the current 'No Bonfire' run he's doing (I don't believe it is 'No Heal' on top of the noted condition just yet).

>without clever design

Somehow I really dislike the Curse Pots. They just strike me as out of place. Don't like the visual for the Lion Warriors either, but mechanically they're fine (the changed 'Curse' they apply is fine, but if their strikes dealt in petrification, that would seem really absurd given their stupid high HP, poise and physical damage though simplistic attacks). Think I heard Pursuer could be parried. Not sure about that. Still a lot of stuff to see like the various shields that parry spells (and if that applies to AoE types and so on).

>passives giving all orbitals a given property

Might be a bit much unless some small boost like on their DMG, rate of rotation, size (hit box), hit rate (frame limitations), range (distance with orbit), etc.

>spite himself

Unsure. I think his dicking around with Dark Scythe counts being that he wasted upgrades for it and never used it.

>+15

I only saw +10 Greatsword with Lobos. I don't know that we can go beyond that.

>worth it

Seems unlikely. Neat, but not the optimal choice (certainly objectively better options in even the same class of weapon).

>playing solo

Yes. For now. I suspect he'll cave eventually as in DeS (final boss). He'll resist though. It's a start. I just don't see him facing off with that Gorgon under the pressure of her attacks while being poisoned and wading through the muck (slowing him). If there is a way to drain the poison (likely given the Pharros Lockstones and would likely take two as with Lost Sinner), that would mean A LOT for him. Then I don't think he would be forced to partner up there (pushing that until later when getting decimated in other bouts). I don't expect him to meet and defeat the Darklurker at all. Lobos has already done all that sort of thing in later runs I've not gotten to yet.

>if he makes it that far

I think he can manage (with a lot of gnashing of teeth) as he is now (helps to have online messages telling him secrets, traps, boss tactics, etc.). He won't really care about the boss weapons and there are tons more souls than he really needs so he can overlevel of make his (meh) gear workable enough. Statuses are really going to fuck with him though. I'm about to watch the Rat boss tear him up a bit. Good RNG means he'll slap the little guys quickly and then be able to learn the 'Sif' stand-ins moves and cut it down to size. That's what I expect with the spider too, but he also has to learn to attack just the face (and he'll definitely cry about bouncing off parts that aren't the face). He's going to find plenty of suffering, but he has been speaking with at least one person between is five hour sessions (someone to advise him along the way). He's not truly going in blind like that, but it is close. We both know a true blind playthrough would crash and burn with him. Lobos just needed a little over 20 hours for his. His nearly 2K hours of experience with DaS helps him know the ropes well enough to pull such a stunt (in one fucking sitting).

Seems like maybe burning some huge fan takes away the poison pit with the Gorgon (Lobos at work). Phil, for no clear reason, summoned on his first attempt against Spider boss and played like an asshole. He's clearly forgotten he leveled to be able to use a bow (yet kept it on himself). He led a monster train to the Harpy smith and they killed her. No grave to revive her at either. Amusing. He finally gets a real invasion (not summoned into another's world) and his having avoided other covenants paid off (way of blue came and raped the guy).

Briefly sampled the game directly (Eternal wanted to try the game, so I got it, but the clerk gave me the special edition with DLC by accident). Mostly telling my friend what to do, where to go, etc. based on what he wanted for his character and his playstyle. Did okay. He was tired, so Dragonrider was messing him up at his fully hollowed state. I wanted to ring him out, but he pulled the lever before this (making the easiest, most reliable method no longer viable). So I just used the investment of a decent shield (Kite) to block and circle strafe until I could ride his back and get very safe 1 or 2 slaps in. Very easy fight. The only damage taken was small bits of chip now and then. I have to imagine my friend was just very tired and couldn't focus with all the dying he was doing. Our objective here was easy souls, meeting miracle chick and the Estus quality upgrade. Showed him some stuff to get in the true 'first area', Silky-Smooth, etc. I still have a lot of videos to watch if I'm to help him through the later portions of the game (short of doing it for him).

A message clued him off, so yes, he did burn the wheel and it did remove poison vats from the boss arena and the place just before it with two guards. He won't know the pain of the 'true fight'. Even better? Found the hidden bonfire right by it. Better still? Used the lockstone to put poison washing WATER around the boss arena. Lucky shit got the ultra casual version of a really annoying boss set-up. He seems to have briefly remembered his bow for Desert Sorceresses though. Whoops, my mistake. The water around the boss arena is still poison, but it doesn't flood the room or stick to you. Maybe the water deluded it so it wouldn't stick to you or maybe it is just shallow from the wheel being burned and the lockstone is just a big waste. Hard to say without burning the thing and not using the lockstone. He has a leveled up Tower Shield now. That would help if he actually bothers to block. His concern with fast roll is nice, but it tells me he is going to keep playing STR like DEX.

Helped another friend get a start on his character. Got him almost the complete Old Knight set (didn't get the grieves) and the stats to wield them. Needs more VIT to keep fast roll and more END to keep up the STR antics of blocking big hits, slower recovery and heavy attacking. He'll likely keep to some smaller armor pieces for a period to maintain mobility and such. Probably delay use of the OKGS too. We'll get the fire sword and lightning sword from the game's start (giving him some lighter, quicker options as he is also interested in DEX, so this will be more of a quality build Knight). He insisted on not having range other than a light bow for pulling, so my hands are tied in that regard (INT, FTH, ATN and the like don't mean much as such though the bonus elemental damage and resistance is something to consider). With the Devil's Luck, I got the Channel's Trident from Silky/Smooth. I don't have the DEX to wield it even in two-hands, but it doesn't stop the cast of the two-hand R2 that actually buffs our DMG this time. I can do that, switch it out for something usable and enjoy a temporary damage boost (which is cute, but not really needed). Manipulating enemy AI to get them alone, take fights to advantageous places, figure out good openings, etc. suits me just fine. Having the 100% physical block so early with good stability will be helpful for him perhaps more so than the tough armor he has as an option (better to be mobile and have the option to block as needed). It's also swell that this seems to be the only such shield that is able to parry still (not that I expect him to use it much at all if ever). Probably lighter than the Tower Shields, but still heavy. He'll probably need some ADP to increase his attack speed a bit in the future (should he opt to wield heavier stuff, which I really doubt, but the other movement options getting faster would help just the same). Haven't been doing anything with VIG yet, but will probably dump into that in the future when I've got the stats I want to wield things effectively. I'll be quite pleased with Chloranthy and the new FAP ring (First Son Ring, I believe) giving stamina recovery, more equipment load (heavy stuff on this character), more stamina (got to have more to recover and use) and HP (only a bit over 1K and nearly at SL40, I believe). Granted, no bosses have been taken on yet. I could easily clear things out for him, but I want him to do these things. I'll coach, but what I've done is little more than grinding and farming while he was away (Rusted Coin used to help get the Old Knight drops). I don't want visit time wasted on such things. It is why duping was so convenient, though it was hard to restrain guests to JUST using it to get the stats they needed to use things and then play normally beyond that (and not just go to SL500+ for NG). Eternal was bad about this.

NOTE: In my testing, I was able to do 2H parries, but there was no riposte or backstab for shields (I've not tested the Tower Shields for this though). Damage for shields seems really low. Perhaps worse than bare fists.

Eternal came over to continue his character. Not so lucky with farming Old Knights. He wasn't up to Ornstein, so I smashed him. I was going to do Pursuer, but the ballista pretty well covered him. Apparently he can turn up after some boss fights (like Smelter Demon), but the run isn't there yet. Forgot how to get to Lost Bastille normally, so we took the back way in. I never was much for keys, doors, etc. Part of why I didn't want to rush into any runs. Got to Ruin Sentinels. They wrecked Eternal and got us to 50%. Going in like that caused me a little trouble.

Moreover, he had this insane, irrational logic with Lifestones that I was stunned by. When slightly hurt, he would use them instead of Estus (during the FARMING *and light grind*). I couldn't understand why he was wasting resources like that, but it was his character. He left us with nothing, but I convinced him to go back and murder one of the Firekeepers and some slut for x9 Human Effigies to make up for his blunder. Seems like, at this point, a bandage solution. He's too greedy in combat (not leaving enough stamina to block or attack though I warned him he would have a period of no running even as he has stamina after having bottomed out *penalty period of a few precious seconds*).

He's not sufficiently situationaly aware as with watching his life (very often leaving himself at half his available life rather than healing to be on the safe side. Like some other players that are getting slapped around from stories I hear and what I've seen, he's playing his STR character like a DEX character while lacking the skill to effectively evade. It's annoying to behold. Even worse, he lacks the patience to take repeated beatings. He came back more casual since the Army, but rushed into playing Dark Soul 2. I just don't see the sense.

NOTE: While farming, which he wanted to do, he was so greedy that he would take on two Sentinels at once (beyond his skill level), fight them on bad footing and not heal when he should have. He got killed while the 'Luck' effect was at work (so it was wasted). It's no wonder we got so many damned CBEOs and Palestones. Two leggings and the armor is all we had to show for clearing the place.

At any rate, I got to the Ruin Sentinels and made two mistakes (one was underestimating the reach of their platform jump's attack and another was leaving the first plat form a moment too soon *getting leveled by the third Sentinel when I thought he was on his way up to give me a moment to recover after the fall*). I'd already noted the 1v1 openings and dangerous attacks, but RNG and safety dictated (again, no lifestones) that I be very careful in examing the openings for safe attack when dealing with both (1 or 2 slaps per opening). Being rushed by his need to leave was a distraction, but one I could overcome. Such a shame I wasn't able to get the Old Knight shield again for further reduction of stamina loss from blocked hits and full insulation from physical (though Gyrm Shield is said to be full fire and physical, but I imagine that's a Tower Shield too).

Watching DSP, his fans tipped him off about different things he can give the crows, but I didn't see the prizes granted as being too impressive. I might ask my other friend to let me borrow his guide so I can read up on it. It would be more useful in my hands anyway (as I would then coach him directly like he wants *as even videos can fall short*). With that, I would have plenty to read up on for v1.00 (pre-patch changes beyond things like invisible walls for sequence breaks I wasn't going to use anyway) aside from the videos of challenge runs (Lobos), speedruns (various), first time runs (many, many players *DSP not being the worst of them this time*), etc.

Currently I'm at the point of watching Phil kill Old Iron King, which should be easy so long as he doesn't get rung out by the boss (would help to notice the safe spot). I doubt he'll evade safely through or away from attacks, but he won't block either (don't think you can, but trying is advisable). His latest upload is Looking Glass Knight, but I can already see he's summoning again by that point, so that's telling.

#214 Edited by SBK91 (94 posts) -

Bubbles was spouting nonsense behind the cover of ignore before some of the other regulars quoted me. Enema's newest fixation is that BoG is canon based off Lemmings interview.

I no longer recall who that is.

Some idiot who claims KH is never more than a button masher (across all conditions). Believes challenge runs (including the Clones) to be 'artificial difficulty', that hit properties don't add depth to an Action game, Skyrimm to be deeper than God Hand, and any attack better than the default is 'cheap and OP'. He made the mistake of engaging me in gameplay talk directly after being pressed for run coverage. You can imagine the results. Suggested a lesser fight on a lower difficulty in an easier version was comparable to a different fight in a challenge run on higher settings. Claims he's done Final Mix+ Very Hard, but admitted to not knowing about modding equipment required to play the game on a NA/PAL PS2.

Sort of feels like there should be a ladder to the starting platform if only one of them.

How's the opportunities for plunging attacks look?

I like that they're mixing things up more.

Variety is the spice of Action.

Hexes are FTH requiring Sorcery (INT is the main)

Opposite of what was originally intended. Changed a lot since the network tests.

They're starting to really get the variety where it needs to be as with INT and FTH on certain weapons to make them work properly/better.

Things besides Normal is viable? STR might affect scaling more than DEX now (or add a separate modifier to the weapon). Was talk of the base AR not factoring into scaling.

Scaling on 'boss' weapons still seems remarkably shit though.

Some things never change.

I'm quite put off by the seeming removal of proper free aim

Wait, we're required to lock on to fire spells now?

aside from the charged shots and 'bow' aim we were supposed to have

Drat. Was looking forward to stealth Soul Geysers.

The durability has some of that stink to it (feels somewhat casualized and doesn't sit right with me).

Shit, how bad is it?

It became religion

But that's forbidden.

>link

Any particular reason he decided to post in a seven year old video?

To note it, Taz is going for some 'Big Boss' flavoring in his run if I understand right

Show off *looking amazing as ever*.

As I'm the only one who did the silly NGR+ NUR+ and NBR+ NUR+ stuff (which is mostly easy outside some handheld fights).

The grind is what's putting them off. GoW and SWFU prepared me well in this regard.

Probably lots of NPC jabbering, PvP based, covenant ranking up, etc. too regarding missed items.

Being griefed to high heaven?

I'm still watching his Sorcerer run.

How did it fair compared to melee?

There's a light speed testing STR route run, Dual Wielding

Someone at SDA noted the same for dual clubs.

Somehow I really dislike the Curse Pots.

Is a man not safe in the privacy of the throne room anymore?

the changed 'Curse' they apply is fine, but if their strikes dealt in petrification, that would seem really absurd given their stupid high HP, poise and physical damage though simplistic attacks

Competitive with the skeleton bears? How's this new curse function?

Still a lot of stuff to see like the various shields that parry spells

Returning them too?

I think his dicking around with Dark Scythe counts being that he wasted upgrades for it and never used it.

Because it doesn't fit his 'STR' build?

certainly objectively better options in even the same class of weapon

All about the claws, bro.

It's a start. I just don't see him facing off with that Gorgon under the pressure of her attacks while being poisoned and wading through the muck (slowing him).

How's her durability? Slogging it out in that environment...wouldn't be pleasant. If she's large, a few hexes should devastate her.

I don't expect him to meet and defeat the Darklurker at all.

Optional boss?

He won't really care about the boss weapons and there are tons more souls than he really needs so he can overlevel of make his (meh) gear workable enough.

Damn stats doing all the work for him. RPGs, why you hate player skill?

I'm about to watch the Rat boss tear him up a bit.

A giant rat that doesn't suck? How'd they pull this off?

We both know a true blind playthrough would crash and burn with him.

"Why do you deny your fandom your purpose?"-Sam

Going in blind for Action is easy, but I won't take the risk of missing something important in an RPG (until having a better grasp on the system). Don't have the patience for navigation either.

in one fucking sitting

That doesn't sound remotely enjoyable. Long ass time to be sitting without walking around, eating, sleeping etc?

Seems like maybe burning some huge fan takes away the poison pit with the Gorgon

That simplifies things. Future runs will having him fighting without, I'd imagine.

Phil, for no clear reason, summoned on his first attempt against Spider boss and played like an asshole.

Wouldn't dip a toe in the pool?

He led a monster train to the Harpy smith and they killed her.

Not the class of NPC you want to be without.

He finally gets a real invasion

Ran away like a little girl?

Briefly sampled the game directly

How did it feel?

I wanted to ring him out, but he pulled the lever before this (making the easiest, most reliable method no longer viable).

Good to know they thought of this sort of stuff.

So I just used the investment of a decent shield (Kite) to block and circle strafe until I could ride his back and get very safe 1 or 2 slaps in.

Can't be backstabbed? Old tactic seems to work well.

Our objective here was easy souls, meeting miracle chick and the Estus quality upgrade.

Have to remember this early miracle meeting.

A message clued him off, so yes, he did burn the wheel and it did remove poison vats from the boss arena and the place just before it with two guards.

Yet, he'll brag like he cleared the proper version all the same.

>hidden bonfire

Oh come now.

The water around the boss arena is still poison, but it doesn't flood the room or stick to you.

So you can cure the initial poison and get right to it?

Got him almost the complete Old Knight set (didn't get the grieves) and the stats to wield them

Armors pretty well cosmetic this time.

We'll get the fire sword and lightning sword from the game's start

Good to have nice weapons available so early. Keeps things interesting and helps to ease into the game.

INT, FTH, ATN and the like don't mean much as such

Ah phooey. Only need 28 INT for max strength Crystal Magic Weapon. Don't know what the pyromancy buff requires (be great with the sword).

I don't have the DEX to wield it even in two-hands, but it doesn't stop the cast of the two-hand R2 that actually buffs our DMG this time

"I love it."-Gene

Having the 100% physical block so early with good stability will be helpful for him perhaps more so than the tough armor he has as an option (better to be mobile and have the option to block as needed).

Agreed. Shield is 2good.

Haven't been doing anything with VIG yet, but will probably dump into that in the future when I've got the stats I want to wield things effectively.

Those Ultra Greatswords won't dual wield themselves.

only a bit over 1K and nearly at SL40, I believe

Do you level that fast, or has this taken extensive farming?

Rusted Coin used to help get the Old Knight drops

Increases drop rates? Noted.

I'll coach, but what I've done is little more than grinding and farming while he was away

Old friends. Miss them like STDs.

>duping

Already?

Damage for shields seems really low.

Maybe next time.

I never was much for keys, doors, etc. Part of why I didn't want to rush into any runs.

They simply don't register compared to combat.

They wrecked Eternal and got us to 50%. Going in like that caused me a little trouble.

How often are can we restore human form?

When slightly hurt, he would use them instead of Estus (during the FARMING *and light grind*).

NOOOO. Why U use permanent resources?

not leaving enough stamina to block or attack

From running?

He's not sufficiently situationaly aware as with watching his life

Not good for a series that stresses knowledge above all else.

he's playing his STR character like a DEX character while lacking the skill to effectively evade.

Then why not go DEX? They have the versatility and aren't much weaker (if not outright better with high end tools). No magic puts a damper on your better options.

Even worse, he lacks the patience to take repeated beatings

We only learn from our mistakes. Had a similar experience trying to coach my roommate through Chapter 1 of NG2. Didn't make it halfway.

>Army

>more casual

?

While farming, which he wanted to do, he was so greedy that he would take on two Sentinels at once

Why not separate them? It's infinitely easier to do so.

It's no wonder we got so many damned CBEOs and Palestones. Two leggings and the armor is all we had to show for clearing the place.

Good for Fashion Souls, not much else. We have any dresses as armor this time?

one was underestimating the reach of their platform jump's attack and another was leaving the first plat form a moment too soon

How do they compare to S&O? Sounds like they require a lot of caution.

Such a shame I wasn't able to get the Old Knight shield again for further reduction of stamina loss from blocked hits

Least it wasn't a weapon. What are you using, by the way?

I might ask my other friend to let me borrow his guide so I can read up on it.

How is it? Does give the max values for weapons, damage modifiers, how statuses work, etc?

DSP not being the worst of them this time

Quite a reputation to live up to.

I doubt he'll evade safely through or away from attacks

How does he plan to survive? Praying? He doesn't have that much Faith.

#215 Posted by MrStarkiller (18830 posts) -

>behind 'ignore'

"Coward." - Kratos

Got Baggins claiming to have blocked me. We'll see about that. Talking mad shit (yo) on the boards about him should get his attention.

>Enema

I'm convinced, he, Lemmings and Edgeworth are just fucking about and don't believe the shit they're saying. It doesn't matter what is put their way. Convincing them would not be the goal, then. Just tiring them out and winning with the rest of the audience. Making sport of this lot should help (get them angry even should the views expressed not truly be their own).

>some idiot

>various

I vaguely recall someone stating such things. Figured they were joking too.

>engaging in gameplay talk

How careless. Never goes well. French, Waffles and so on can attest to that. Best to keep diverting, avoiding, etc.

>plunging

Not too hot if only due to plunging not dealing enough damage to be worth the trouble. Recovery time, damage taken from falls (adjusted in how it is calculated), etc. also factors. I don't even think there is a foe with the special plunging animation in DaS2. Parry is pretty well taken off the menu for most due to how that system changed, backstab was majorly reduced (exists mostly as a 'stealth' option versus being able to easily maneuver into it during active combat) and plunging just seems bad. I don't feel like counter hits are doing much of anything extra. Headshots are still something. Two-handing feels like it adds less to things than it should in general. You can't even do pro shit for extra damage. I don't think DaS1 gave us a 2H parry, so DaS2 giving us that came at the price of a 2H riposte being the same as a 1H riposte. Not desirable to lose the potential for a bigger punish if you are skilled enough to set it up. The lack of a buffer for switching items becomes a problem at times as with lock-on having some 'play' to it when swinging (though you can't change direction during a string, I'm told). Obviously, we still lack 'cancels' for melee. Taunts can be evade canceled now, but taunts don't have any properties typical of other Action games with them (which is a shame as it would be neat for foes with the intelligence to recognize being messed with to change AI in a way that could make them more careless so as to perhaps have less effective AI pathfinding...maybe falling into ring-out easier aside from not chain pulling where they would otherwise).

>changed a lot

Not all for the better, it would seem. Probably would have been smarter to give fans another chance to play test what they had in mind...maybe give feedback telling them to revert.

>things other than normal viable

Maybe. I think Normal caps the same as the others in terms of levels, so it seems likely enough. We'll see.

>lock-on for spells

You don't need it, but you can't aim vertically much at all (spells want to fire at an even level without lock) short of using the Binoculars (where you could go without this if you were skilled *Lobos* in DaS1). This besides loosing the aim associated with bows (and charge attacks, secondary fire, melee variants *turned into another spell instead*, etc.). Still no backstab or riposte for those weapons (super lame). If it can club somebody, why can't the R2 for the Catalyst backstab with low crit (still something)? The mercy i-frames for downed foes is a bit too generous too (standing around for a bit waiting to hit them).

>how bad

It's not awful unless you miss a bonfire. Durability decreases really fast (especially if you hit walls and such). *acid is a pain* It's balanced with bonfire touching in mind, so that's to be expected. It's the PRICE you pay for what you GAIN. It helps idiots who don't use smiths or repair powder potentially avoid seeing breakage outside acid foes (making them more fearsome). So long as the thing doesn't break, bonfire has you covered.

>why make that comment

Not very intelligent? He wasn't able to figure out how to find the Glitch FAQ, navigate to my Playlists or find other videos for the exploit. More than likely, he's just one of the lurkers I've annoyed at PSU. I've seen him around the MP side, but he keeps quite for the most part. Probably just trying to give me shit about something.

>the grind

Better a 'grind' in a fight than a slog to get back to said fight, I say. Put an unskippable cutscene, platforming, a puzzle, etc. before a boss and watch people lose their shit faster than with a more challenging boss with more HP, less openings to attack it, etc. (with a checkpoint at the boss). Give the boss a bunch of easy phases and then a hard one (but no checkpoint) and watch the tears gather. It's common and annoying design not unlike one of the many things Skorpius exemplifies.

>griefed

I've not seen much of that with PvP yet. Thought I heard talk of Human Effigies being burned at bonfires for higher chance drops or something, but the item description only notes weakening connections to online (to prevent summon signs and invasions). Doesn't necessarily rule out the PvP of special areas like with the rats or midgets, I'm sure. Most of the griefing is PvE with dickish design (to be expected).

>how did it fair

Great. At first. It began to feel wimpy half way through. Lobos wasn't sure why. He felt optimized short of finding gear to boost his sorcery further. Perhaps it comes to that again (RTSR, some 'crown' equivalant, damage ring, longer effect ring, more casts ring, more attunement ring, higher stats rings, etc.). Late in the game he found the Justice set (Velka's Pardoner) which seemed to be the ideal and came with the Staff of Wisdom which had a boost for sorcery in exchange for being unable to use Hexes (perhaps a hint that Hexes are better than sorcery and the staff needed to be balanced to prevent such things). Personally, I just want to see the new stuff from the other categories (Hexes and Miracles). Utility sorceries are also welcome. PEW PEW PEW lasers are too samey with sorcery. In exchange for uniform cast speed on higher level versions of the arrows/spears, they nerfed the stronger variants, it seems. Resistances on some foes is high (and especially bad with Looking Glass Knight reflecting them). Pyromancy took fat shits on most foes. It has some stupid OP damage on some of the more 'unwieldy' and long casting cases it has (worth the price of finding an opening like sorcery used to be). It got to the point that Lobos abandoned Sorcery in favor of focusing on (and respecing for) Pyromancy and Miracles (you can easily get a mess of Lightning Spears with plenty of foes in water pools while it has splash damage to begin with now). I really want to see the various 'Mists' at work. I doubt Acid Surge does anything to enemies (as before), but I hope it can be a permanent debuff to their armor and weapons (where that would make sense). It would mean a lot more for NPC invaders (who have god awful AI in this entry). Poison and Toxic take faster, so this makes them much more viable (less time spent waiting out the effect, greater pressure put on the enemy, etc.). Land a Lloyd's and lay the poison on. Watch the panic. That's what I could see being a thing. Hope they got cures (if not an immunity spell). I'd like to see how statuses applied to weapons work this time. Especially Poison Stone on bows and crossbows (rather than relying on special arrows). If that can build poison, that would help a lot with a build focusing on DoT. Though, DaS1 had some stupid high resistances in general (aside from a good deal of immune foes). Might be less of an issue this time.

NOTE: For some reason, the end of his run isn't available. Maybe it isn't done.

>Skeleton Bears

Nothing quite like them this time, but there are plenty of annoying foe variants just the same (the Hollows that explode repeatedly being one of them in a lot of cases).

>Curse

Seems to act like you died without killing you. That is to say, you lose a portion of your total HP and bonfires won't restore it. Human Effigy undoes this as with when death penalizes you as such. Presumably you could ignore it if comfortable at 50% (probably using the 'Cling Ring' stand-in).

Bleed is now stamina damage, it would seem. Not clear on this still. Petrification is just instant death when it takes.

NOTE: Lots of things seem locked behind NG+ and beyond if you don't use Bonfire Ascetic and other odd means to get them. NG+ players can't interact with NG players. NG+ is where Looking Glass Knight can summon human invaders. Lots of items you can't get in NG (normally). Talk of new enemy placements, perhaps some unique foes and even new attacks for existing foes. Sounds interesting. Apparently THAT is what Bonfire Ascetic really allows you to do. To raise the area you're in to a higher New Game state (NG to NG+, NG+ to NG++, etc.). So foes would have the things noted, but also the usual (more souls dropped, more HP and more damage dealt). Champion Covenant seems to deny you the option being summoned or summoning and gives more HP/damage to foes (though perhaps just that which would be in addition to Bonfire Ascetic's effects). There are apparently two FAP rings, so I imagine they at least halved what it can do (making you need both to get the full effect). The max benefit of the Champion covenant being a ring for super bare-fist damage. It isn't clear if dragon form still has this too (if they stack, I would imagine they nerfed both to prepare for the combination of the two). MAX Dragon gift being Kalameet's tail weapon (only way to get it this time). A lot to read up on and see still. Wikis are far from complete with even the basics right now. A great deal of stuff locked behind souls as usual.

>returning them

Doubtful.

>her durability

Tough enough, but seemingly weak to fire (like a lot of things). She's not that big. Fairly quick with thrusts, but not overly evasive like with GoW gorgons.

>optional boss

Like many, many others, but this one is especially difficult to meet the conditions for reaching.

>giant rat that doesn't suck

It was basically Sif retooled. So a wolf in sheep's (rat's) clothing. Seems to always use Gaping Dragon's acid surge at low life rather than 'limp puppy' mode. Fight starts with loads of Toxic (and Bleed?) dogs ganging up on you. Chain pulls out the ass. Lingering Flame cast as a mine ahead of time should help among other such options.

>ran away

He got wrecked in almost all of them.

>cosmetic

Reductions and resistances still help prevent one-shots. The main point if you lack the vitality. Secondary being poise enough to not get locked down. Apparently Old Knight stuff is especially low on durability, but it notes some sort of breakage bonus (exploding to harm things near you at that point). Not too clear on the details. Cutesy, really. Various 'gear' have special perks like the helmets for more souls.

>feel

Like Dark Souls, but altered in a number of ways. Lots to get used to (especially delay/recovery without Agility upgraded).

>level fast

Pretty fast, I'd say, but each 'level' means less, I'd also wager.

>duping

No known methods yet.

>how often

Do you have a Human Effigy? Did you use it? You're human now. That's the limit.

NOTE: I imagine it would have helped if I went the normal way from the Tower of Flame towards the trash areas leading to Bastille. Eternal wasn't ready to jump to the Ruin Sentinels.

>from running

He lost it in a number of ways. Normally from attacking too aggressively, but sometimes blocking or evading (less often full on running it out). Any case where you do this means you have a punishment period before you can sprint (even if you have full stamina right away). You already know we can't attack if we don't have the stamina for it just as you can't evade and a block will be guard broken when you lack the stamina for it (which can lead to nasty punishes, though I've yet to see a single enemy do a riposte or backstab). Grab break-out with mashing might not be a thing this time. Didn't feel like it with the 'Hippos'. If they tied shake-out to mashing, but made inputs cost stamina, that would help balance the system a bit (and make sense of why the Hippo grab has Bleed on an attack that just probably just going to kill you outright).

>separate them

We're a bit slow, so that's a bit difficult to manage. Easier to do is wait out RNG for big openings where both have attacked (recovering). Though, you can get them apart enough that one attacks and you can punish it. Obviously, with range, there are going to be more openings to work with. It feels like the platforms above should have been closer together, one should have had a ladder (or, if the mini-ladder works like I imagine it does, part of one as an optional strat for those with the item) and some point where the ground is closer or a collision along a wall to break the fall would help a lot. Sort of the Capra consideration here with going up and down to control AI. As before, I don't like the lack of gravity based damage on enemies that I am seeing (short of instant death falls).

>dresses

Yes.

>Oreos and Smores

They don't have the ability to rush you down nearly as well as those two nor even make much use of projectiles. A 'lite' version of them, you could say. If you hop down to face the three of them at once, it could get ugly. Make it worse with NG+ where they likely have at least one new move that could address what they lack in moveset (a big AoE, large evasive movement, a buff, a heal, aggressive charging *especially if repeatable*, etc.).

>using

With Eternal's character it is just Fire Sword +3 right now. I forget what he was wanting to work towards. Maybe one of the ultra greatswords. Common enough choice. Louis is still before getting the Fire Sword and has the stats to wield heavier stuff, but will probably be in a similar vein with favoring DEX types (more hits to punish even small opening). I imagine he will want something with decent range, speed and damage (imagine that) without a long recovery time. A good moveset helps. Horizontal for light and Vertical for heavy tends to be nice. We'll see.

>how is it

Same as the last guide, I imagine. FuturePress does good work (DaS1, Bayonetta, Vanquish, etc.). It's not absolute with every possible thing you could ask for, but about as good as you could hope for from a guide at release (limited for the 'low' price).

#216 Posted by SBK91 (94 posts) -

"Coward." - Kratos

More casuals jumped in taunting Bubbles over his thin skin, dramatizing everything, and the topic got locked. He's blocked everyone who quotes me (working around ignore). I'd bet he'd have a particularly hard time with Hotel earnestness's (calling him out on his shit, not letting him steer away the conversation, mocking his tantrums, while obviously not an alt of either of us).

Got Baggins claiming to have blocked me.

Yet can still tell you were the one who was responding to him. Not peculiar at all.

Talking mad shit (yo) on the boards about him should get his attention.

Word.

I'm convinced, he, Lemmings and Edgeworth are just fucking about and don't believe the shit they're saying.

Oh, GMG. Do you ever get tired of carrying around that heart of gold?

It doesn't matter what is put their way.

Magic girls?

Just tiring them out and winning with the rest of the audience.

Quite. Having spectators on your side helps tremendously.

get them angry even should the views expressed not truly be their own

Might believe the Kid Buu stuff, but quoting Lemming's interview and guide seems preposterous even for Enema.

Figured they were joking too.

He pirated the game (along with GoW and God Hand), but insists it's legal so long as he owns a copy of it (and by owning, he means borrowing a different version of the game from a friend).

Best to keep diverting, avoiding, etc.

He's admitting to making statements without any basis at all, and insisting since KH2 has the best combat, and that it's a 'button masher', all the other games in the series are by default (including those he hasn't played). Claimed knowing damage values and such didn't help in combat.

damage taken from falls

...wut.

I don't even think there is a foe with the special plunging animation in DaS2.

I can understand it not being that big a deal in DaS1, but why remove such a mechanic?

Parry is pretty well taken off the menu for most due to how that system changed,

Ripostes are a big thing, yes?

>reduced backstabs

>counter hits not being special

It's like their killing my children. Counter hits would be really, really weird.

Two-handing feels like it adds less to things than it should in general.

Subsumed by power stance, I guess. In DaS1, it usually added a .25 to each attack's modifier. One handed might not be supreme for damage anymore.

Not desirable to lose the potential for a bigger punish if you are skilled enough to set it up.

Rather defeats the purpose.

>lock on play

>can't change direction in a string

If this was a proper Action game, there'd be Hell to pay.

Taunts can be evade canceled now, but taunts don't have any properties typical of other Action games with them

Probably doesn't even aggro.

which is a shame as it would be neat for foes with the intelligence to recognize being messed with to change AI in a way that could make them more careless so as to perhaps have less effective AI pathfinding

Wouldn't be hard to implement. Potential for getting things stuck in the environment.

Probably would have been smarter to give fans another chance to play test what they had in mind...maybe give feedback telling them to revert.

Surprised there hasn't been talk of such a patch like the first got. Obvious roughness and system issues (expected with the new director).

spells want to fire at an even level without lock

Curiouser and curiouser.

Still no backstab or riposte for those weapons (super lame).

Why are Hex ripostes not a thing?

If it can club somebody, why can't the R2 for the Catalyst backstab with low crit

Little magic blast with obscene knockback would be neat.

The mercy i-frames for downed foes is a bit too generous too

Bleh.

It's not awful unless you miss a bonfire.

Auto repair? Is there a repairbox for fixing at bonfires? Guess it wouldn't be necessary with the teleports.

Durability decreases really fast

Dex users rejoice.

It helps idiots who don't use smiths or repair powder potentially avoid seeing breakage outside acid foes

I'd rather just be able to fix things sparely and not worry about shit breaking every boss run.

He wasn't able to figure out how to find the Glitch FAQ, navigate to my Playlists or find other videos for the exploit.

What year is this?

More than likely, he's just one of the lurkers I've annoyed at PSU.

Sounds tsundere.

Better a 'grind' in a fight than a slog to get back to said fight, I say.

Good God yes. Kamiya put the same fucking unskippable cutscene in every boss fight in W101. KH has many boss fights with trivial phases up to the final, when they lose their shit and go bonkers with fewer, shorter, less safe openings. Then there's PAIN+ Persephone and the ER (wouldn't be bad at all with a checkpoint after W3 or cutting out the first two).

He felt optimized short of finding gear to boost his sorcery further.

He have stuff like Soul Geyser and the new higher level variants?

perhaps a hint that Hexes are better than sorcery

"Give in to the Dark."-Sephiroth

The descriptions of Lifedrain Patch and Climax seem absurd. Passive, high damage that restores health with enormous requirements? You get some great catalysts from the Hex trainer and another with Darklurker's soul.

Personally, I just want to see the new stuff from the other categories

Agreed. I wonder if there's any potential for the Miracles/Sorceries that stay in one area a while. Top tier miracle is some exploding bolt trap.

PEW PEW PEW lasers are too samey with sorcery.

WHERE'S MY CURSED BLOOD?

Pyromancy took fat shits on most foes. It has some stupid OP damage on some of the more 'unwieldy' and long casting cases it has

Really? Stuff like Firestorm and Flame Tempest? Some of the basics are locked to covenant shit.

It got to the point that Lobos abandoned Sorcery in favor of focusing on

Does Pyromancy scale with this time, or still completely based on the catalyst?

(you can easily get a mess of Lightning Spears with plenty of foes in water pools while it has splash damage to begin with now)

Why are Miracles better than Sorcery for damage?

I really want to see the various 'Mists' at work.

Dark Fog's supposed to be a super poison (30 HP a second).

who have god awful AI in this entry

It got worse?

Hope they got cures (if not an immunity spell).

There are some hexes that exist just for tricking. One shuts down spells cast at you for a bit.

Especially Poison Stone on bows and crossbows (rather than relying on special arrows).

Seems perfect for twinblades. LR's dual blades apply a 50% STR penalty, but nothing for magical melee attacks (effectively doubling power for nothing).

If that can build poison, that would help a lot with a build focusing on DoT.

Certainly could be a unique run. Rely on Hexes, Pyromancy and poison weapons.

the Hollows that explode repeatedly being one of them in a lot of cases

>repeatedly

That's new.

Seems to act like you died without killing you.

So not a big deal at all.

Petrification is just instant death when it takes.

Gorgon soul weapon should have given us a petrifying attack on the R2 for high stamina cost. Be nifty against the stronger regular foes and NPC invaders.

Lots of things seem locked behind NG+ and beyond if you don't use Bonfire Ascetic and other odd means to get them.

So more time before being able to test everything properly. Peachy.

Talk of new enemy placements, perhaps some unique foes and even new attacks for existing foes.

"I love it."-Gene

Apparently THAT is what Bonfire Ascetic really allows you to do.

Clever.

Champion Covenant seems to deny you the option being summoned or summoning and gives more HP/damage to foes

Have to join it after clearing Darklurker.

The max benefit of the Champion covenant being a ring for super bare-fist damage.

Enough to compare with regular weaponry?

A lot to read up on and see still. Wikis are far from complete with even the basics right now.

Quite. Spent most of Friday compiling information on where everything important is. From the weapon lists, STR looks much better this time. Lots of interesting greatswords and ultra greatswords, with STR variations in normally DEX weaponry (including Estoc). Black Knight equipment might be REALLY OP if they can be buffed this time. Want to try the Gyrm Axe (while they didn't have very good movesets, regular axes were the most stamina efficient damage on paper).

She's not that big.

Euryale size?

Fight starts with loads of Toxic (and Bleed?) dogs ganging up on you.

Where's the Lunar when you need it.

He got wrecked in almost all of them.

Still blocking?

Secondary being poise enough to not get locked down.

Every bit helps.

>exploding armor

Velka strikes again.

Various 'gear' have special perks like the helmets for more souls.

I'd take that over slight damage reduction any day.

Lots to get used to

Least it's not on Wii U.

I imagine it would have helped if I went the normal way from the Tower of Flame towards the trash areas leading to Bastille.

More loot helps. Wonder if enemies respawn if you get far away enough after exhausting them. Boss soul weapons any better?

Any case where you do this means you have a punishment period before you can sprint

Didn't sprint much in combat myself.

Grab break-out with mashing might not be a thing this time.

And another weird change. Didn't pay attention to the little stuff as much.

Obviously, with range, there are going to be more openings to work with.

Probably break the fight with the proper tactics.

They don't have the ability to rush you down nearly as well as those two nor even make much use of projectiles.

Any particular elemental weaknesses?

>no buff

That's no fun.

I forget what he was wanting to work towards. Maybe one of the ultra greatswords.

Dragon based DEX one looks fun.

I imagine he will want something with decent range, speed and damage (imagine that) without a long recovery time.

Sounds like a greatsword. Good spear should work too.

#217 Posted by MrStarkiller (18830 posts) -

Eternal has reset his character three times. Not really making progress that way, but he's getting better at the start of the game at least. He's getting an appreciation for FTH through Lightning Spear. I'm trying to encourage him to maybe branch out at least to Pyromancy too. Took some doing to get him to go for the Fire Sword (versus just being happy with the Lightning Sword). Got the book. It's nice to be able to read up, but it very clearly doesn't know everything (typos aside). No mention of Prism Stones traded with the crows for Rubbish and the normal item pool (for instance). Still, I can provide you (and others) with what it knows (aside from what I learn from the community as it amassed advanced knowledge beyond the guide's starting point).

Beat the 'racism' guy into submission. He's been silent for a bit. Need to get back to Waffles again.

Tid apparently didn't get my last message, so we started where we left off and discussed Armor in GoW as a stat. He had trouble grasping the way it was being represented. As you know, the guides tend to show Armor as "Enemy Damage Output", but don't call it that (until GoWIII's guide).

One system (enemy damage output) represents the stat as anything beyond base is more damage taken. 250% is 2.5x damage (Hard) and 500% is 5x damage (easy to understand). The other would have Armor meaning that things below 100% are more damage (less reduction) as with 40% and 20% (H and VH respectively). GoWII uses both approaches while calling it "Armor" both times. The former for Difficulty and the latter for Costumes. I had, in the past, made a judgement call on what to go with. Because Armor is Kratos-centric, it got selected (over "Enemy Damage Output" being what we refer to the stat as *EDO*). It seemed like he wasn't sure how 2.5x/250% pertained to 0.40/40%. So I explained how the values link up. I also showed the case of Athena on VH making for the case where enemy (base) damage needs to be divided by 0.132 (13.2% Armor) or multiply by some ugly number (1.51* repeating). It was a rather lengthy talk, but I feel like he'll understand how it all came together like this. As useful as EDO is for explaining collisions (rather than 'inverse of Armor %' being cited), it's just the way of things that Armor % be noted (as with our Power % instead of 'Enemy Damage Reduction' *I'm sure you see where that's going*).

Haven't had a chance to see the end of DSP's run. Still watching the STR speed route testing of Lobos. Need to watch some of the available speedruns, exploits, etc. Seen some PvP stuff (where some combat tricks get highlighted). The guide should be quite illuminating as well.

>taunting his thin skin

>thin skin

Somehow this reminded me who Bubbles was. I don't remember his actual screen name, but I have an idea of who you refer to now though. Another 'dead pet' guy. This aside, good that he's getting ribbed for this bad habit. We're only after his betterment. What's good for him. He'll understand one day. Maybe even be grateful.

>drama and lock

To be expected from that salty, womanly lot.

>blocked everyone who quotes you

Though I doubt that's entirely accurate, I don't put it past him to say as much and maybe even do it to some people. He is quite the crybaby. I should head there and test the waters with this. Quote you and these people. Maybe quote those people who quote you. As a joke. Maybe spice it up by 'being nice' to him (siding with him, agreeing with him, etc. at least to the point of saying I do/am though there could be some obviousness in the falsehood *an act*), but insisting on doing this time and time again. Wouldn't be long before the account age is highlighted. If I post with my usual style and way of speaking, it is a certainty I'll be 'you'.

>hard time with Hotel

Being so forward, Hotel would be reported quickly (insults to intellect) and 'ignored' (while the boy baits from behind the feature).

>can still tell

Despite being on "ignore", I'm still on his "friend" list. I don't know that they allow that to happen. It's possible. I love sending friend invites to people I mess with. Even more fun when they're sad enough to accept just to pad their list/count.

>word

Straight.

>ever get tired

If I do, I mustn't let it show. Have to keep it up (for the children who's hopes and dreams rest upon these big, beautiful, broad shoulders).

>having chaps on your side

It's one of the techniques a troll can employ. Making (the right) friends to give an air of legitimacy (and support). Part of the reason some will sweet talk members of the community (usually those with influence if not direct power). Sometimes trolls will be friendly with one another while defending each other as if the views expressed were real and reasonable. Beyond that bit of fun, indeed, it can be helpful to have others agree if only because there are types that insist that this matters (regarding whether something is true, reasonable, etc.). As if canon facts are changed by the (wrong) opinions of others. It could be the whole board against either of us and if they aren't in agreement that Vegeta is undefeated against Goku, they're choosing to live their lives incorrectly. Time to face the music and have those messed up illusions shattered by the fist of truth and justice (and the American way *Supes wouldn't have it any other way*).

>using the same faulty 'proofs'

It's quite awful. Though, 'alts' is not out of the question. Nor their views being falsehoods. Mere jests. Like their not accepting what even dear Scoobs knows to be true. Canon's definition is such that source material is everything. Beyond that, what the creator decrees as such. AT is a 'missing god', so we are left with just the manga (and nothing else). They fancy their secondary canons and beyond. It isn't primary, so keep that trash out of real discussions about 'what happened'. Otherwise, clarify that the anime or some other bullshit is the focus of discussion. They want non-canon Goku vs 'some fellow'? Better clarify that shit. If they want to allow GT Goku, just say GT Goku. AF Goku? Same idea. This extends to all other non-canon variations. Really, they're lazy cunts for not declaring even which canon Goku we're talking about. Usually you presume the character at their strongest, but it isn't always so simple in a character battle. We've spoken before on the laziness of TC's with the making of these topics as with the foolishness of the participants. I'm especially disgusted with those that subscribe to this "Screwattack" business we hear now and again. I believe the 'Naruto' forums have their own section for this garbage. I just prefer keeping to 'magic girls solo' and the like, but I don't mind lending light support to one willing to take the harder route in playing along with the boys to dash their delusions more directly.

>it's legal

It isn't. Whether you consider it 'stealing' or a separate (but related breach) is another matter.

>justified with owning it

Well, I suppose that flies with people who aren't the copyright owners for the mo-

>just borrowed it

I see. Even were someone to GIVE it to him to keep, this doesn't fly.

>admits to baseless opinions

So long as he doesn't mind having his thoughts disregarded, I suppose.

>damage values and such don't help with combat

>and such

That covers a lot of ground. How wouldn't it help to know the most damaging option you can get away with in a given opening? What if the aim of the exchange is the least damage and most style (or just plain points) one can get out of a fight? Helps to know the numbers, kiddo. You don't HAVE TO know the frame data in fighting games, but you would be a fool to not recognize their helpfulness in making it easy to grasp and quantify the value of moves beyond hit properties and damage values. It can be an instant kill move, but if it takes days to set-up and recover from with huge tells and so on (for the sake of an extreme case driving the point home), it isn't likely going to get you anywhere unless the opponent puts the controller (read: joystick) down to go fuck themselves until your bullshit lands freely (presuming it isn't blocked by the default stance's passive block as in many fighters). Knowing the technical shit helps with understanding (aid with mastery which allows for better tactics making things less skill intensive...plain easier). Wasting your time with stupid, frivolous show-off (style) moves (like CoC often is) versus something with some utility as with t1 (later dubbed "Bravery" of Hercules) tends to not be a matter of expression, but inexperience. We'll judge you accordingly.

Of course, one can usually tell when the player knows the ropes well enough to get away with fucking about. Often, that isn't the case. GoW doesn't get a lot of those types willing to wast their time pretending GoW is much suited to the playstyle in question (clearly better options exist with East Action). With Tid, he wanted to understand damage enemies do (represented two ways) and the relation it has with collisions. I'd mentioned the exception to Power % is usually magic and grabs, but that's not always all there is (and spells aren't always immune). Armor % usually doesn't alter enemy grabs (like Power % wouldn't normally affect our grabs). One like the boy you speak of might just say 'don't get hit'. Alright, but this doesn't cover the value of knowing when to expect collisions to be worth focusing on (high damage from them, but low damage from other sources you're left with as in higher runs). There's going to be a goddamn mess of numbers to deal with for a JRPG and it is of paramount importance you have some concept of what's good and what isn't for a given case (even more so ways to take them further beyond as with the things you showed me for eliminating secret bosses in absurd fashion).

>wut

The right reaction. That still seems like how it is. Fatal falls still kill, but I've yet to see 'fall damage' on foes. I've not had the chance to directly test, but I should have seen an example by now, I'd like to think.

>why remove

Nevermind, it is there, but just finicky, I take it. It says certain big foes hit in the right area with a plunge get the special animation. I'm pretty sure the Guardian Dragons are such a case, but I've yet to see where one has to land the hit (as Lobos tried it and it clipping the head and he died from the fall damage). Flame Salamanders are the only case I can confirm (via the guide's say so and picture). I don't get the impression it is a one-shot (might not even take half of their life). I don't much care for so melee unblockables (things falling on us is one thing, but come on). Turtle Knights are like that. The guide notes Flame Salamanders having melee as such, but I thought I saw Lobos block their attacks (though maybe not their charge).

>killing your children

Apparently they consider the guard broken state's riposte a "Critical Attack" where the Riposte is something else (the grounded state being punished). This said, I don't approve of headshots and the like seemingly getting no special benefit in a lot of cases. Even in the guide, I didn't see a section for enemy resistances this time. Guide says ADP doesn't affect parry speed at all and that the difference between base and MAX for Estus drinking is "almost half a second". ADP and END are tied together regarding 'natural poise' apparently. Need to level both to get the effect to go up a bit. ATN has a small role in Agility, big role in cast speed (more than FTH or INT), Curse resist and the hidden ability of increasing possible casts per attuned spell. The guide lists the stat as being such that you have 0 slots for below 10, 10-12 is 1, 13-15 is 2, 16-19 is 3, 20-24 is 4, 25-29 is 5, 30-39 is 6, 40-49 is 7, 50-59 is 8, 60-74 is 9 and 75-99 is 10. With Lightning Spear, you know that it is One Slot for 10 casts. Consider each 'number of slots' (regarding levels rather than literally the number of slots you have as with rings that give more) and then noted that Lightning Spear cast total increases as such 10/11/12/13/14/15/16/17/18/19/20 (from MIN to MAX for that one slot used up based on the ATN level you have between 1-10 natural slots). This before things that give more casts, refills of casts, etc. The guide then goes on to make it sound like FTH most be leveled in conjunction with ATN for the benefit noted (where as nothing like that is said for INT). Where Fire damage is increased by INT and FTH, you must (like the Poise case from before) level both to get a Dark bonus at all (not just one or the other). There are small differences in speeds beneath 70% apparently and 120% is when you can't evade/run this time. The 'durability breakage slowing' ring affects durability using specials this time. Dual wielding requires similar weapons and you have to meet 1.5x (or better) the DEX and STR requirements for both (other requirements don't matter here). This regarding "Power Stance". Bleed does deal some small damage, but seems to be mostly a stamina reduction. Not all Tombs require souls, but some cases won't have tombs. I don't like them making jokes and not just explaining whether Mundane is trash or it if has a purpose. Bonfire Ascetic (beyond what I noted) can only be used after a boss is dead (maybe you can't use it to get NG+ stuff from them in NG as I doubt this respawns the boss). It sort of sounds like it won't spawn certain NG+ and beyond foes into NG (though it does this most of the time). Not clear. It respawns most things to the way they would be if the area was fresh. I believe NPCs killed in the area stay dead, but pick-ups all come back for sure. It says that the effect cannot be undone which is to say it transfers across playthroughs. If you beat NG and had an area on NG+, when you reach it in NG+, it will be at NG++ already. The guide does cover NG+ stuff, but once more doesn't go over all the attacks of weapons (too much space) and this time refuses to use a page or so for listing enemy resistance (which annoys me as I know some assholes are immune). White Ring talk is cute for seemingly like the summon (white phantom) of the host when invaded, but if it made an invader appear white to a host, that could be really comical in potential. I hope that's the case. I really do.

>weaker two-hand

RTSR seems like it might be poop too. Lots of things were nerfed if not split between higher level versions (with harder means to get them).

>don't even aggro

DAYUM SHAME.

>such a patch

I expect one for the PC release (and probably fairly major and then maybe some touch up stuff *more minor* along the way for a bit after that). Big glitch findings will provoke them more than balance concerns pre-PC release, I'd wager.

>repairbox

No need. Bonfires (where you would use it) do it automatically for free. Oh? You want to FIX something that was BROKEN? Blacksmith. Killed them? Fuck you.

>what year

2006.

>higher level sorcery

Nope. The 'arrow' stuff mostly. No crystal shit either. So not an entirely fair shake. Also, the guide says levels between 20 and 40 give shit for returns. Really have to go all-in with the stuff to get it working for you it seems. I remember reading about a spell using 3 slots to up your damage big time and then you can use the sort of shit you have in mind to seriously fuck a boss up (running your ass to them as you won't have slots for other shit). The existence of the buff spell doesn't excuse nerfing sorcery in effectiveness. To note it, Pyro has "Warmth" for a HEALING Pyromancy. I think it works on allies too. So, yeah. Pyro so balanced. No requirements. Scales with INT and FTH with a good base. Why would I NOT want to make it by back-up to STR with a bit more focus on FTH (for Lightning, Fire, cast speed, etc. along with ATN)? I do want to see more of Hexes, but having more focus INT than FTH is a turn-off.

>really

Flame Swathe and Lingering Flame come to mind. Forbidden Sun has tall talk around it, but I've not seen it in action. Sounds like a boss annihilating monster, but it is 3 slots for a 1 use 'huge, fast, super damaging fire ball with contact damage, AoE and lava remanants'. It's like a Great Chaos Fireball, I suppose. Should have just called it that (rather than an overly fancy name like it was something new). With high ATN, it should be 3 casts per attuned case (1 shot per slot used up), so that would help.

>Fire Storm/Tempest

Faster cast. The 'dark' version lets you move after casting it.

>Dark Fog

Does the damage Poison would do, but over a shorter period of time, I believe. The Darklurker Soul version consumes souls when used, can damage us and deals much more severe damage and the instant they get in it (rather than just 'taking' quickly). It sounds like some fucked up stuff could happen in PvP when people use it. Supreme backfiring, but excellent cheese potential too. Get gankers all using it and just spraying that shit all over the place to leave no safe zone for a spawning invader (for instance).

>got worse

Yes. And their aggro is even lower. I'd say most NPCs are big pushovers even when it can be harder to go for backstabs or ring-out (which is less desirable without save/quit antics).

>not a big deal

Just an annoyance. I believe this allows for you to potentially get 50% life cap while remaining Human.

>petrification in PvE

Seems like their statues are unbreakable (no value in terms of loot or souls, but eliminated from combat *unbreakable too*). If we could use the effect on foes (as some clearly have such a state, but not caused by attacks), it would suit NG+ (or NG++) and beyond as a means to just fuck some non-boss enemy royally (removing them from the equation completely *respawn doing nothing as they aren't even dead*). If a spell, it would be used to slowly remove things that annoy you along the way. You can see how this would be out of control even if it meant no souls or drops from the things petrified and having to waste a FBoY to free them (and their spawn pool). Something more akin to GoW with a shake-out time and such would be neat, but takes a lot of thought. It would be stupid broken if it turned them to statues they couldn't break out of and we could just slap them to shatter them for the kill (less so if it gave us the souls, but no drops).

>enough to compare with regular weapons

Unknown. The values/stats aren't demonstrated. They don't even mention if Dragon Form (Torso) adds bare fist damage like before. Just that it adds damage (not how much) via the roar. Fire damage from the Head isn't denoted with specifics either. I'd like to think we can go and do something like two-handed, dragon champion fist heavies to flatten people. Only one 'fist' weapon in DaS2. No Dragonbone Fist this time. Claws and such are not considered 'fist'.

>Euryale

Medusa. Slightly bigger.

>Velka

Wouldn't approve of 'chance' explosions like the Sun Ring or the counter-attack of the Thorn Ring (at least it 70% at +2, but that's a chance upon the threshold being met verses per instance of damage).

>respawn after exhausting by moving far away

I don't think so.

>weaknesses

Don't have specifics, but fire and lightning seem to work just fine. For all we know, because people don't test the shit, poison could fuck them up horribly to make sport of the fight.

>combat sprint

I can think of some application for those lacking timing for evades or a sufficiently capable shield for a given assault.

>sounds like Greatsword

It's a fairly safe call. Lobos favored it not just for his homo-lust of big, goddamn swords.

#218 Edited by SBK91 (94 posts) -

Coke went silent. They made the ranking system in MGSV point based; you can get the highest while killing loads of people.

Eternal has reset his character three times

What build he on currently?

He's getting an appreciation for FTH through Lightning Spear. I'm trying to encourage him to maybe branch out at least to Pyromancy too.

There was a topic about how broken these were for PvE. Lightning Spear might compete with Hexes until Great Resonance is acquired.

Took some doing to get him to go for the Fire Sword

It's just an upgraded Long Sword with the Fire upgrade, not a unique weapon, correct?

Still, I can provide you (and others) with what it knows

Would you mind clarifying the locations of some items and spells?

Beat the 'racism' guy into submission.

That's what I call affirmative action.

He had trouble grasping the way it was being represented.

Understandable. Takes some getting used to.

The other would have Armor meaning that things below 100% are more damage (less reduction) as with 40% and 20% (H and VH respectively).

Better for when we reduce damage taken to us, IMO.

I also showed the case of Athena on VH making for the case where enemy (base) damage needs to be divided by 0.132 (13.2% Armor) or multiply by some ugly number (1.51* repeating).

Yeesh.

*I'm sure you see where that's going*

Keeping things Kratos centric and 'official'. Much better to have one standard and stick to it then multiple that mean the same thing (like difficulties across the games).

On the subject of damage testing, I can confirm Pandora's Omen (opening the box) gets weaker as difficulty increases beyond modifiers. On Normal it one shots Megascarecrows (regular Real Impact won't), on DMD it's half as strong as Real Impact (won't even kill the lowest of Scarecrows). Both cases with a full Disaster Gauge. Psycho once claimed it was much better than Tempest (forget that regular Twister shuts down crowds of launchable enemies with ease).

Haven't had a chance to see the end of DSP's run.

He beat the game or quit?

I don't remember his actual screen name

Strelok, formerly Toilet Tripweed.

Another 'dead pet' guy.

This one displaying it in his sig.

We're only after his betterment.

How could he question us having his best interest at heart? Does he not see every correction is invaluable advice (fixing wrong ideas while implanting correct ones)?

He'll understand one day.

If he stops blocking everyone trying to help him.

Though I doubt that's entirely accurate,

There was one guy who agreed with me DMC needs to return to the DMC3 days he didn't seem to block.

>what he said

We were all alts high fiving each other in some troll circle.

I should head there and test the waters with this.

If anyone can save him from himself, it'd be you.

Maybe spice it up by 'being nice' to him

That's cold. How he can be a martyr to smiles and hugs?

Wouldn't be long before the account age is highlighted.

I'd reckon immediately.

If I post with my usual style and way of speaking, it is a certainty I'll be 'you'.

Psycho's too terrified of me to bother. rice would recognize you as MrStarkiller. Bubbles would say you failed or some shit before declaring he put you on block and brag about not seeing your posts, while the DmC casuals (Ink, Hack) rubbed him for being so easily upset.

Being so forward, Hotel would be reported quickly

That surely wouldn't backfire.

Despite being on "ignore", I'm still on his "friend" list.

The best friends are willing to tell you when you're wrong.

I love sending friend invites to people I mess with.

Their words and actions are not in agreement. Ought to send one to Coke, asking if he wishes to learn KH properly.

Even more fun when they're sad enough to accept just to pad their list/count.

Bagswell's a 16 year old girl?

for the children who's hopes and dreams rest upon these big, beautiful, broad shoulders

Unless they're biological. Then they can fend for themselves.

Making (the right) friends to give an air of legitimacy (and support).

It works with climate change.

Sometimes trolls will be friendly with one another while defending each other as if the views expressed were real and reasonable.

Like Lemmings and Enema.

As if canon facts are changed by the (wrong) opinions of others.

Because Goku could have easily accomplished something against Super, right? Not like his stronger, SS1 son was completely ineffectual against Buu.

they're choosing to live their lives incorrectly.

Following the example of their hero, and never defeating their rivals?

by the fist of truth and justice

"And until we meet again, boys and girls, know that wherever evil lurks, in all its myriad forms, I'll be there, with the hammers of justice, to fight for decency and defend the innocent. Good night."-Batman

Supes wouldn't have it any other way

Nor Legolas.

It's quite awful.

Lemmings ability to deny what is plainly shown and question it in combat is staggering.

Canon's definition is such that source material is everything.

This isn't like Star Wars. He hasn't restarted the manga or is working in a different continuity (Toei's). It would be below 'Expanded Universe' (a what-if).

It isn't primary, so keep that trash out of real discussions about 'what happened'.

Gohan surpassed his father. Vegeta won every fight against Goku, and chose to stay with his family over training with a better body and impressing trash. Far as defending Earth, what could be better than to Mystic Goten and Trunks then let them Potara fuse? The hybrid should be far beyond Vegetto.

Otherwise, clarify that the anime or some other bullshit is the focus of discussion.

Not like anyone gets big upgrades other than Buuhan. SSG did worse than two SS1's before burning out faster than SS3.

They want non-canon Goku vs 'some fellow'?

The other fellow being held to canon feats, of course. Prime, Genie abusing Sora and the like don't count.

This extends to all other non-canon variations.

Hell, don't GT and the films contradict each other (Frieza dying while dead in Fusion Reborn while existing in GT? How the fuck did Vegeta die? Surely not against Goku).

Usually you presume the character at their strongest, but it isn't always so simple in a character battle.

Fiction is rarely consistent. It's usually some silly feat the authors thought would be neat or are ignorant of science that ends up being the strongest (as with AT's planet destructions, comic characters holding black holes or flying across space).

I'm especially disgusted with those that subscribe to this "Screwattack" business we hear now and again.

They're idiots. They write it as a battle you might see in the story (taking personalities into account) while knowing virtually nothing about the characters in question (as if Goku and Supes are in the same weight class, or anyone is making progress against reality warpers). Then to cite these morons as proof in a discussion (or hold onto their rules as Lemmings attempted).

Even were someone to GIVE it to him to keep, this doesn't fly.

He tried to justify it as them being greedy bastards and not deserving his money.

So long as he doesn't mind having his thoughts disregarded, I suppose.

Therein lies the issue.

How wouldn't it help to know the most damaging option you can get away with in a given opening?

Because you're playing for SPECTATORS, baby.

You don't HAVE TO know the frame data in fighting games, but you would be a fool to not recognize their helpfulness in making it easy to grasp and quantify the value of moves beyond hit properties and damage values.

Lots of fights depend on knowing what attacks can be safely punished or followed up with against a blocking opponent.

Knowing the technical shit helps with understanding

How could anyone not see the value of i-frames or kill systems that work around damage? What of stun properties or range? If you can attack in a way the enemy can't retaliate, you've won the fight. Weaknesses and resistances are staples of JRPGs, not knowing them for a particular may lead to believing the attack is weak (wherein truth it is only resisted) and not using it to rape everything else. Statuses get no love? Who wants time slow or stop?

GoW doesn't get a lot of those types willing to wast their time pretending GoW is much suited to the playstyle in question

Speaking of combos is the fastest way to show you're a know nothing casual.

Alright, but this doesn't cover the value of knowing when to expect collisions to be worth focusing on

Some fights become plain unwinnable without a strong enough offense (like Tranny and the Clones). He couldn't grasp why button mashing failed with low power against self replicating enemies who'd slaughter you in a heartbeat.

There's going to be a goddamn mess of numbers to deal with for a JRPG and it is of paramount importance you have some concept of what's good and what isn't for a given case

Doesn't help when you have stats mucking up the relative power of abilities or damage caps. Then there's the issue of synergy (boosting some abilities but not others).

Fatal falls still kill, but I've yet to see 'fall damage' on foes.

Be really weird to kick Painting Guardians off the walkways and not kill them.

as Lobos tried it and it clipping the head and he died from the fall damage

>not even take half life

Doesn't sound like something worth going for unless it's REALLY big.

I don't much care for so melee unblockables

This isn't NG or DMC. We can't bounce around like a jack rabbit. We're sluggish and need to keep close. This with the weakened 2H.

Apparently they consider the guard broken state's riposte a "Critical Attack" where the Riposte is something else (the grounded state being punished).

Less powerful than a riposte proper?

Even in the guide, I didn't see a section for enemy resistances this time.

Do they give the other stats? Drop chances?

the difference between base and MAX for Estus drinking is "almost half a second".

Noticeable.

Need to level both to get the effect to go up a bit.

Lowest of the two?

>ATN differences

Duly noted.

The guide then goes on to make it sound like FTH most be leveled in conjunction with ATN for the benefit noted

Heavy emphasis on dual levelling this time.

Where Fire damage is increased by INT and FTH,

*cleans glasses*

Bleed does deal some small damage, but seems to be mostly a stamina reduction.

Pretty worthless for PvE.

I don't like them making jokes and not just explaining whether Mundane is trash or it if has a purpose.

It's Raw, but worse?

I believe NPCs killed in the area stay dead, but pick-ups all come back for sure.

As in, normal things you'd find in the area?

It says that the effect cannot be undone which is to say it transfers across playthroughs.

Odd it would be permanent.

The guide does cover NG+ stuff, but once more doesn't go over all the attacks of weapons

Does it give the modifiers of any?

Lots of things were nerfed if not split between higher level versions

That's the kind of variety we Action fans like. The same thing over and over with slight improvements.

Big glitch findings will provoke them more than balance concerns pre-PC release, I'd wager.

Has there been any?

You want to FIX something that was BROKEN?

Yes. Damn it From.

So not an entirely fair shake.

Hope HCSM is at least respectable.

Also, the guide says levels between 20 and 40 give shit for returns.

The fuck? Does it pick up again?

I remember reading about a spell using 3 slots to up your damage big time

Unleash Sorcery?

then you can use the sort of shit you have in mind to seriously fuck a boss up

"Good, good."-Palpy

The existence of the buff spell doesn't excuse nerfing sorcery in effectiveness.

Especially at a three slot cost.

To note it, Pyro has "Warmth" for a HEALING Pyromancy.

GOOD GRIEF. Pyromancy can be used with regular catalysts, yes? If Toxic Cloud is good for applying the condition to bosses...

Why would I NOT want to make it by back-up to STR with a bit more focus on FTH

You don't like winning? Why couldn't they let us have the MP system back?

Sounds like a boss annihilating monster

Someone recommended it for Darklurker, then Flame Swathe when he splits for huge damage to the clones.

The 'dark' version lets you move after casting it.

Neat.

Does the damage Poison would do, but over a shorter period of time, I believe.

Not bad, especially if it stacked.

If we could use the effect on foes (as some clearly have such a state, but not caused by attacks), it would suit NG+ (or NG++) and beyond as a means to just fuck some non-boss enemy royally

Might as well. We haven't gotten Soulsucker back. Could just flag invaders as dead.

It would be stupid broken if it turned them to statues they couldn't break out of and we could just slap them to shatter them for the kill

Who wants to bet Pyromancy gets auto shatters?

I'd like to think we can go and do something like two-handed, dragon champion fist heavies to flatten people.

Make for a hilarious playthrough. Powerstance, fist only, Final Destination. Come at me bro.

Wouldn't approve of 'chance' explosions

Yuck.

For all we know, because people don't test the shit, poison could fuck them up horribly to make sport of the fight.

Sure be broken if we had a spell that did that.

#219 Posted by MrStarkiller (18830 posts) -

Still haven't watched Noobest's current WR (for glitchless), but I will soon enough. Probably tonight. Lobos was too disgusted to finish up the last three mandatory bosses in his casual sorcery run. I think he spoke of an All Bosses speedrun route testing run being Hex focused, so I have a reason to bother with it (I don't like speedrun testing runs much). He was doing great in the 'No Bonfire' (resting) run, but made a few small errors (should have left some bonfires unlit) and then the granddaddy of all blunders (when going for Giant Lord, he rushed the ladder and managed to sit at the bonfire *ending the run*). He'll have to come back to it (better prepared and more experienced, so it should be far easier/quicker).

He's been doing Ladle Only (No Shield, direct damage consumables, damaging magic, etc.). Had three resets near the start while puzzling out how to get the run going (acquiring the Ladle reliably and easily, getting the resources to edge out on Last Giant, etc.). He prefers not to summon, but leaves the option on the table. Though he didn't really need to, he summoned the useless female against Flexile, skipped Ruin (summon would wreck them when you pull the aggro for him) and put off some other troublesome fights for his early game. Dragonrider was farmed with the ring-out option and Bonfire Ascetics.

Using the Ladle was troublesome due to it having 10 durability and about ~10 damage (0 when broken). You would think it could be rapidly used with some sort of 'club flurry' (not unlike how Gene uses bats and the like), but the moveset is pretty ass to go with the relatively short range. Easily worse than bare fists. He needed resins and the like to make the broken tool do work (and they scale with your weapon's damage, so it's still pathetic, but not worth fixing for an extra point or so *lots of wasted Repair Powder*). Pursuer got the ballista treatment. He proved himself with his Ladle +7 against Mytha. He did drain the place (naturally), but took her on alone and wrecked her after learning well the evade timing for her attacks and the safe amount of attacks he could get off (also some decent RNG where she didn't camp in the poison for heals while spamming ranged attacks).

Nobody can reasonably cite Flexile (a joke) to invalidate the run so easily with that win as the last he needed to access Iron Keep (for Dull Ember). He had great luck with his first SSaSS yielded the Old Mundane Stone needed to make his stat commitment pay off finally. Mundane Ladle +7 with his lowest stat (at this point) being 12, I believe. Huge scaling on your lowest stat being the name of the game with that infusion type (for some reason, the guide refused to explain it *which I don't much care for*).

By this point, his run seems to have wings enough to go much further. He went back to slap the shit out of Old Sinner. He can probably do the same to other, lesser optional boss fights as he sees fit for souls and such. Ascetics for Dragonrider farming being another option. Someone suggested Butterfly Armor for passive poisoning, but he refused (stating he would save that for its own run as with 'bare fist only' or 'caestus only' and so on).

NOTE: Wulf tested out his own cheesing methods for Vendrick and Ancient Dragon, but, unfortunately, they're both very easy to exploit. High HP and high DMG isn't enough to make a tough fight for capable players. I hope he has more luck with notable fights.

Saw some PvP stuff too (amusing griefing antics with the Butterfly in particular). The duping option so far doesn't tickle my fancy too much. Still lots of first time playthroughs to watch. If I didn't note it already, DSP finished his run (but his murder of the wheelchair Dark lover prevented him from trying out and getting whooped by Darklurker *whom Lobos got to and slapped around after sticking out the troublesome retry process*). Dual Wielding has some varied results. Some set-ups just seem terrible while others are pretty OP (high poise damage and high damage versus low poise damage and low damage). Dual Clubs and Dual Ultra Greatswords seem legit. Felt like Dual Cestus was pretty good to me as well. I hear that most of the others are pretty meh. I don't like that we can't rapidly switch stances or even buffer them (though stored rolls and stored attacks do seem to happen at lower ADP levels). Lower weight seems to more dictate roll distance while the known 70.0% line is for the evade speed (fast or slow). Not sure I would always want to evade long distances (taking me too far away from my target and maybe sending me into hazards). More i-frames would be nice, but it seems like that is (supposedly) ruled by ADP.

It was amusing to watch the many Ladle backstabs on Skeleton Lords (including Bonewheels). The i-frames help. Friendly fire is too weak for my taste, but it is something.

To change gears, DBG. Lemmings, Enema, Edgy, etc. could use some more attention paid to their grammar. Semo like to play at being female and excusing himself with that fake muscle excuse (as you've seen). I like attacking both things. They try to ignore these things chiefly due to their being trolls themselves (and not wanting to be on the receiving end by taking that discussion on). That's chiefly what I'll focus on other than citing Scoobs and others as all seeing 'the truth' (whatever we argue is the case) and wondering why they're not keeping up (BoG is non-canon, Gohan was SS1 against Dabura, Super slaps Kid, etc.). I'll then sprinkle in the usual stuff with spoiler'd undefeated Vegeta, strongest Gohan, terrible Goku, etc. Short and sweet and set to repeat (going on and on about this should catch their attention).

I've got light rounds to make at PSU. PMs from various people that will likely go silent on me soon. One of which claimed to do NUR on each title (though not what setting it was on), yet notes he couldn't even beat the first fight of GoW1. I can only take that as some manner of joke. Been assisting FSL with his revisitation runs with GoW1 (and later GoWII). Tid on the side with discussions of mechanics (and philosophy). The new Infamous doesn't really pull me in. I don't like the lack of attention to environmental aid (other than destructible towers at specific points), fights seem less well thought out by design, powers are samey (as with 'good/evil'), etc. Probably won't be in any rush to play it directly. Really wish Rebirth's artstyle hadn't veered from the original (Flash). The creator never liked the first look (big homo for 'bit' crap), but I thought it was fantastic as with Meat Boy and the others. Though the new game has some neat music, new items, new foes, new areas, etc., the art is distractingly shitty.

I was going to assist Eternal, but his phone died. The other friend came over (with his own system), but didn't bring his disc (I let Eternal borrow mine since I wasn't playing my own character during freetime). It was back to his whoopings in TTT2 for him. Wishbone doesn't seem overly fond of you and Hotel. Amusing. Skippy really seems to miss his dear old senpai GMG. Like Waffles though, he doesn't much seem to be a fan of having his past thrown in his face. Hotel seems only too happy to dig up the cadaver and put on a lewd show with it. Gine was revealed recently for the new DBZ special (non-canon as always). Absolutely fucking terrible. I prefer the hentai fan-character that was the mother of Goku. At least she looked and acted a bit like a Saiyan. The imperfect emulation by the stupid woman AT put in charge is truly lamentable.

KlK finished. They pulled Jackpot, but didn't have it amount to much. Red got to go Super Saiyan (read: Hyper Shadow) and defeat the 'final form' of her mother in space. It is suspected the underboss may have taken the place of her 'good guy' analogue at some point (OVA will likely address this if that is so). Naruto still isn't finished, but Gai released the 8 Gates to catch the attention of a lot of people who stopped caring. It won't amount to much, but Sage Madara is getting his ass beat (which is easy to tell based on the damage he's taken and how excited he is *which he gets only when something is messing him up royally*). For now. SnK seems to have changed direction to focus on the internal war with the enemy within (so a rebellion is on the way). Claymore seems to be nearly done with the 'big bad' wounded and desperate. Berserk hasn't had an update in what seems like a full year now (we'll never get off that boat). One-Punch Man is about to lay down the law on some space OPM-lite character. Can't wait to see his role in sending the invaders packing downplayed and dismissed by the majority of S-ranks. Eventually, many will accept him, but the number 2 will likely be the very last (though her sister already knows he's a capable enough guy *but she has no idea just how much stronger he is than everyone else as if God took residence in his body*). I'm told that one of the S-ranks is only as high on the list as he is by virtue of OPM's work being accredited to him instead (the two are friends and this character regularly beats him in video games or some such nonsense).

---

>Coke

Forgot who that is again.

>MGS5

>point based

Laughable.

>build

Heavy armor, Ultra Greatsword STR (though using a Quality weapon, I believe), Moderate FTH (enough for Lightning Spear) and some ADP, VIG, VIT and END tagged on (if I remember right). Still playing too much like he is a DEX player and doing nonsensical things. He's still overconfident based on his DaS1 experience of me doing most things for him, giving him loads of glitching (and cheesing) options, being massively overleveled, etc. He started late (when I knew a lot about the game already). I don't know why he would expect the same when taking it on at the vanguard.

>how great

Very.

>Hexes

Some tall talk about the high end stuff (things feeding on 'souls' for attacks, I suppose).

>upgraded Long Sword

Probably. The base physical seems weaker than it should be, so I would guess so. Doesn't have a fancy name. I think the 'special' ones can be infused with a second effect aside from their natural one. I would imagine Heidi's Lightning Sword could have poison, fire, mundane, raw or whatever else you wanted (and maybe put a resin atop that too). I thought I heard talk of boss tools being open to such things too, but I doubt that. Maybe we can use resins on them this time though. Probably not. A few seem like they could be good, but most are trash.

>clarifying

I wouldn't mind. Trouble is, I lent out the guide to Eternal as well.

>Omen negatively effected by settings more so than other options

How sad. It's like they were afraid of letting Pandora be good between this and the stupid Disaster Gauge (the disaster being the amount of time it takes to fill the fucking thing). Guess that holds true with a lot of things in DMC4.

>Psycho

The boy really doesn't even know well the game he professes to be a vet of. Terrible.

>blocking

That reminds me. I still need to get around to having a go with the boy as TUGOWU.

>prediction

Were I to post in my usual fashion, that sounds about right.

>high fives in a troll circle

Welcome to TUGOWU.

>restarted the manga

But the female he put in charge made a manga 'summary' that altered events aside from the other specials she's covered in that form. The boys will use the manga specials by her (her art and story with AT having light input) to say the movies are canon (obviously) while ignoring that this would imply the summary tale is a retelling (retcon) while having a giggle with the art and events of source material. They'll just brush that off as obviously a parody (while the specials are 'legit'). BoG doesn't even have a manga special. Toei made that shit up, AT made a bunch of ideas and Toei still did what they wanted. Some guy (fan of DB) had a lot of input on that story (along with the female). AT was just the asshole who staggered into the room to make more retarded pun jokes with names (Virus became Beer because that fool wanted to make jokes with Whis being like Whiskey). It's perfectly obvious AT's involvement is no more so than other moves, games, specials, etc. It wouldn't matter if he truly was highly involved and had the final say. What matters is him as the artist and writer of the material. That matters a lot. As for being canon, if he doesn't declare something as such (which the timeline placement doesn't do *no more so than with any other movie/special these clowns will cherry pick for*), it isn't going to be without having come from the source material (original manga run in this case).

>neat feats

>ignorant of consistency with own material

>forget about actual physics

Quite. He's just a poop joke, pun maker who happened to make good fight choreography (dropping fan service along the way for good measure with the less interesting bits pre-Z).

NOTE: Anytime you notice something you asked being ignored, that's probably what you want to focus more on. My usual tactic of ignoring their nonsense, altering their intended meaning, attacking their grammar, etc. work fine, but you'll also want to home in on certain areas of discussion they shy away from (other than times you catch them elaborating with real answers you can demonstrate as incorrect).

>a criminal is justifying his crimes

In other news, water is wet.

>walkway kicks

That had a kill collision before one reaches the bottom though. I imagine if you could 'fly', you would be able to go up into it and dropping for a moment back through it would surely end your life. This said, I've now seen enemies take fall damage, but it isn't very notable. I still haven't seen a boss take fall damage, but then, a lot of them aren't in scenarios where they could other than Ruin Sentries (who very clearly do not take any). Their room has secret walls, but you they're fog blocked (I doubt standing next to them would be an AI boundary either). The jump to the other platforms is slightly too far away and there is no means to get back to the platforms upon falling (during the fight). Pity, really. Apparently we can drink Estus on ladders now. Cute. Not sure if others things work on ladders (cures maybe, but perhaps not charms, fire bombs, etc.).

>less powerful than riposte

I would imagine it is, but I don't know for sure. In PvP, it is much more usable than riposte thanks to the issue of poise being disabled in PvP right now. Halberd three-hit attacks are 'spin to win' for this reason (breaking guard and poise fast for lock and critical attack openings).

>other stats

For foes? They give some things. HP (obviously) comes to mind. They were sort of lax on details for many things I care about this time.

>drop chance

I thought I recalled something like that, but I don't think so. Something about 'probability' did come up though. Just didn't seem very concrete (nor did it cover all matters regarding chance drops).

>normal things in the area

Yes, pick-ups as opposed to drops.

>pick up again

I don't get that impression. Just that if you go beyond 20, you shouldn't stop until you reach 40. I recall some sorcery needing 50+ INT though, so you would have to go beyond just to make those option work for you...unless you get a fuck ton of Simpleton Spice. I suppose that would be an option. Duping would help there.

>Unleash Sorcery

That's the one.

>Toxic Cloud

Doubt it is worse than poison weapon trying to inflict that status on things. Troublesome. Arrows should do the job fine. If you can put it on Avelyn and have the bolts inflict the status, that would be swell. Twinblade seems like the rapid hit nature of the weapon would work well with being a poison tool. I presume the 'cast restoring' items effect Pyro as with Miracles, Hexes and Sorcery, so focus on the various 'mist' variants should be much more doable aside from high ADP and FTH (for number of casts, cast time, slots to attune, etc.).

#220 Posted by SBK91 (94 posts) -

Devil's Third still exists: http://www.eurogamer.net/articles/2014-01-02-the-devils-third-is-still-on-track-for-a-2014-release

Dual Mundane Avelyn tomfoolery: http://www.youtube.com/watch?v=1FDPSiuM_7k

About to start Black Gulch. STR and DEX are low 20's for weapon requirements, 40 FAI (soon to be 42 for Great Lightning Spear), INT 12 or so, 20 ATT, 13 VIT (or whatever the health stat is), base everything else. Started Deprived thinking the SL 1 option would be the best, big mistake. Lots of time exploring and leveling. Poked the Heide Knight to death with a dagger, been using his sword almost exclusively (since I can wield it and lack materials to upgrade others). Got 22 Lightning Spears that do 2-3x the damage of a 1h R1 hit. Lots of isolating foes, attacking out of their range, getting them caught on obstacles, etc. Dragonrider, Dragonslayer, Flexile Sentry and the Sentinels all fell to its might. Knocking things into poisoned vases makes me all tingly inside. Flame Swathe is BONKERS against bosses. Two casts took out half Mytha's and Covetous Demon's health, and killed the rat king. Haven't tried Hexes or Sorcery yet, think I'll pump STR to be able use some of the bigger weapons once I have them (Mastodon Halberd, Dragonslayer Greataxe, etc).

Haven't gotten any boss weapons yet. Two handing definitely feels weaker. Most bosses seem to have very short windows to attack safely, else waste your stamina. Like the old HUD better. Heard ADP is a waste. The lag associated with some options (Estus, nerfed rolling) is off-putting. Estoc's and spears while blocking R1's have been nerfed, they're slow and less stamina efficient than the regular pokes. Whole classes of weapons seem pointless (spears, sickles, whips, curved swords *for being obsoleted*). Scaling overall seems like shit, get the reqs then infuse and apply the appropriate buff (Dark). Here wonderful things about the broken Santier's Spear (halberd *upgrade Mundane*). Infinite durability and a combination of halberd, spear, twinblade and curved sword moveset, with great DPS. Enemies eventually despawning is nice, though letting Bonfire Aesthetic bring them back to the old system would have been a good compromise.

Finished up KH Lv 1. Fought Sephiroth under standard Lv 1 conditions, instead of initial equipment Lv 1. Might redo it latter. Despite the game's age, it's an intricate and well designed fight. EXP Zero ability caps any damage to you at a third of your HP here. He is immune to all magic (so you can't use the finisher glitch for absurd damage) and you fight alone (no summons). Attacking him when he isn't open is asking for a quick death. In KH fashion, he's quite the blabbermouth ('Come' 'I am the chosen one' 'I will lead you to the promised land').

In S1, he slowly walks towards you, and once close either does a single horizontal swipe or dashes forward before attacking. To hurt him, high jump just outside his reach; if he does the horizontal swipe use an air string, if he jumps forward land, run forward a bit then use a ground string when he hops back. Failing to attack him quick enough will have him use flame pillars (which can hit twice, killing you if you're at less than full health). Occasionally he'll jump very high and land beside you, after which he is also open. Sora's air and ground strings are three hits, two normal then a stronger finisher that has knockback. Landing a finisher will make Sephiroth swipe after the knockback then conjure flame pillars. In all stages, hitting him four times consecutively and every seven hits (both kept track of separately) will cause trigger a counter. In S1, he'll teleport offscreen then appear behind Sora and slash or go into flame pillars (rarely). He is open after neither of these. Occasionally, if the seventh hit isn't a finisher he'll gain super armor and immediately flame pillar (which is a major issue since Sora can't cancel a Menu option (Attack) with a non-Menu option (Dodge Roll)), THEN use the normal counter. Interesting to note some hits don't count towards his counter limit (Limits), which makes it possible to no damage him at very low levels. S1 is a time/resource burn, provided you don't get bad RNG and get fucked by flame pillars.

S2 is when it gets serious. He starts off by using Descend Heartless Angel (DHA), where he'll teleport then speak the words. If you don't hit him before he's finished, it'll reduce you to 1 HP and 0 MP (no healing), and ignores I frames. He can also use it as a counter option. Afterwards he'll start running around, and that's when he's most dangerous. He'll either run up to you and slash, teleport slash (unlike the counter, he'll be open after this), teleport flame pillar (rare) or teleport DHA. He also starts using Octoslash, a series of invincible slashes, four of which has him sliding to you from across the field, the final having shockwaves. The method to avoid it with Limits is pretty neat. High jump over the first, roll through the next two tracking ones, and attack him right before the final (Sora will bounce off but become invincible). He always follows this with DHA. He can be semi-looped here. If you do a short hop over his running slash you can land an air string, which will make him flame pillar, which he always follows with another running. His counters break this, but it helps to avoid him running free.

S3 is a much nastier version of S2. His running slash is replaced by a 720 degree spin upward, which he can use at point blank and out of a regular/counter teleport (while retaining the regular teleport slash). He's vulnerable afterwards, but it's very hard to avoid close up then close the distance before he attacks/teleports again. He starts summoning a ring of orbs around you that track in the horizontal plane. Him running around, teleport slash, and horizontal swipe create dark orbs as well. He has Octoslash and gets Meteor, where several rocks fly onto the field (creating shockwaves), circle around him, then tosses an exploding sphere at you. He is invulnerable throughout all this and the recovery. DHA loses its audio cue and he'll use it several times in a row.

It's a nine minute fight that wouldn't be as bad if you didn't have to go through S1 with each death. He's a short, fairer, more dangerous Persephone.

Lobos was too disgusted to finish up the last three mandatory bosses in his casual sorcery run.

Any Soul Greatsword or Soul Geyser showings? Take it he won't bother with Miracles.

I don't like speedrun testing runs much

I'm interested in the optimal tactics, not how they got there.

He was doing great in the 'No Bonfire' (resting) run,

Just using them for torches? First time getting past the exploding undead in the Gutter, floor dropped under me and fell through a hole by the bonfire.

when going for Giant Lord, he rushed the ladder and managed to sit at the bonfire

Surprised he's already going for such high runs. Don't feel SL 1 is as viable this time without being extremely patient.

He's been doing Ladle Only

"Is anything too difficult for me?"-the Lobos

Christ, how long have fights been taking? Imagine he skips most of them? Been buffing at all? If he could get poison on it, that might help.

Though he didn't really need to, he summoned the useless female against Flexile,

She's better off dead (so you can buy her sword from the hag).

>Dragonrider ring out

Reminds me, the new forward R1 sucks in comparison to the kick.

Using the Ladle was troublesome due to it having 10 durability and about ~10 damage

Much later, making it Mundane then farming like Hell for 20's in every stat should fix the damage problem. Repair Sorceries might do the trick for the terribad durability.

and they scale with your weapon's damage

Seen any videos showing the potential of these buffs compared to DaS1? Don't believe any of them increase regular physical damage.

Pursuer got the ballista treatment.

The new puzzle bosses are cute. Much better than BoC and Dragonking.

but took her on alone and wrecked her after learning well the evade timing for her attacks

Well done. Was he relying on resins exclusively to deal damage?

He had great luck with his first SSaSS yielded the Old Mundane Stone needed to make his stat commitment pay off finally.

Speak of the Devil.

Someone suggested Butterfly Armor for passive poisoning, but he refused (stating he would save that for its own run as with 'bare fist only' or 'caestus only' and so on).

Poison seems to wreck shit this time. Can't wait to see how it works for bosses.

Wulf tested out his own cheesing methods for Vendrick and Ancient Dragon, but, unfortunately, they're both very easy to exploit.

Oh?

If I didn't note it already, DSP finished his run

"I AM HARDCORZ."

but his murder of the wheelchair Dark lover prevented him from trying out and getting whooped by Darklurker

How convenient.

Dual Clubs and Dual Ultra Greatswords seem legit.

What's the preferred club for the stance? None of the smaller ones look particularly impressive.

Lower weight seems to more dictate roll distance while the known 70.0% line is for the evade speed (fast or slow).

That high? Suppose it's for weight being its own (useless) stat.

It was amusing to watch the many Ladle backstabs on Skeleton Lords (including Bonewheels).

You can backstab them? Are ripostes gone? Haven't pulled one off yet.

Lemmings, Enema, Edgy, etc. could use some more attention paid to their grammar.

Who taught these lads to ignore punctuation as if it was their own child? Goku?

Semo like to play at being female

That would explain the wrong ideas, but who would put a laptop so close to the stove?

That's chiefly what I'll focus on other than citing Scoobs and others as all seeing 'the truth'

He's quite reasonable other than Goku being a decent human being (as he's neither).

I'll then sprinkle in the usual stuff with spoiler'd undefeated Vegeta, strongest Gohan, terrible Goku, etc. Short and sweet and set to repeat

Sounds good man.

PMs from various people that will likely go silent on me soon.

Doesn't that defeat the purpose?

I can only take that as some manner of joke.

Any lovers of Ascension among them?

The new Infamous doesn't really pull me in.

Brother plans to get it once we have a PS4 (probably for Arkham Knight).

powers are samey (as with 'good/evil'),

They using the Infamous 2 style with generic powers available to each side and bolts requiring energy?

but I thought it was fantastic as with Meat Boy and the others.

Helps it stand apart and hearkens to old style games.

Wishbone doesn't seem overly fond of you and Hotel.

You mean Hotel. We're all alts of Wulf.

Hotel seems only too happy to dig up the cadaver and put on a lewd show with it.

Always the joker that skip. Everyone on the board knew he was joking and congratulated him on his cleverness (of being slapped).

Gine was revealed recently for the new DBZ special...Absolutely fucking terrible.

She's...Videl? Like him for saving his fellow soldiers? Why would fucking Saiyans spare those too weak to fend for themselves? Wouldn't he get reprimanded for that shit? Meat cutting? Vegeta ate his enemies on the field. Also, someone needs to explain the concept of a pun to AT. Oh it's a vegetable in a different language, so funny.

The imperfect emulation by the stupid woman AT put in charge is truly lamentable.

Will we be meeting Goku's sister next? Perhaps a Saiyan corp with Saiyan rings powered by an oath, happy to find Goku at last?

Red got to go Super Saiyan (read: Hyper Shadow) and defeat the 'final form' of her mother in space.

>space

Who saw that coming? Too bad W101 is so new, or they could combine into a ridiculous mecha with overly long named attacks.

but Gai released the 8 Gates to catch the attention of a lot of people who stopped caring.

Never followed Naruto, but guessing that's some sort of endgame?

Berserk hasn't had an update in what seems like a full year now

Has Guts managed to take out one of the God Hand?

Watched the HIMYM finale with my roommates. Guess it wasn't progressive enough for them to be living together for seven years with two children, but had to thank every god that ever existed, instead of just Allah.

Forgot who that is again.

"That's not hard, that's artificial difficulty."-Coke, in regards to NUR Clones.

Laughable.

They're missing quite a few options. No sticking bodies in lockers/dumpsters, no rolling, crouched position, smoking, or knocking on walls to attract guards (weird, because the mechanic already exists with tossing empty magazines). The automatic slomo on being spotted is OP, giving you enough time to drop a room of soldiers with a pistol before it expires.

Heavy armor, Ultra Greatsword STR (though using a Quality weapon, I believe),

Never liked the Ultra's in DaS1. Poor stamina efficiency and slow. Crypt Blacksword buffed with Dark is supposedly the best single hit damage weapon. Mastodon Halberd and Drakekeeper's Greataxe are often noted for their high speed and damage. Lots love the Large/Great Club.

Still playing too much like he is a DEX player and doing nonsensical things.

Doesn't seem like there's as much good small weaponry this time for such things, especially normal straight swords (Sun Sword locked with that damn covenant).

I don't know why he would expect the same when taking it on at the vanguard.

Least he's working at it.

Some tall talk about the high end stuff

Great Resonant Soul is often mentioned in the same breathe as FAI.

I thought I heard talk of boss tools being open to such things too, but I doubt that.

Most of the uniques are, it seems. Buffable too. MLGS with CMW is 2good. Makes Claymore lovers cry.

It's like they were afraid of letting Pandora be good between this and the stupid Disaster Gauge

How do you fuck up a hodge podge weapon in an over the top Action game? They could have done anything, and there's no reason it wasn't a melee arm. Not like a weapon with a meter attached is a bad idea, provided the moves that fuel it are worth using on their own, it builds fast, and the super attacks are, well, super. Pandora botched all of them. Neither the bazooka or laser canon have KA's AoE, and the machine gun is E&I that's worthless for hovering, can't be fired continuously, nor charged.

Guess that holds true with a lot of things in DMC4.

Both new DA's feel unfinished. They put in drawbacks (Pandora's lag, Lucifer's lack of stun), but not the perks that necessitated the drawbacks in the first place. Almost suspect some MP/Co Op very early in its development.

But the female he put in charge made a manga 'summary' that altered events aside from the other specials she's covered in that form.

Intentionally, or because she doesn't know the material? That takes some balls.

her art and story with AT having light input

It's like the Star Wars Holiday Special all over again.

They'll just brush that off as obviously a parody

That takes place in the same continuity as BoG.

BoG doesn't even have a manga special.

We'd never hear the end of it from Enema.

Toei made that shit up, AT made a bunch of ideas and Toei still did what they wanted.

As scoobs remarked, what happens if they decide to continue without AT being on board? Will that make the next movie non-canon (but in the same continuity as BoG)?

Virus became Beer because that fool wanted to make jokes with Whis being like Whiskey

Didn't make either connection. How is this considered humorous?

He's just a poop joke,

...

>focus on what is ignored

>demonstrate elaborations are wrong

Got it.

I still haven't seen a boss take fall damage, but then, a lot of them aren't in scenarios where they

could other than Ruin Sentries

Would break the fight severely if they could.

The jump to the other platforms is slightly too far away and there is no means to get back to the platforms upon falling

That was really weird. They seemed much more dangerous from a distance where they'd toss their shield, spin, etc.

>poise disabled in PvP

Completely?

breaking guard and poise fast for lock and critical attack openings

Bet it works great in PvE too.

Something about 'probability' did come up though.

Certainly would help to know if you were wasting your time farming when you could burn the fire and bump the drop chance.

I recall some sorcery needing 50+ INT though,

64 or 64 for Soul Geyser/Binding Bolt. Hex version of Homing Soul Arrow requires 40 INT. Meanwhile, Pyromancy doesn't need shit.

Twinblade seems like the rapid hit nature of the weapon would work well with being a poison tool.

Whip's, Ricard's Raper, and Santier's Spear are also noted for this. Twinblades aren't looked upon favorably as normal weapons.

#221 Posted by Wulf2K (243 posts) -

>I recall some sorcery needing 50+ INT though

Don't forget about spices. Scaling is terrible at that range, so there's little sense bringing INT up when you can bring the requirements down.

>Twinblades aren't looked upon favorably as normal weapons.

They definitely have their place. They seem exceptionally good at pushing blockers around if you can get them near a cliff.

#222 Posted by MrStarkiller (18830 posts) -

https://www.youtube.com/watch?v=ENiNfkjKC4A

This video has an amusing filler scene with Goku failing against 'intangibility' (via nightmare sequence). Possibly useful for some trolling.

I'll try to respond at length soon.

#223 Posted by SBK91 (94 posts) -

>Spices

Forgot about those. Put Soul Geyser within practical reach.

>twinblades

>pushing things off clips

Worked for the knights at the Undead Crypt. Any other weapons to keep an eye out for? Mainly been using the Mastodon Halberd; what a dandy.

>Goku failing against intangibility almost as badly as parenting

Nice find. At the tail end of DaS2. Getting materials for NG+. Stupidly overlevelled from soul boosting equipment, clearing out enemies before attempting bosses, and Giant Lord farming (by far the most efficient grinding method). Hardest bits were Freja and Smelter. Pyromancy and Greater Lightning Spear made a mockery of Dark Lurker. Cheesed Ancient Dragon with the back toe method. Seems like most of the good weapons are endgame only. The resonant Hexes are super lightning spears. Climax taking all your souls with such a low cap (5000) for power seems unreasonable. Want to give the staff Hexes a go, particularly Dark Hail, Darkstorm, and Affinity. From what little I've tried of Sorcery, seems like complete crap. Newest patch reduced Soul Geyser's power by almost 50% and made the MLGS unbuffable. Other spells (Flame Swathe) got nerfed to, as well as some bosses and the Shrine of Amana. Staying unpatched unless they fix scaling. Grand Lance's secondary and running attacks hit multiple times, worth looking into. Washing Pole seems a bit better, but breaks fast. The rapier you get from the steward has a parry for its 1h secondary, sticking with Estoc. Disappointed with Santier's Spear. The moveset is fine, but the damage is low even with Mundane save for the 2h primary (greatsword level). Not a 'big' weapon.

Got some casuals riled up over Sora stomping garbage. Started as Fire Emblem, then some pseudo-Christian JRPG trite (insisting since they could beat 'God' they could take Genie). One got so butthurt as to cite a thread on another board about Spidey taking Sora, and that if no one there brought up Genie, why could I? All the while drilling young Drako for run coverage: http://www.gamefaqs.com/boards/718920-kingdom-hearts-iii/69029606

#224 Edited by MrStarkiller (18830 posts) -

Seems I was way too late for some of the topic tabs I had open. Pity. Still, chiming in will help check the boys. You overwhelmed Lemmings with the longer exchange with the 'Dante' topic. He won't be responding to that properly (not even with copypasta antics). I'll just put words in his mouth, attack various things for being non-canon (not genuine, not from the source material, etc.), imply come-ons, condescend, correct grammar, question his vidya choices (then call him a scrub, casual, etc. when he starts making the mistake of not ignoring these), etc.

Got a fair bit to catch up on here. Lots of runs seen with Lobos and others with DaS2. Friend reset his character again (other is still making slow progress *and will be done soon*). GoW3forums has a topic that will take me some time to work through as well.

>Devil's Third still exists

That so? I was getting some 'Douk' (forever) vibes.

>dual Mundane Avy

Neat. Saw lots of PvP stuff. Bell bros are cutesy. Seeing them wrecked by Pyros was more fun (also Hexer antics with Dead Again set-ups). Rat bros and their 'House of Pain' made for some amusing showings. Butterfly is the star of griefing, it seems. White Ring to fool stupid people, Warmth to heal all (enemies), Trident (buff monsters), Root (turn monsters on invader), Lifedrain Patch to harm all (even as helper), etc. Would Lifedrain Patch work on NPCs when not the host? Doubtful they would make that mistake, but it would be amusing to butcher important NPCs. Invasions of the Chasm seem cute (everyone can heal, AI attacks all, etc.).

With Lobos, he did Whips, Shields, Ladle (first run), Bows, Consumables (still watching this one), Pyro only, SL1 (left off at Darklurker before the final three, I believe) and Sorcery (got sick of it and stopped short of Nashandra). *sure to come back to it for 'sorcery only' and be told of more interesting gear and spells to use so as to not be so disgusted as he was with the 'arrows' and 'spears' short of 'crystal'*

>42 for Great Lightning Spear

Not interested in using spices to cover that difference?

>Santier's Spear

Something about a Twin Blade moveset with good damage is how I hear it described.

>ADP is a waste

It's okay to have a little (you don't want to really be in the 6ADP and lower zone *SL1 forces this*). No need to go crazy with it from what I can tell. Being light enough to clear attacks quickly and with sufficient space should be good in a lot of cases. Maybe we'll get better coverage for the stat from the PC community (easier testing means).

>pointless weapon

>whip

Thought I heard some praises for those this time.

>he's a talker

Aren't they always?

>breakdown

I see. Got to love RNG factors and removal of cues.

>Miracles

He'll definitely have a 'Miracles only', but will be tempted to just stick to 'Spears' (simple and effective). I would like to see him work in Yearn and other neat things, but his speedrun strats and skill don't really justify working it much. In his consumable run, he has been repeatedly told Holy Water wrecks, but doesn't seem to want to bother with something so good even to test the water. He could have Dung Pie, but doesn't seem to want to bother. He's happy with his Throwing Knives, Poison Throwing Knives, Firebombs and Witching urns. Doesn't have Lightning Urns and the like either. With his ADP and VGR stupid high, he's pretty resistant to petrification, physical and poison (toxic too, I guess). Ideally, he should be able to toss enough Dung Pie at Old Iron King to make it take and then use PTKs to apply poison before tossing WUs or FB (maybe BFBs if he has any). I imagine LUs would do well if he had them. He's made a point of his "Fitness Covenant" thing lately. Various amount of exercise for each death and now he seems to be doing them for deathless boss kills too.

>using for torches

You can 'touch' them to activate a checkpoint (once). Once active, you would sit at them (which the run doesn't allow for the ring as per the game's rules). Primordial bonfires don't involve resting or checkpoints (merely take you to Majula). He still has to get back to that run too. He doesn't intend to made a character for 'no death'. If it happens, it will be by accident during another run (likely a speedrun). The novelty of the 'Olympic Torch' run also appeals to him. Mods will be invoked for other things (maybe making the right areas as dark as they should be so torches mean something like originally intended). Aggro-Mod ring will be a run. Butterfly ONLY will be a run. Fists (no champion seal) will be a run. Maybe humor those wanting Caestus, Broken X or whatever (though all easier than Ladle). Champion Covenant. NG+ was finally cleared in a run, I believe. A lore run (long down the line). 100% (Plat) run. Mods for 2x speed, 1HP (perhaps will fall damage turned off *?*), 1 stamina, etc. The usual suspects. Work Hook will be done before too long. Certainly Dragon Form antics too.

NOTE: He hasn't bothered with Binoculars in runs where it would help. Just doesn't feel he needs them without extra conditions making things tough enough (NG+7 Aggro Gravelord and such).

>SL1 viability

I forget why he had some issues with Darklurker, but I think it was more getting back to him than fighting him. He's got maces set-up and Pyromancy. Pretty much what one should expect.

>how long

I think Mytha was 40 minutes (that might have been multiple tries though). That was the last fight he did before he got it made Mundane and wrecked his way through the rest of the run with 'good' (base meh weapon) damage. It's all on YouTube along with a lot of the others. It's as you guessed with 'Repair' and such.

>how did he do damage pre-Mundane

Resins and Ring of Blades, I believe. Resins mean more when your tool isn't broken. He abandoned poison when he learned it wouldn't apply when broken (I don't agree with that being a thing).

>Purse User

In NG+, he came across the 2x Purse User bout and got them on the first try (with some luck).

>poison wrecks

When you can apply it. Seems like it might have low apply rate for melee hits. A bit questionable with the 'hits' of mists, but workable if you cast carefully. Consumables work well in this regard. Bow was just fine. Not too much seems stupid resistant or immune to things. The sheer amount of disinformation from fans was staggering. X cannot be poisoned. X gets poisoned. Stop saying things you don't actually know (test them properly, fools). Guide should have had a damn resistance section along with having noted what can be blocked or parried.

>preferred

I forget. I know that Maces are well liked for SL1 though.

>backstab them

Yes.

>ripostes gone

Lots of parries for things, but not boss ripostes or critical attacks that I'm aware of (though it seems like Skeleton Lords should be open to it if they can be hit with a backstab). No special plunges for bosses. Ripostes on regular foes require landing a parry (timing is very precise *much more so with bare hands*). Too hard for most (even vets like Lobos) to rely on. Critical attacks are more usable (especially in PvP).

>defeat the purpose

Depends.

>defenders of Ascension

They've gone quiet. Even for MP, they are quite subdued at this point.

>get PS4 for Arkham Knight

I'd wait. And then probably just watch the official video guy play it (and DSP for a taste of bad play too).

>Infamous 2 style

Seems even more samey.

>bolts draining power

Yep.

>Goku's sister

More likely, Vegeta's mom.

>end game

It was something mentioned VERY early on as a means for a lesser fighter to reach 'Hokage' level. For reference, you get this sort of tier list (rough):

Civilian Child < Civilian Adult < Genin < Chuunin < Jonin < Hokage

That's how things start. Then you get people like Naruto who are STILL Genin (not passing the tests for one reason or another) and vastly exceed even 'Kage' levels and beyond. Some of the 'S class' criminals trump a 'Kage'. Once upon a time, it was said that each generation surpasses the next and hard work mattered more than being a 'genius'. Now we get it revealed that Naruto is the reincarnation of the Sage of Six Path's kid (Sasuke is the other brother) as with Madara and the First (who were once not all that, but were recently made to be far, far, far above any of the Kages combined).

Madara came back as an immortal thing with parts not his own (for more power and infinite chakra). He was summoning huge meteors rapidly. Far beyond anything in the series. Then he gets his real body (not immortal now, but the other parts included a means to regenerate *here we go with this shit*). Somehow, this makes him far stronger (though not infinite in chakra on paper, he may as well be). He's going around collecting eyes and gets one of his 'perfect' eyes beyond even the established 'super eye' of the series (beyond the super buffed Sharingan that wasn't all that at the start *retcons*). Now there is another beyond THAT (which he is sure to strive for). Anyway, this prick gets Six Paths mode with all sorts of jutsu only this sort of guy can use atop the special snowflake eye that pisses on ninjitsu and he's already countering illusions as he pleases (though he doesn't seem to use Amatersu and some of the other Sharingan hax). It got stupid absurd...and after all these buffs, a Jonin (Guy) is facing this thing far, far, far, far above 'Kage' level. He opens the 8 Gates and wrecks him with Taijusu (fisticuffs). Gets the nod for having been able to kill this freakshow even when well beyond his true prime in his previous life, but ultimately doesn't matter (hit didn't hit a vital spot and he can regenerate *think back to Final Flash on Perfect Cell, but with a bigger gap being covered*). Then Naruto and Sasuke show up more special than ever with gifts from the original 'Sage' who mentions some higher evil (his mommy the 'Rabbit Goddess'). Shit just keeps going rather than wrapping up. It's beyond my ability to quickly put into perspective how far things got out of control. It's not unlike GT taking Z to extremes (BoG is exactly as guilty, it would seem).

>take out a God Hand

Fuck no. There's no way in Hell he'll be doing that with the power he has now. It's absolutely beyond the realm of possibility. The quest has been hopeless from the inception. Killing Apostles is all he can really manage and even then the tougher ones have really required he had some aid through better gear and even help (sometimes they don't come alone). At this point, Griffith could kill him in a dream if he wanted to. The difference between them is as wide as the author and the author's work of fiction at times. At other times, an adult and a child. Guts being able to briefly escape causality lets him mouth off and resist, but his power is lacking for his true prey (Femto).

He's still on the boat. New chapter came out. Should be another short one before long. The kid from the old 'band' (now a blacksmith) is in Griffith's new kingdom and will soon meet with him personally (second time since the return). People speculate about the intent for this place. Some think it is just another ploy to gather people for a MASSIVE sacrifice, but others find that stupid (since Griffith only ever wanted this *his own kingdom*). Guts is likely to ruin everything for everyone and be hated by most in the end. Remembered as the man who killed their Messiah (somehow). Whatever the case, there can be no happy ending for him. Gaiseric (Skull Knight) shows a pretty clear picture for where Guts is heading if he doesn't do something to alter the course of fate. With his record for having his group of friends get raped and murdered, he should probably be ready to lose this merry bunch next (and if he's not careful, he'll be the one to do it to them).

>artificial difficulty

One of those types.

>missing quite a few options

Grand shame.

>2gud

Not post nerf, I hear.

>hodge podge

I still want 'Soul of Ares' for the various forms that tool would take (like the SC2 creature did *Orchid?*).

>intentionally or due to ignorance

Both, I imagine.

>will they make the next non-canon if AT isn't 'as involved'

Some will. Some won't. This is just GT all over again in my eyes.

>really weird

Should have been ladders too. Maybe have only the first platform with one out, but the others can be just barely jumped too and then kick a ladder down from them. Or just the one ladder from the first platform (kick down) and have to jump to the others (read: git gud). With the generous approach of multiple ladders, have them all be breakable aside from us open to hits while climbing.

>completely

From the looks of it, just about, yeah.

>64

Jesus Christ. Spice the fuck out of that noise. Where's my Sissy Spice (for STR)? How about some S-word (for clumsy) Spice (for DEX)?

>weapons to watch for

None that weren't noted already (that I'm aware of).

>soul boosting stuff

I hear talk of a second dupe option. First was related to killing yourself after getting a drop. This one is using non-boss souls then leaving them, picking them up and doing it again. Would mean more if you got Great Hero Souls and a stack of them at a time for the process.

>Freja

You get used to her.

>Smelter

The glitch seems a bit annoying, but the fight shouldn't be bad unless you have stupid low HP and he gets near you after using Immolation. Being slow and reliant on non-100% PHY/FIRE blocking would be a problem. Evades do good work as usual when you're light. Get naked. Get good. East Action loves those that prance around skimpily and quickly.

>unpatched

I'll be doing the same. I've no interest in their buffs (or the nerfs).

>could beat God

What?

>run coverage

"Now we're talking." - M. Bison

#225 Posted by SBK91 (94 posts) -

Chap found a trick to apply status damage boosts (which can be huge) to regular attacks in LR: https://www.youtube.com/watch?v=pn5btYbamuE

Finished NG+. Soul Geyser easily has the highest DPS potential against bosses. NG+ Guardian Dragon fell in seconds to it. Great Resonant Soul is almost as good, and much more practical (more casts, faster cast time,don't need to be far/worry about all the hits connecting). Climax would be godlike if it consumed 5000 instead of all your souls. Unimpressed with Lifedrain Patch. Dark Hail worked well against the Mirror Knight (blows right through his shield). Mundane Avelyn shredded Mytha. Sitting on 50 Great Lightning Spears. Didn't get around to experimenting with pre-patch CMW buffed Moonlight Greatsword, Barbed Club (supposed to be best the best small hammer), poison weapons, Sorcery, Butcher Knife (best axe), ultra greatswords, or whips (crows still won't drop the old one). At the very beginning of Covenant of Champions SL 1.

Still, chiming in will help check the boys.

Lemmings is quite taken with you. Enema even came out of the woodwork to defend his precious BoG.

Friend reset his character again

What's he building this time?

GoW3forums has a topic that will take me some time to work through as well.

Discussing things with Tid again?

I was getting some 'Douk' (forever) vibes.

Ditto. Itagaki has been sorely missed.

Seeing them wrecked by Pyros was more fun

FIRE. FIRE EVERYWHERE.

Butterfly is the star of griefing, it seems.

Fellow killed Throne Watcher and Defender with the poison alone on SL 1.

Doubtful they would make that mistake, but it would be amusing to butcher important NPCs.

That's just mean.

Invasions of the Chasm seem cute (everyone can heal, AI attacks all, etc.).

Groovy. They really stepped up Covenants this time (in exchange for ruining NG invasions with Soul Memory).

Consumables

Seem much more reasonable than the first game.

SL1

Covenant of Champions?

interesting gear and spells to use

Most seem to be Drangleic Castle or later. The beam and scatter shots looked powerful up close.

so as to not be so disgusted as he was with the 'arrows' and 'spears' short of 'crystal'*

There's a shitload of them and they're all underpowered. Does Sorcery even get a Firestorm stand in? WHY FROM?

Not interested in using spices to cover that difference?

Did just that.

Something about a Twin Blade moveset with good damage is how I hear it described.

2 handed deals good damage and the Ring of Blades is good for being purely physical, but buffs don't add much. The 1 handed moveset has good reach and speed, but less damage than a rapier on the primary, and no blocking attacks.

you don't want to really be in the 6ADP and lower zone

It's disgusting how long it takes to pop an Estus in that state. 20 is more than sufficient for NG+.

Maybe we'll get better coverage for the stat from the PC community

Surprised they didn't pull the damage formula from the first game.

Thought I heard some praises for those this time.

Maybe they're just bad for PvP (linear attacks that take very little stamina to block). Spotted's best poisoning weapon in the game, while Old's supposed to hit like a truck.

Aren't they always?

"..."-Terra the Terrible, prior to doing unspeakable things to Sora

Got to love RNG factors and removal of cues.

It was a nice touch, especially for how old the game is.

He'll definitely have a 'Miracles only', but will be tempted to just stick to 'Spears' (simple and effective).

Damn WoG being NG++ only. Haven't seen anyone use Blinding Bolt in PvE either.

In his consumable run, he has been repeatedly told Holy Water wrecks, but doesn't seem to want to bother with something so good even to test the water.

Water: Too OP even for Lobos.

He could have Dung Pie, but doesn't seem to want to bother.

Would he consider a Poison run (allowing poisoned weapons along with the status)? Sure wish there was some spells that deal regular damage in addition to poison. Suddenly, Sorcery is useful again.

Ideally, he should be able to toss enough Dung Pie at Old Iron King to make it take

Old King is vulnerable to toxic?

Various amount of exercise for each death

Like, how much?

He doesn't intend to made a character for 'no death'.

Probably be trivial for him.

The novelty of the 'Olympic Torch' run also appeals to him.

Has he taken up body building or something?

Butterfly ONLY will be a run.

1) Equip armor.

2) Two hand shield.

3) Profit.

Maybe humor those wanting Caestus,

Dual wielded for some God Hand fun?

100% (Plat) run.

Casuls, pls.

Work Hook will be done before too long.

Supposedly rather good when Mundane.

I forget why he had some issues with Darklurker, but I think it was more getting back to him than fighting him.

Havel's an ass. Dislike having to give up a human effigy with each failure (for running out with no easy way to restock).

I think Mytha was 40 minutes

Nothing he isn't used to.

He abandoned poison when he learned it wouldn't apply when broken (I don't agree with that being a thing).

Agreed. Wonder if a poison dagger is worth it in SL 1.

In NG+, he came across the 2x Purse User bout and got them on the first try (with some luck).

Excellent. What was his NG+ build? Hexes?

Seems like it might have low apply rate for melee hits.

Ricard's is often noted for the multi-hit R2. The wiki made it sound like Poison damage is the same for all enemies regardless of defense or your stats. Hear nothing about Bleed in PvE.

The sheer amount of disinformation from fans was staggering.

"None of the female bosses can be poisoned."

X cannot be poisoned. X gets poisoned. Stop saying things you don't actually know (test them properly, fools).

>casuals

>testing things

It goes against there very nature. What next, accepting OP tactics as part of the metagame and learning counters?

Lots of parries for things, but not boss ripostes or critical attacks that I'm aware of

Odd Purse User doesn't have one with how long he's open after a parry.

Ripostes on regular foes require landing a parry

Really nerfed our defensive offenses this time.

Even for MP, they are quite subdued at this point.

Perfect time for Friend requests. Has young Yugi joined our band of merry men?

And then probably just watch the official video guy play it

Stealth segments with the Batmobile sound pretty fun. Blowing the Hell out of the warehouse like in the movie. The gear update means exploding batarangs are definitely in, right? That's what the series has been building up to (along with a belt sword).

Seems even more samey.

You'd think they switched teams after the first.

Yep.

"Fish paste!"-Patrick

More likely, Vegeta's mom.

Like the king would even recognize her.

It was something mentioned VERY early on as a means for a lesser fighter to reach 'Hokage' level.

Getting to the bottom of the barrel, are we?

Then you get people like Naruto who are STILL Genin (not passing the tests for one reason or another) and vastly exceed even 'Kage' levels and beyond.

Shonen fans sure love their slacker protagonists. Sora's in a similar boat with not being a proper keyblade master (requires passing an arbitrary test). He's laughably beyond the last generation (combined), and superior to his rival (who is acknowledged as one). He'd lose to Yen Sid though (wizard). The arguably most powerful keyblade wielder (Genie) isn't a master.

Now we get it revealed that Naruto is the reincarnation of the Sage of Six Path's kid

What a shocking and unforeseen plot twist.

who were once not all that, but were recently made to be far, far, far above any of the Kages combined

Was this a recent power up, or were they this powerful the whole time?

He was summoning huge meteors rapidly. Far beyond anything in the series.

Nothing beyond planetary in scale?

not immortal now, but the other parts included a means to regenerate

Really makes the Action more dramatic, and the violence mean more. Cell was at least classy about it (get blown up too much and he's not coming back, weakening him unless it triggers a Zenkai, popping back all at once).

Somehow, this makes him far stronger

Of course.

He's going around collecting eyes and gets one of his 'perfect' eyes beyond even the established 'super eye' of the series

Really leaving a lot of room to expand on in future stories here. Not trivialize anything with power creep.

Anyway, this prick gets Six Paths mode with all sorts of jutsu only this sort of guy can use atop the special snowflake eye that pisses on ninjitsu

>pissing on the central concept of the show

Oh, however will they sto-

>fisticuffs

ARE YOU FUCKING SERIOUS? From a NOBODY? What anime is this? Some non-canon follow up to DBZ?

Gets the nod for having been able to kill this freakshow even when well beyond his true prime in his previous life,

Did he 'hit his Bulma'?

hit didn't hit a vital spot and he can regenerate *think back to Final Flash on Perfect Cell, but with a bigger gap being covered*

So what was the point?

Then Naruto and Sasuke show up more special than ever

On the topic of special snowflakes, Mako. Glave was tickled when he performed the most difficult firebending trick (lightning) without special gestures (like Azula *prodigy* and Ozai couldn't) under the influence of bloodbending (despite not being a water bender and Avatars not resisting it), only to have the villain comment on how awesome he is and how no one ever got the best of him before (or after).

with gifts from the original 'Sage'

Wouldn't he be a weakling, with each new generation getting stronger?

>Rabbit Goddess

wut.

Shit just keeps going rather than wrapping up.

This is sure to end well.

It's beyond my ability to quickly put into perspective how far things got out of control.

Had me at 'Rabbit Goddess'.

It's not unlike GT taking Z to extremes

While nerfing the characters to Hell and back?

It's absolutely beyond the realm of possibility.

Oh, my. Part of the appeal, though. Struggling against the inevitable and what not.

Killing Apostles is all he can really manage and even then the tougher ones have really required he had some aid through better gear and even help

Wasn't there a Godzilla sized one?

The difference between them is as wide as the author and the author's work of fiction at times.

As hopeless as Goku against Vegeta? The God Hand all reality warpers beyond physical destruction?

Guts being able to briefly escape causality lets him mouth off and resist,

Amusing, but not going to help him against an arbitrary number of demons.

People speculate about the intent for this place.

A regular business exchange?

Some think it is just another ploy to gather people for a MASSIVE sacrifice, but others find that stupid

Best to let it be a one time thing. Though, sacrificing an entire kingdom would be interesting.

Guts is likely to ruin everything for everyone and be hated by most in the end.

He needs to have a long talk with Goku about PR.

Remembered as the man who killed their Messiah

They consider Griffith as much?

>Gaiseric

Could he threaten the God Hand, given the chance?

With his record for having his group of friends get raped and murdered, he should probably be ready to lose this merry bunch next

He probably plans to do so anyway.

I still want 'Soul of Ares' for the various forms that tool would take

That flamethrower would lovely. Meteors and tentacles too.

Jesus Christ. Spice the fuck out of that noise.

Someone spiced it down to 11 INT and was making use of it in SL 1. Not sure if I'll bother with it or stick to Pyromancy.

Where's my Sissy Spice (for STR)?

That's what I was wondering. Dual wield clubs would go a long way in SL 1.

How about some S-word (for clumsy) Spice (for DEX)?

For meeting the requirements of STR weapons, of course.

>dupes

Noted.

The glitch seems a bit annoying, but the fight shouldn't be bad unless you have stupid low HP and he gets near you after using Immolation.

Had 6 VIG and ADP for the fight, and no greatshield. Took a while to get used to his hitboxes. Flattened his ass in NG+.

Get naked.

That's a given.

East Action loves those that prance around skimpily and quickly.

As long as it isn't for the sake of prancing around skimpily and quickly, I'm fine with that.

I've no interest in their buffs (or the nerfs).

The Soul Geyser nerf makes it no sense. It has obnoxious requirements, slower cast, few casts, is easy to dodge, and the only good thing Sorcery gets. Why use it now over Crystal Soul Spear?

What?

High school students bonding with spirits fighting angels or some nonsense. Logic being if they could take one 'omnipotent' they could take another, and Genie's 'any wish' wouldn't work (canon be damned). Drako making up some shit about one of the characters being Christ. Rather amusing that there winning strategies was to have the not especially fast teenagers summon beings far below Genie to fight for them (through a time stop), before Sora cut them to ribbons.

#226 Posted by MrStarkiller (18830 posts) -

>trick

Neat.

>Soul Geyser

Think I recall seeing Ancient Dragon wrecked by it in six casts.

>Guardian Dragon

Not the best example (being that it is so shit).

>GRS is more practical

I'm sure.

>Climax drawback

Dayum shame.

>Life Drain patch

It's more PvP oriented, it would seem. Mischief Hex. Warmth sort of seems in the same vein.

>Dark Hail

I forget which this is.

>Mundane Avelyn

Rape embodied 6 bolts at a time (with power stance).

>loads of GLS

Seems like one shouldn't even worry much about Sunlight Spear. Too much fuss for too little extra.

>pre-patch CMW MGS

Lots of tall talk. Some 'lance' was well liked too (as with Santier's Spear).

>Barbed Club

I'm not familiar with it.

>poison weapons

Loads of testing to do in that regard. Would help to have solid numbers on their damage, build-up and enemy resistance.

>Butcher Knife

>axe

Cute.

>Sorcery

Cutesy stuff beyond the boring 'arrows' and 'spears'. Yearn seems swell for PvE.

>ultra greatswords

Greatsword is best Ultra Greatsword. Habeeb et.

>whips

Crow sluts not paying out, eh? It breaks really easily though. Almost as quickly as Ladle.

>Champion SL1

Neat.

NOTE: Lobos smashed the consumable run with great ease. Especially after he got Holy Water. Quite a bit of it and pooping on bosses.

>quite taken

Doesn't take much, does it? He seemed like he was trying to ignore me at first.

>Enema

Just seems like his alt. Lots of that at DBG. Some are open about it. Most aren't. Even still, I'll treat them like different users.

>building this time

I have no idea what he's really going for, but likely just another STR/FTH mix (Greatsword, Lightning Spears, Dragon Chime, etc.). He's obsessed (almost stupidly) with Soul Vessels, hording souls, etc. It's annoying. Lobos just doesn't care at all and most care way too much. Way over-attached to the things. Can't convince him to go lighter with armor than 'medium'. So long as he is no higher than 70.0%, he's happy with shorter, quick rolls (with perhaps insufficient ADP to cover for his lack of timing to make that DEX playstyle work for his STR character).

>Tid

No, our talks are via PMs at YT. Light exchanges about GoW and long talks about philosophy/ethics. He got busy, so he hasn't replied for a bit. At gow3forums, it is Hotel and Wulf I have to get back to (much like your write-up with GoW:A or the various runs on YT *Deeb, Wulf, etc.*).

>SL1 Butterfree passive poison killing of Watcher/Defender

Not too surprising. Would be fun to watch. I suspect I'll get my chance with Lobos before too long. Though I don't expect them to ask him to make it SL1 too. Hard to say what he'll do.

>just mean

Aye, I am.

>in exchange for Soul Memory

"It did not have to be this way, my son." - Zeus

>Champions

Nope. Not yet. He was doing SL1 on console. His last run before PC came out.

>AoE type

Something of a projectile version.

>20 is more than sufficient

Lobos may have been 40+ in his Consumable run.

>Poison

Eventually. Probably not for Bleed though. The +200 now and again doesn't seem to amuse him.

>Old King

I doubt it. Didn't seem that way. Old Iron King is open to poison and such though. That was his preferred chip tool in Pyro only.

>how much

5 of a given something (like a push-up). Depending on the run, that could add up.

>body building

No. He'll just be 'skinny fit'.

>shield with Butterfly

Pretty sure he's not going to allow that. "That's lame." - LobosJr

>running out

That was the issue. Havel and running out.

>worth it in SL1

Sure. Though Pyro (gotsta get the Attunement rings *not sure 'faster cast' does jack with Pyro*) and Maces do pretty well for themselves. Having the right gear to augment Pyro helps (Penal 'gauntlets', Lion Mage Skirt, etc.).

>NG+ build

I think it was just Pyro and STR. He purposefully avoided Hex.

>joined us

He's gone silent.

>shonen and its love affair with OP low-level trash

Goku.

>power up

They weren't ever implied that strong before. It's practically a retcon (like with Sharingan going from being able to copy moves to doing HAX shit and seeing chakra paths *Byakugan was left in the dust and then Rinnegan pooped on both until Super Sharingan became a thing*).

>nothing beyond planetary

Nothing planetary at all. The only workaround for this weakness would be tearing out souls, negating ninjitsu absolutely (other than 'sage' *natural* stuff) and such. You'll often see eye hax come up in VS. The defense of their shield monster (seems physically limited), black flame (cutesy), specialty tools (soul sealing comes up again), trapping the mind of the enemy, undoing a negative result, etc.

>did he 'muh buruma'

Rather, 'muh fire of youth'.

>the point

To show it before the series ended. Put the character 'over' as a last fan service (as with pretending Kakashi matters *the anime is going crazy with his backstory flashbacks in flashbacks in flashbacks*).

>wouldn't he

Hush now, Kishi is telling us an epic for our time.

>wut

I blame BoG.

>Godzilla sized

I think that super apostle (unnatural case) might have been larger than any version of Godzilla. A dimension splitting move aimed at Griffith got caught (he physically grabbed the slice of reality which didn't do shit when it did land on him) and used to whip it in half. The idea of Guts fighting Femto just seems beyond retarded with displays like that to contend with. I'm sure you can appreciate how a feat like this would be a big damn deal. At least he isn't able to negate reality warping. Hell, maybe Guts will befriend a proper magic girl (using reality warping rather than magic like his current loli *one of two at the moment with the other being a mermaid of all things*).

>reality warpers

It feels like it at times, but they clearly have limits on their influence. They were supposed to be trapped in lower folds of reality meant for their kind, but there was a means to close the gap between the realms by quite a bit (putting folds together) and even get one of them a physical body. The only way Guts had to even encounter them before was through a Behelit sacrifice summoning them. More recently, they were able to partially manifest in certain places (as with Slan taking a bunch of Troll guts to make a body while she was trying to rape Guts *sending her fake vessel under nearly killed him by being near her and the death of said body caused a soul vortex he only escaped due to teleportation by Skull Knight*...with her slightest graze causing a soul scar on him that now re-opens a physical wound on him from time to time). The God Hand have awareness of the possible paths for fate, so very little surprises them. They help to manipulate things to go their way (common enough). The aims of them differ. We don't know jack about two of them. One just seems concerned with casuality/fate. Another with pleasure/pain/emotions (the slut who took a shine to Guts like Zodd the warrior and Griffith the man). Femto (Griffith) is only concerned with having his kingdom (achieved and then some).

NOTE: Whereas Guts isn't so impressive in terms of 'VS', the God Hand aren't too shabby. It's part of what makes his 'struggle' seem completely hopeless. He was already told he can only either be with Casca (probably stuck as a retard as she can't accept reality) or have his revenge (how he could achieve that seems to require sacrificing his humanity and maybe all that he cares about to become the same monsters he is trying to defeat). For the moment, he's doing all he can to forget his revenge and regain his love. It's sure to fall flat on its face even before the inevitable interference by Femto (who felt somewhat threatened by strong magic users and sent a bunch of his best at one old Witch on her death bed).

>interesting

That's what happened to the previous united Kingdom. Skull Knight was Gaiseric. The Berserk armor of dwarves made him into the weird husk he is now (haunted armor). As the Shao Kahn figure he once was, he ruled all. It's suggested that Void was the priest he had imprisoned for his heretical faith (and eventually an Egg of the Conqueror came to him...for a great festival that made God Hand Void at the expense of the whole Kingdom shown as sacrificed deep below the current kingdom that was replaced with a magical castle). The precedent is there, but it wouldn't make sense this time as the God Hand are complete, one of their own is in charge (has what he wants) and the others don't seem to care about that stuff...though Void might just fuck things up out of love for a 'cycle' or some such nonsense.

>consider Griffith as such

YES. Very much so. Everyone had the same dream of a White Falcon (Griffith) guiding them to a Kingdom where they can be safe from the creature of fantasy recently manifested into reality. Apostles (humans who became 'demons' by sacrificing loved ones) and man under the same banner. He's a 'perfect being' that glows in their presence. He wins over all with his charisma, charm, etc. The only one that can fully appreciate what he really is...is Guts.

>threaten God Hand

The best he's managed is to spirit Guts and Casca away during Femto's birth. Even he, with a thousand years, hasn't managed to strike a blow at them. Void redirected a thrust with a portal.

>SL1 use

Indeed, they spiced the fuck out of it.

>for wielding STR weapons with some DEX requirements

Of course. Just don't tell anyone you leveled that up. They don't have to know. Alternatively, tell them you spiced that shit up.

>his hitboxes

Also 'delayed attacks'. Lobos made a lot of mention about this.

>take an omnipotent

Clearly what they took wasn't an omni-anything if he got taken down, was he? Not 'God'. Just a chap going by the name.

>being Christ

Why would this help even if it were so? How would that allow a victory against God? They became one in the same anyway.

>their strategy

All nonsense. Squirrel Girl has no time for these fools. Get off-screened, fools.

#227 Edited by SBK91 (94 posts) -

>LR

He expanded the trick further to allow for different weapon classes while retaining the damage boost, and scoring extra hits with physical attacks *think Distortion*.

Think I recall seeing Ancient Dragon wrecked by it in six casts.

Wouldn't surprise me. Wrecked his ass on NG+. Get between the back toes and he can't do shit.

Mischief Hex.

I see.

I forget which this is.

Shotgun blast. Bit stronger than GRS if all of them connect.

Seems like one shouldn't even worry much about Sunlight Spear.

Given it requires co op to get, I certainly won't.

Some 'lance' was well liked too

Mastodon Halberd?

I'm not familiar with it.

The physical damage is bugged, slapping on an elemental infusion actually increases it. Poison might do the same to it.

Would help to have solid numbers on their damage, build-up and enemy resistance.

If only to to know when it's worth going for. Double for toxic. Bat staff Dark Fog is enough for most.

Cutesy stuff beyond the boring 'arrows' and 'spears'.

Lobos should make use of them in his next run.

Greatsword is best Ultra Greatsword.

I wasted dragon bones on the crypt sword for nothing? They sure love their boring ass variants.

Crow sluts not paying out, eh?

No, I don't need any more fucking Twinkling Titanite, thank you.

Neat.

Mytha and Flexile went well. Trying to blow the door open to McDuff, then it's off to Brightstone for the attunement rings and spice farming. Zeus will live again.

Especially after he got Holy Water. Quite a bit of it and pooping on bosses.

Should invest in some of that.

He seemed like he was trying to ignore me at first.

He can't hide his feelings from himself, let alone us. Can't seem to decide if we're alts or not.

Just seems like his alt.

He wants to double dip with Daddy GMG. Can you blame him?

I have no idea what he's really going for, but likely just another STR/FTH mix

Again? If he's going to repeatedly remake himself, might as well try something different.

He's obsessed (almost stupidly) with Soul Vessels,

The best use would be STR/FTH, then respec for Hexes later.

Way over-attached to the things.

They all end up the same anyways. All that matters is how easy things are on the way there.

Can't convince him to go lighter with armor than 'medium'.

The bonus effects (extra casts, faster caster speed, poison, more souls, etc) vastly outweigh any negligible defense increase. Gower's Ring's the best protection you can get.

with perhaps insufficient ADP to cover for his lack of timing to make that DEX playstyle work for his STR character

If he wants to play DEX, go dual clubs. Don't have to dodge when they don't get to move.

At gow3forums, it is Hotel and Wulf I have to get back to (much like your write-up with GoW:A or the various runs on YT *Deeb, Wulf, etc.*).

What they working on? Haven't checked on Wulf's damage testing in a while.

Would be fun to watch.

Indeed: https://www.youtube.com/watch?v=4Et0tusmBQs

"It did not have to be this way, my son." - Zeus

"I owe you nothing."-Kratos

Lobos may have been 40+ in his Consumable run.

Guess he didn't have anything else to spend it on.

>+200

That's it? Thought it would be a bigger burst with how good poison is. Wasn't Lifehunt 500ish?

Old Iron King is open to poison and such though.

"Good, good."-Palpy

Depending on the run, that could add up.

You'd think he was doing...something else...with how his arms looked for staring at a screen.

He'll just be 'skinny fit'.

The healthiest, they say.

Having the right gear to augment Pyro helps (Penal 'gauntlets', Lion Mage Skirt, etc.).

Dagger's pretty nifty for backstabs against quicker, stockier foes.

He purposefully avoided Hex.

GRS takes all the fun out of the game.

He's gone silent.

In agreement.

like with Sharingan going from being able to copy moves to doing HAX shit and seeing chakra paths

This allow for chi sealing stuff?

Byakugan was left in the dust and then Rinnegan pooped on both until Super Sharingan became a thing

*awaits Super Sharingan 3*

negating ninjitsu absolutely

Only apply to their specific form of ninjitsu, or things like ki and magic as well?

You'll often see eye hax come up in VS.

How does that work when the opponent is intangible and invisible?

The defense of their shield monster (seems physically limited), black flame (cutesy), specialty tools (soul sealing comes up again), trapping the mind of the enemy, undoing a negative result, etc.

I recall some casuals mentioning this against Sora (before being promptly unexisted by Genie).

Rather, 'muh fire of youth'.

No school like the old school.

>anime influencing the manga

Naruto, pls. Stahp.

Hush now, Kishi is telling us an epic for our time.

He'll never match the master (Lucas).

I blame BoG.

Now all that's needed is an idiotic pun for name and the series will finally be complete.

I think that super apostle (unnatural case) might have been larger than any version of Godzilla.

Was Guts fighting it all?

he physically grabbed the slice of reality which didn't do shit when it did land on him

...

The idea of Guts fighting Femto just seems beyond retarded with displays like that to contend with.

Killing him with a sword's out of the question. Doesn't sound like entropy concerns him at all.

I'm sure you can appreciate how a feat like this would be a big damn deal.

If Guts was any threat whatsoever, they certainly would have dealt with him already. Slightly above human strength isn't going to help if he's rocketed into space.

Hell, maybe Guts will befriend a proper magic girl

All the sacrifices in the world won't save Femto then.

one of two at the moment with the other being a mermaid of all things

That would explain the boat. Their relationship is purely platonic, yes?

They were supposed to be trapped in lower folds of reality meant for their kind,

As in Hell?

The only way Guts had to even encounter them before was through a Behelit sacrifice summoning them.

In that case, must they come, or can they ignore it?

More recently, they were able to partially manifest in certain places

So more of a 'bound by rules' thing than lacking power.

ending her fake vessel under nearly killed him by being near her

How can he believe it's remotely possible to end them if he can't stand in the presence of the real deal?

with her slightest graze causing a soul scar

How did his sword hold up?

They help to manipulate things to go their way (common enough).

Influencing people, or affecting chance and such?

Another with pleasure/pain/emotions (the slut who took a shine to Guts like Zodd the warrior and Griffith the man).

Imagine she'll be the first one put down for good.

Femto (Griffith) is only concerned with having his kingdom

Thinking small for one with his power.

He was already told he can only either be with Casca

Their bastard child still alive?

probably stuck as a retard as she can't accept reality

Nothing a little DEAL WITH IT won't solve.

how he could achieve that seems to require sacrificing his humanity and maybe all that he cares about to become the same monsters he is trying to defeat

To be clear, one can become a member of the God Hand if the sacrifice is large enough, otherwise they're just an Apostle?

who felt somewhat threatened by strong magic users and sent a bunch of his best at one old Witch on her death bed

Couldn't be bothered to obliterate her himself?

The Berserk armor of dwarves made him into the weird husk he is now (haunted armor).

These Norse style dwarves (basically smith gods)? After the God Hand, he pretty well tops in power?

for a great festival that made God Hand Void at the expense of the whole Kingdom shown as sacrificed deep below the current kingdom that was replaced with a magical castle

Beats the Hell out of a nuke.

though Void might just fuck things up out of love for a 'cycle' or some such nonsense.

Would be amusing if he became mortal by elevating another human to God Hand status, then having to deal with Guts.

>creature of fantasy

The what?

Apostles (humans who became 'demons' by sacrificing loved ones) and man under the same banner.

Coexisting? "What treachery is this?"-Kratos

He's a 'perfect being' that glows in their presence.

VAMPIRE.

The only one that can fully appreciate what he really is...is Guts.

Which will only work against him. Does Femto try to kill him on sight, or would he tolerate him living in the Kingdom?

Void redirected a thrust with a portal.

How embarrassing. Is Gaiseric manipulating Guts as a tool against them?

Alternatively, tell them you spiced that shit up.

Not like they could tell a difference in AR *huehuehue*.

Also 'delayed attacks'.

He's a lot more troublesome than he should be.

Clearly what they took wasn't an omni-anything if he got taken down, was he? Not 'God'. Just a chap going by the name.

That's what I said.

Why would this help even if it were so?

This one didn't fight Allah, just Death (and only managed to seal her after a powerup at the cost of his life). Obviously, more than a match for Genie.

Squirrel Girl has no time for these fools.

"Quite easily I'd imagine, Lucifer is quite powerful after all."-young Drako, on how SMT Lucy would deal against an army of Squirrel Girls

Reminds me, they started another Genie thread. Seltzer became so enamored he sent me a PM noting I was in his thoughts (and on his nerves).

#228 Edited by MrStarkiller (18830 posts) -

>Mastoden Halberd

No, Chariot Lance.

>Crypt Sword

It's dark is supposedly worth noting. The silly Nashandra statue sword has armor breaking (PvP concern) aside from high physical damage. Greatsword doesn't have very high requirements and does nice just the same.

>spice farming

I'll probably have to get familiar with this in time.

>try something different

Doesn't seem like he's yet interested in doing that. Just doing the same thing repeatedly, but faster/better.

>special effects over defense with armors

Indeed. I'm to understand Ironclad denies backstabs (though probably not critical attacks or ripostes).

>what are they working on

Hotel is doing various games. Wulf started up a run with GoWII. Maybe it was GK related. I forget.

>Dagger crits

Bino-boost antics in combination with this have been creating something of a tear stream.

>chi sealing

The Byakugan had something like that. Rinnegan and Sharingan didn't that I can recall.

>only on ninjitsu

They seem to make a point of it only working on chakra used for that specific art. Nothing more.

>intangible and invisible

If the opponent can see (or in some cases hear), they are caught (unless they don't look *but that doesn't apply to higher level versions, I believe*). Some don't require that either if I remember right (rarer than even the 'hearing' based cases). I'm not sure if the 'light' based on reflected off the moon would hit those in another dimension, but techniques that hit because you heard or saw it would still work...IF that person has Chakra (as I'm to understand that things in Naruto have that due to an event in the past that put it into humans, but this wouldn't apply outside their world).

>can't match Lucas

But Toriyama seems to be inspired to try.

>pun

So, yeah. Tights Briefs (older sister to Bulma). And back when AT forgot SS2 existed (had SS3 in mind), he apparently drew Android 18 with purple hair (which was pointed out to him as being wrong). He's been making up a whole lot of nonsense lately. Good thing none of it is canon so long as he doesn't invoke his right to declare it as such.

>did Guts fight Shiva

No. He wasn't anywhere near that event. He couldn't have hoped to achieve anything. He fought another deity (Cthulu type of being) and mermaids bailed him out. Mermaids. When he fought Shiva's previous state, it was an air elemental of sorts (abusing this to be basically intangible and shock everyone with lightning all day as a 'Super Apostle'). His sword was able to harm him despite this due to all the supernatural slaying he had done (his sword is covered in the remains of their kind). I just don't think that will be enough to let him hurt Femto even if he hits him and can cleave through in a way that would normally be fatal.

>platonic

The little mermaid doesn't really have any interest in him (yet). The little witch has a crush on him (sort of a daddy complex). Their relationship mirrors that of Skull Knight (previous Guts) and Flora (previous Schierke). It is hoped their fate won't be the same. Guts only sees her as an important ally (not quite a daughter). Her feelings won't be returned and she'll probably grow out of them (Farnese the fire fapper seems obsessed other than her interest in her half-brother *she doesn't know he's related*). Casca remains retarded and will probably not be of sound mind even if 'cured'. Griifith is using his 'Jesus' powers to show off his 'divine right' (to be a king) in a very literal sense that other (actually human) men cannot do. He's got the pope equivalent kissing his ass and princess all over his dick. As I've noted, he's viewed as the Messiah.

>Hell

No such thing in Berserk. Just lower and lower layers. The lowest is the vortex of souls (something like Hell) where the Idea of Evil (possibly non-canon now) resides. That being just below the Abyss or whatever where God Hand are (just below the fold with Ancient Elemental gods).

>must they come

Yes. Apparently so.

>bound by rules

Seems that way.

>proximity

To clarify, her puppet's death caused a soul vortex to appear (as happens when strong apostles die) as a direct ticket to 'Hell' (lowest layer). What was hurting him (and nearly killed him) was being next to her, but that was due to his 'brand' (from back when Griffith sanctioned the Band of the Falcon for sacrifice). More recently, he has had enchantments put on that brand to help deal with the negative effects of it (though it has pros too in terms of sensing evil...having it murder you with bloodloss and pain by nearing God Hand is an issue for one trying to kill them). The last consideration is the soul scar she placed on him with a light touch (creating a physical wound that keeps opening while treated with non-magical means and checked only with magic).

>sword

It held out fine, but she never really tried to break it (she wanted that big, hard thing thrusted into her and loved the cannon to the vagina that followed). That he pierced and sent the puppet under with it is a good sign, but doesn't mean much until he hits the real deal and it amounts to something.

>or

Both.

>thinking small

His existence (like other God Hand) seems to be dictated by the desire that made him. Not unlike apostle desires shaping their monstrous forms and personas.

>bastard child

Absorbed while dying by a lesser apostle that became the 'egg of the new world' (used its wish in a super sacrifice so God Hand Femto could walk the Earth as Griffith again). The boy is inside Griffith/Femto now. Corrupted him and caused feelings of caring for Casca (like a mother). This manifests strongly during the full moon (time of high magic) with the boy separating (apparently) and seeking his parents out (helping protect his mother...often from his father's berserk state *which he easily fixes while it is a real task for Schierke to manage*). In a way, Griffith IS their son now. He is also his own half-father (as his demon seed from the rape corrupted their boy in the womb).

>become God Hand

Fate decides this. There are two types of Behelit (living astral beings linking layers). One for God Hand. And many for apostles. They seek out those they are meant for. They flee from those that are not meant to have him. Notably, an apostle Behelit didn't seem to try to escape Guts. Even when Griffith was tortured and separated from his, it managed to find him in time for his moment of despair.

NOTE: It is suspected that there can only be five God Hand and maybe this isn't their first cycle. This implies the specific identities might stay the same, but the individual that assumes their form eventually changes. Just another part of the natural order (not unlike Dark Souls which is heavily influenced by Berserk).

>kill her himself

Didn't seem necessary, maybe. Does make us feel like Elfheim will be next (home of many strong wizards and such).

>Norse dwarves

Presumably.

>next after God Hand

Maybe with Berserk Armor active and not considering super magic users (or Elemental gods). Skull Knight might still beat him though.

>creatures of fantasy

Hydras, Harpies, Ogres, Kappas, etc. Even trolls (who rape human women to impregnate them...and the women's guts explode out as baby trolls). Creature's of man's imagination made real due to Fantasia happening (after splitting Shiva, the layers have very nearly become one). Before then, it was only those at the Interstice (point between human realm and realm of dead *top layers*) that interacted with some evil spirits and such. Nothing more extreme.

>co-existing

Yes. Because a God Hand said so.

>tolerate him living in the Kingdom

He would readily accept him back into his fold. Guts was the first person he visited with the offer to join back up (other than the apostle Zodd). Mostly to test whether or not he had feelings about him still (he didn't). Though he quickly found that he had new feelings for Casca (as described above). Rickert was there and got the offer too, but Guts kept him out of it (then told him what went down during the Eclipse). No doubt, Griffith will speak with Rickert again soon (as the boy is now in Falconia *new kingdom magically formed over where the old one used to be above Gaiseric's buried kingdom*).

>Gaiseric manipulating Guts

Maybe a little, but he seems mostly interested in helping him (to avoid becoming like he did). He leaves free choice to Guts, but offers advice. He's saved him twice, I believe. The first time including Casca (from the Eclipse). It is NOT known how Gaiseric could have escaped unless he was never in it, was saved by another 'Skull Knight' (of an older generation) or maybe Flora's magic came into play (more likely that he encountered her after all that stuff). The primary aim of Gaiseric is revenge on Void in particular (where Guts targets Femto).

>PM

Is it love?

NOTE: Apologies about the wait, but I seem to be getting farther and farther behind these days.

EDIT

A lot of dirty casual talk at the DmC board. What's with this sad collection of know-nothings?: http://www.gamefaqs.com/boards/605600-dmc-devil-may-cry/69299414?action=tracktopic

Also, inb4disruptiveposting. (mods pls)

Didn't take long. Next time I can dispute a claim (already sent two new ones), I'll probably use this:

"You really need to stick to the terms and not your own, personal difficulties with the format. There are no rules about formats addressing a few words in a post (or even a few words NOT in a post). Until the ToS matches the dictation and discretions of moderation staff, I see no reason to mind the excuses offered up for upholding a ruling that does not keep to what which I've agreed to. Citation of discretion is meaningless and humoring that would allow for staff to tell posters to speak and act in whatever way that individual (mod) wished."

Maybe denote that just as they can moderate for anything, I'll continue to ignore unjust rulings and do what I've been doing. I'll simply outlast the mod that likes to say "you really need to" all the time and keeps on with this disruptive posting nonsense regarding 'greentext' (which he imagines he understands).

EDIT 2

A copypasta response was offered up. How cute. Also, one can only dispute until 72 hours after the moderation was upheld (another tidbit to note). This said, the updated text will be (for next time):

"You really need to stick to the terms and not your own personal difficulties (implying it is hard to read *for you*) with the format. There are no rules about formats addressing a few words in a post (or even a few words NOT in a post).

I recommend updating the ToS so that it matches the dictation and discretions of moderation staff. I see no reason to mind the excuses offered up for upholding a ruling that does not keep to that which I've agreed to. Citation of discretion is meaningless and humoring that would allow for staff to tell posters to speak and act in whatever way that individual (mod) wished.

This talk of code is irrelevant. I trust you don't imagine there is any want or need for alternate colored font. That would be quite the misunderstanding. As before, the quote feature is inadequate and does not meet my particular needs. If it did, I'd be using it. Indeed, quotation marks are used when called for. Being that they aren't, they go unused."

These things noted, LobosJR is taking a break from Dark Souls. I'm catching up with Vageta311 for now while viewing various GoW runs and such. I have a lot of rounds to catch up on too. Busy times.

#229 Posted by MustafaEl-Deeb (539 posts) -

Why are you no longer posting at gow3forums, GMG?

Also, I'm sorry that I didn't upload GoW:A PAIN+ videos till now. Some issues, but I'll try to be back as soon as I can.

#230 Edited by MrStarkiller (18830 posts) -

>why

It takes me longer and longer to get around to my rounds and have less time to do so. Also, I'm not in a big rush to catch up with 'chat', OT counting nor Hotel/Wulf's exchanges on games. I do want to get caught up with Wulf's run (as with your YT videos) though. Trolling is a higher priority for my free time (along with destroying what I can of the adbot messages).

>concern about uploads

Suited me. Even now, I'm still not in a position to catch up entirely. About the only thing that could put a fire under me would be a new release (that seemed marginally hopeful).

#231 Posted by MustafaEl-Deeb (539 posts) -

>Suited me

I know that it suits you. I'm just apologizing because I should have recorded it from a while ago.

#232 Edited by MrStarkiller (18830 posts) -

>should have

There's much one should be doing, should have been doing, should see about doing, etc. You're doing what you can, yes? At this point, even that which I'm most prompt about (YT PM's) has fallen behind a bit between Tid and Findlestick. To get 'caught' up with basic rounds I need a full day off. To make headway into other things (like evaluations), I need two. If I have company, it means I won't be doing the latter that week (in all likelihood). If other engagements come up, that's another way to lose out on time. Naturally this means I barely end up keeping up with even the boards (with a weekly rush).

EDIT

Got a chance to get some 'new' games. Tekken Revolution (free move practice *though properties are slightly different than TTT2*), Soul Calibur Lost Swords (free Soul Calibur game to practice in), Legend of Mana (old RPG I never finished due to a badly scratched disc) and Metal Slug X (just to have one around for when my nephew visits and I don't feel like carrying him through Rayman). I considered others, but opted out (for the moment).

When practicing King, I was finally able to execute ALL of his moves though I still have trouble reliably using ISW (for the running powerbomb mostly *outside accidental use when going for Shining Wizard and the foe goes in the air of their own volition). Even with the mashing trick, I still have difficulty getting 'Spinning Meat Cradle' to execute (very troublesome move). Being able to do all my get-up attacks, well understanding my get-up options, better using buffering (for grabs), making my own strings, etc. was all very pleasing. Now I'll have more tools to work from when beating on my friend. I'll have to see about what differences I can find between the two versions. That will be important as I may not be able to do all the things I've learned in terms of stringing moves together, set-ups, etc. Still, it's a very positive step forward (first time in years I've used the Practice feature to just let me feel things out).

I imagine the multiple week break will be enough to make him get ideas of winning in his head (so his giving up *again* won't stay true indefinitely *as with the other times he has declared as much*). Though he might actually be ready for me to retire King. I wouldn't feel too bad about that, but I'd want to try some of my new stuff on him for a few sessions. See how it works out (and how he likes it). I can pretty much set-up any move aside from maybe the side ground grabs (which he would have to play dead for *unless I can sidestep properly during one of my big ground grab openings where he cannot simply get-up...I'll have to test this*). Even landing some of the sillier moves (though the burning 'capital punishment' would likely still be troublesome to land as with the burning 'lariat'). I liked the knife edge chop of T:R giving short range knockdown stun to set-up ground grabs really well (along with my lesser drop kick and b+3 *but those have a lot more pushback that forces me to use walls or quickly close the gap*). I wasn't a fan of bounds being gone, as I'm not super capable with juggle combos (and simple bound strings off of launchers into black shoulder worked great for me *not like running powerbomb has power in TTT2*).

If he's really done with King, I would like to learn Jaycee next, but he won't have any of getting beat up by girl characters. I just don't feel like flirting with Armor King yet (as he's a variant of King with a few uniques taken/added, some altered frames/properties/damage, etc.; a brawler with less grab options and raw damage from single hits). I'm sure I'll enjoy him just fine, but I think I'd have to see about learning another slow, strong guy (Craig Murduk). I don't think he has proper clinch (dirty boxing), but he does do ground-and-pound stuff. So that's something. I sort of got the feeling my friend has had enough of grapplers getting him from every angle (though only King can really do that). Getting slapped around with Kazuya was a bitter pill for him to swallow. I'm not too interested in using Mishimas as I can't really hope to make great use of their wave dash options (sort of counts against Armor King too on that front). Still, they have some silly moves I like. Hell Sweeps will be pretty 'cheap' for a low level foe like that which I face.

I was going to have ATP do a Hwoarang video for my friend, but Aris said he doesn't feel he can (yet) do that character justice, so he asked me to name another. Forest Law was a good second option (for being like Bruce Lee and purportedly being simpler to work with *suffering for his lack of dragon stance in exchange for feints/cancels, I'm to understand*). Though I can maybe, on the side, practice using him myself and see what I like about the character and what I think would make for good strategy for him to be taught to use. I'd have to unlock some of the others though (Hwoarang...I don't think he was available from the start). I don't plan on going online, so if that's what is required, fuck it.

#233 Edited by MrStarkiller (18830 posts) -

Seems I've made quite the impression on the DmC boys and the mods: Fastest Response Time Record

This surpassed bybeing banned with no stated reason nor way to review moderations since the suspension. I suppose I got those boys good and worked up to say the least. That bump of a topic without responses for ten days really got their juices flowing.

NOTE: Updated link to be gow3forums. I think you (SBK) already have an account there (unlike the vet board *which needs one for the NSFW section to be viewed*).

This said, Gunnery's PSN shows him to be less than capable on the trophy front. Not exactly evidence of not having done some work (as one could have played the KH entries on PS2, for instance), but it doesn't look good. He didn't clear GoWIII on Hard. Took him three days for Normal (or Easy). Very poor showing. Didn't do CoO either. Thought I recalled having encountered him at the Vanquish boards before. There was no mention of it on his trophy list though.

NOTE: His ducking talk of run coverage is familiar territory for us. Gives a little, has it thrown in his face, begins ducking us, etc. The usual hallmarks covered even with stylistic emulation.

I suppose Bubbles is in hiding (mourning his other dead dog now). *the boy ought to keep these things to himself* Waffles is done. Skippy is off on another long recovery. I'm testing the water with another guy at PSU. At the GoWIII board, I've a chap who'll return from vacation within a week, so I'll be needing to return for that (finish explaining collisions and the other things I didn't get to edit before moderation action). Perhaps we can make at least a minor vet of him (before he disappears on us).

#234 Posted by SBK91 (94 posts) -

Greatsword doesn't have very high requirements and does nice just the same.

Very nice moveset for an ultra weapon.

>spice farming

Belfry Sol for Simpleton's, Mines Bonfire in Harvest Valley for two of each (have to kill Covetous each time).

Bino-boost antics in combination with this have been creating something of a tear stream.

Dual Helix with stupid damage reduction is all the rage nowadays.

Nothing more.

No need to worry then.

as I'm to understand that things in Naruto have that due to an event in the past that put it into humans, but this wouldn't apply outside their world

"But he did it in canon."-Lemmings, on Goku ITng to other worlds without a ki signature.

But Toriyama seems to be inspired to try.

He should sell the rights to a children's entertainment company so they may declare their shit canon. Dreamworks seems to like running things into the ground.

He's been making up a whole lot of nonsense lately.

Saying SS1 was better than SS2 or SS3, really now.

Mermaids.

Distracting while Guts hurried his ass out?

His sword was able to harm him

Why was he allowed to get close? Range tactics seem foreign to this lot.

I just don't think that will be enough to let him hurt Femto even if he hits him and can cleave through in a way that would normally be fatal.

Probably toss the cut right back at him. God Hand doesn't seem like the group to care about bodily harm (when they have bodies).

Their relationship mirrors that of Skull Knight (previous Guts) and Flora (previous Schierke).

Isn't Schierke a summoner? Couldn't she conjure some nasty to get them close to their targets?

Farnese the fire fapper seems obsessed other than her interest in her half-brother *she doesn't know he's related*

Probably not a deal breaker.

>Femto is playing princess

Figures.

Griifith is using his 'Jesus' powers to show off his 'divine right'

Bleh. He could never match Christ's immaculate hair styling.

>Ancient Elemental gods

These fellows worth anything?

To clarify, her puppet's death caused a soul vortex to appear (as happens when strong apostles die) as a direct ticket to 'Hell' (lowest layer).

Can humans survive there (not disintegrating into nothingness/oblivion on entry)?

having it murder you with bloodloss and pain by nearing God Hand is an issue for one trying to kill them

Guts isn't much of a forward thinker.

The last consideration is the soul scar she placed on him with a light touch

He's going to need some sort of defense when he fights them directly. Dying from a light brush won't cut it.

Not unlike apostle desires shaping their monstrous forms and personas.

Wonder what Lucas would look like.

The boy is inside Griffith/Femto now.

Guts got him pregnant?

Corrupted him and caused feelings of caring for Casca (like a mother).

Awkward.

helping protect his mother...often from his father's berserk state

Slap daddy down rather quickly?

In a way, Griffith IS their son now.

Imagine this will be his undoing.

One for God Hand. And many for apostles. They seek out those they are meant for.

So the God Hand's power isn't really there own, but much stronger spirits?

Notably, an apostle Behelit didn't seem to try to escape Guts.

Think it'll bond with him for an unnatural power boost?

Even when Griffith was tortured and separated from his,

How?

This implies the specific identities might stay the same, but the individual that assumes their form eventually changes.

Not pleasantly, I'd wager.

not unlike Dark Souls which is heavily influenced by Berserk

Such a shame 2 ripped off the lore so halfheartedly. What was the point of the Throne? None of the Lord's Souls felt Gwyn's caliber.

home of many strong wizards and such

Femto couldn't be that stupid.

Even trolls (who rape human women to impregnate them...and the women's guts explode out as baby trolls).

Lovely. What about furry woodland creatures that worship the Devil?

Before then, it was only those at the Interstice

Guts royally screwed the pooch again.

Guts was the first person he visited with the offer to join back up (other than the apostle Zodd).

Does he think they'll be pals again after sacrificing all their friends, raping his love and malforming his child? Then again, couldn't he undo all the damage?

Maybe a little, but he seems mostly interested in helping him

Nice for keeping away the monsters and trash.

It is NOT known how Gaiseric could have escaped unless he was never in it, was saved by another 'Skull Knight'

Perhaps one who succeeded in killing a God Hand (reason why there was a vacancy)?

Is it love?

I don't know. I never felt that way before.

>disruptive modding

Is it all about the 'green-texting'? I couldn't believe this was a bannable offense.

Citation of discretion is meaningless and humoring that would allow for staff to tell posters to speak and act in whatever way that individual (mod) wished.

Well said.

I'll simply outlast the mod that likes to say "you really need to" all the time and keeps on with this disruptive posting nonsense regarding 'greentext'

The one at the Ascension board seems to have left. One on the KH board hates the word 'rape', though it might be a feminist poster marking them.

>fightan gaem inputs

Never tried a serious one. Don't see myself doing to well.

Being able to do all my get-up attacks, well understanding my get-up options, better using buffering (for grabs), making my own strings, etc. was all very pleasing.

Is this the sort of fighter with many Touch of Deaths, or slower paced poking controlling the neutral game?

I liked the knife edge chop of T:R giving short range knockdown stun to set-up ground grabs really well

Get good damage off grabs?

as he's a variant of King with a few uniques taken/added, some altered frames/properties/damage, etc.; a brawler with less grab options and raw damage from single hits

Needs more Footdive.

Seems I've made quite the impression on the DmC boys and the mods:

They can't stand to see you flirting with anyone else.

>banned for no reason

"INCREDIBLE."-UMVC3 announcer

They don't let you know why? How long until your MrStarkiller account becomes active?

I think you (SBK) already have an account there

Correct.

Not exactly evidence of not having done some work (as one could have played the KH entries on PS2, for instance), but it doesn't look good.

Does it note him as clearing Proud on KH1 Remix 1.5?

>not clearing Hard

Pitiful.

His ducking talk of run coverage is familiar territory for us.

He's really losing steam. I suspect he'll go light on the Ascension board while focusing on the versus topic between Sora and Jorny (while ignoring half the canon in both series). He didn't seem to expect Hotel jumping in.

Gives a little, has it thrown in his face, begins ducking us, etc. The usual hallmarks covered even with stylistic emulation.

The boy is really desperate to avoid discussing anything gameplay related, nor understands challenge runs *if it ain't banned, it's fair game*.

>Bubbles is about to get a new sig

Third time's the charm, right? On pets, Wilfred's fourth season got a big quality boost after the original showrunner *Zuckerman* returned. Third episode was filler crap (hoped to avoid it with lower episode count). They're hyping up the next episode a lot. The 'end game' starts on episode six, with episode 8 revealing what Wilfred is.

Gave Bloody Palace a shot in DMC4 with Dante a bit below max. First time I bothered with the upper floors, only minor problems being Credo (never fought him as Dante) and dark Dante (same reason). Looped Dante to five percent health before he tossed out Omen, I fucked up and lost a bar of health (why isn't our version worth shit), killing me. I suspect Bloody Palace only alters the AI of enemies and lets them DT, but leaves other factors unaffected. Perhaps this is why Psycho thinks so highly of Lucy (as the strings will stunlock reliably on Normal). His claim of Ecstasy matching High Time for launching was embarrassingly off (the latter will never launch Angelos). Climax looks around third stronger than regular Real Impact when you can get all the swords to connect *good luck*. It also causes Berial to instantly renew his aura on Normal if you try it DTed (during which he is invincible *reducing damage*). Omen's damage might be reduced against bosses. I wonder if this is applied to normal enemies on DMD *accounting for the power drop*.

Did some weapon runs in W101 003-B to gear up for the rest of the PPs. Found Bomb Attack Liner to be extremely effective against the armored turtles. Not only does it kill them quickest, but the slowdown gives you more time to tip them over, beat on them, and you don't have to worry about their morph shattering armor staggering you. Bomb Cyclone (tossing three small Bombs in a circle) proved handy when Attack Liner didn't work, as you can only have one Bomb effect active at once and larger Bombs last a while. Mostly for Bomb only runs. Doesn't end fights fast, but the constant slowmo lets you get by with lax execution. Ran into a weird glitch where trying to form a morph while getting stomped on in a set-piece fight disabled your block until you reset the game.

#235 Posted by MrStarkiller (18830 posts) -

>farming

I already forget which one Vageta was using.

>dual helix

Yeah, I'd seen some of that recently.

>Lemmings on canon

Can't end any better than the likes of Gunnery (like Waffles and others before him) actually giving tactical coverage during evaluations.

>AT should sell out

Part of him wants to control the s*** stream so the r*** is more personal. He isn't a businessman. He's a madman. One who likes poop jokes and bad puns (usually focused on food).

>really

Yeah. This from the guy caught having forgotten SS3 isn't SS2. The obvious reason he did this was to hand wave away the need to remember either.

>distracting

Wrecking the sea 'god' (read: Lovecraftian horror) with singing if I recall right. Perhaps I misremember. I believe there was some thrusting of a large steel slab through an enormous heart too. Then he had to be pulled out (lest the drown in the blood before the water even got to him).

>allowed to

He was getting zapped repeatedly with lightning, but the enemy wasn't feeling super motivated to care about attacks on him. He had no reason to think he could be reached at all in that intangible state.

>care about bodily harm

Hard to test that theory as things stand right now.

>summoner

She's a witch that uses magic like a sorceress and a summoner, yes. Light, Dark, Fire, Wind, Earth, etc. aside from magic trinkets, seals, barriers, astral projection, mind reading, telepathy and so on. She's still young. Summoning up elemental gods takes her a bit of time. Guts helps by buying her that time like when she unleashed a flood to kill a large horde of trolls in one go (another time had her bring in a huge fire wheel that crushed and burned many crocodile-men). I forget what she summoned the dark deity for. Her ties to the spirits (especially elements) get weaker where their presence weakens (cities most notably). Doesn't affect unrelated magic, naturally. It's not clear just what her master was capable of (old age aside), but it was enough to get Femto's attention even when she was moments from dying naturally anyway.

>not a deal breaker

Not in Berserk. Probably not, no.

>hair styling

He's certainly trying on that front. His armor is easily more fabulous and ornate (by default).

>worth anything

Hard to tell where they really stand as the summoning of them thus far has been in areas where their powers are reduced while they are not really exerting themselves much anyway (and playing with the summon is dangerous to begin with for the inexperienced with the powerful as it would be for Umbrans with demons).

>survive there

No. It doesn't seem like bodies or souls can do much of anything when caught up in the vortex under the Abyss. It's not an immediate thing regarding the oblivion aspect though. It seems to take a fair bit of time for the souls to be washed away of identity (not unlike the same thing from Legacy of Kain, I suppose).

>not much for foresight

He had been leaving that to Griffith when they were working together. That worked out great as you can see. For Griffith.

>won't cut it

It'll cut his flesh (and soul), but not the fight, no. Not in his favor. Magical crap might shield him. Maybe that Berserker armor can at least prevent grazes from being supremely effective on him.

>Lucas

A penis monster with a fat double chin and lots of veins. Permanent red skin from flushing (strain). Sent into a rage at the mention of how the Force works, the name Starkiller (like so many others) and being told 'no'. Sold his fans out for power. Went on to sacrifice again when the time came (to save himself). This time, the franchise itself. He'll never make God Hand though.

>got him pregnant

He banged Casca, she got raped by Femto and the demon seed of a God Hand can apparently corrupt an unborn child into having a triple parentage. If he can grab dimensional cuts, why not this too, eh? As for Griffith having the boy in him, his rebirth from the apostle that existed for the purpose of ushering in a new world (closing the dimensional gaps) was bastardized (by a bastard) via the same apostle having absorbed the child of Guts/Casca (and himself). He's now their kid (and his own). Yeah.

>akward

More like Band of the Hawkward amirite?

>slap daddy down

Not necessary to put in that sort of effort. A simple astral hand wave suffices.

>his undoing

Many things seem like they'll be his undoing, but this stands out, yes.

>stronger spirits

Potentially. Nothing to really back the theory up regarding the God Hand being constants made by the Idea that humans just take up the mantle of.

>bond with him

It sticks around, so it is likely waiting for him to get desperate enough to need it. Sacrifice the new band he's with to join the apostles. Like Hell. He keeps it for want of a possible way to get to the God Hand.

>power boost

It only affords this at the cost of terribly important lives to the person in question. Flesh and blood are its price. It can't be that of your enemies. The Duke tried that on Guts. God Hand rejected this promptly.

>how

As easy as taking it off. It's doesn't stick to you like glue. It just finds a way back via circumstances that come off looking like chance. To note it, once you've gotten use of one, it isn't necessary to keep. You can use it again when the time comes, but losing it doesn't make you lose your powers. You'll remain an inhuman monster just the same.

>not pleasantly

They seem to dig it.

>point of the Throne

Just a place to make the call for the next cycle.

>couldn't be

Maybe he could be. It's not entirely clear where they would stand against him. We don't know if they're on Flora's level (or beyond) or even what her level is compared to God Hand. Knowledge of the deep realm beings is limited even for one so learned as she. Perhaps the Elf King knows more.

>woodland creatures

If they are imagined, they sprout into existence at this point (Fantasia), I suppose. So watch yourself. Dragons instantly started to exist and filled the skies with castle sized murders of the damned things.

>royal pooch screwing

Guts wasn't to blame for merging the realms. Skull Knight's bad there.

>think they'll be pals again

No. He doesn't care about any of that. Just came to offer and see if he still felt anything (he didn't). Just verification. The God Hand know much about how things can go, but not everything (and Guts can escape casualty now and again).

>undo the damage

I don't believe he could if he wanted to, but it isn't really stated to be outside their abilities (but it seems like a big leap even for what they've been shown to do).

>succeeded in killing

Or they just sort of age out of their 'seat'.

>never felt love

Good on you.

>all about green-texting

That was a start, yes.

>bannable

They just wanted me gone after that and all the dispute antics. I'm quite capable at annoying chaps. The DmC lot are more than happy to flood in reports (as many as needed to get results) and the mod in question is happy to oblige. When you get enough 'history' and lack enough karma, the results are as you see. Where one was repeatedly put into record setting 180 day Purgatories, the other was just banned after the first warning (suspended and then banned). The last great crime? Bumping a topic with the most recent post being ten days prior. I'm just terrible.

>Ascension board mod left

Or, rather, those that do the reporting to him have left. The DmC mod would not have become an issue without the reports, but even then, the response time later was too fast to realistically have gone through the report process. Mods are anonymous at GFAQs at the boards as well as during the dispute process (or even who 'slapped' you in the first place).

>feminist marking them

And a mod enforcing it in error. This said, I ever share with you a blog from a former GFAQs mod going over their culture, backroom chats, drama, corruption, etc.? Might help you understand them better (along with incidents like trolls joining their ranks to torture them).

>fighter with X or Y

Both are things. Tiers are obviously a thing in terms of what options a character has. To make much of anything with the S tier, you will need high skill though.

>good damage off grabs

King's grabs? Yeah. Most are quite powerful. Some are stupid strong, but any can be escape on activation if one knows which input to put in (usually readable though very fast) and some have escapes later on too (limiting damage if not maybe even reversing). Really good players can still work them into tournaments (like Gato did to Kickmaster).

>footdive

We talking divekicks? Few characters have such moves in this game and none in the classic sense for 2D fighters.

>don't let you know

No.

>how long

No way to know. They don't give a countdown.

>clearing Proud

I think it did for one of them, but I don't recall which entry.

>pitiful

Isn't it just? I can't recall his history with Vanquish. I'm sure he was at those boards at some point. Don't remember him at GoW boards either, but he apparently has been at one of them at some point. Fair weather fans, man.

>losing steam

So I saw.

>focusing on the 'versus'

He's dialing it in there too, I'd say.

>didn't expect Hotel

I don't know that Hotel expected himself there either.

>avoiding gameplay talk

And likes playing pretend as a teacher, challenge runner, etc. while loathing 'elitists'. Plenty of those in our past.

>third time's the charm

He bought some peanut butter?

>DMC4 Bloody Palance

>time limits

Fuck that noise.

>boss version of our stuff is OP

Just like Fear Kratos using Athena's Wrath (unblockable, homing, high damage, etc.).

>special setting for BP

Perhaps. Dead Space (2 and 3) does this for Hard Core (mixing and matching settings).

>Lucy doesn't know what he's talking about

Surprise, surprise.

NOTE: Got a chance to show Eternal (directly) some of my SWFU1 techniques, tactics, etc. and why it is affectionately called "The Glitch Unleashed". He was surprised by how brutal the game can be with stun locking and other design calls even on lower settings where he was otherwise stomping without much thought (without having to abuse Grip from range). It really is a very different kind of Hack-and-Slash (even for a West Action, it is unusually focused on AI, environment and 'magic'). Such a shame Lucas gave them one year to make the sequel. What an asshole.

>weapon runs

Focus testing, is it?

>weird glitch

I see. While playing the Lego Movie Game demo with my nephew, a boss that causes players to recoil in terror (animation interrupt for getting too close) saw the vital character needed for a puzzle (for the fight) trapped inside this 'barrier' (retreating towards the boss and stuck in a death loop). I then taught the boy that this is called a glitch, bug, etc. He went on about it all night (and into the morning). I'd like to work out this business of him using "dude" liberally (his mother's bad influence). It disgusts me. Had him play Metal Slug X too, but it's hard for him to get used to D-pad and old shooting gameplay like that (which is already challenging to those that are somewhat familiar). Couldn't very well bust out most of my options thanks to them all being T and M rated titles. He isn't being raised like I was.

#236 Edited by SBK91 (94 posts) -

Can't end any better than the likes of Gunnery (like Waffles and others before him) actually giving tactical coverage during evaluations.

He won't even explain the differences between some attacks.

One who likes poop jokes and bad puns (usually focused on food).

Only Goku can fight Lord Liquor, General Gin, Tyrant Tequila, Sergeant Scotch, etc. Because they can't give competent characters powerups.

Then he had to be pulled out (lest the drown in the blood before the water even got to him).

Killing things seems almost as dangerous as fighting them in Berserk. Have they ever had to deal with lethal blood (corrosive, poisonous, magical)?

He had no reason to think he could be reached at all in that intangible state.

Could he move about fairly quickly? Might have gotten a following if left to his own devices.

She's a witch that uses magic like a sorceress and a summoner, yes. Light, Dark, Fire, Wind, Earth, etc. aside from magic trinkets, seals, barriers, astral projection, mind reading, telepathy and so on.

Lovely. Can she nuke things pretty quickly? Babysit Guts when he does something stupid (like fighting magic users)?

Guts helps by buying her that time like when she unleashed a flood to kill a large horde of trolls in one go

Regular infantry isn't a problem for her. Are trolls vulnerable to sunlight?

His armor is easily more fabulous and ornate (by default).

Better than Revelation's?

Hard to tell where they really stand as the summoning of them thus far has been in areas where their powers are reduced while they are not really exerting themselves much anyway

Are they competent when called?

That worked out great as you can see. For Griffith.

Casca didn't come off too bad either. She no longer know she's Guts's woman, or can pretend she doesn't, while avoiding any sort of parenting.

A penis monster with a fat double chin and lots of veins.

Sounds accurate.

Sent into a rage at the mention of how the Force works,

It's no longer pseudo-Scientology?

>Starkiller

Wasn't that Lucas's name to begin with?

He'll never make God Hand though.

Goku might have, if he had any loved ones.

amirite?

"More than you know."-Supes

A simple astral hand wave suffices.

Wait till he hits puberty.

Nothing to really back the theory up regarding the God Hand being constants made by the Idea that humans just take up the mantle of.

Did he decide against the idea?

He keeps it for want of a possible way to get to the God Hand.

Is he going to bribe it with candy?

It only affords this at the cost of terribly important lives to the person in question.

Too bad for Goku.

To note it, once you've gotten use of one, it isn't necessary to keep.

Regain your original appearance once shedding it?

I'm quite capable at annoying chaps.

You? Impossible. Obviously lack of proper communication.

Where one was repeatedly put into record setting 180 day Purgatories,

In one day? You should put that in your sig.

the other was just banned after the first warning

What is this, North Korea?

Bumping a topic with the most recent post being ten days prior.

Abominable. You should feel ashamed of yourself.

This said, I ever share with you a blog from a former GFAQs mod going over their culture, backroom chats, drama, corruption, etc.?

I don't believe you have.

Might help you understand them better (along with incidents like trolls joining their ranks to torture them).

The mods?

Some are stupid strong, but any can be escape on activation if one knows which input to put in

Fair price for ignoring guard.

some have escapes later on too

They should incorporate this into GoW's PvE. Give our enemies a fair shot.

I can't recall his history with Vanquish.

Probably posted once not addressing gameplay.

He's dialing it in there too, I'd say.

He's given up on beating Genie and arguing he wouldn't help Sora (despite it being entirely in character).

I don't know that Hotel expected himself there either.

It started as a hug, and evolved from there.

And likes playing pretend as a teacher, challenge runner, etc. while loathing 'elitists'.

Then later claiming to have a playstyle similar to ours as a 'jack of all trades' (while refusing to use some options).

He bought some peanut butter?

That poor animal.

Fuck that noise.

Isn't random either, or give you the choice to stick around for 10,000 floors. Better than the main game.

Got a chance to show Eternal (directly) some of my SWFU1 techniques, tactics, etc. and why it is affectionately called "The Glitch Unleashed".

It works to our advantage as often as not. You can skip cutscenes with that shit.

He was surprised by how brutal the game can be with stun locking and other design calls even on lower settings where he was otherwise stomping without much thought

The AI is almost like Dark Souls. Picking you off from a distance with uber homing projectiles, lots of boundaries to abuse, merciless in groups. If only it didn't break quite as much and had more levels like the Death Star opening gauntlet (but fairer). Cloud City is a ball.

It really is a very different kind of Hack-and-Slash

Be nice to have another like it.

What an asshole.

That's the price to pay for not going with Icky.

Focus testing, is it?

Yeah. Want to get better with the lesser used Morphs (Hammer, Whip, Drill, Bomb on it's own). I haven't tried the one attack Morphs and will probably skip the shmup heavy levels. The latter might be more appealing if they were made into a Rodin composite weapon. Use Chewgi (naginata) for the combo string, boomerang for Rising, Bowgun for Stinger, and a rapidly rotating Goggles for the Cyclone (like the laser hola hoop). Goggles is usually worthless, but spinning fast up close might have allowed it extra hits.

saw the vital character needed for a puzzle (for the fight) trapped inside this 'barrier'

Everything isn't so awesome, it seems.

He went on about it all night (and into the morning).

Wasn't it cute?

I'd like to work out this business of him using "dude" liberally (his mother's bad influence). It disgusts me.

Somewhat concerned about my own use of 'bro', bro.

Had him play Metal Slug X too, but it's hard for him to get used to D-pad and old shooting gameplay like that

Aren't those more hardcore titles?

He isn't being raised like I was.

Is he the eldest? Parents tend to be more 'official' with the first, then back off when they realize it won't affect how they turn out.

Saw some casuals were discussing if OP abilities had any place in FFXV. Most thought they didn't (in the true successor to KH). The ability that worried them most? XV's version of Trickster.

#237 Posted by MrStarkiller (18830 posts) -

>won't explain
But he does trip up and give some semblance of tactics (or at least offer up what he guesses one might wish to hear) now and again.

>DB

Speaking of which, BoG2 confirmed. Early leaks suggest Bills gets dressed down, hides from his masters, they investigate the history of Earth (why it isn't destroyed, who's tried it in the past, who's stopped it, etc.) and hold some tournament to decide new gods for this universe. Vegeta and Goku are to square off. There is talk of 'God Vegeta' (not surprising)...though the notation that was surprising (and likely wrong) was that he TRAINED to reach that state (not having it gifted via the stupid ritual). I'd be terribly amused were that so. And Goku loses (keeping up with canon tradition even in a non-canon movie). More likely, they draw, it gets interrupted, Goku throws the fight (to dodge the bullet on being a deity like in the past), etc. Goku straight beating Vegeta doesn't seem like something AT would do, but being that he does not have the ultimate say over these projects, anything goes.

NOTE: Related to the 'MC's Mom' crap we got with DB, Tekken 7 is confirmed for Kazuya's mom. Yeah. I guess King gets to beat up the whole damn family for that outing.

>lethal blood

Not that I recall, no. Not yet. I remember spirits of the possessed then trying to possess those who were able to slay said agents.

>move about quickly

He's able to project himself from long distances and in short order. He had a huge army (far larger than the main country) consisting of some apostles and lots of demi-apostles (artificial monsters mixed with animals). He then himself became an artificial super apostle to surpass his normal state in a bid to challenge God Hand Femto (didn't work out).

>nuke things quickly

No, she's still very much 'in training'. She might always need him to buy her time (just less of it in the future).

>Berserk trolls and sunlight

Doesn't seem to be an issue for them.

>better than Revalation's

I'm unsure what this refers to.

>competent

Seems that way. I can't recall a time they didn't turn the tide notably.

>Starkiller

It's not entirely clear why he dislikes hearing that name.

>decide against the idea

Idea as in the questionable canon chapter or 'idea' referring to the matter of God Hand members each having a human take up the role for a period of time?

>bribe it

It will open up for him when Fate says it is his time to be offered a chance to be an apostle (when he's at his lowest).

>regain original appearance

An apostle mostly looks like the human they were upon returning to the human world, but has a monstrous state where they exhibit their fullest power (a truly demonic form). Losing the behelit will neither cost them power nor help them appear more human.

>failure to communicate

Could be.

>in my sig

I'll leave it blank.

>is this NK

Jokes aside, the simple fact is that I had too little Karma to tank the damage and too much heat.

>old blog

>understand the mods

Here: http://poker-over-killing.blogspot.com/2007/09/i-was-gamefaqs-moderator-for-5-yrs.html

>enemy AI throw escapes

I don't know about all that. Save that for the PvP that should be divorced from GoW.

>jack of all

Master of none. I've been keeping up at the boards (lurking from work). Seeing Floyd's various handles go at the DmC boys is amusing what with all the Bubbles talk and other attacks he gets away with (including references to their real names, interests, etc.). Ufara as Mustafa, Smithy with talk of his old name (and his love of MLP), Gunnery's lack of run progress, etc.

>skip cutscenes

Potent stuff. SWFU2 got sampled. Really infuriating how much it got cut down to size. It really shows that they had just one year to make it. Cutting corners all over the place despite having a mess of resources from the first game they could have re-used liberally. Real shame. I could go on, but maybe next time. I've not gotten on to serious run work (far from it). Dabbled in Wolverine's game too. Like it plenty despite how often we just revisit Africa, solutions tend to be samey with most enemies, etc. Briefly revisited Dead Space 2 (Easy NG+ run reflecting how casual Eternal has become after going to the Army). He briefly replayed the intro to MGR:R, but came to the hasty conclusion the game would just be 'more of the same'. An odd thing to reject and expect being that he has played plenty of this genre before. I suppose it IS another game 'made in a year' though.

>more hardcore

With infinite lives and no concern for amazing scores, not so much. One only casually competes with their partner while trying to minimize their own embarrassing number of deaths.

>eldest

He is. His imouto is a spoiled psuedo-tomboy.

>OP abilities in FF

RPGs tend to have a lot of OP s***, do they not? Not just from the outsider perspective or lore, but in-game. I suppose they are more moving into 'Action' territory these days, so things that are just neat for Action are suddenly OP. Just wait until they have competitive MP modes.

NOTE: I'm sure there is more I could and should say, but I have a great deal of backlog as you know (and it only grows larger). Even now, a chap named Andrew Horn contacted me (for Tid) to discuss his business with GoW (PAIN runs and the like). A mess of videos to view from him alone. Feels like even three months away from distractions wouldn't be enough to square away all these GoW related obligations I've got right now.

#238 Posted by SBK91 (94 posts) -

FAI got nerfed and nerfed hard. 3 casts at base ATT for Lightning Spear and GLS, with an accidental 25% damage reduction to all spears. And for what? Stomping PvE? Dark Orb was untouched and more efficient on a cast-for-damage basis. Lots of hating on magic in general, several wanting it removed entirely. GRS is back to it's old base power with fewer casts. Most melee got buffed, save the FAI greatsword. Another level down in W101. Onto the 13 minute shmup section in 006-B (no checkpoints, of course). The boss prior appears to have been balanced around Item usage for ranking, and none of the HP/energy recovery items seem to affect your, just the offensive ones.

Also, Toph is now a whore disgraced by her children.

>BoG2

>direct sequel

*rage intensifies*

Early leaks suggest Bills gets dressed down, hides from his masters, they investigate the history of Earth

More multi-dimensional god shit?

hold some tournament to decide new gods for this universe.

SPOILERS: Goku chooses Vegeta as his successor.

though the notation that was surprising (and likely wrong) was that he TRAINED to reach that state

Likely superior to the regular version.

I guess King gets to beat up the whole damn family for that outing.

Otherwise it'd be sexist.

She might always need him to buy her time (just less of it in the future).

She'd be smart to employ stealth tactics and scouting.

I'm unsure what this refers to.

He's a shining knight in Revelations.

I can't recall a time they didn't turn the tide notably.

"Good, good."

Idea as in the questionable canon chapter or 'idea' referring to the matter of God Hand members each having a human take up the role for a period of time?

The former.

>mods

Odd they would value secrecy over their own well being.

Save that for the PvP that should be divorced from GoW.

On MP, Bayonetta 2's might be more expansive than we thought. Nintendo's claiming many powerful characters for Co Op. Rodin was shown with a Santa beard and hat. The new Sage and brat are a shoe in. I'd like 1-3 more weapons for Bayonetta herself outside the unlockables (Pillowtalk, Rodin) before the side characters eat up the rest

Seeing Floyd's various handles go at the DmC boys is amusing what with all the Bubbles talk and other attacks he gets away with

He's good at keeping tabs on them and working around ignore. Bubbles still hasn't returned to the board.

Cutting corners all over the place despite having a mess of resources from the first game they could have re-used liberally.

Is it just that short, or were mechanics ripped out?

>Wolvie

Wong took Evo with him (top tier) in UMvC3, despite the rest of his team being mid tier at best and lacking the compulsory Vergil/Doom.

Easy NG+ run reflecting how casual Eternal has become after going to the Army

He isn't a fan of melee and kinesis, eh?

An odd thing to reject and expect being that he has played plenty of this genre before.

He like frequent genre shifts as a change of pace? W101 might just be for him.

I suppose it IS another game 'made in a year' though.

That didn't stop it from being damn fine in spite of stealth (done pretty well for Action). Great enemies, good bosses, interesting moveset, cutting, etc.

His imouto is a spoiled psuedo-tomboy.

She fakes at being a fake?

RPGs tend to have a lot of OP s***, do they not?

Kind of a huge draw of the genre. Digging into the mechanics and finding exploits or weird interactions for great results (like Action). Can't have that in a hybrid.

I suppose they are more moving into 'Action' territory these days, so things that are just neat for Action are suddenly OP.

None of them seemed concerned with the Spiral Swords stand in or Summons.

Just wait until they have competitive MP modes.

Mah insta death spells. Mah fractional damage. Mah i frames. Gone.

>backlog

No worries. Plenty of material with Gunnery and the fools on the KH boards. One the feminists has taken to demanding the worthless females be elevated to Sora's stature and beyond, because they 'deserve it'.

#239 Posted by MrStarkiller (18830 posts) -

Shame a bunch of my new set-ups can't work on the computer on VH (or anyone who doesn't hesitate just a bit). Not too unlike a lot of the old stuff. Still, it will often enough work against that sparring partner of mine. Royboy is doing a Shotgun focus run with GH. Lobos is prepping for the DLC. I have such a stupidly big backlog and it just keeps growing. Adding to that, Andrew Horn is fast becoming a top level vet (and he mentions another rising up *to be investigated*).

Heard questionable things about the new Dark Souls DLC (bodes poorly for the future).

>FAITH nerf

Heard something about it. When I get around to playing, I'll just do v.1.00. I don't care for any of the changes made.

>Toph is a whore

Heard something about that too. She can do no wrong with the fanbase though. I'm still hoping for confirmation of a relation with Sokka for Lin ('American incest' undertones for her with Tenzin) and an affair with Aang (would be more fun than a rebound with Zuko). I don't expect anything interesting to come of any of this.

>more

Yes. Also, other rumors talk of Shenron somehow being a contender as a humanoid fighter, but I think that might be unrelated to the film. Xenoverse bullshit (DBO coming back) in the form of some shitty new game where a character creator is getting wasted (rather than placed in a good fighter like B3).

>stealth and scouting

She does the latter, but I can't recall the former. Guts had to work on her parting with her usual "I'm a witch" attire while in (religious zealot) cities. In time, she might do things like limit enemy vision (or visibility of the party) and all that jazz. I forget what the darkness elemental god did for them when he was summoned.

>secrecy over all

Because "muh secret club" mentality.

>more expansive MP than thought

"Ruh-roh." - Helios's dead dog

>working around

Alts tend to help. It's mostly him and shatter (who seems grossly incompetent at a glance). Floyd seems to have an idea of the alts of the 'antis' (why would one want to call themselves something so lame?).

>still hasn't returned

Cerro is gone too. Xerox is Warned (again).

>short or mechanics ripped out

Both and then some. It's even more shit than I expected. It frustrated me to play while having no problem progressing in the first time through. Terrible hit box on air grabs, questionable i-frames on grabs (better than before), no evade i-frames, seemingly no i-frames on Repulse, no Lightning Shield, can't combo Saber Slash to Saber Sling, Flurry seems gone (meh), no Aeriel Strike, no air grab that puts you on the ground with a bounced foe set-up, no 'lightning spank', no visible (or existing) bonuses for special move use (or things like ring-out, crush bonus, slam bonus, etc.), lots of things straight ignore many options (while certain options just work on most everything), Dashing Blast is free (but weaker), Dashing Shock is free (but weaker with better range *lacks the exploitable no clip antics*), Aeriel Shock and Aeriel Blast still don't justify themselves (nor does Cannonball), side/back air evades are counted as the same as forward evade (so you can't exploit this for long jumps), most bosses are environmental/puzzle types, added parry for missiles/melee (melee version is okay, but electric and push versions don't really offer anything), no air parry (or block), still can't really control returned lasers, no 'action camera' option (for neat moments, but also seeing scouting ahead), soft lock range seems nerfed, lock indicator is less visible (nice for looks, but shit for gameplay), Euphoria (AI) and DMM (physics) seem way dumbed down, a lot less interesting stuff to do in the environment, no Lightning Bomb, rage added (I don't think it can activate unless full, but it can be turned off at any point and really does feel quite strong though I forget if it has damage reduction *no super armor from what I can tell*), Mind Trick is cute (useful for many foes *though perhaps not due to having them deal appreciable damage* and even when they are alone for suicides or just opening them up *if only briefly* to some moves they would normally defend against), we're able to keep tossing Saber (Impale) at gripped things, delayed explosions on zapped explosive objects is no longer a thing, grabs through collisions seem mostly hosed, many foe types are just gone (along with their defense or offense options that made them a neat addition) and so on.

>melee and kinesis

I've been showing him their glory. He won't be won over with melee in a lot of cases (outside the obvious deleg and stomp follow-up). Kinesis is an easy sell with Class 5 and Class 4 objects. Stasis will get abused too (naturally).

>damn fine despite the time limit

Though they were building upon an established work (even if they redid the gameplay almost entirely). Also, Platinum. Helps to not have Lucas all over them.

>can't have that in hybrid

I don't know that n472a would agree.

>feminists

Bleh. I remember when they and white knights were pushing for female 'champions' in GoW:A MP. Foolishness. Also, the 'bros before hoes' thing. And the lack of sex mini-game. And Poseidon "princess" (read: concubine). Stay out of my vidya you dirty whores.

>deserve

I got something they deserve. *unzips dick*

#240 Posted by SBK91 (94 posts) -

Gunnery is becoming desperate. He pleaded with Hotel to let up in PMs, and is bickering with Floyd to run up the post count and get the topic closed.

Shame a bunch of my new set-ups can't work on the computer on VH

Input reads?

Royboy is doing a Shotgun focus run with GH.

Should be fine so long as he has the ammo. 4-3 and 3-2 will be rocky.

Adding to that, Andrew Horn is fast becoming a top level vet

Glad the community continues to grow after Ascension splintered it.

Heard questionable things about the new Dark Souls DLC (bodes poorly for the future).

Recycled NPCs as bosses and an online pass. Bad lore. From's made a lot of questionable decisions lately, have to wait for Bloodborne to know if it's B Team nonsense.

When I get around to playing, I'll just do v.1.00. I don't care for any of the changes made.

I'd be interested in the buffed Blue Flame and Mace of the Insolent if nerfed magic didn't make it wash. Poison will be next.

She can do no wrong with the fanbase though.

Never understood why. She really started this shit of children being considered 'masters' instead of just proxies for teaching. Most can't perform the advanced techniques long afterward. Korra only recently bent metal. She's never shown to use lightning nor bloodbend. Jinny earning her tattoos? Bollocks. She isn't where Aang was and is still below daddy.

I'm still hoping for confirmation of a relation with Sokka for Lin

I was expecting it for Sue with how she's supposed to be creative.

and an affair with Aang

There are advantages to being blind...

I don't expect anything interesting to come of any of this.

Was thinking it'd be neat to see bloodbending used in spirit manipulation for better results than regular water would get. Basically magic, but wrecking them for using their body as the medium. Reinforce water is tops and round out the list of things Korra loses to. Expect there'll be some gravity shenanigans as an extension of air.

Also, other rumors talk of Shenron somehow being a contender as a humanoid fighter

Wouldn't he still be limited to Kami's power?

Guts had to work on her parting with her usual "I'm a witch" attire while in (religious zealot) cities.

She proud of it or something? Hope they had a good reason for entering instead of nuking it from the outside.

Because "muh secret club" mentality.

Your club sucks.

>shatter

Lemmings tier. No consistency.

why would one want to call themselves something so lame?

Consider who's using it.

It's even more shit than I expected.

This is becoming too common.

Terrible hit box on air grabs,

Trying to visualize how this is possible.

no evade i-frames,

Even when locked on?

seemingly no i-frames on Repulse,

Did they not know it had any?

no Aeriel Strike,

THE FUCK IS THIS? How awesome would AS into a grab have been?

no air grab that puts you on the ground with a bounced foe set-up,

Are there less attacks than the first?

no 'lightning spank',

Collisions in general nerfed?

lots of things straight ignore many options

More puzzle enemies. Just what Action loves.

while certain options just work on most everything

Grip and Mind Trick?

lacks the exploitable no clip antics

How did those work?

most bosses are environmental/puzzle types

Cuz the cinematic set pieces are what we really love.

no 'action camera' option

Puts into perspective how rushed it was.

Euphoria (AI) and DMM (physics) seem way dumbed down,

Nothing important, just the core mechanics of the system.

rage added

Isn't part of it unlocking the final tier of Force powers?

even when they are alone for suicides

They'll kill themselves, or wonder off a cliff?

to some moves they would normally defend against

Force users to Grip?

many foe types are just gone

I remember a video of them trying to justify it by claiming the new ones were more competent and varied.

He won't be won over with melee in a lot of cases

Any particular times it shines (like against Buzzard legs in Vanquish)?

I don't know that n472a would agree.

What would he know about Action or RPGs?

I remember when they and white knights were pushing for female 'champions' in GoW:A MP.

The one thing Ascension did right. An actual female fighting for Sparta?

Also, the 'bros before hoes' thing.

Wasn't even referring to the violence. It made LESS sense after the change.

And Poseidon "princess" (read: concubine).

They had a point. Why wasn't she allowed to die onscreen? Poseidon's Sacrifice and both Tranny's did in more gruesome ways.

#241 Posted by MrStarkiller (18830 posts) -

>desperate

>pleading

So I'd heard (him deny). Hotel should share it with us at gow3forums or here for review.

>topic closure via 500

Pretty shitty method. It can all just come up again elsewhere anyway.

>input reads

Input reads and programming. They make stupid hesitations and bad calls in the face of certain inputs being made, moves being used, etc. I get away with some shit (repeatedly) against them that would never fly against my real opponent, while he gets caught easily with a lot of shit they wouldn't let me do. The tactics used for either are fairly distinct.

>ammo concerns

Just so. He already came against that problem with 1-3. He should probably have thought to use more melee, let the NPCs help more, skip what can be skipped however it can be, etc. He seems to be fine with 'death exploit' for refills (at checkpoints) so long as he didn't intend to use it for that reason (silly).

NOTE: Ranged trouble in the Viper Pit come to mind other than forced sniping in Dragon.

>B-Team

Some seem to imply the A-Team is on the new IP, but I wonder about that.

>child masters

Her being a prodigy in her element is sort of understandable due to being so reliant on it and the drawback of being blind proving a boon for seeing the unseen with metal bending. Her being a silly girl out for fun (read: cheap sex) seems a bit impure (while the fans imply she did it with other girls or with the elements themselves).

>tats

Wat.

>spirit blood bending

Hexes OP, pls nerf.

>Kami's power

That should be the case, yes. Though it was odd that King Pickle killed Shenron easily while being weaker than Kami, so I don't know what to say. GT isn't canon. The crap it pulled can be looked at as an example of how that whole idea can go terribly wrong.

>proud

Yes. Also, the clothes were handmade gifts from her teacher/mother-figure.

>entering

They wanted a boat. Farnese (crazy incest pyrophiliac girl who is now into Guts and has learned some basic magic) used her royal/high-born ties to get them a ship (and betrothed herself to the guy who is captain of the fine vessel). They had to visit the place for that reason. While there, things go sour as the 'not Persian empire from Hell' shows up to take down Midland (while challenging Femto in a fruitless effort).

>visualize

It's as easy as the air grabs having a stupidly small hit box. You can land it on things that are not 'in the air', but good luck with that. Jumptroopers keep clear of you pretty damn well now (annoyingly so as they negate Saber Toss unless Mind Tricked or something).

>even when locked on

I was specifically going over what used to have i-frames. Forward evades never did, but they changed side and back evades to look like the forward type while removing the i-frames (but not adding the ability to dashing shock or dashing blast out of them).

>how awesome

Exceedingly awesome. Rage AS spam would have been pretty wild too (even more so if we had Lightning Shield still and it was in rage state).

>less attacks

Yes.

>collision nerf

Seems that way.

>grip and mind trick

Grip has a means for everyone (even if it can't lift them). There are no humanoid sized foes that are just immune without it being tied to the Force this time. No 'shields' either that I can recall. I don't know if the MAX grip trick works anymore (for lifting the otherwise unliftable). Same to Euphoria. I'd have to test it more. I can't say that I recall seeing any Euphoria at work (regarding the likes of the gripped grabbing things) Very little DMM at all (mostly canned 'physics'). You get Repulse basically at the end of the game.

>how did those work

One example you might recall would be Dashing Shock just ignoring surfaces of all kinds (to hit things along the way). Otherwise, things we used would go through surfaces and hit something behind them (even grabs went through thin enough things to reach people).

>final tier

Beyond MAX is where rage took you. Abilities you don't otherwise have (constantly tossing sabers in normal swings, giant numbers of mind tricked people *I think they explode when the effect wears off too*, super damaging lightning chains, incredibly strong repulse, grip just instant kills robit foes *CS mini-game*, etc.).

>kill selves or wander off

Cast themselves into hazards generally.

>times it shines other than grounded Buzzard

The melee he's willing to use for his run (backfist and boost)? Looking over cover probably won't help much with Shotgun, but boost into AR to shottie is okay (more so if they are against a wall). Otherwise just general ammo conservation purposes (a run can easily enough be made around it on lower settings, but it is harder for GH thanks to the longer recovery). I'm sorely tempted to see what I can do at least with what he has shown already despite my awful rust. Just adapting my knowledge of the weapon, melee, etc. to his conditions (though I don't see much sense in forbidding turrets and MOAs *I don't think my focus runs required that*). Sort of a bother that I can't use whiff backflip for Romanov set-ups (nor Unknown armor stripping). I'd rather restart, chest and otherwise exploit than death exploit. Allied NPCs are good about dropping ammo. Still, there are bits one has to use ammo for that can easily consume your stock without some good chest drops (RNG).

>more complicated and varied

Yeah, nah. Significantly less foe types, less abilities overall, etc. The interesting aspect of their Carbonite bot was having petrification from an enemy to use against it and others. Terrible hit box for foes and can't really catch and target (to toss at things other than the bot which can't be shattered as a statue anyway). The stream won't effect a second bot (that I can recall) and has another awful hit box. I don't think the special shot effects others at all either. The flame version is probably even less useful for friendly fire (on that note, no factions and pretty much no infighting makes for another aspect lost).

>why couldn't she die on screen

She was neither ugly nor a monster. Pretty human(looking) girls are not to be killed in graphic ways in GoW. That's taboo.

#242 Posted by SBK91 (94 posts) -

Working over some chap on the Bayonetta 2 board pretty hard. Badmouthing religion saying Christ never existed (historically). He changed subjects rapidly when pressed (then dropped them just as fast). Lots of insult to the intellect (while making grammar mistakes) and complaining about posting style.

Got Vorkken (boomerang) in W101. Disappointed with his ranged capacity so far, the boomerangs can have poor targetting and the hit connection is a bit finicky. Unlike the others, dashing doesn't cancel his Morph, but dodging does. Like Immorta, the full 100 man morph isn't as good as the smaller variants for only being able to toss it once. He seems more effective at close range, where his boomerangs don't waste time travelling and seems to do good damage. Combo point generation is very high. Ran a few levels using only the one attack Morphs (Naginata, Goggles, Boomerang, Crossbow). Not familiar with them and it was late, but they look like shit (even in aggregate). Haven't found a consistent high damage method and lack any sort of launching or disabling attacks (which made me realize hitstun doesn't really exist in W101 outside stun and aerial states).

It can all just come up again elsewhere anyway.

He's insisting I'll do just that (despite him coming to us).

They make stupid hesitations and bad calls in the face of certain inputs being made, moves being used, etc.

They really are just training dummies. I'd like to see professional players slaughter the AI.

The tactics used for either are fairly distinct.

Which one folds to zoning?

He should probably have thought to use more melee, let the NPCs help more, skip what can be skipped however it can be, etc.

He allowing frags?

He seems to be fine with 'death exploit' for refills (at checkpoints) so long as he didn't intend to use it for that reason (silly).

I'd abuse the Hell of it.

Ranged trouble in the Viper Pit come to mind other than forced sniping in Dragon.

Bet he skips Grand Hill. Those tanks with the elite Gorgies backing them up won't be fun.

Some seem to imply the A-Team is on the new IP, but I wonder about that.

The no shield part is interesting. Guns will be super exploitable before they're nerfed to uselessness.

Her being a prodigy in her element is sort of understandable due to being so reliant on it and the drawback of being blind proving a boon for seeing the unseen with metal bending.

True. Lava bending (what a stupid name) looks to be another unique case. Wonder why the Fire nation didn't mass produce combustion users, no one attempts to fight them.

or with the elements themselves

She bangs...rocks?

Wat.

The little thief insisted she could everything her father could (being an expert at judging air benders after a day) and she believed him. Reminds me, they've abandoned how bending works. You have to adhere to the principle (running away for air), desperation and frustration mean nothing.

Hexes OP, pls nerf.

The truthseerer wasn't lying when he said Korra had no idea what was coming (a Havelbro).

Though it was odd that King Pickle killed Shenron easily

Shouldn't Shenron have magic to even the score, like immortality?

The crap it pulled can be looked at as an example of how that whole idea can go terribly wrong.

...can?

crazy incest pyrophiliac girl who is now into Guts and has learned some basic magic

Tell me more about this fine woman.

While there, things go sour as the 'not Persian empire from Hell' shows up to take down Midland

Androgynous leader and all?

Jumptroopers keep clear of you pretty damn well now

Then what's the point?

Forward evades never did, but they changed side and back evades to look like the forward type while removing the i-frames (but not adding the ability to dashing shock or dashing blast out of them).

Why not just copypaste them? It'd be easier and have given us better tools.

Rage AS spam would have been pretty wild too (even more so if we had Lightning Shield still and it was in rage state).

Zipping around enemy to enemy dealing absurd damage with knockback (can't forget collisions).

>less attacks

Unacceptable.

Grip has a means for everyone

Must get boring. They really had to phone it in and thought Grip was the only thing anyone ever used (much like the Blades in Ascension).

No 'shields' either that I can recall.

Oh come now.

I can't say that I recall seeing any Euphoria at work (regarding the likes of the gripped grabbing things) Very little DMM at all (mostly canned 'physics').

Did the original team work on it? So many cut corners.

You get Repulse basically at the end of the game.

It is a more appropriate end power than Lightning Shield.

>Dashing Shock

I see. Was it Lightning Bomb you noted as good for chipping one of the Purge fights in the Death Star?

>exploding mind tricks

>auto kill Grip

Splendid. Is the rage upgradeable, or are things brought beyond max regardless?

Cast themselves into hazards generally.

That'll work. Robits immune?

a run can easily enough be made around it on lower settings, but it is harder for GH thanks to the longer recovery

I never thought it practical due to the damage and aggression on GH. LoL, Disc Launcher and Sniper would be worse.

I'm sorely tempted to see what I can do at least with what he has shown already despite my awful rust.

Sure you'd do fine. Vanquish is pretty untouched for God Hard specialty runs (being a shooter).

though I don't see much sense in forbidding turrets and MOAs

If melee and grenades are legal, why the Hell not? Make ammo less of an issue.

>crapping over petrification

It was ahead of its time.

>no infighting

Can't play too similar to it's predecessor with all these lost systems.

Pretty human(looking) girls are not to be killed in graphic ways in GoW.

But pretty boys like Percy can?

#243 Edited by MrStarkiller (18830 posts) -

Eternal seems to have gotten ahead of himself. His limited time with Dark Souls spent farming is what he equates with having more experience with either title than me as if that were reason for him to believe he knows better. I've spent more time watching average players like him (and better) go at it than he has actually playing aside from the fact that I was the one directing him and doing most sections for his first playthrough (and another guy's). Repeatedly doing the same runs with the same builds as per their preference. Indeed, I may well have watched LobosJr do more with the game in challenge runs for DaS2 alone than he has spent actually progressing through a playthrough (versus dicking about with farming/grinding without doing any research at all even while having my guide).

He's too much of a casual to really seek higher learning and too impatient most of the time to manage simple grinding/farming in Heide's without dying to the basic Old Iron Knights in annoying fashion (as he refuses to heal) while complaining how I don't give a shit about 'Sacrifice' Rings (fixing them) largely owed to me rushing for my souls (or being careful as the situation calls for it *if it were really a problem, fixing the ring and using it would be a thing as with late game when we are swimming in rings and high soul count though I'd still rather save that for good load times on PC which he hasn't even done research on how to set-up a controller for*). I don't worry about Effigy's either (mostly existing for going at Darklurker).

I like to use up souls when I have them even when I don't have a higher goal to worry about (not especially) while playing as his guy since he's one of those chaps who cares about losing souls (as established by the casual notation). He was the one insisting on Dark Pyro Glove, but doesn't want to do what it takes to level it nor go Hollow enough to get benefits from it. So unwilling is he to adapt, he wanted his 'Dick Lightning' (like DSP) build to work well again, so back to v1.00 for us (which means we're not doing the DLC like this).

We try more advanced things only as I point them out. Very little experimentation even then. I tried for binoboost, but my timing is garbage, so I only get it for a half a second (ideally it lasts two seconds or so) and not quite half the time. He agreed that my timing was bad and he would do better (proceeding to do worse). Went on to try Parry Backstep (got it) and Parry Evade (didn't get it), where he couldn't do either. Wanted to try Batstaff + Dark Fog, but we didn't progress to the farming zone for Batstaff. Instead, farming for Simpleton Spices at Belfry Sol (to lower INT requirement of Dark Fog *though Eternal says he doesn't make build plans...and no real combat tactics oftentimes from what I can tell*). Greed often getting the better of him (not just forgetting to heal as he doesn't watch his HP still). I haven't watched playthroughs in awhile nor played directly (while he has), so when I make a mistake or get lost, it's as if I've been botching things for hours in his head (so he feels like he needs to take over only to drive the point home that he is no expert).

He didn't even see the sense in my testing for an easy way to get to Mytha from her bonfire where I first noticed only death resets certain things (broken pots for instance) while the bonfires reset foes (even when not resting in the case of homeward). Learning the rules. How did I apply that knowledge? I rolled through all the pots in the way (making the jump difficult) of the lower ledge above two enemies blocking the fog gate (reducing fall damage to nothing without having to put on a ring or whatever). Next I tested the AI boundaries of foes. Before I could test aggro range, he got impatient (second time through). Luckily, I was able to get him to mimic what I was doing, but modify it to the next testing phase anyway (where he would just jump down in front of the two guys, not be close enough to aggro others, run a loop past them and rush the fog gate). This as an alternative to killing those two repeatedly until they don't respawn (which was another option I was willing to explore if need be).

I got one crack at Mytha (in this session), but my slow reaction time (made worse from lack of sleep) led me to hover too close and not see the obvious tell for a grab. He then went on to speak of how he's gotten good against her (only to die eight times in a row *often owed to not healing or doing so at inappropriate times*). Sometimes he doesn't even watch to see what items he has equipped (or if they're all gone). Besting her with Lightning Spears would be easy enough, but I prefer sticking to melee (Lightning Large Club +8 at that point, I believe *though STR wasn't quite to even 30 yet). He opted to trade with her (her sorcery for his spears). It was hideous to take in.

Anyway, before we even went to any of the Great Souls, we went to try Shrine of Winter skip to test if being on the other side (going so far as to touch the first bonfire after it) would fool any AI into thinking we were beyond that point. It didn't. I wanted to free Straid and get us Flame Swathe (as that is OP as Hell for the original version), but so far we just have Fireball, Combustion and Lingering Flame (super long cast *loads of stamina consumption* to be using outside traps). He didn't seem interested. I can't murder NPCs sense he's so concerned about 'guilt' for whatever reason. He wanted the stats to talk to some Hexer trash, but I insisted we have 10INT for the spicing (to use Dark Fog).

He is competent enough with Large Club 2H R2 locking, but just wasn't wrapping his head around the Power Stance dual maces (L1, I believe). Got him to try out Curved Sword parries. It's pretty unlikely he'll try out GRS being that it eats 500 (whoopie) souls per pop. Same to other neat things (I want to try silencing things like Darklurker *leaving him only with melee 'casts'*). I remember him arguing about how he didn't have to kill Lost Sinner in his first playthrough (he doesn't recall that I killed her because he was high). He argued in the face of the guide and online (including vets). In time, he accepted he was wrong (silently). Anyway, regarding the SoW skip, he wanted to go at it for whatever reason, so he kept going at it and got frustrated after an hour of falling (too far to the left versus falling to the right to try again right away). So I got some attempts in and got us further. After a bit, I got us to the last point before the real jump and on that one time we had gotten that far (which was no longer a big deal), he takes the controller and completes the jump (going on to claim he did it all for us).

I had to remind and advise him constantly not to be a retard and do risky things on the way to the bonfire. Use the herbs I bought, keep to AI boundaries and dick lightning everything as needed. That was the plan. He seemed to enjoy flirting with danger a bit too much and nearly got killed by a Royal Swordsman. In his head, all this was his doing (even the cautioning to play things safe and how to do just that). With this out of the way, we went to meet with Darkdiver until we could join up and buy Ascetics (to farm spices at Sol with). We would need souls and Iron Keep could help quickly and easily. I insisted we save Smelter for when we get Dark Fog+Bat Staff rolling (as that would be neat as would be testing the combo for other foes with high resistance to poison or just annoying damage reduction states in general).

He immediately lost his patience as I went to Shaded Woods as he couldn't figure out why I was going there (third meeting with Darkdiver). I would then go on to get Second Dragon Ring ( we had no Dragon Ring yet) as a side-trip, ask if he wanted Clear Bluestone, Chloranthy, etc., but he didn't. While testing out the 0.0% jump for Lion Mage Set, he just could not bear to test more exploits, so he insisted we just meet and greet (but stopped me to say I should get some garbage in a tower for whatever reason, but not the key for Ornifex *though nothing she has immediately interests me*). If he can't stomach basic testing without more sleep, perhaps he should have just gone to sleep and we could resume another time. What's the point of the unpatched game if you don't take advantage of how it differs from the others? I just don't get the impression he can manage without viciously overleveling as he is now. Even with my guidance, he would struggle mightily.

---

>Bayo 2 board

>religion talk

How did that come up, I wonder.

>insults to intellect

>complaints about format

Terrible. I suppose you'll be wanting to correct his grammar, glove slap him for use of 'stock' (among other things like emoticons), tell him he is a casual/scrub, etc. Business as usual aside from straight correcting their wrong opinions/statements.

>no real hitstun

My, my.

>Professionals vs AI

As in Tournie guys? A lot of them don't work with the AI enough, so they would quickly have to change their playstyle to one where you learn how it works (which is true of new foes too, but you can work more with hesitation and such on humans, but the AI really doesn't work that way *input reading*). DSP is a low level tournie guy (or was) and routinely gets raped by the AI on Normal for fighters (as he gets to the end of the ladders). Its the PvE vs PvP thing where the skills aren't always transferable. Because I have slow reaction time, against the AI, I happily abuse pause whoring (as with MK9 and B3). Against a human, that is not effective nor good form. Beating the AI without this crutch is doable, but not nearly so effectively as when you can analyze what they're doing as they do it, take time to consider spacing and so on. It's a trick I like to use in other titles too (even GoW at some points). A chance to step back and consider what is going on. Not something Dark Souls allows. I vaguely recall something about Dead Space on this matter, but I'm pretty sure they never got the stomach to deny players that (DS2 talked about doing that).

>zoning

Probably more the human (low level) than the AI (on VH). We don't have many characters with ranged stuff though (much less projectiles). There are characters that favor different distances, but I tend to prefer being at point blank much of the time (though, with Jaycee against the VH AI, I sometimes make a little distance depending on what I'm going for *as with the unblockable uppercut set-up as they get up*).

>allowing frags

Yes.

>abuse the Hell out of it

Seems like a good idea, but I really want to avoid it where I can (which very quickly makes it such that you need either fabulous RNG for drops and the like or you don't use much ammo *melee run*).

>skips Grand Hill

Probably should.

>Tanks

I tried one out. Kept letting Gorgies escape my notice (getting me in trouble). With the tank alone, it wasn't too bad. Probably should have strove to do more about the backguns (instead of depending on EMP to keep them in check as I did a DPS race for Shotgun, quick reload and melee to kill it before it killed me). Retreating for another cig based opening would have helped too, I bet. Realized it was overriding my old run scores (which annoyed me a bit as it is concerned with recent play and not best play).

>no shields

Cutesy. No Riot Shields to deal with bullets?

>guns will be OP pre-nerf

They doing PvP again?

>lava bending

I don't recall such a case.

>combustion not being a staple of elites

It is rather questionable (like not pursuing more with blood bending). Everyone and their dog is doing lightning.

>bangs rocks

Yes.

>changed how bending works

Microscopic organisms? Is Lucas involved?

>have magic

He never uses it for himself.

>can

Yes, not everything about GT's ideas were terrible (as most were rehashes of what had been done before anyway). It's the execution that is so amazingly bad. Though bad ideas are also present to be sure. Plenty of retarded implications as well (but fans don't need those to draw the same dumb conclusions). Wrong things happening (contradicting canon). It's the best (like Vegeta not controlling his ape state as a joke *that many fans didn't get*). People truly believe that Vegeta could only achieve SS4 through the machine. He only needed to get his tail back (which should have happened as per his canon statement *but AT forgot about tails like other things*). Goku was made a child again. His tail returned (by gods). He was brought out of his primal state (as an Oozaru) due to seeing Pan (a bit of a stretch to say he wouldn't smash her like everyone else he sees while an ape *versus using telepathy as done on Gohan in the actual damn canon so as to communicate sense to the berserk*). Vegeta didn't need help (the only one who can control the state in canon). You only need SS and Oozaru to become SS4 (for what would be at least a 500x boost thanks to 10x and 50x modifiers). Bulma makes a machine to return his tail and suddenly it's all about how she gifted him the state (unearned while Goku's circumstances were legit somehow). It would be truly amusing if the clowns that take BoG as canon were to get a case of Vegeta "training" to get 'god' state (achieving it without hand holding). That's beyond stupid, but it would be worth the nonsense to rub it in their faces (as they would have to choke it down).

>more about this fine woman

Farnese sentenced her (unknown to her) half-brother's mother to death by burning (as a witch). She saw his reaction and knew he had to do it or he would be suspected of sympathizing (and consequences would need paying). He was made to set her (in her insane state) on fire by his half-sister. It was neat. She was appointed in a leadership position over 'advanced' troops (fancy nobles in a squad not meant to see action) of the Church as per their doctrine saying they needed a 'Joan of Arc' type (tradition demanded it even if the person had no qualifications). Her being in the armed forces was to keep her out of the capital and out of trouble (as she scared away all suitors with her burning antics and having her half-brother duel all the men trying to wed her as if she wanted him to be the person she got with *even dancing with him at balls*). He could never tell her the truth of their relation due to swearing to their father on the matter in exchange for being given an appropriate house and title suiting his lineage (though a bastard). He has since dealt with her advances (partially enjoying them) while now contending with her transferred affections to Guts (who is incredibly dangerous for her to be around *which greatly disturbs Serpico to the point he keeps trying to find times to kill Guts...pushing him harder than Griffith managed to by creating scenarios stacked against our 'hero'*).

Upon meeting Guts, she sees the world is not at all what she thought as monsters, spirits, apostles and so on appear before her time and again (due to being around sacrifices who keep finding hot spots of evil activity *even before the Kushan invasion or Fantasia happening*). She clings to him as if he has all the answers (or at least knows how to live in the real world as her world has been stripped away). Upon meeting Schierke (a real witch), she seeks to become useful beyond merely caring for the retard (Casca). The latter task is one she is a natural at (her nature somehow being one that the simple are attracted to though Casca was another person she would have burned at the stake). Not so much magic, but she is learning the basics (out of body stuff for voyeurism *and eventually she'll peek into Guts mind, I'm sure*). Guts appreciates her trying to be more useful (already likes that Casca will at least be calm around her *with a guardian*), but harbors no affections or interest in her (despite seeing her naked repeatedly and her even being possessed at one point *she straddles his Dragonslayer and tries to split herself in half with it at her and his crotch only to come to her senses at daybreak*). Schierke's crush on him is in a similarly hopeless state (where it will likely mature to close friendship *as he is the only father figure she has and the only real manly man she's ever seen*). It's all about the potato for that boy.

>non-manly leader

No, quite manly.

>what's the point

"To mock you." - Batman

>original team

Far as I can tell, yes. Just that they were given no time to work on the game.

>Purge chipping on death star

Lightning Bomb can chip, yes, but I recall using that through barriers more. In this case, it would likely have been Dashing Shock (weak, free and goes through obstacles freely).

>upgradable rage

No.

>upgrades effecting rage enhancements

Not that I'm aware of.

>robits immune

Yes.

>do fine

Some bits are a pain in my ass. All this rust, man. N-Models shrugging off hit stun from shottie (seemed like rapid use was not even registering hits not unlike TB in GoWII), being hit around cover and various other nonsensical things were hard to contend with.

>pretty boys regarding protection from mutilation in GoW

"Screw 'em!" - Burns

EDIT

Tried to get an infusion (poison) for a bow in 1.00. Can't be done. Apparently that was a review copy only sort of exploit. Pity. Still need to get a bat staff. Didn't seem like infused tools for casting caused spell types to gain poison either (sadly). Still, plain poison arrows from Hunter's Bow do wonders for NG foes. Being able to infuse boss crap still is good (Poison Spotted Whip builds up equally as fast from what I can tell *which is actually the way I'd want the weapon to be*). Got the other friend a variety of items he didn't have yet, demonstrated some boss techniques, etc. He has been spreading stats so thin though that he does not have the means to cast a lot of the higher stuff still (34/34). He needs the spices to control the universe.

Had to remind him about upgrading things so they aren't shit (especially means to cast as they too need upgrading to reach their full potential *and sometimes infusing is suggested*). Told him a bunch of areas to farm for different things we'll be wanting (while he's busy grinding Giant Lord over and over again for souls). I thought NG+ Sinner would have pyro back-up, but it didn't seem to be the case for an Ascetic caused higher game. Either that or they never triggered for me. Somewhat strange. He murdered a few NPCs that mocked him, so I couldn't use Maughlin for Alva armor, but the tombstone allowed purchasing of Smelters (needs more equip load to handle all that weight). His build does have a fair bit of agility (111, I believe), so that's nice.

Had to, again, demonstrate that 100% blocking things is the shit (in the case of fire, showing you could block explosive barrels too *while noting this applied to Ancient Dragon's crap as well*). Got him Gower's (at least this one listens to his teacher properly), demonstrated it and repair powered it (as an example of what to do when not able to abuse a bonfire). Also, had to remind him about Jester's and Old Iron Clad for negating backstabs (while going through the invisible dicks forest to pick up trinkets for him). Made a grand display of poison/toxic for him using the mists and aforementioned bow/whip (didn't bother with PTK or his Poison Manslayer *though I probably should test it a bit*). Really want that Bat Staff + Dark Fog combo though. I also want to test the Hell out of Profound Still. Get some mileage out of Strong Magic Shield as well (100% on all damage sources on all shields *doesn't work for non-shields regrettably...so no weapon blocking like this *with terrible stability*).

Pity that armor breaking doesn't factor at all for NPCs nor other enemies. Same for fooling them with Chameleon antics and other 'PvP' tools. Hush could be more (especially if a 'Greater Hush' silenced the whole body including item use and the like *not that this yet matters for foes). Miss the ability to have partial invisibility. I imagine the DLCs will return that to us as with other things (ninja flips, son). The gank squad boss fight really should have been Havel Mom, Stone Child and Giant Dad wielding the most obnoxious possible tools from DaS1 though (especially the ones we don't have in DaS2 *making only them drop that stuff when you fight them in manly solo offline*). Things like RoF, DWGR, TWoP (new hex version exists, but it seems like crap), etc.

NOTE: I should probably have Fall Control promoted for him over the 'reduction' tools he uses now (mostly the ring) now that I think about it. I already showed how Yearn can be helpful on some foes (though limited). The next DLC's spell types looked like things I would expect from the mod community. If those are real, maybe those rings I read about are real too. Return of FAP among other things. Neat.

#244 Posted by SBK91 (94 posts) -

The overpowered Action mechanic of the week on the FF boards was real time weapon switching. The chaps somehow believed it would lead to damage beyond what the strongest weapon was capable of dishing out (glitches aside), and that you were able to make use of multiple weapons' advantages at the same time. They had a hard time grasping and Action and Action RPGs had things in common. One even called hitstun overpowered while wondering why anything should ever have super armor. Saw a new-ish DMC3 TAS. Heavy use of RG and Ultimate Tempest for crowds. The latter is much more practical than it's given credit for.

His limited time with Dark Souls spent farming is what he equates with having more experience with either title than me as if that were reason for him to believe he knows better.

>grinding

>experience

wut.

I've spent more time watching average players like him (and better) go at it than he has actually playing aside from the fact that I was the one directing him and doing most sections for his first playthrough (and another guy's).

He would be wise not to bite the hand that feeds him.

Repeatedly doing the same runs with the same builds as per their preference.

Have either given Sorcery a shot?

Indeed, I may well have watched LobosJr do more with the game in challenge runs for DaS2 alone than he has spent actually progressing through a playthrough

Given the knowledge based nature of the game, that means a lot.

He's too much of a casual to really seek higher learning

Stand at distance. Chuck Lightning/Dark. Repeat.

dying to the basic Old Iron Knights in annoying fashion

He didn't know to strafe and wait out the three swing combo?

as he refuses to heal

WHY?!

while complaining how I don't give a shit about 'Sacrifice' Rings

Don't need them if you pick souls up normally.

if it were really a problem, fixing the ring and using it would be a thing as with late game when we are swimming in rings and high soul count

Can't level much normally then either due to the cost. Might as well blow it on spells and equipment.

I don't worry about Effigy's either (mostly existing for going at Darklurker).

Might as well be Lurker tickets.

I like to use up souls when I have them even when I don't have a higher goal to worry about (not especially) while playing as his guy since he's one of those chaps who cares about losing souls

VIT's worthwhile unit 50. Got plenty of points to invest.

He was the one insisting on Dark Pyro Glove, but doesn't want to do what it takes to level it nor go Hollow enough to get benefits from it.

Slap on a ring and you're capped at 75% health. Not like you'll be wanting it all the time. Just for Flame Swathe against bosses and whatnot.

So unwilling is he to adapt, he wanted his 'Dick Lightning' (like DSP) build to work well again, so back to v1.00 for us

Not entirely a bad thing. Heard the DLC level was well designed.

I tried for binoboost, but my timing is garbage, so I only get it for a half a second (ideally it lasts two seconds or so) and not quite half the time.

Not a major problem. Sure you'll improve with practice.

He agreed that my timing was bad and he would do better (proceeding to do worse).

How good of him to lift your spirits by feigning incompetence.

though Eternal says he doesn't make build plans...and no real combat tactics oftentimes from what I can tell*

Doesn't Dark Fog have low requirements?

I haven't watched playthroughs in awhile nor played directly (while he has), so when I make a mistake or get lost, it's as if I've been botching things for hours in his head

"It's like talking to a monkey."-Ysme

He didn't even see the sense in my testing for an easy way to get to Mytha from her bonfire where I first noticed only death resets certain things

I thought there was something screwy about environmental objects.

I rolled through all the pots in the way (making the jump difficult) of the lower ledge above two enemies blocking the fog gate (reducing fall damage to nothing without having to put on a ring or whatever).

Pots will break your fall?

Before I could test aggro range, he got impatient (second time through).

You must really handle a lot of these games for him. How'd he ever beat a boss on his own?

This as an alternative to killing those two repeatedly until they don't respawn

I elected to do so in my SL1.

He then went on to speak of how he's gotten good against her (only to die eight times in a row *often owed to not healing or doing so at inappropriate times*)

He should stream this shit.

He opted to trade with her (her sorcery for his spears). It was hideous to take in.

Looking forward to NG+?

I wanted to free Straid and get us Flame Swathe

No drops in Bellfry Sol?

Lingering Flame

Huge disappointment. Lower damage for two slots.

He is competent enough with Large Club 2H R2 locking, but just wasn't wrapping his head around the Power Stance dual maces (L1, I believe).

L2 is the triple heavy attack. Going to try the Mastodon Halberd or Greatsword?

It's pretty unlikely he'll try out GRS being that it eats 500 (whoopie) souls per pop.

But it breaks the game.

I want to try silencing things like Darklurker *leaving him only with melee 'casts'

It'd be a fun way to murder NPCs too.

I remember him arguing about how he didn't have to kill Lost Sinner in his first playthrough (he doesn't recall that I killed her because he was high).

On...enthusiasm?

Anyway, regarding the SoW skip, he wanted to go at it for whatever reason, so he kept going at it and got frustrated after an hour of falling

He shouldn't be dicking with finicky glitches if he can't get the normal combat down.

he takes the controller and completes the jump (going on to claim he did it all for us).

"Don't get so cocky."-Vergil.

I had to remind and advise him constantly not to be a retard and do risky things on the way to the bonfire.

You'd think it'd come naturally after a hard skip and dangerous road ahead.

He seemed to enjoy flirting with danger a bit too much and nearly got killed by a Royal Swordsman.

Does he not block?

In his head, all this was his doing (even the cautioning to play things safe and how to do just that).

And what did his head answer him?

I insisted we save Smelter for when we get Dark Fog+Bat Staff rolling

Interested to know how this turns out.

annoying damage reduction states in general

Was invaluable against Velstaadt in SL1.

would then go on to get Second Dragon Ring

What's the point of the unpatched game if you don't take advantage of how it differs from the others?

Nothing. May as well patch and switch to hexes.

How did that come up, I wonder.

It will forever be a mystery.

Business as usual aside from straight correcting their wrong opinions/statements.

I was amazed how bad he was at it. Referred to Christ as a 'magic man', Allah as a 'monster' (without being able to cite a single example of genocide or other Old Testament business *it's certainly there*), that everything religions taught was obsoleted by '2000 years of moral and scientific (?) advancements', etc. Below Oracle or even Waffle level of competence.

My, my.

Seems Vorkken's sweetspot for single target damage is the 20 man Morph, for the maximum five onscreen boomerangs. Underestimated Goggles, turned out great against Diedough-Goo *giant punching bags*. Dealt high damage and blows past their guard as a projectile.

A lot of them don't work with the AI enough, so they would quickly have to change their playstyle to one where you learn how it works

The relentless rushdown types probably have the easier transition.

DSP is a low level tournie guy (or was) and routinely gets raped by the AI on Normal for fighters (as he gets to the end of the ladders).

He was getting wrecked by low tier characters online in the new Street Fighter version.

It's a trick I like to use in other titles too (even GoW at some points).

Recall you noting so against PAIN+ Persephone.

We don't have many characters with ranged stuff though (much less projectiles).

Trickier to put in a 3D fighter.

There are characters that favor different distances, but I tend to prefer being at point blank much of the time

Might as well when you can't chip.

as with the unblockable uppercut set-up as they get up*

Get a full combo out of that?

I tried one out. Kept letting Gorgies escape my notice (getting me in trouble).

Takes a bit to get the environmental awareness back.

>DPS race

Wasn't much better solutions outside shooting it in the back with rockets first.

No Riot Shields to deal with bullets?

Doesn't look like it. They want it to be more offensively focused.

They doing PvP again?

Miyazaki hinted at it.

I don't recall such a case.

Zaheer's earth bending buddy can, though he doesn't seem to be able to manipulate metal without melting it first.

Everyone and their dog is doing lightning.

Korra isn't.

>rock banging

Wouldn't that make her bleed (more than usual)?

Microscopic organisms? Is Lucas involved?

Originally they learned it from the moon/animals, whereas Korra made it a gift from turtlelions they honed. They are showing some Lucas signs (forgetting how bending works, what they wrote, throwbacks that destroy the original character, entirely different setting). The Avatar is now just some normal bender with all four elements and the state, no particular spiritual connection or inert talent/power.

He never uses it for himself.

Fool.

It's the execution that is so amazingly bad.

AT's involvement wouldn't have helped at this point.

Plenty of retarded implications as well

Like a form more useless than SS3?

like Vegeta not controlling his ape state as a joke

He made a moon specifically to enter it.

People truly believe that Vegeta could only achieve SS4 through the machine.

Just a shortcut. Not like he didn't deserve one for a change.

Goku was made a child again.

What is it with anime and little shits ruining it?

His tail returned (by gods).

They couldn't have made him Mystic while they were at it?

He was brought out of his primal state (as an Oozaru) due to seeing Pan

Wouldn't her well being enrage him more?

Vegeta didn't need help (the only one who can control the state in canon).

"What a guy!"-Bard the Bowman.

You only need SS and Oozaru to become SS4 (for what would be at least a 500x boost thanks to 10x and 50x modifiers).

Wouldn't it have been smart to wish their tails back in DBZ? Like against Cell? Also, shouldn't Mystic take Oozaru into account (for being part of their potential)?

Bulma makes a machine to return his tail and suddenly it's all about how she gifted him the state (unearned while Goku's circumstances were legit somehow).

Bulma only gave Goku his life (by building a time machine to save him from disease).

That's beyond stupid,

The form's beyond stupid. That's what you get in non-canon territory.

Farnese sentenced her (unknown to her) half-brother's mother to death by burning (as a witch).

>first act is to remove potential Mother in Law

Forward thinker, this one.

She was appointed in a leadership position over 'advanced' troops (fancy nobles in a squad not meant to see action) of the Church as per their doctrine saying they needed a 'Joan of Arc' type

This was before Femto? An army wouldn't be necessary under his protection.

tradition demanded it even if the person had no qualifications

Like not being male?

Her being in the armed forces was to keep her out of the capital and out of trouble

She didn't take the hint?

as if she wanted him to be the person she got with

Well, long as she doesn't know it's less vile.

who is incredibly dangerous for her to be around

How so?

which greatly disturbs Serpico to the point he keeps trying to find times to kill Guts...pushing him harder than Griffith managed to by creating scenarios stacked against our 'hero'

God help Serpico when Guts finds him.

due to being around sacrifices who keep finding hot spots of evil activity

Guts does have a knack for being at the wrong places at the wrong times.

She clings to him as if he has all the answers

Dependent. Nice.

Guts appreciates her trying to be more useful

The way to a man's heart is through his retarded ex.

but harbors no affections or interest in her

He must be a genius to hang out with all these magic users infatuated with him and not have been turned into a pig already.

where it will likely mature to close friendship

He'd be wise to keep it. Never know when you need Cthulhu to wreck shit.

It's all about the potato for that boy.

Potatoes are quiet.

Far as I can tell, yes. Just that they were given no time to work on the game.

Must have spent more promoting than making it.

In this case, it would likely have been Dashing Shock (weak, free and goes through obstacles freely).

Wish I'd try it out.

All this rust, man.

"You're last years model."-Sam.

Tried to get an infusion (poison) for a bow in 1.00.

Thought you could give them element infusions.

Didn't seem like infused tools for casting caused spell types to gain poison either (sadly).

Great Heavy Soul Arrow with instant poison (and toxic) would be a great spell.

Still, plain poison arrows from Hunter's Bow do wonders for NG foes.

They were never nerfed, and much more abusive than Lightning ever was.

Poison Spotted Whip builds up equally as fast from what I can tell

I'd like it better if the recovery between strikes wasn't so long.

He needs the spices to control the universe.

Do these mortals think they could challenge the great and mighty Zeus?

I thought NG+ Sinner would have pyro back-up, but it didn't seem to be the case for an Ascetic caused higher game.

It doesn't if you're still on NG.

Had to, again, demonstrate that 100% blocking things is the shit

Tower shield is mastah race.

Made a grand display of poison/toxic for him using the mists and aforementioned bow/whip

Turned out well this time, but wish it'd stick around forever like in DaS1.

I also want to test the Hell out of Profound Still.

Nashy won't like that.

Get some mileage out of Strong Magic Shield as well (100% on all damage sources on all shields

Oh?

Pity that armor breaking doesn't factor at all for NPCs nor other enemies.

Could have been changed to reduced defense, at least.

Miss the ability to have partial invisibility.

Don't see why it's gone. It was never that good for PvP, was it?

ninja flips, son

And no one gave a damn about ADP ever again.

The gank squad boss fight really should have been Havel Mom, Stone Child and Giant Dad wielding the most obnoxious possible tools from DaS1 though

REAL Dark Sorceries? Our weapons don't seem to have the damage potential they used to (several thousand per stamina bar).

making only them drop that stuff when you fight them in manly solo offline

Covenant of Champions only. Done.

>TWoP

Gives us legitimate TWoD already.

The next DLC's spell types looked like things I would expect from the mod community.

Aggro ring?

#245 Edited by MrStarkiller (18830 posts) -

>real time weapon switching is OP

I see. I'm tempted to take a gander at the babbling of these children.

>super armor tears

Oh, boy. Was it DSP?

>hit stun was OP

On the player, the enemy or both?

NOTE: Is guaranteed hits or blocking OP too? Removal of chance must be a Hell of a bitter pill to swallow for that lot. Imagine the streams of tears if they couldn't even pause during combat.

>sorcery a shot

No. Not especially. Not even with the allure of Unleashed Magic and ideal builds to get the most out of spells (and liberal use of consumables to get more and more casts to spam). However, the one that listens better sees the glory of Soul Greatsword plainly. As noted, I showed him a bit about Yearn. Fall Control shouldn't be hard to sell him on. Crystal Magic Weapon won't get too much love (being that he remembers it for what it was *not what it has become*). I made it abundantly clear that Soul Geyser is a boss killer (particularly for larger targets).

Pretty much nothing with Hexes has gotten love, but I suspect Louis will come around before too long (given his build is well on its way to being ideal for it). He likes the idea of Climax well enough. He'll certainly come to respect RS and GRS. Dark Fog will likely be the first he sees (but it will not be in full glory with Bat Staff). Given the display of Toxic Mist and Poison Mist, he should be happy with it. As for Lifedrain Patch, I'll have to mention how it is immediate, rapid damage to things in the AoE (rather than being a status) and it happens to drain stamina too (not sure if this effects NPCs, but it shouldn't matter to PvE enemies at large). Might be times and places for it (as I showed with how the AI is retarded enough to stand in the other clouds should I only just lure them to AI boundaries or otherwise get them busy standing still *not too hard*).

With a heavy shield, one could then just turtle up (loads of stamina, Chloranthy +2, etc. to make this more viable) while retreating to let the poison do work. Maybe pelt them with the Mundane Avelynn and its Lightning Bolts (or cast other spells or something). Stacked poison and toxic as a showing of damage for him. I think Dark Fog is just another poison, so that couldn't be added in too, but Lifedrain Patch is another story (way to keep the damage up).

Shame about Acid Surge doing nothing for PvE (not even with NPCs). Should break equipment. Just imagine it. Lower damage attacks from broken tools simply doing nothing on hit. Higher damage stuff suffering severe nerfs. Enemy defenses and perks crumbling away. This along with a bit of damage as a bonus. Not so hot for naked monsters attacking with their bodies, but for NPCs relying on gear? Sucks to be them. Especially if their shit uses poison or bleed (stopping build up).

Miracles (in this unpatched version that never seems to get to NG++ playthroughs) see little use other than Lightning Spear variants.

>didn't know to strafe their linear shit

He does know. He just doesn't execute it properly sometimes.

>why

Because he doesn't watch his HP (just as he doesn't mind what item he has selected). Often forgets to watch his stamina too.

>Binding synergy with Hollow scaling of Dark Pyro Glove

That's precisely the point I made. He just wasn't going to listen.

>not entirely bad

Agreed. His unwillingness to learn his other options is though.

>well designed

I feel it is pretty neat at any rate. Wish the floor spikes did appreciable damage (to enemies). I liked the stairwell that is spike trapped (that's more like it). Give me more of the Sen's Funhouse experience, please.

>improve with practice

Might take awhile, frankly.

>low requirements

I believe so, but he is only willing to take INT to 10 (for meeting the spices at MIN). Louis should already be able to cast it, but we're waiting on Bat Staff (Ascetic to the rescue *we'll murder Freja while we're at it for the MLGS*).

>screwy things with the environment

Seems like some things don't change even after using Ascetic. Aside from metal chests, the shortcut doors as with the path to Lost Sinner would stay open. But yeah, explosive barrels and other things already dealt with will not return unless you die (or maybe leave the area far enough to force respawn).

>pots break fall

No, nothing like that. The pots are merely in the way of an angled roll to a platform above the stairs. The platform breaks the fall distance up. The pots carry risk of being poisoned. You can evade to the platform without breaking any of them, but this was just to remove the aggravation. Failing that, those that would give us trouble could be murdered until they stop spawning. There were options. I just wanted what I felt to be the best (and quickest) for our case.

>how did he beat a boss on his own

By being overpowered and already having been taught about the bosses through my demonstrations in previous playthroughs.

>elected to do so in SL1

To kill them repeatedly or find a way to avoid having to do that?

>no drops from midgets

There should be. He likes farming/grinding so much, he should be maximizing his chances by clearing the place repeatedly in chance increasing gear using safe strats after each ascetic (but his focus was on spices more than more Swathes *which lose in his heart to Dick Lightning*).

>huge disappointement

It's certainly not all it should be. Feels like you need the ring to make it last a viable amount of time for multi-traps (doesn't quite set off fast enough when activated either). Two slots was a bit much to ask aside from making it a long cast with a large stamina cost (Avelynn also surprised me in this regard while using it to wreck Royal Rat Authority and his pals *lock on from range, fire some bolts and switch targets during a given input to kill multiple dogs per 'triple shot'*).

>Mastodon Halberd

Yes.

>Greatsword

Both have seen its glory.

>on enthusiasm

Were it only so.

>block

He does (now and again) and was. Trouble came when he would get guard broken or attack at dumb times.

>what did his head answer him

"You done good, kid." - Eternal's Headcanon that day

>how that turns out

Should go swimmingly given the reputation of the combo for application and the known entity that is how effective poison (and toxic) are on him. Keeping him at a distance though? Might prove troublesome. Particularly the low evade i-frames. Having high fire resist helps a bit. If Profound Still can negate his Flame Weapon and Immolation Casts (despite being a part of the fight's script), that would be super. Even better if the does the animations and it just fails (and can't try again *or gets looped while trying it*). I expect to find that it doesn't apply to him though. That would be absurd (but then, so was the display with Darklurker). I imagine Looking Glass Knight won't appreciate having his lightning antics stripped from him. I imagine the summon won't count as a spell (if it did, that also would be neat). So much testing to do with that charming Hex.

>helpful against Valstaadt

For applying poison, these animations will be very nice. I imagine 'bleed' would do well there too, but it's just so bad...

This said, an opening is an opening (though it can be better to land the 'big' stuff just after it finishes).

>muh sciencism

Rob Ager has a neat video about the myth of AI that man seems to cling to. In Part 9, I believe, he addresses this faith in Science to the point of blindness not unlike what one would call faith (in religions). You might find some of that to be useful ammo.

>learning process with testing

"How sweet it is!" - Android 13

>pause whoring for PAIN+ Persephone

That sounds likely.

>can't chip

Yeah, that's one of the bothers with not having the chip damage option in T:R. That's one of the faces I have to bear in mind when playing against Louis in TTT2. T:R has a timer also, but it doesn't ever factor.

>full combo

I'm sure it could, but I'm awful fond of using the huge launch as an opening to land an unblockable lariat for high damage (easy too) and a chance at more on their wake-up (against a wall I might get a free low shoulder, set-up for a flip, etc. while if they land normally, I might rush in with a running jump kick, cancel into one of the launchers, step on them, cancel into shoulder, go into the tackle and so on). It's just too perfect a set-up for an otherwise difficult move to land (while landing very good damage with minimal effort or skill needed).

>shooting it with rockets

Not really an option in the run that was being tested. Would be a happy accident for Gorgies to die from frags that happened to take out the rear guns of the Tank.

>Korra isn't

Korra is a failure surpreme.

>make her bleed

Not according to her fans.

>the lion turtles

Ah, yes. I remember all that business with the retcon now.

>enrage him more

More like engorge. Clearly, he did not see his grandaughter as family. But as what Chi-Chi wished he saw in her. Not that this would stop Goku from abandoning her. The only real chance to avoid that is to be strong enough to be a training partner.

>shouldn't Mystic take Oozaru into account

Yes. Also, fun fact. Goku's use of the 'Super God Water' meant that from that point and onward, he had the x10 boost from Oozaru at all times. Consider that when looking at his 'power' for the rest of the series. Granted, AT makes things up as he goes (including power levels, modifiers, etc.) and forgets them quickly. You could say this gave him yet another advantage against Vegeta (that wasn't enough).

>before Femto

Correct.

>like not being male

Especially so in that case.

>didn't take the hint

Trouble found her. She got to liking it too much. She brought it home.

>how so

Everybody dies around him. Largely owed to his being a beacon for the supernatural (as a sacrifice that walks in the interstice between worlds). Also, he travels with another such being. He also declared war (laughable to God Hand, but some apostles take it seriously) against the 'demons' and other monsters. Lots of heat on this fellow. He's not exactly the 'best person' around when they encounter him as the Black Swordsman (his darkest hours as he was solely seeking revenge and acting accordingly). The time he spent in the other place has made his 'better half' a real entity. One that wishes to assume direct control (starting with the elimination of those that caused Guts' diversion away from the shared goal that binded the two together). It now waits for his new party to die, for him to despair and for it to have its time. If given half a chance, it'll use Guts to kill them off and get right on where they left off in the mad quest. This ego of his made real, the hound takes shape in the armor that drives him berserk. Without guidance, he can be easily enough overcome (as it wills him to lose control). When that happens, it is very likely he will kill everyone (friend and foe alike). This concerns Serpico as Guts has nearly killed the lot of them on more than a few occasions (and there would be not a thing to be done to stop him *that he could do*). You might see how all this weighs on the secret brother's mind (putting aside that his half sister lusts for him and for this dangerous new chap while learning witch craft after having become betrothed to some random captain).

>when Guts finds him

He wouldn't have to search hard with Serpico as part of his merry band. Guts doesn't see him as a real threat. He needs Farnese to take care of Casca. Serpico to look after Farnese. Shierke to overlook everyone. Puck to heal. There are others, but they're less important. The 'band' is growing. He's been alone for a long while, so this is a means to help distract him from the dark place he put himself (when he was out and about covered in smoke from flames he set himself ablaze with only to be put out by juices of partially mutated human babies, trying to murder a loli apostle, willing to cleave in half an innocent little girl for shielding said prey, surrounded by the horribly mutilated masses of dead children, etc.).

>dependent

That can easily lead to yandere traits.

>a genius

A natural in the art of courting the magic girls (just like Broly).

>need Cthulu

The creature acting as a nod to that one was 'recently' killed by the party (with some help), but, yes, it's better to have a mighty wielder of the arcane on your side now and again.

>more promoting

Not especially. They needed the full year to manage that much (especially with the interference from Lucas and his flunkies).

>element infusions

Sure, but that's not of any interest to me. I want a Poison Hunter's Bow +10 (with Poison Arrows). That's what the review copy allowed.

>faster attack recovery for whip

Slightly better range would help too. Seems a tiny bit shorter than it ought to be.

>still on NG

So Ascetic isn't enough to cause the NG+ experience with her, eh? Has to be the real deal? How terribly exploitable to allow the obtaining of Old Witch Soul without needing to deal with all that. Easy Flame Weapon hunting.

>Nashy won't like that

I believe she's on the list of three known things immune to it. Another would be the mounted chaps in Harvest Valley. I forget what the third one listed was. Likely, Big Sexy 2.0 would be immune like Womanus is.

>good for PvP

Slight edge post-patch, but pre-patch, it meant you couldn't lock-on to them (RoF). Also, if subject to AI, you had another chance to lessen their ability to track you by evading sight.

>legitimate TWoD

Knowing them, they would make it slow and harm both in a small way for a short duration (effectively ruining that too unless you can simply out heal them).

>aggro ring

No, not the challenge stuff. Silly spells like random pillars of fire spreading out like a wall, a sorcery WoG (probably really weak), a miracle version of Soul Shower with lightning (much more focused over a location), Hex Wog with Soul Geysers (both weaker than normal in all likelihood), etc.

EDIT

DSP has started DMC3:SE HD. Also, new Bayonetta 2 footage.

#246 Posted by SBK91 (94 posts) -

I see. I'm tempted to take a gander at the babbling of these children.

http://www.gamefaqs.com/boards/932981-final-fantasy-xv/69766358

"Mobility alone can win fights"-Advil

Oh, boy. Was it DSP?

No, amazingly.

On the player, the enemy or both?

Enemy, I'd assume. Lords of Shadow knew what it was doing.

Is guaranteed hits or blocking OP too?

Of course. Any way of negating damage (making victory possible) is 2good. That includes walking.

Removal of chance must be a Hell of a bitter pill to swallow for that lot.

It's not completely gone. There are glitchy hurtboxes to exploit.

Imagine the streams of tears if they couldn't even pause during combat.

Using quick select items? Inconceivable.

>Unleash Magic

Well worth it on any magic build.

However, the one that listens better sees the glory of Soul Greatsword plainly.

Great Lightning Spear is usually better, but the sweep is nice and requirements lower.

Fall Control shouldn't be hard to sell him on.

Any different than the ring?

being that he remembers it for what it was *not what it has become*

Grand Lance and the new Richard's would have loved the original.

I made it abundantly clear that Soul Geyser is a boss killer (particularly for larger targets).

It was all it was good at. But magic can't have nice things.

He likes the idea of Climax well enough.

Taking all souls hurts the appeal.

Dark Fog will likely be the first he sees

With enough copies, it'd make a fine sniping tool. Damage wouldn't suffer on higher NG+'s like Lightning would, and should pierce shields.

As for Lifedrain Patch, I'll have to mention how it is immediate, rapid damage to things in the AoE

Never tested it's total damage compared to GRS. Wonder how it'd compare if you got a couple out at once (if that's possible).

Might be times and places for it

Guardian Dragon comes to mind.

With a heavy shield, one could then just turtle up...while retreating to let the poison do work.

Very few enemies in NG can take one poisoning. Combined with spells works very, very well against bosses.

Stacked poison and toxic as a showing of damage for him.

How have you been applying toxic, the mist?

I think Dark Fog is just another poison

Correct.

Lower damage attacks from broken tools simply doing nothing on hit.

Smelter would be hilarious. Watch that greatsword hit for double digit damage *before Numbness and Havel's*.

Enemy defenses and perks crumbling away.

I need moar stunlock.

Miracles (in this unpatched version that never seems to get to NG++ playthroughs) see little use other than Lightning Spear variants.

Heavenly Thunder is supposed to be a decent Firestorm alternative. Blinding Bolt looked terrible. Sacred Oath is good for Mundane weapons and Mace of the Insolent. GMB for tanking.

He just doesn't execute it properly sometimes.

Holding L1 and moving right?

Often forgets to watch his stamina too.

"What a gaffe."-Rook.

Wish the floor spikes did appreciable damage (to enemies). I liked the stairwell that is spike trapped (that's more like it).

Are there actual puzzles?

I believe so, but he is only willing to take INT to 10

Could get by with 9 with the Hexer's Hood.

we'll murder Freja while we're at it for the MLGS

Crystal Soul Spear is probably better when you have the Greatsword.

By being overpowered and already having been taught about the bosses through my demonstrations in previous playthroughs.

All his doing, of course.

To kill them repeatedly or find a way to avoid having to do that?

The former. Gauntlet before Velstaadt got the same treatment.

He likes farming/grinding so much, he should be maximizing his chances by clearing the place repeatedly in chance increasing gear using safe strats after each ascetic

It's pretty fast with Lightning after killing the black phantoms, and they drop luck coins.

*which lose in his heart to Dick Lightning*

His heart should see what it does to the Throne keepers, Sentinels, Dark Lurker, Velstaadt, etc.

Feels like you need the ring to make it last a viable amount of time for multi-traps

No good places really favor that kind of set up either.

lock on from range, fire some bolts and switch targets during a given input to kill multiple dogs per 'triple shot'

Neato.

"You done good, kid."

"If only GMG was up to snuff like me."

If Profound Still can negate his Flame Weapon and Immolation Casts (despite being a part of the fight's script), that would be super.

That'd utterly break the fight. Would his burst even work, or just stand there like an idiot?

So much testing to do with that charming Hex.

Throne bosses wouldn't be able to buff, and possibly not revive each other. Velstaadt's down periods become free openings. Run right up to Freya and smack her face during the beam. Does fire breath count? Make the dragons and Old Iron King even dumber.

This said, an opening is an opening (though it can be better to land the 'big' stuff just after it finishes).

Did just so with Flame Swathe after the application.

Rob Ager has a neat video about the myth of AI that man seems to cling to. In Part 9, I believe, he addresses this faith in Science to the point of blindness not unlike what one would call faith (in religions).

Hadn't heard of him. Intriguing.

It's just too perfect a set-up for an otherwise difficult move to land (while landing very good damage with minimal effort or skill needed).

No reason to bother with a combo then.

Korra is a failure surpreme.

A water bender who clings to the fire philosophy *her opposite*. She keeps revising history, endangering herself and others by recklessly charging in (even when not to her benefit), and never takes responsibility for her actions. The third season manages to be worse than the first (to the point of being taken off the air) without pro bending. Baldie's plan is anarchy? Will warlords not be a thing (and people electing others to protect themselves)? How is this band of nobodies breaking into secured areas with police/militia so easily (when it's established they can't fight them directly)?

Not according to her fans.

Courting a few of them at the moment. I don't buy Toph matching Bumi as a child. Some of Korra's fan showed up to defend the indefensible. Didn't like when Aang was pointed out to resist blood bending (Korra hasn't) and never lost to chi blockers (Korra has) in canon. They were wise enough to stay away from her moral failures.

I remember all that business with the retcon now.

Like Wan's story, but none of the mythology changes. For all powerful spirits, Raava and Vaatu sure were separated easily by a fire bending initiate. Preferred the Avatar having always been a thing (planet incarnating to live with people). Now it's just a dumb fusion.

Clearly, he did not see his grandaughter as family.

Had he, he'd surely run as fast as his hair monkey legs could take him.

But as what Chi-Chi wished he saw in her.

An inexhaustible supply of wealth (food) via grandpapy?

The only real chance to avoid that is to be strong enough to be a training partner.

But not too strong like his boys. He wants to be able to win (Vegeta's out).

>Super Water God

*eye twitches*

Consider that when looking at his 'power' for the rest of the series.

Wouldn't that make SS4 equal to regular SS1, since Oozaru is accounted for?

You could say this gave him yet another advantage against Vegeta (that wasn't enough).

There's a reason Vegeta's dominant in both fusions.

She brought it home.

Why can't they stick to groceries? Nobody hates bread.

as a sacrifice that walks in the interstice between worlds

They see it as an insult?

He also declared war (laughable to God Hand, but some apostles take it seriously) against the 'demons' and other monsters.

Shierke seems much more threatening. If he sacrificed to the behelit, would she be given up (as a prior sacrifice)? Or be ignored?

The time he spent in the other place has made his 'better half' a real entity.

As part of the armor?

starting with the elimination of those that caused Guts' diversion away from the shared goal that binded the two together

Not very rational to kill off his benefactors. Skull Knight would stomp it. His son won't stand for it.

It now waits for his new party to die, for him to despair and for it to have its time.

Is he any more powerful as it?

This concerns Serpico as Guts has nearly killed the lot of them on more than a few occasions

By losing control? Do none of them stand a chance at beating him in immediate combat?

That can easily lead to yandere traits.

Step 3: Nurture dependence.

A natural in the art of courting the magic girls (just like Broly).

Femto's girly looks will be the death of him.

it's better to have a mighty wielder of the arcane on your side now and again.

As in, all the time.

I want a Poison Hunter's Bow +10 (with Poison Arrows). That's what the review copy allowed.

Didn't think they'd change a game after that point. Wonder how poison works with Bayonetta's new bow.

I believe she's on the list of three known things immune to it.

Figures.

Knowing them, they would make it slow and harm both in a small way for a short duration

Couldn't just make it cost 10,000 souls?

DSP has started DMC3:SE HD.

So it begins.

#247 Posted by MustafaEl-Deeb (539 posts) -

I wonder when will you read his coverage, GMG.

#248 Edited by MrStarkiller (18830 posts) -

Deeb: >coverage reading

Could be a bit. Had been working 9 days in a row before a 17 hour sleep. Recently got around to seeing if /cgg/ had anyone that knew a thing about GoW in it. Unsurprisingly, no. They didn't. Might be nice to have SBK help them (as I've been looking to) understand some realities such as how ranks are themselves challenge conditions to meet (and don't factor in vanilla's hardness as with not upgrading *self-imposed*): https://archive.moe/vg/thread/77809408/

Unfortunately, their threads don't seem to have much in the way of legs in this current lull, while other 'generals' are much more active (closing topics prematurely). Had a guy beginning to show interest in moving on to vanilla VH (and possibly beyond).

NOTE: Seems I'm caught up with FSL, but need to get back to (starting) your GoS run (then GoW:A *wherever that left off*). You going to finish your plate with GoW1 in the near future?

SBK: Still haven't gotten around to the new season of Korra. I believe it is about over now. All I've seen of the game is element switching (stances).

Footage of Shadows of Mordor seems interesting enough. Lords of the Fallen seems like D. Souls combined with Darksiders, so I'll keep an eye on it. Bloodborne should be interesting enough at least to watch be played.

On the front of playing things, mostly T:R (TTT2 when visited) and DaS2. With the latter, one friend reset again (making us do DEX/FTH this time *small change to the usual*). The other is still gathering things as per my instruction. With the latter some testing was done. Too bad about Bent Blade not being possible to infuse (doesn't show up in the list at all). I wanted it to be poison. Couldn't figure out the special L2 for left-handed Spider Fang (not sure why). Wanted to use the rapid pokes for poison. Haven't made the Chariot Lance poison to see how its multi-hits do on that front. Freja was poison immune (Mytha probably is at least that much). Said spider boss was hugely annoying thanks to the head hit box and armor factor for about all approaches I thought up as alternatives to what I'd done before (just using melee). This for NG+ slaying to get MGS (making it magic) and Spider Fang (we'll get Crystal Soul Spear later). Still need to get Unleash Magic and some other stuff. Got Bat Staff. It's not bad for applying poison with melee hits at all (couldn't make it a Poison Bat Staff to make it truly ridiculous). With Dark Fog it was really giving enemies the business.

The most recent patch seems to have made focus on melee a bit stronger. The DLC area apparently re-used Smelter (made DSP cry "Uncle!" and respec into a Red Twinblade user), brought in Reime (he dual wields rather than using his famed shield) and used Sir Alonne. The latter two are neat. No actual fight with the supposedly absurdly powerful Manus daughter of this place (the King was already gone and she went mad for it *splitting herself up*). Curse areas seemed to be a hit with some. Not sure if you've seen all this yet though.

Tried out Immolation a bit. You can multi-buff (pre-patch) certain things, but this is not among them. For such a lame spell, that's garbage. Felt like the regeneration ring wasn't working at all. Not sure if Lingering was helping either. I imagine regeneration items with Immolation would be good. Ring of Blades does effect it. It would be nice if Unleash Magic worked too. I don't think our resistance to fire matters for it (else you could become immune to the con of the pyromancy). Sun Ring was tested for activation exploitation too, but it didn't allow for antics like Karmic Justice did (taking small bits of damage through something like a shield). Obviously poison didn't set it off (nor did Immolation constantly proc it *which would be fucking excellent to the point I would question the community for not making me aware of this*).

Tried Profound Still a little too. Najka couldn't use her sorcery. Apparently Freja's laser doesn't count as such. Seemed like necromancy for skeletons didn't get effected either (which is a real shame as that would have been good for Executioner Chariot). A bit of testing for Yearn showed it working well in some regions more than others (Dead Again would be far more limited owed to needing bodies around for it *else you have to use it as things are dying*).

NOTE: The current /cgg/ thread won't likely last long (I linked to the one I got involved in), but here's the latest: http://boards.4chan.org/vg/thread/78613906/cgg-cuhrayzee-games-general *feels like it will be dead before the day's end*

---

>link to babbling

I see. Pain Elemental (Advil, I presume) seems slightly stupid from the first response he makes to you. So he's fallen into the same trapping as Gunnery in talking with you about KH (while knowing nothing of what he speaks). How nice. Seems he was unable to keep his word for very long (replied despite calling you a variant of DMG *DaMaged Goods*). The casual admits to only being able to handle a few fights (and he had the nerve to stream his shame). Doesn't seem fond of "vet" talk either (something to work with *among so many other greatest hits*). Saying it 'makes it possible' to win fights might have been giving him too much to work with though (would have been good to clarify you don't always need to move at all beyond a swift attack and perhaps some i-frame abuse or whatever).

NOTE: Seems the DmC boys have been free to say a lot of nonsense in recent times too. Still have to see about setting time aside to disconnect long enough for another IP change.

>glitchy hurtboxes to exploit

"I'm interested in this." - Alucard

>usually better

Certainly, but I do so enjoy the effect being a seeming AoE (full coverage) and piercing all things (walls and foes). That's nice until he can get Wrath of Gods (low requirements compared to what I would have expected). Was bitterly disappointed in Flame Swathe and a few other power hitters regarding their ability to actually land their damage on Freja (especially gross with the various types of AoEs we tried).

NOTE: I feel like I really need to consider adblock for when I visit GFAQs. I find their audio adds to be even more annoying than the crap I deal with for free anime viewing sites (or even some porn cases). Disgusting.

Anyway, have this: https://www.youtube.com/playlist?list=PLfNFDvsu6rLXfPdhe9xnuIh0o897o8beW *Bayonetta 1 Commentary from Kamiya as he has a casual playthrough* Seems odd to me that he didn't find anything worth encorporating from NG into Bayonetta (GoW's spectacle was the primary thing he wanted to put into the DMC formula *though there are clearly other things too, but he doesn't go over them in written interviews*).

>different than ring

Different from it and other fall reduction cases in that it is total reduction: https://www.youtube.com/watch?v=88ig6e4qg3g

>magic can't have nice things

Too right.

>all souls

Yes, I had to remind him why we weren't yet using it. He must eliminate all his want for magic first. Resonant Flesh didn't do as I expected (on an unrelated note). Thought it spoke of HP regen, but instead it takes 2K souls for an HP MAX extensions (that only lasts a minute and can be used once). Silly.

>Dark Fog appeals

Yes, it seems like it will fit in very well with our current roster of cheap tools. It's a shame though that Lifedrain Patch has such stupidly short range. I don't think it lasts long enough to really have multiple at once short of a team of players doing it (in which case, you can have a team doing other neat things like this: https://www.youtube.com/watch?v=yQEP5s6iZik *I've seen a lot of amusing videos I could share with you in recent times* )

NOTE: Seems more sensible to team it with Toxic Mist being that you can't stack Poison atop what is essentially another poison. Lifedrain Patch should also work out just fine (as a follow-up to both). Breath in my miasmic love, vermin. Ebola-chan comes. Is your body ready?

>how to apply toxic

Yes, the mist. Haven't been using any "pies". Maybe if they had Dung Cakes. Have to keep these things classy, you see.

>Heavenly Thunder and Blinding Bolt

Neither impress me much, but would be neat in places like Shrine of Armana (water abound). There is a new lightning AoE spell that seems much more usable in general though. Huge targets put aside.

>Sacred Oath

Still have to get around to using it, Numbness and other buffs.

>actual puzzles

I don't think we can quite call them that, no.

>the former solution

I see. Lobos had his own strats (for running by). Same story for part of the Iron Keep.

>Lingering Flame

Could really use a buff on duration time. A long duration buff (made longer by the ring). Speaking of ring buffs, RTSR. BTSR should be less garbage (even if it means a +1 and beyond version of it), but PvP has to ruin everything.

>utterly break the fight

Right you are. So I suspect it wouldn't work at all (though Darklurker is a case where that actually does happen). IF it worked, he would just be standing around like an asshole. Things still try to use their abilities even when they cannot (they don't have a 'failed cast animation').

>DefWat wouldn't buff or revive

I'm confident the latter would still happen. Maybe not the former.

>Velstadt's casts

I feel like the spell shot would certainly just be an opening (best used for toxic as that won't have reduced value *Bat Staff Dark Fog can be landed during any attack opening*).

>fire breath count

I doubt it. One way to find out, eh? And I meant to do as such.

>hadn't heard of him

I never mentioned at least his analysis on spatial awareness in The Shining?

>Korra the supreme failure

Must be tough playing Devil's Advocate for this protagonist.

>monkey legs

This a Ferguson reference? At least that jazz was far enough North of my workplace that I didn't have to care.

>but not too strong

Right you are.

NOTE: Unsurprisngly, Goku fans are easily baited with this dialogue no matter where you go. Take it to the chans now and then. Have a laugh. They'll think you're me.

>eyes twitch

As they should.

>wouldn't that

It ought to, yes. But not for Vegeta (who didn't have any such permanent passive buff). Granted, Mystic should still piss in the face of all that noise. Goku really comes off as being stupidly low level with this considered. Think of how low his PL was compared to Raditz despite already having his transformed power unlocked. Then again against Vegeta (needing KK to take him beyond 10x power into the territory of 30 and 40 times). Absurd, really. But no fans of his will recognize all this. Excuses for days.

>sacrifices

They have to be important to you. If she is, she is a valid candidate. She seems important to him (like the rest of the party to varying degrees *no one more than Casca*). It has no meaning otherwise. You might be able to pick and choose. However, if the only one around at the time is someone you don't wish to give up and you're dying, you are going to be dragged into the vortex of souls for not being a huge dick.

>part of the armor

It bleeds through into the armor, but is still his living ID.

>Skull Knight and moon child

Both should be quite capable of dealing with Berserk Guts, yes. The former might not be able to easily say as much for too much longer.

>more powerful

Much more resolute, ruthless, etc. As an individual, he is stronger for it, yes. The armor already grants him great power (but the madness suits said demon dog rather than being controlled by it). Being rendered sane does not take away the boost (so he needs Schierke to wipe away the negative influences as his support). Farnese might be able to, in the future, help serve that role while Schierke is free to cast the big spells though the little witch might want to hog the job for some skinship time (though it is more a soul form thing with a bit of peering into the mind and memory of Guts *not a great place*).

>losing control

Yes.

>stand a chance

Not really, no. Schierke would require prep time. The rest are fucked.

>girly looks as undoing of Femto

Good point.

>how poison works in Bayonetta

With regards to style points? I'm curious about that myself.

>cost 10K

Pay to win, baby.

>so it begins

Went how you would expect. All in for extensions, almost no upgrades, item spam towards the end, etc. Pretty sad showing. I suspect this is how each experience he has with similar such games will continue to go. Just odd that he knew to use the basic jump for i-frames from the start. I can't think of any other games that do this (nor why one would immediately just know that to be a thing). I doubt his fans knew enough to tell him even that.

#249 Edited by SBK91 (94 posts) -

One shmup section away from PPing W101. It's ten minutes into the level, so practicing is difficult. Glave made a mockery of KH1 Lv 1 via the damage exploit (most bosses dying to one Summon). He noted standing next to a boss with Aerora up (passive damage barrier) killed quicker than using it with physical attacks (which messed up the damage glitch). Stitch breaks the hardest KH2 boss at decent levels (if you're hit, he'll immediately stunlock him once he finishes attacking, giving massive HP drops allowing you to heal then counter). Someone hacked the game and pulled values on the counter attack system bosses use (think Vergil's point system). Most have a limit of 12.5. Most normal ground hits are 1.0, normal finishers 2-3, magic varies considerably. One of the most powerful (Final Firaga)? 0. Ars (series of invincible melee attacks) is 9.5 on the last hit (which can be skipped), zero on all others. You can imagine what happens next. Reflect was made MUCH stronger in the re-release, dealing 4.5x more damage to bosses. Glave said the B Team tried their hand with fractional damage in the portables. 7% of current HP capped at 7 damage (when bosses have hundreds). Way to go Osaka.

Had been working 9 days in a row before a 17 hour sleep.

Christ, what the Hell happened?

Might be nice to have SBK help them (as I've been looking to) understand some realities such as how ranks are themselves challenge conditions to meet (and don't factor in vanilla's hardness as with not upgrading *self-imposed*)

As far as DMC3 goes, Spiral/KA RG/switch whoring makes short work of most normal mobs on Normal for zero effort. Killer Bee is easy to jump cancel and has excellent DPS and with little commitment.

Still haven't gotten around to the new season of Korra. I believe it is about over now.

Probably worse than S1. The plot's nonexistent for the majority. They ended on a high note (with her as a crippled bisexual). She didn't manage to take down ONE baddie, losing again in the Avatar State (was going even with an air bender below Tenzin before poison kicked in). More bad Bolin humor (and they brought his grandmother in on it). They're really trying to make it the 'Legend of Jinora'. She turns the tide in the season finale (again), has better spirit powers than Aang, and is declared a air bending 'master' (despite not being able to contribute against the Lotus or being able to use Zaheer's newest trick). Their logic for Zaheer immediately picking up air was he was a top tier martial artist...but if that's the case, why wasn't Aang (who had mastered air bending) not able to pick up Water, Earth and Fire off the bat?

All I've seen of the game is element switching (stances).

Platinum is apparently better at capturing the feel of Korra better than the animation studio (they keep her muscular while Mir draws her too thin).

>Lords of the Fallen

Hadn't heard of it.

Bloodborne should be interesting enough at least to watch be played.

Blood vials are replacing Estus. The weapon switching animation is now an attack. One hand and two hand will be very different (the dual saws turn into a scythe). Firing a gun at the right time will trigger a riposte like attack (hope ammo is restored at checkpoints). It has regenerating health system that allows you to heal by attacking quickly enough after receiving damage. Heavy attacks can be charged, and are required for backstabs.

>DEX/FAI

Is he tired of winning?

Too bad about Bent Blade not being possible to infuse

DLC weapon?

Said spider boss was hugely annoying thanks to the head hit box and armor factor for about all approaches I thought up as alternatives to what I'd done before (just using melee).

Wouldn't be a problem if it wasn't for the spawns. Dark Hail and GRS worked well at point blank.

This for NG+ slaying to get MGS (making it magic) and Spider Fang (we'll get Crystal Soul Spear later).

B-b-but CSS is da bes.

It's not bad for applying poison with melee hits at all (couldn't make it a Poison Bat Staff to make it truly ridiculous).

Really? I briefly tested it in Earthen Peak. Wish Dark Fog wasn't too slots, bit expensive for four casts (fine for bosses).

The most recent patch seems to have made focus on melee a bit stronger.

And magic weaker still.The hate for it's power is disgusting.

made DSP cry "Uncle!" and respec into a Red Twinblade user

All the rage nowadays. Even survived a patch.

No actual fight with the supposedly absurdly powerful Manus daughter of this place

She knows better than to mess with Almighty Zeus.

You can multi-buff (pre-patch) certain things, but this is not among them.

Thank God Sacred Oath and weapon buffs still stack.

Felt like the regeneration ring wasn't working at all.

It's mostly for chip damage on SL1.

Ring of Blades does effect it.

Excellent. Does it apply to any other Pyromancies?

It would be nice if Unleash Magic worked too.

Affinity seems like HCSM to only scale with intelligence, the catalyst doesn't matter. Doubt Unleash Magic affects it.

nor did Immolation constantly proc it *which would be fucking excellent to the point I would question the community for not making me aware of this*

It'd be fucking hilarious running around blowing away mobs and bosses while rolling.

Seemed like necromancy for skeletons didn't get effected either

Bummer.

So he's fallen into the same trapping as Gunnery in talking with you about KH (while knowing nothing of what he speaks).

The board in a nutshell. They'll admit multiple characters would lead to worse gameplay, but still want them even if those who aren't Sora suck. One chap is particularly fixated on 'combos' and KH lacking complexity due to the simple inputs (having zero clue of the breadth of options). Believes Dante is the epitome of versatility.

The casual admits to only being able to handle a few fights

Then hating them for their broken mechanics (forgetting Sora has plenty to answer with).

saying it 'makes it possible' to win fights might have been giving him too much to work with though

He didn't capitalize on it, surprisingly.

Seems the DmC boys have been free to say a lot of nonsense in recent times too.

Bubbles returned, put half the board on Ignore and used the other as for group therapy sessions. Slapped anyone moderately disagreeing with him as Harrassment. I am apparently vile for using pet names during a family fallout (because people know about these things before he shares them on a gaming board). Psycho declared the Blue Rose his favorite Devil Arm (despite not being Lucy or a Devil Arm). Now they're going on about Nero being Vergil's son (who hates humans) or clone (despite Nero lacking demonic descent).

"I'm interested in this." - Alucard

Just guessing there will be if rotating attacks or persistent AoE's are present (like Magnet, Rodin and Bomb).

>piercing walls

Ah, that is worth noting. Can't believe they made us wait until the DLC for Dark Greatsword.

Was bitterly disappointed in Flame Swathe and a few other power hitters regarding their ability to actually land their damage on Freja

You have to be point blank for any magic to be worthwhile, in which case might as well go dual clubs.

feel like I really need to consider adblock for when I visit GFAQs.

Good God, they just couldn't start right away. Instead, wait for you to be in the middle of something then no way to shut 'em up. Not a fan of the buy crap sidebars.

Commentary from Kamiya as he has a casual playthrough

Definitely going to have to watch it. Most interested on his take of Chapter 16.

Seems odd to me that he didn't find anything worth encorporating from NG into Bayonetta

The weapon variety and design is still unmatched. It's the only series where basic mooks are as threatening as anything else. Did a great job with throws in East Action, good approaches (FS variants), counter attacks, etc.

GoW's spectacle was the primary thing he wanted to put into the DMC formula

He could have laid off the environmental bosses a tad. W101's are more levels than enemies.

Different from it and other fall reduction cases in that it is total reduction

*cue Goofy holler*

Yes, I had to remind him why we weren't yet using it.

Has anyone tested it's power with no souls fuelling it?

don't think it lasts long enough to really have multiple at once short of a team of players doing it

Damage is pretty good. 2000 against those dark orb tossers (compared to 1000 for GLS). Cast time's a bit long, but that's ok.

>link

Three guesses at SoH's favorite spell.

I've seen a lot of amusing videos I could share with you in recent times

By all means.

Breath in my miasmic love, vermin. Ebola-chan comes. Is your body ready?

Nuclear? Bro, we're going chemical.

Yes, the mist.

Does it work on Smelter?

Still have to get around to using it, Numbness and other buffs.

Pre-patch Santier's Spear is the shit with it, Ring of Blades and a weapon buff.

>no proper puzzles

Good.

Speaking of ring buffs, RTSR.

It no longer affects magic.

but PvP has to ruin everything.

But the meta has to be fair, balanced and diverse. How can that be when everyone is rocking Havel with katanas?

Things still try to use their abilities even when they cannot

Grateful they didn't make the AI adapt like most would (though that would take work).

I never mentioned at least his analysis on spatial awareness in The Shining?

Don't recall.

Must be tough playing Devil's Advocate for this protagonist.

Not as tough as being the protagonist.

This a Ferguson reference?

No. I'm glad they're paying homage to him, but don't think looting, riots and clashing with law enforcement is the best way to do so.

At least that jazz was far enough North of my workplace that I didn't have to care.

Didn't he engage the officer or something?

Unsurprisngly, Goku fans are easily baited with this dialogue no matter where you go.

They think looking forward to a fight with Uub meant something (other than him taking advantage of the impoverished).

But not for Vegeta (who didn't have any such permanent passive buff).

He wouldn't have accepted anyone (from having not earned it himself).

Think of how low his PL was compared to Raditz despite already having his transformed power unlocked.

Wonder how Raditz would have turned out if he hung around. Probably Goku and Vegeta's level (for AT being lazy).

Absurd, really.

Vegeta's homemade techniques are better than those crafted by gods. Imagine if he spent time making his own KK. Perfect Cell? Pls, stahp.

Excuses for days.

Too bad canon doesn't care for them.

However, if the only one around at the time is someone you don't wish to give up and you're dying, you are going to be dragged into the vortex of souls for not being a huge dick.

So Guts is fine then.

With regards to style points? I'm curious about that myself.

Foes look like they got a HUGE HP boost, so a strong DoT would be great.

I suspect this is how each experience he has with similar such games will continue to go.

Surprised how often he stayed back and whored guns. NG and God Hand won't be half as kind. If he makes it to Terra in 2.5 (unlikely, given he's post game), he'll be in for a world of hurt.

I can't think of any other games that do this (nor why one would immediately just know that to be a thing).

Me neither. Perhaps he researched it ahead of time (knowing it would wreck him).

#250 Posted by MustafaEl-Deeb (539 posts) -

>GoS

Ah, that old rotten run.

>GoW:A PAIN+ (wherever you left off)

I've recorded till the Gauntlet of Apollo, and uploaded Castor and Pollux's fight.

>GoW1 in the near future

In the far one, not even sure.